Editing Belome
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After exploring the sewers, Mario and Mallow enter a large, mostly empty room with Belome standing in the center. Mallow panics upon realizing the monster before them is Belome, who then attacks them. After battling and defeating him, he tells the heroes the cryptic message: "If you defeat me, you still won't beat me. Beware the flood!" and warps away. When he leaves, the [[! Switch|switch]] he stands on is released, causing the floodgate to open, with the water sweeping Mario and Mallow into [[Midas River]]. | After exploring the sewers, Mario and Mallow enter a large, mostly empty room with Belome standing in the center. Mallow panics upon realizing the monster before them is Belome, who then attacks them. After battling and defeating him, he tells the heroes the cryptic message: "If you defeat me, you still won't beat me. Beware the flood!" and warps away. When he leaves, the [[! Switch|switch]] he stands on is released, causing the floodgate to open, with the water sweeping Mario and Mallow into [[Midas River]]. | ||
Later in the game Mario and his allies travel to [[Land's End]], where they discover [[Belome Temple]] and find Belome in it. Mario's party again battles Belome and defeat him. After this battle, Belome declares he is starving and disappears for the rest of the game. However, if Mario and his party travel back to Belome Temple, they will discover a Belome | Later in the game Mario and his allies travel to [[Land's End]], where they discover [[Belome Temple]] and find Belome in it. Mario's party again battles Belome and defeat him. After this battle, Belome declares he is starving and disappears for the rest of the game. However, if Mario and his party travel back to Belome Temple, they will discover a golden Belome statue guarding a room full of treasure. If Mario presents the statue the key from [[Monstro Town]], the golden effigy will eat the key and disappear, allowing him to claim the treasure for himself. | ||
In the Nintendo Switch remake, Belome makes a wish after [[Smithy]] is defeated. His wish is for his scratchy throat to go away. Mario and his allies can find Belome in his temple, in which they can battle him again to help remove his scratchy throat. In this fight, he creates stronger clones of the characters he eats, with each summoned clone providing a barrier to protect Belome. After the battle, Belome's throat is cured. Belome also appears in the ending photo. After [[Culex|Culex 3D]] is defeated, and before the credits start, Belome can be seen at Tadpole Pond with [[Toad (species)| | In the Nintendo Switch remake, Belome makes a wish after [[Smithy]] is defeated. His wish is for his scratchy throat to go away. Mario and his allies can find Belome in his temple, in which they can battle him again to help remove his scratchy throat. In this fight, he creates stronger clones of the characters he eats, with each summoned clone providing a barrier to protect Belome. After the battle, Belome's throat is cured. Belome also appears in the ending photo. After [[Culex|Culex 3D]] is defeated, and before the credits start, Belome can be seen at Tadpole Pond with [[Toad (species)|Toads]], [[Toadofsky]] and the Frog Sage. | ||
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Belome SMRPG.png|''Super Mario RPG: Legend of the Seven Stars'' | Belome SMRPG.png|''Super Mario RPG: Legend of the Seven Stars'' | ||
Kurashima Venom Belome Artwork.jpg|Artwork of {{wp|Venom (character)|Venom}} and Belome by [[Kazuyuki Kurashima]] | Kurashima Venom Belome Artwork.jpg|Artwork of {{wp|Venom (character)|Venom}} and Belome by [[Kazuyuki Kurashima]] | ||
SMRPG Belome statue.png|Belome | SMRPG Belome statue.png|The golden Belome statue in ''Super Mario RPG: Legend of the Seven Stars'' | ||
SMRPG remake Golden Belome statue.jpg|Belome | SMRPG remake Golden Belome statue.jpg|The golden Belome statue in ''Super Mario RPG'' (Nintendo Switch) | ||
PN SMRPG Switch enemies poll banner.jpg|The first battle against Belome in ''Super Mario RPG'' (Nintendo Switch) | PN SMRPG Switch enemies poll banner.jpg|The first battle against Belome in ''Super Mario RPG'' (Nintendo Switch) | ||
SMRPG NS Tadpole Pond extra epilogue.jpg|Post-game epilogue scene in ''Super Mario RPG'' (Nintendo Switch) | SMRPG NS Tadpole Pond extra epilogue.jpg|Post-game epilogue scene in ''Super Mario RPG'' (Nintendo Switch) | ||
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===Belome=== | ===Belome=== | ||
{{foreign names | {{foreign names | ||
|Jap=ベロ~ム<br>''Bero~mu''<br>ベローム<ref name=FE2/><br>''Berōmu''<br>{{nowrap|ベローム (1{{ruby|回目|かいめ}})<ref name=FE100>''Super Mario RPG'' Final Edition, page 100.</ref>}}<br>''Berōmu ( | |Jap=ベロ~ム<br>''Bero~mu''<br>ベローム<ref name=FE2/><br>''Berōmu''<br>{{nowrap|ベローム (1{{ruby|回目|かいめ}})<ref name=FE100>''Super Mario RPG'' Final Edition, page 100.</ref>}}<br>''Berōmu (2-kaime)'' | ||
|JapM=From「ベロ」(''bero'', a colloquialism for "tongue") and possibly「ムシャムシャ」(''musha-musha'', onomatopoeia for eating ravenously), with a nonstandard wave dash like in the character's dialog (not reflected in translation); rendered "Berom" in the Shogakukan guide<ref name=FE2>''Super Mario RPG'' Final Edition. Page 2. "'''''The Berom Shrine'''''"</ref><br><small>The profile instructs the player to pronounce the name as「ベロ~ム」(''Bero~mu'') instead of「ベローム」(''Berōmu'')</small><br><br>Belome (1st Time) | |JapM=From「ベロ」(''bero'', a colloquialism for "tongue") and possibly「ムシャムシャ」(''musha-musha'', onomatopoeia for eating ravenously), with a nonstandard wave dash like in the character's dialog (not reflected in translation); rendered "Berom" in the Shogakukan guide<ref name=FE2>''Super Mario RPG'' Final Edition. Page 2. "'''''The Berom Shrine'''''"</ref><br><small>The profile instructs the player to pronounce the name as「ベロ~ム」(''Bero~mu'') instead of「ベローム」(''Berōmu'')</small><br><br>Belome (1st Time) | ||
|ChiS=长舌妖 | |ChiS=长舌妖 |