Editing Barrel Drop Bounce

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{{level infobox
{{levelbox
|image=[[File:Barrel Drop Bounce.png]]
|image=[[File:Barrel Drop Bounce.png]]
|code=5 - 3
|code=5 - 3
|world=[[K3]]
|world=[[K3]]
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
|track=Cascade Capers
|song=Cascade Capers
|before=[[Tearaway Toboggan|<<]]
|before=[[Tearaway Toboggan|<<]]
|after=[[Krack Shot Kroc|>>]]
|after=[[Krack Shot Kroc|>>]]
}}
}}
'''Barrel Drop Bounce''' is the twenty-third [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the third level of [[K3]]. In the level, [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] must traverse up a waterfall. [[Tumbling barrel]]s are falling down the waterfall, and the [[Kong]]s can use them as platforms to ascend the level. There are instances in which Kiddy can use a [[team up]] throw so that he and Dixie can reach nearby ground or a nearby [[Blast Barrel|Auto-Fire Barrel]]. While on land, the Kongs must avoid [[Bristles]] and [[Krimp]]s along the way. Later in the level, the Kongs can optionally release [[Parry (character)|Parry]] from its [[animal crate]]. If they manage to get Parry around the Buzzes and to the [[No Animal Sign]], the Kongs are rewarded a [[Green Balloon]].
'''Barrel Drop Bounce''' is the twenty-third [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the third level of [[K3]].
 
In the level, [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] must traverse up a waterfall. [[Barrel]]s are falling down the waterfall, and the [[Kong]]s can use them as platforms to ascend the level. There are instances in which Kiddy can use a [[team up]] throw so that he and Dixie can reach nearby ground or a nearby [[Blast Barrel|Auto-Fire Barrel]]. While on land, the Kongs must avoid [[Bristles]] and [[Krimp]]s along the way.
 
Later in the level, the Kongs can optionally release [[Parry the Parallel Bird]] from its [[Animal Crate]]. If they manage to get Parry around the Buzzes and to the [[No Animal Sign]], the Kongs are rewarded a [[Green Balloon]].
 
==Layout==
==Layout==
[[File:Barrel Drop Bounce GBA Parry.png|thumb|left|Barrel Drop Bounce in the Game Boy Advance version]]
[[File:Barrel Drop Bounce GBA Parry.png|thumb|left|240px|Parry following the Kongs in Barrel Drop Bounce in the Game Boy Advance remake]]
At the beginning of the level, the Kongs find a gap in front of the first waterfall in which they should cross. They can also use the passage behind the falls to cross. Farther on, they encounter a gap to large to get over. With the aid of a lone barrel, the apes should make their way over it and hop into one of the level's few Barrel Cannons blast to [[KONG Letters|the letter K]], as well as a higher area. Using barrels to cross another waterfall, they move farther down the damp pathway to find a passage behind a waterfall. Taking this path, the monkeys make their way to the letter O. After they travel down a straight pathway, passing a few Bristles behind a pristine waterfall, they find the [[Star Barrel]].
At the beginning of the level, the Kongs find a gap in front of the first waterfall in which they should cross. They can also use the passage behind the falls to cross. Farther on, they encounter a gap to large to get over. With the aid of a lone barrel, the apes should make their way over it and hop into one of the level's few Barrel Cannons blast to the letter K, as well as a higher area. Using barrels to cross another waterfall, they move farther down the damp pathway to find a passage behind a waterfall. Taking this path, the monkeys make their way to the letter O. After they travel down a straight pathway, passing a few Bristles behind a pristine waterfall, they find the [[Star Barrel]].


