Editing Arctic Abyss (Donkey Kong Land 2)

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{level infobox
{{Levelbox
|title=Arctic Abyss
|image=[[File:Arctic Abyss 2.png]]
|image=[[File:Arctic Abyss 2.png]]
|code=5 - 1
|code=5 - 1
|world=[[K. Rool's Keep]]
|world=[[K. Rool's Keep]]
|game=''[[Donkey Kong Land 2]]''
|game=''[[Donkey Kong Land 2]]''
|track=In a Snow-bound Land
|song=In a Snow-bound Land
|before=[[Kreepy Krow (Donkey Kong Land 2 level)|<<]]
|before=[[Kreepy Krow (Donkey Kong Land 2 level)|<<]]
|after=[[Windy Well (Donkey Kong Land 2)|>>]]
|after=[[Windy Well (Donkey Kong Land 2)|>>]]
}}
}}
'''Arctic Abyss''' is the twenty-eighth [[level]] of ''[[Donkey Kong Land 2]]'' and the first level of [[K. Rool's Keep]]. Arctic Abyss takes place in an ice cavern largely involving [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] swimming in the water. Because of this, they have to avoid several underwater enemies along the way. There are two [[Animal Barrel]]s of [[Enguarde]] along the way.
'''Arctic Abyss''' is the twenty-eighth [[level]] of ''[[Donkey Kong Land 2]]'' and the first level of [[K. Rool's Keep]].
 
Arctic Abyss is the first level to take place in an ice cavern. A lot of the level involves [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] swimming in the water. They encounter various underwater enemies, including [[Flotsam]]s, [[Shuri]]s, [[Puftup]]s, and [[Lockjaw]]s. There are two [[Animal Barrel|Enguarde Barrel]]s in the level, and they transform the [[Kong]]s into [[Enguarde]], who can defeat the underwater enemies in his path. The enemies that the Kongs encounter on land include [[Klampon]]s and [[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spinies]].
 
==Layout==
==Layout==
[[File:Arctic Abyss 1.png|thumb|left|160px|Enguarde, just about to vanish in front of a No Animal Sign.]]
[[File:Arctic Abyss 1.png|thumb|left|160px|Enguarde, just about to vanish in front of a No Animal Sign.]]
From the start of the level, the monkeys must swim down the path and turn into Enguarde. Then, as the swordfish, they must continue between the icy walls of the abyss and defeat several enemies. Enguarde needs to use the help of [[banana]]s to guide him through the path, as there are many twists, turns, and dead ends. Once the fish makes it all the way down, he must swim upwards through another path. There are more enemies here, including Shuries, Flotsams, and even Lockjaws. Puftups also expand in tight spaces to become a hard-to-pass obstacles. Soon, the animal will pass the No Animal Sign, and turn back into the Kongs. The no longer transformed heroes must then hop over a few gaps and beat foes, including Spinies and Klampons. Then, they will pass the Star Barrel and walk along the path.  
From the start of the level, the monkeys must swim down the path and turn into Enguarde. Then, as the swordfish, they must continue between the icy walls of the abyss and defeat several enemies. Enguarde needs to use the help of bananas to guide him through the path, as there are many twists, turns, and dead ends. Once the fish makes it all the way down, he must swim upwards through another path. There are more enemies here, including Shuries, Flotsams, and even Lockjaws. Puftups also expand in tight spaces to become a hard-to-pass obstacles. Soon, the animal will pass the No Animal Sign, and turn back into the Kongs. The no longer transformed heroes must then hop over a few gaps and beat foes, including Spinies and Klampons. Then, they will pass the Star Barrel and walk along the path.  


