Editing Button Bash

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{{level infobox
{{Levelbox
|image=[[File:Button Bash DKCR shot.png|250px]]
|image=[[File:Button Bash DKCR shot.png|250px]]
|code=3-2
|code=3-2
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|before=[[Wonky Waterway|<<]]
|before=[[Wonky Waterway|<<]]
|after=[[Mast Blast|>>]]
|after=[[Mast Blast|>>]]
|track=Voices of the Temple Returns
|song=Voices of the Temple Returns
}}
}}
'''Button Bash''' is the seventeenth [[level]] in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'', and it is the second level of the [[Ruins]] world. Its name might be a pun on "button mash."
'''Button Bash''' is the seventeenth level in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'', and it is the second level of the [[Ruins]] world.  


==Summary==
==Summary==
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==Overview==
==Overview==
The level starts out in a small jungle area with a [[DK Barrel]]. Ahead is a Barrel Cannon that can shoot them to another cannon, and then into the mouth of a large statue. In its mouth is the inside of a temple, where the primates land in a large, open area with a Stilts enemy. Near the enemy is a switch that activates one of three Auto Fire Barrels whenever it is pounded on. When it is pounded on three times, the Kongs can access the three barrels, which are being held in the hands of three strange statues. The first barrel shoots them into the air, where they must move to the right to land in the second, and then the third. The third Barrel Cannons shoots them into the air where they can land on a solid piece of ground. A Tiki Tank with the letter K of the [[KONG Letters|K-O-N-G Letters]] above its head is here. At the end of the solid platform is a Barrel Cannon that aims in three different directions, changing its aim every second. A button is on the ceiling that the Kongs must shoot to in order to open a wall, which they can then fire past. There is a straight pathway ahead that leads into an empty room. Humzees attack the heroes in here, but once they are all defeated two Barrel Cannons appear, parallel to each other.  
The level starts out in a small jungle area with a [[DK Barrel]]. Ahead is a Barrel Cannon that can shoot them to another cannon, and then into the mouth of a large statue. In its mouth is the inside of a temple, where the primates land in a large, open area with a Stilts enemy. Near the enemy is a switch that activates one of three Auto Fire Barrels whenever it is pounded on. When it is pounded on three times, the Kongs can access the three barrels, which are being held in the hands of three strange statues. The first barrel shoots them into the air, where they must move to the right to land in the second, and then the third. The third Barrel Cannons shoots them into the air where they can land on a solid piece of ground. A Tiki Tank with the letter K of the [[K-O-N-G Letters]] above its head is here. At the end of the solid platform is a Barrel Cannon that aims in three different directions, changing its aim every second. A button is on the ceiling that the Kongs must shoot to in order to open a wall, which they can then fire past. There is a straight pathway ahead that leads into an empty room. Humzees attack the heroes in here, but once they are all defeated two Barrel Cannons appear, parallel to each other.  


When entered, markings appear between the two barrels. The Kongs must shoot across the lines of markings to make an Auto Fire Barrel appear. It can blast the primates underground, where they create a crater in the ground due to the impact of them landing on it. Next to two Tiki Goons here is an area of Barrel Cannons. The first barrel can shoot them past a single Tiki Zing, and then to another barrel that is able to shoot them to a button on the ceiling. When the button is hit, a Barrel Cannon appears below it. This Barrel Cannon can move them under a thin wall of spikes to another Barrel Cannon, which then shoots them to an Auto Fire Barrel and a second moving Barrel Cannon. This moving Barrel Cannon is able to fire them to the top of a large, solid platform, where a Stilts is located with the letter O above its head. After the foe is a long, straight pathway that leads to a large switch. When it is pounded into the ground, the wall in the background falls, revealing an area far back. Barrel Cannons can shoot them to this area, where the [[Professor Chops|Tutorial Pig]] and the checkpoint are placed.
When entered, markings appear between the two barrels. The Kongs must shoot across the lines of markings to make an Auto Fire Barrel appear. It can blast the primates underground, where they create a crater in the ground due to the impact of them landing on it. Next to two Tiki Goons here is an area of Barrel Cannons. The first barrel can shoot them past a single Tiki Zing, and then to another barrel that is able to shoot them to a button on the ceiling. When the button is hit, a Barrel Cannon appears below it. This Barrel Cannon can move them under a thin wall of spikes to another Barrel Cannon, which then shoots them to an Auto Fire Barrel and a second moving Barrel Cannon. This moving Barrel Cannon is able to fire them to the top of a large, solid platform, where a Stilts is located with the letter O above its head. After the foe is a long, straight pathway that leads to a large switch. When it is pounded into the ground, the wall in the background falls, revealing an area far back. Barrel Cannons can shoot them to this area, where the [[Tutorial Pig]] and the checkpoint are placed.


[[File:Button Bash DKCR.png|thumb|left|250px|The Kongs approach a Tiki Torch]]
[[File:Button Bash DKCR.png|thumb|left|250px|The Kongs approach a Tiki Torch]]
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When the fast-moving windows open they create small platforms that the primates can stand on to climb the area. However, as soon as new windows open, the latter windows close, dropping the Kongs if they are still standing on them. Therefore, the heroes should notice the spinning nobs on the windows, which only spin when the window is about to open. The letter G is in a high part of this room, along with a Barrel Cannon that shoots the heroes around a giant statue. They are blasted high into the air, and when they reach the highest point in the area, they are aimed directly towards the mouth of the statue. When they shoot into the mouth, they are blasted out by an Auto Fire Barrel inside. At this point, the statue begins to spin. With only four chances, the Kongs must shoot into the mouth of the spinning statue twice to progress. When they get into its mouth twice, the statue is destroyed, with the [[Slot Machine Barrel]] in view.
When the fast-moving windows open they create small platforms that the primates can stand on to climb the area. However, as soon as new windows open, the latter windows close, dropping the Kongs if they are still standing on them. Therefore, the heroes should notice the spinning nobs on the windows, which only spin when the window is about to open. The letter G is in a high part of this room, along with a Barrel Cannon that shoots the heroes around a giant statue. They are blasted high into the air, and when they reach the highest point in the area, they are aimed directly towards the mouth of the statue. When they shoot into the mouth, they are blasted out by an Auto Fire Barrel inside. At this point, the statue begins to spin. With only four chances, the Kongs must shoot into the mouth of the spinning statue twice to progress. When they get into its mouth twice, the statue is destroyed, with the [[Slot Machine Barrel]] in view.
{{br}}
{{br}}
==Enemies==
==Enemies==
{|class="wikitable dk"width=25%
{|class="dktable-brown" width=25%
|-
|-
!Image
!Image
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==Items==
==Items==
{|class="wikitable dk"width=25%
{|class="dktable-brown" width=25%
|-
|-
!Image
!Image
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|}
|}
===K-O-N-G Letters===
===K-O-N-G Letters===
{|class="wikitable dk"width=70%
{|class="dktable-brown" width=70%
|-
|-
!Image
!Image
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|}
|}
===Puzzle Pieces===
===Puzzle Pieces===
{|class="wikitable dk"width=70%
{|class="dktable-brown" width=70%
|-
|-
!Image
!Image
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|Spa=Botones Voluminosos
|Spa=Botones Voluminosos
|SpaM=Bulky Buttons
|SpaM=Bulky Buttons
|FreA=Réflexes Express
|FraA=Réflexes Express
|FreAM=Express Reflexes
|FraAM=Express Reflexes
|Ger=Knopf-Knüppelei
|Ger=Knopf-Knüppelei
|GerM=Button Bashing
|GerM=Button Bashing

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