About halfway into the level, the Kongs use a lone barrel to climb up a ledge to high to reach with a normal jump. The two apes soon make their way to a dead end in front of a waterfall. Falling from the falls are several barrels, which should be used to climb the large waterfall. When nearing the highest possible point on the waterfall by using the falling barrels, the Kongs find a second Barrel Cannon. If they get into the cannon, they are shot upwards. At that point, the player should make the monkeys move to the left while airborne to land in the next area. There, the group travels along the rugged pathway, jumping over a few small gaps to reach higher slants of land. They soon make their way behind a water on the wet ground when meeting a wall of Buzzes. Once they scale the whole area behind the fall, they find the letter N in the air, along with another Barrel Cannon. This cannon aims upwards, but does not fire the apes automatically. Instead, as the other barrels roll from the waterfall to the left, they fire themselves to a barrel and climb to another area of land. After that, the monkeys meet Parry, who is parallel to them until passing the No Parry Sign, or unless Parry is defeated by an enemy. Heading on, the Kongs and Parry cross another abyss with the help of two falling barrels. Once they get on land, they walk down the grassy pathway to find a high-up ledge. With a barrel falling from the behind waterfall, the group can reach the top of the ledge. After getting on the ledge, they meet a dead-end, so they need to climb to another ledge with a falling barrel. If they can do this safely, they head under a Buzz and cross a huge waterfall with the use a four barrels. After using the four objects as stepping stones in the air, they hop on one more falling barrel to reach a higher area, as well as the No Parry Sign. If Parry is alive at this point, crossing the No Parry Sign earns the Kongs a green Extra Life Balloon. Passing along a straight pathway in front of a waterfall, the apes finally find the level's flagpole, ending the level.
About halfway into the level, the Kongs use a lone barrel to climb up a ledge to high to reach with a normal jump. The two apes soon make their way to a dead end in front of a waterfall. Falling from the falls are several barrels, which should be used to climb the large waterfall. When nearing the highest possible point on the waterfall by using the falling barrels, the Kongs find a second Barrel Cannon. If they get into the cannon, they are shot upwards. At that point, the player should make the monkeys move to the left while airborne to land in the next area. There, the group travels along the rugged pathway, jumping over a few small gaps to reach higher slants of land. They soon make their way behind a water on the wet ground when meeting a wall of Buzzes. Once they scale the whole area behind the fall, they find the letter N in the air, along with another Barrel Cannon. This cannon aims upwards, but does not fire the apes automatically. Instead, as the other barrels roll from the waterfall to the left, they fire themselves to a barrel and climb to another area of land. After that, the monkeys meet Parry, who is parallel to them until passing the No Parry Sign, or unless Parry is defeated by an enemy. Heading on, the Kongs and Parry cross another abyss with the help of two falling barrels. Once they get on land, they walk down the grassy pathway to find a high-up ledge. With a barrel falling from the behind waterfall, the group can reach the top of the ledge. After getting on the ledge, they meet a dead-end, so they need to climb to another ledge with a falling barrel. If they can do this safely, they head under a Buzz and cross a huge waterfall with the use a four barrels. After using the four objects as stepping stones in the air, they hop on one more falling barrel to reach a higher area, as well as the No Parry Sign. If Parry is alive at this point, crossing the No Parry Sign earns the Kongs a green Extra Life Balloon. Passing along a straight pathway in front of a waterfall, the apes finally find the level's flagpole, ending the level.
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==Items and objects==
==Items and objects==
The following items and objects appear in the following capacities:
{|class="dktable-brown"
<gallery>
!Sprite
DKC2 Barrel.png|[[Barrel]] (1)
!Name
Bear Coin.png|[[Bear coin]] (1)
!Count
Crate DKC2.png|[[Crate]] (1)
|-
Green Extra Life Balloon DKC3.png|[[Green Balloon]] (1)
|[[File:DKC2 Barrel.png]]
SteelKeg.png|[[Iron Barrel|Steel Barrel]] (1)
|[[Barrel]]
</gallery>
|1 (SNES)
|2 (GBA)
|-
|[[File:Bear Coin.png]]
|[[Bear Coin]]
|1
|-
|[[File:Crate DKC2.png]]
|[[Crate]]
|1 (SNES only)
|-
|[[File:Green Extra Life Balloon DKC3.png]]
|[[Green Balloon]]
|1 (rewarded from the No Animal Sign)
|-
|[[File:SteelKeg.png]]
|[[Iron Barrel|Steel Barrel]]
|1
|}
 
===K-O-N-G Letters===
===K-O-N-G Letters===
*'''K:''' Found after the first Auto-Fire Barrel in the level
{|class="dktable-brown" width=35%
*'''O:''' Above a Krimp
!Letter
*'''N:''' Found near a banana trail leading to another part of the level
!Location
*'''G:''' Obtained by defeating the Booty Bird to the right of the [[Level Flag]].
|-
|[[File:Letter K.png]]
|Found after the first Auto-Fire Barrel in the level
|-
|[[File:Letter O.png]]
|Above a Krimp
|-
|[[File:Letter N.png]]
|Found near a banana trail leading to another part of the level
|-
|[[File:Letter G.png]]
|Obtained by defeating the Booty Bird to the right of the [[Level Flag]].
|}


