Talk:Klump: Difference between revisions

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== Merge [[General Klump]] here (and [[Krusha (character)]] to [[Krusha]]) ==
== Merge [[General Klump]] here (and [[Krusha (character)]] to [[Krusha]]) ==
 
{{SettledTPP}}
{{TPP}}
{{ProposalOutcome|failed|3-9}}
Similar reasoning behind the Birdo and Boom-Boom proposals, but here, the lines are even less concrete, with bios commonly considering the standard enemies individuals. Either way, the "character" articles only cover the cartoon, where they are the only examples (barring debatably Skurvy). Also, other adaptations, like ''[[Donkey Kong Country: Rumble in the Jungle]]'', also use them as characters. The Klump in the ''Donkey Kong Pilot'' demo featuring him even uses a clear imitation of the cartoon character's voice.
Similar reasoning behind the Birdo and Boom-Boom proposals, but here, the lines are even less concrete, with bios commonly considering the standard enemies individuals. Either way, the "character" articles only cover the cartoon, where they are the only examples (barring debatably Skurvy). Also, other adaptations, like ''[[Donkey Kong Country: Rumble in the Jungle]]'', also use them as characters. The Klump in the ''Donkey Kong Pilot'' demo featuring him even uses a clear imitation of the cartoon character's voice.


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===Support===
===Support===
#{{user|Doc von Schmeltwick}} - Per
#{{user|Doc von Schmeltwick}} - Per
#{{User|Koopa con Carne}} Per my comment.
#{{User|LinkTheLefty}} One way to look at it is like a typical [[wikipedia:beat 'em up|beat 'em up]]: sure, the enemy types are often written and accepted as [[List of Mario references on the Internet#Abobo's Big Adventure|"individuals"]], but it wouldn't be much of a game if they weren't [https://www.youtube.com/watch?v=qGZALUfznyc&t=4710s "countless"].
<s>#{{user|Somethingone}} I guess that makes sense. Per proposal.</s>
<s>#{{user|Somethingone}} I guess that makes sense. Per proposal.</s>


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#{{User|Hewer}} These seem to be specific characters from the cartoon based on these enemies, which is nothing like how Birdo and Boom Boom reappear frequently with however much individuality the developers want. Per all.
#{{User|Hewer}} These seem to be specific characters from the cartoon based on these enemies, which is nothing like how Birdo and Boom Boom reappear frequently with however much individuality the developers want. Per all.
#{{User|Somethingone}} This does seem different from  the Birdo and Boom Boom situations the more that I look at it. Per all.
#{{User|Somethingone}} This does seem different from  the Birdo and Boom Boom situations the more that I look at it. Per all.
#{{User|WildWario}} They definitely should have their own articles. Per all.
#{{User|Archivist Toadette}} Per all.
#{{User|TheFlameChomp}} Per all.
#{{User|Chester Alan Arthur}} Per all.
#{{User|Sdman213}} Per all.


===Comments===
===Comments===
@Waluigi Time How about Mouser in SMBSS? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:06, September 3, 2021 (EDT)
@Waluigi Time How about Mouser in SMBSS? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:06, September 3, 2021 (EDT)
:It seems like we already consider Mouser an individual in all of his appearances. --{{User:Waluigi Time/sig}} 22:08, September 3, 2021 (EDT)
:It seems like we already consider Mouser an individual in all of his appearances. --{{User:Waluigi Time/sig}} 22:08, September 3, 2021 (EDT)
::Multiple Mousers appear at once in Nintendo Comics System ("[[The Buddy System]]" comes to mind), to say nothing of their varying strengths and colors in their 8-bit appearances. Either way, we have other examples of Klump and Krusha as definite characters (DK64 for Krusha, Barrel Blast for Klump). [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:15, September 3, 2021 (EDT)
::Multiple Mousers appear at once in Nintendo Comics System ("[[The Buddy System]]" comes to mind), to say nothing of their varying strengths and colors in their 8-bit appearances. Either way, we have other examples of Klump and Krusha as definite characters (DK64 for Krusha, Barrel Blast for Klump). Considering the DKC manuals ''also'' consistently consider them characters despite gameplay showing otherwise, they were pretty much definitely going off that. Either way, the title of "General Klump" is used in both "Rumble in the Jungle" and DK64's manual. It's clearly the adaptation's interpretation of the same concept, regardless. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:15, September 3, 2021 (EDT)
I don't find it out of question that the people who wrote print media for the Rareware DKCs received a general directive regarding enemy portrayal. It's a recurring thing across manuals and official guides to describe enemies such as Klump, [[Kruncha]], [[Klampon]] etc. in the singular, one possible exception being [[Klomp]] which is described as a "type" of Kremling, implying an intended plurality. I'm personally leaning towards supporting the proposal since the intent of portraying these enemies as individuals "out-prioritises" the games' practice of copy-pasting them for gameplay purposes, and the cartoon's General Klump hearkens back to the former. {{User:Koopa con Carne/Sig}} 09:14, September 5, 2021 (EDT)
 
So, to the opposition, I ask: should the other instances of Klump and Krusha being depicted as individuals be moved to the character pages? Why or why not? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 02:23, September 16, 2021 (EDT)
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