Halfway through the level, the monkeys must dip into the water and turn into Enguarde again. This fish needs to then swim downwards and defeat several enemies with his sharp nose. There are still the usual foes, Lockjaws, Shuris, Flotsams, and Puftups, as he makes his way down the watery abyss. At some point, the swordfish must make a U turn, and go upwards through a different path. As he travels between the icy walls, there are many, many Puftups in the way, and they must be avoided at all costs. With the help of the banana trails, Enguarde should be able to maneuver around each of the foes, and soon make it to another No Animal Sign. This will turn him back into Diddy and Dixie, who need to cross two abysses out of the water, as well as dodge a lone Spiny. After this, they will find a spring to bounce them out of the level.'
Halfway through the level, the monkeys must dip into the water and turn into Enguarde again. This fish needs to then swim downwards and defeat several enemies with his sharp nose. There are still the usual foes, Lockjaws, Shuris, Flotsams, and Puftups, as he makes his way down the watery abyss. At some point, the swordfish must make a U turn, and go upwards through a different path. As he travels between the icy walls, there are many, many Puftups in the way, and they must be avoided at all costs. With the help of the banana trails, Enguarde should be able to maneuver around each of the foes, and soon make it to another No Animal Sign. This will turn him back into Diddy and Dixie, who need to cross two abysses out of the water, as well as dodge a lone Spiny. After this, they will find a spring to bounce them out of the level.'
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==Items and objects==
==Items and objects==
The following items and objects appear in the following quantities:
*[[Banana Bunch Coin]]: 1
*[[Banana Coin]]: 1
*[[DK Barrel]]: 3
*[[DK Barrel]]: 3
*[[Red Balloon]]: 1
*[[Red Balloon]]: 1
===KONG Letters===
===KONG Letters===
*K: Found above two Puftup floating high.
*K: Found above two Puftup floating high.
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*G: At the end of a small cavern. Taking a left turn at a fork in the path will lead to the "G" Letter.
*G: At the end of a small cavern. Taking a left turn at a fork in the path will lead to the "G" Letter.


===Cranky's Video Game Hero Coin===
===DK Coin===
To the right of the Star Barrel, either Diddy or Dixie must perform their respective [[cartwheel]] or [[Helicopter Spin]] move to get on an elevated platform. As they continue, the Kongs can find the [[DK Coin|Video Game Hero Coin]].
To the right of the Star Barrel, either Diddy or Dixie must perform their respective [[cartwheel]] or [[Helicopter Spin]] move to get on an elevated platform. As they continue, the Kongs can find the [[DK Coin]].


==Bonus Levels==
==Bonus Levels==
{{multiframe|[[File:Arctic Abyss DKL2 Bonus Level 1.png]] [[File:Arctic Abyss DKL2 Bonus Level 2.png]]|size=340|The first and second Bonus Levels respectively}}
{|class="dktable-brown"
Arctic Abyss has two [[Bonus room|Bonus Level]]s, of the following type:
!Image
*'''Find the Token!''': After the Star Barrel, the Kongs must go back into the water, where they can enter an Enguarde Barrel. Enguarde must swim through a narrow path to the left, avoiding two Flotsams along the way, until reaching a dead end. The [[Bonus Barrel]] is hidden at the top-left corner. In the [[Bonus Level]], Enguarde has 15 seconds to collect the [[Kremkoin]] at the end. He must swim down a path shaped like a mirrored 'S' and avoid a few Flotsams and Shuri along the way.
!Type and description
*'''Collect the Stars!''': After the letter G, Enguarde must swim up and then swim into the left. He must defeat a Shuri and two Flotsam along the way and then swim up to a Bonus Barrel above. In the Bonus Level, Enguarde has 20 seconds to collect 25 [[star (Donkey Kong franchise)|star]]s forming the shape of the [[Donkey Kong|DK]] initials. Once every star is collected, the Kremkoin appears.
|-
|[[File:Arctic Abyss DKL2 Bonus Level 1.png]]
|'''''Find the Token!'''''<br>After the Star Barrel, the Kongs must go back into the water, where they can enter an Enguarde Barrel. Enguarde must swim through a narrow path to the left, avoiding two Flotsams along the way, until reaching a dead end. The [[Bonus Barrel]] is hidden at the top-left corner. In the [[Bonus Level]], Enguarde has 15 seconds to collect the [[Kremkoin]] at the end. He must swim down a path shaped like a mirrored 'S' and avoid a few Flotsams and Shuri along the way.
|-
|[[File:Arctic Abyss DKL2 Bonus Level 2.png]]
|'''''Collect the Stars!'''''<br>After the letter G, Enguarde must swim up and then swim into the left. He must defeat a Shuri and two Flotsam along the way and then swim up to a Bonus Barrel above. In the Bonus Level, Enguarde has 20 seconds to collect 25 [[Star (Donkey Kong Country series)|star]]s that form [[Donkey Kong|DK]] initials. After Enguarde collects every star, the Kremkoin appears at the bottom-center.
|}


==Gallery==
==Gallery==
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</gallery>
</gallery>


==Names in other languages==
{{foreign names
|Jap=こごえる ちかすいろ
|JapR=Kogoeru Chika Suiro
|JapM=Chilling Underground Waterway
}}
{{DKL2}}
{{DKL2}}
[[Category:Donkey Kong Land 2 levels]]
[[Category:Crocodile Isle]]
[[Category:Crocodile Isle]]
[[Category:Aquatic areas]]
[[Category:Underground areas]]
[[Category:Ice caves]]
[[Category:Donkey Kong Land 2 levels]]

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