Editing Banjo

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*'''[[Nintendo Power#Player's Guides|Player's Guide]]''' (page 7): "''When Squawks brought Diddy’s call for help, Banjo didn’t hestitate—he strapped on his trusty backpack and hit the road immediately. He has also agreed to take on a totally different adventure with his partner, Kazooie, so this busy bear will have a lot to keep him occupied for some time to come.''"
*'''[[Nintendo Power#Player's Guides|Player's Guide]]''' (page 7): "''When Squawks brought Diddy’s call for help, Banjo didn’t hestitate—he strapped on his trusty backpack and hit the road immediately. He has also agreed to take on a totally different adventure with his partner, Kazooie, so this busy bear will have a lot to keep him occupied for some time to come.''"
*'''''[[Nintendo Power]]'' Volume 103''' (page 15): "''Like Conker, Banjo is sort of hanging out on Timber’s Island while his own game gets polished for release. The happy-go-lucky honey bear has good handling for a heavy guy, but his acceleration is what you would expect from a bear. On the other hand, Banjo has excellent top-end speed for straightaways.''"
*'''''[[Nintendo Power]]'' Volume 103''' (page 15): "''Like Conker, Banjo is sort of hanging out on Timber’s Island while his own game gets polished for release. The happy-go-lucky honey bear has good handling for a heavy guy, but his acceleration is what you would expect from a bear. On the other hand, Banjo has excellent top-end speed for straightaways.''"
*'''[https://web.archive.org/web/19981206065714/http://www.dkr.com/driversed.html Diddy's Drivers Ed]''': "''Banjo is another heavyweight racer, but his acceleration and handling are acceptable. He's a great choice for piloting a hovercraft. In many instances, Banjo will have to use the sharp turn technique to take corners cleanly.''"
*'''[https://web.archive.org/web/19981206065714/http://www.dkr.com/driversed.html Official Website]''': "''Banjo is another heavyweight racer, but his acceleration and handling are acceptable. He's a great choice for piloting a hovercraft. In many instances, Banjo will have to use the sharp turn technique to take corners cleanly.''"
*'''''Nintendo 64 Game Secrets, 1999 Edition'' [[Prima Games|Prima]]'s Official Strategy Guide''' (page 37): "''Banjo is one of the harder characters to control, and his acceleration is low. Of course, his heavier weight also means that, once he builds up some momentum, his top speed is second only to Krunch. On a tightly turning course, however, there’s little chance for his extra speed to come into play: He’s always in the process of accelerating, and then skidding through the next turn.''"
*'''''Nintendo 64 Game Secrets, 1999 Edition'' [[Prima Games|Prima]]'s Official Strategy Guide''' (page 37): "''Banjo is one of the harder characters to control, and his acceleration is low. Of course, his heavier weight also means that, once he builds up some momentum, his top speed is second only to Krunch. On a tightly turning course, however, there’s little chance for his extra speed to come into play: He’s always in the process of accelerating, and then skidding through the next turn.''"
*'''[https://web.archive.org/web/19990902205540/http://www.rareware.com/recent/games/racing/castlist/cast_banjo.html Rarewhere]''': "''Even before the start of his future partnership with Kazooie, Banjo isn’t one to turn down the chance of an adventure. So when Squawks brings the message from his pal Diddy, the Honey Bear stuffs a few things into his trusty backpack and takes to his heels.''"
*'''[https://web.archive.org/web/19990902205540/http://www.rareware.com/recent/games/racing/castlist/cast_banjo.html Rarewhere]''': "''Even before the start of his future partnership with Kazooie, Banjo isn’t one to turn down the chance of an adventure. So when Squawks brings the message from his pal Diddy, the Honey Bear stuffs a few things into his trusty backpack and takes to his heels.''"

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