Editing Circus Kong

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|latest_appearance=''[[Mini Mario & Friends: amiibo Challenge]]'' ([[List of games by date#2016|2016]])
|latest_appearance=''[[Mini Mario & Friends: amiibo Challenge]]'' ([[List of games by date#2016|2016]])
|latest_portrayal=[[Takashi Nagasako]] (2006-present)
|latest_portrayal=[[Takashi Nagasako]] (2006-present)
|variant_of=[[Donkey Kong's robot]]
|variant_of=[[Monkey robot]]
|relatives=[[Catapult Kong]]
|relatives=[[Catapult Kong]]
}}
}}
'''Circus Kongs'''<ref>''Mario vs. Donkey Kong: Mini-Land Mayhem!'' in-game [[Media:MVDKMLM Circus Kong Help.png|Help Menu]].</ref><ref>''Mario vs. Donkey Kong 2: March of the Minis'' official WFC level.</ref> are [[Donkey Kong's robot]]s that appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' and every subsequent game in the series, apart from ''[[Mario and Donkey Kong: Minis on the Move]]'', where they are replaced by [[Catapult Kong]]s. If any [[Mini]]s touch one, the Circus Kong will throw them up in the air and juggle them back and forth, causing the Minis to remain suspended in the air. Specifically in ''Mario vs. Donkey Kong 2: March of the Minis'' and ''[[Mario vs. Donkey Kong: Minis March Again!]]'', a Circus Kong can only carry up to two Minis at a time, and any additional Minis will be thrown aside and briefly stunned if they touch the Circus Kong.
'''Circus Kongs'''<ref>''Mario vs. Donkey Kong: Mini-Land Mayhem!'' in-game [[Media:MVDKMLM Circus Kong Help.png|Help Menu]].</ref><ref>''Mario vs. Donkey Kong 2: March of the Minis'' official WFC level.</ref> are [[monkey robot]]s that appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' and every subsequent game in the series, apart from ''[[Mario and Donkey Kong: Minis on the Move]]'', where they are replaced by [[Catapult Kong]]s. If any [[Mini]]s touch one, the Circus Kong will throw them up in the air and juggle them back and forth, causing the Minis to remain suspended in the air. Specifically in ''Mario vs. Donkey Kong 2: March of the Minis'' and ''[[Mario vs. Donkey Kong: Minis March Again!]]'', a Circus Kong can only carry up to two Minis at a time, and any additional Minis will be thrown aside and briefly stunned if they touch the Circus Kong.


Circus Kongs can stop juggling the Minis if another Mini uses [[Hammer]]s or a [[Fire Flower]] against one, which causes it to flip over and flail around for a short time, rendering it temporarily unable to affect Minis and allowing them to move past the Circus Kong. An exclamation mark appears over a stunned Circus Kong shortly before it flips back upright. Minis can also escape a Circus Kong if a line of [[Pink Block]]s is formed under the Minis while they are in the air, or if they happen to land on a red [[girder]]. Circus Kongs are non-lethal enemies, and can only hurt Minis if they are thrown into something harmful.  
Circus Kongs can stop juggling the Minis if another Mini uses [[Hammer]]s or a [[Fire Flower]] against one, which causes it to flip over and flail around for a short time, rendering it temporarily unable to affect Minis and allowing them to move past the Circus Kong. An exclamation mark appears over a stunned Circus Kong shortly before it flips back upright. Minis can also escape a Circus Kong if a line of [[Pink Block]]s is formed under the Minis while they are in the air, or if they happen to land on a red [[girder]]. Circus Kongs are non-lethal enemies, and can only hurt Minis if they are thrown into something harmful.  
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{{MVDKTS}}
{{MVDKTS}}
{{MM&FaC}}
{{MM&FaC}}
[[Category:Donkey Kong's robots]]
[[Category:Kongs]]
[[Category:Donkey Kong lookalikes]]
[[Category:Minis]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis enemies]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis enemies]]
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! enemies]]
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! enemies]]

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