===DK Coin===
===DK Coin===
After the letter K, Dixie must use her [[Helicopter Spin]] to hover across the large waterfall and land on a platform diverged from the main path. The Kongs must follow a trail of bananas to find a nearby [[Iron Barrel|Steel Barrel]]. The Kongs must pick it up and continue up several slants of land both behind and in front of the waterfall to reach the [[Koin]]. The Kongs must continue to the right until reaching a small wall between two levels of land. The Kongs must lightly throw the Steel Barrel up against the wall and quickly go back to the Koin with the barrel still in sight. When the Kongs go back to Koin, they must jump to the left of him for the Steel Barrel to hit him from behind. This causes Koin to be defeated and the [[DK Coin]] to be rewarded to the Kongs.
{|class="dktable-brown"
!Image
!Location
|-
|
|After the letter K, Dixie must use her [[Helicopter Spin]] to hover across the large waterfall and land on a platform diverged from the main path. The Kongs must follow a trail of bananas to find a nearby [[Iron Barrel|Steel Barrel]]. The Kongs must pick it up and continue up several slants of land both behind and in front of the waterfall to reach the [[Koin]]. The Kongs must continue to the right until reaching a small wall between two levels of land. The Kongs must lightly throw the Steel Barrel up against the wall and quickly go back to the Koin with the barrel still in sight. When the Kongs go back to Koin, they must jump to the left of him for the Steel Barrel to hit him from behind. This causes Koin to be defeated and the [[DK Coin]] to be rewarded to the Kongs.
|}


==Bonus Levels==
==Bonus Levels==
{{multiframe|[[File:Barrel Drop Bounce GBA Bonus Level 1.png|200px]] [[File:Barrel Drop Bounce GBA Bonus Level 2.png|200px]]|size=420|The first and second Bonus Levels respectively}}
{|class="dktable-brown"
Barrel Drop Bounce has two [[Bonus room|Bonus Level]]s, listed by type:
!Image
*'''''Collect 15 Bananas!''''': The first Bonus Barrel is found northeast of the pair of barrels going down the waterfall, near the letter K. Dixie and Kiddy must use the barrels to climb to the higher point on the left, then turn around and use them to jump to the barrel on the right. They can then enter the [[Bonus Barrel]]. In the [[Bonus Barrel]], the Kongs have 30 seconds to collect 15 [[green banana]]s while jumping from barrels going down a waterfall to the right. After doing so, the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears on the platform where the Kongs started.
!Type and description
*'''''Find the Coin!''''': After the letter N, there is a large waterfall to the right. With Dixie in the lead, she must jump into the air and use her [[Helicopter Spin]] to reach a barrel sliding down the waterfall. The Kongs must then jump into a Bonus Barrel above. In the Bonus Level, Dixie and Kiddy have 20 seconds to quickly jump from some falling barrels on a waterfall and reach the Bonus Coin on a platform at the top-right of the area.
|-
{{br}}
|[[File:Barrel Drop Bounce GBA Bonus Level 1.png]]
|'''''Collect 15 Bananas!'''''<br>The first Bonus Barrel is found northeast of the pair of barrels going down the waterfall, near the letter K. Dixie and Kiddy must use the barrels to climb to the higher point on the left, then turn around and use them to jump to the barrel on the right. They can then enter the [[Bonus Barrel]]. In the [[Bonus Barrel]], the Kongs have 30 seconds to collect 15 [[green banana]]s while jumping from barrels going down a waterfall to the right. After doing so, the [[Bonus Coin]] appears on the platform where the Kongs started.
|-
|[[File:Barrel Drop Bounce GBA Bonus Level 2.png]]
|'''''Find the Coin!'''''<br>After the letter N, there is a large waterfall to the right. With Dixie in the lead, she must jump into the air and use her [[Helicopter Spin]] to reach a barrel sliding down the waterfall. The Kongs must then jump into a Bonus Barrel above. In the Bonus Level, Dixie and Kiddy have 20 seconds to quickly jump from some falling barrels on a waterfall and reach the Bonus Coin on a platform at the top-right of the area.
|}


==Gallery==
==Gallery==
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|Spa=Saltos y Barriles
|Spa=Saltos y Barriles
|SpaM=Jumps and Barrels
|SpaM=Jumps and Barrels
|Fre=Saut de Tonneaux
|Fra=Saut de Tonneaux
|FreM=Barrel Jumping
|FraM=Barrel Jumping
|Ger=Freiflug-Fässer
|Ger=Freiflug-Fässer
|GerM=Free Flight Barrels
|GerM=Free Flight Barrels
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|ItaM=Leaps, bounces and barrels
|ItaM=Leaps, bounces and barrels
}}
}}
{{DKC3}}
{{DKC3}}
[[Category:Aquatic areas]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! Levels]]
[[Category:Mountains]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! levels]]

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