Editing Boomer (Super Mario RPG)
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After [[Mario]] fights his way past Smithy's minions, Boomer challenges Mario's party to a duel on chandeliers, the same chandeliers on which Mario fights [[Bowser]] at the beginning of the game. In battle, Boomer wields a {{wp|katana}} and has the ability to switch between red and blue forms. While red, he is weak to magical attacks, and while blue, he is weak to physical attacks, though unless successfully affected by [[Princess Peach|Peach]]'s [[Mute (move)|Mute]] ability, he will immediately counter an attack of each respective weakness with the powerful [[Shaker]] attack. After he is defeated, like in the battle with Bowser, the screen flashes white as the fire in the chandeliers' candles goes out (unlike the [[Super Mario RPG (Nintendo Switch) | Switch version]] where the candles remain lit); apparently suffering from an asthma attack, Boomer severs the rope holding the chandelier he is on and plummets to the ground (although the [[Shyndelier]] implies that he survived the fall), allowing Mario and his party to pass unhindered to the giant sword [[Exor]]. | After [[Mario]] fights his way past Smithy's minions, Boomer challenges Mario's party to a duel on chandeliers, the same chandeliers on which Mario fights [[Bowser]] at the beginning of the game. In battle, Boomer wields a {{wp|katana}} and has the ability to switch between red and blue forms. While red, he is weak to magical attacks, and while blue, he is weak to physical attacks, though unless successfully affected by [[Princess Peach|Peach]]'s [[Mute (move)|Mute]] ability, he will immediately counter an attack of each respective weakness with the powerful [[Shaker]] attack. After he is defeated, like in the battle with Bowser, the screen flashes white as the fire in the chandeliers' candles goes out (unlike the [[Super Mario RPG (Nintendo Switch) | Switch version]] where the candles remain lit); apparently suffering from an asthma attack, Boomer severs the rope holding the chandelier he is on and plummets to the ground (although the [[Shyndelier]] implies that he survived the fall), allowing Mario and his party to pass unhindered to the giant sword [[Exor]]. | ||
Boomer closely resembles a {{wp|shogun}}, which is an ancient Japanese commander. He even has an inscription of the Japanese flag on his helmet in his character artwork | Boomer closely resembles a {{wp|shogun}}, which is an ancient Japanese commander. He even has an inscription of the Japanese flag on his helmet in his character artwork. | ||
==Profiles and statistics== | ==Profiles and statistics== | ||
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|Jap=ブーマー | |Jap=ブーマー | ||
|JapR=Būmā | |JapR=Būmā | ||
|JapM=A pun on the Japanese surname「風間」(''Fūma''), referring to the「風魔一党」(''Fūma-ittō'', | |JapM=A pun on the Japanese surname「風間」(''Fūma''), referring to the「風魔一党」(''Fūma-ittō'', {{wp|Fūma Kotarō|Fūma clan}}); may also incorporate「武士」(''bushi'', samurai) or "boom" (onomatopoeia for an explosion) | ||
|Chi=武魔 | |Chi=武魔 | ||
|ChiR=Wǔmó | |ChiR=Wǔmó | ||
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|KorM=From the Japanese name | |KorM=From the Japanese name | ||
|Spa=Bramurái | |Spa=Bramurái | ||
|SpaM=Portmanteau of | |SpaM=Portmanteau of "bramar" (to holler) and "samurái" (samurai) | ||
}} | }} | ||
{{SMRPG}} | {{SMRPG}} | ||
[[Category:Air creatures]] | |||
[[Category:Ice creatures]] | |||
[[Category:Smithy Gang]] | [[Category:Smithy Gang]] | ||
[[Category:Super Mario RPG: Legend of the Seven Stars bosses]] | [[Category:Super Mario RPG: Legend of the Seven Stars bosses]] | ||
[[de:Boomer (Super Mario RPG: Legend of the Seven Stars)]] | [[de:Boomer (Super Mario RPG: Legend of the Seven Stars)]] |