Super Mario RPG (Nintendo Switch): Difference between revisions

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|title=Super Mario RPG
|title=Super Mario RPG
|image=[[File:SMRPG Switch box.png|200px]]
|image=[[File:SMRPG Switch box.png|200px]]
|developer=[[ArtePiazza]]<ref>@naetoru60 (November 10, 2023). [https://twitter.com/naetoru60/status/1722930150743167458 >Nintendo and ArtePiazza are the authers of this software for the purpose of copyright. ふむ、アルテピアッツァとな #スーパーマリオRPG #NintendoSwitch]. ''Twitter''. Retrieved November 11, 2023.</ref><br />[[Nintendo]]
|developer=[[ArtePiazza]]<ref>@naetoru60 (November 10, 2023). [https://twitter.com/naetoru60/status/1722930150743167458 >Nintendo and ArtePiazza are the authers of this software for the purpose of copyright. ふむ、アルテピアッツァとな #スーパーマリオRPG #NintendoSwitch]. ''Twitter''. Retrieved November 11, 2023.</ref><br>[[Nintendo]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{release|Japan|November 17, 2023<ref name=JPDirect>Nintendo 公式チャンネル (June 21, 2023). [https://youtu.be/UEHFYIHmuOE スーパーマリオRPG <nowiki>[Nintendo Direct 2023.6.21]</nowiki>]. ''YouTube''. Retrieved June 21, 2023.</ref>|USA|November 17, 2023<ref name=Direct/>|Mexico|November 17, 2023<ref>[https://www.nintendo.com/es-mx/store/products/super-mario-rpg-switch/ Latin American website]. ''Nintendo.com (in Spanish)''.</ref>|Brazil|November 17, 2023<ref>[https://www.nintendo.com/pt-br/store/products/super-mario-rpg-switch/ Brazilian website]. ''Nintendo.com (in Portuguese)''.</ref>|Europe|November 17, 2023<ref>@NintendoEurope (June 21, 2023). [https://twitter.com/NintendoEurope/status/1671522425572302848 "''Wishes can come true – the very first RPG in the Mario series returns with brand new graphics! Rebuild the Star Road in #SuperMarioRPG, jumping onto #NintendoSwitch 17/11.''"] ''Twitter''. Retrieved June 21, 2023.</ref>|Australia|November 17, 2023<ref>NintendoAU (June 22, 2023). [https://youtu.be/HUpElFgjrM4 Super Mario RPG is coming to Nintendo Switch!] ''YouTube''. Retrieved June 22, 2023.</ref>|South Korea|November 17, 2023}}
|release={{release|Japan|November 17, 2023<ref name=JPDirect>Nintendo 公式チャンネル (June 21, 2023). [https://youtu.be/UEHFYIHmuOE スーパーマリオRPG <nowiki>[Nintendo Direct 2023.6.21]</nowiki>]. ''YouTube''. Retrieved June 21, 2023.</ref>|USA|November 17, 2023<ref name=Direct/>|Mexico|November 17, 2023<ref>[https://www.nintendo.com/es-mx/store/products/super-mario-rpg-switch/ Latin American website]. ''Nintendo.com (in Spanish)''.</ref>|Brazil|November 17, 2023<ref>[https://www.nintendo.com/pt-br/store/products/super-mario-rpg-switch/ Brazilian website]. ''Nintendo.com (in Portuguese)''.</ref>|Europe|November 17, 2023<ref>@NintendoEurope (June 21, 2023). [https://twitter.com/NintendoEurope/status/1671522425572302848 "''Wishes can come true – the very first RPG in the Mario series returns with brand new graphics! Rebuild the Star Road in #SuperMarioRPG, jumping onto #NintendoSwitch 17/11.''"] ''Twitter''. Retrieved June 21, 2023.</ref>|Australia|November 17, 2023<ref>NintendoAU (June 22, 2023). [https://youtu.be/HUpElFgjrM4 Super Mario RPG is coming to Nintendo Switch!] ''YouTube''. Retrieved June 22, 2023.</ref>|South Korea|November 17, 2023|HK|November 17, 2023|ROC|November 17, 2023}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|jp=y|zh_simp=y|zh_trad=y|kr=y}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|jp=y|zh_simp=y|zh_trad=y|kr=y}}
|genre=[[Genre#Platform games|Platformer]], [[Genre#Role-playing games|RPG]]
|genre=[[Genre#Platform games|Platformer]], [[Genre#Role-playing games|RPG]]
|modes=Single player
|modes=Single player
|ratings={{ratings|esrb=e|cero=a|pegi=7|acb=pg|usk=6}}
|ratings={{ratings|esrb=e|cero=a|pegi=7|acb=pg|grac=All|usk=6|dejus=L|smeccv=A|gsrr=P|fpb=13|gcam=7|nmc=7}}
|platforms=[[Nintendo Switch]]
|platforms=[[Nintendo Switch]]
|media={{media|switch=1|switchdl=1}}
|media={{media|switch=1|switchdl=1}}
|input={{input|joy-con=1}}
|input={{input|joy-con=1|switchpro=1}}
}}
}}
'''''Super Mario RPG''''' is a [[Nintendo Switch]] [[reissue#Remakes|remake]] of the 1996 [[Super Nintendo Entertainment System]] game ''[[Super Mario RPG: Legend of the Seven Stars]]'' released worldwide on November 17, 2023. First announced during the June 2023 Nintendo Direct, this remake reimagines the original game in full 3D graphics, mostly maintaining the original characters' designs and proportions.<ref name=Direct>Nintendo of America (June 21, 2023). [https://www.youtube.com/watch?v=0r5PJx7rlds Super Mario RPG - Nintendo Direct 6.21.2023]. ''YouTube''. Retrieved June 21, 2023.</ref> The game's soundtrack has also been rearranged with new orchestration by the original game's composer, [[Yoko Shimomura]].<ref>@midiplex (June 22, 2023). "[https://twitter.com/midiplex/status/1671532275605946380 本日、Nintendo Directにて発表されましたリメイク版「スーパーマリオRPG」の音楽を担当しております。オリジナルのファンの皆さまにも今回初めてプレイする皆さまにも楽しんで頂けるように願って心を込めて全曲アレンジさせて頂きました!続報をお楽しみに♡  #NintendoDirectJP #スーパーマリオRPG]". ''Twitter''. Retrieved June 22, 2023.</ref> It was developed by [[ArtePiazza]], a studio associated with [[Square Enix]] and known for their work on remaking entries in the ''{{wp|Dragon Quest}}'' series.  
'''''Super Mario RPG''''' is a [[Nintendo Switch]] [[reissue#Remakes|remake]] of the 1996 [[Super Nintendo Entertainment System]] game ''[[Super Mario RPG: Legend of the Seven Stars]]'' released worldwide on November 17, 2023. First announced during the June 2023 Nintendo Direct, this remake reimagines the original game in full 3D graphics, mostly maintaining the original characters' designs and proportions.<ref name=Direct>Nintendo of America (June 21, 2023). [https://www.youtube.com/watch?v=0r5PJx7rlds Super Mario RPG - Nintendo Direct 6.21.2023]. ''YouTube''. Retrieved June 21, 2023.</ref> The game's soundtrack has also been rearranged with new orchestration by the original game's composer, [[Yoko Shimomura]].<ref>@midiplex (June 22, 2023). "[https://twitter.com/midiplex/status/1671532275605946380 本日、Nintendo Directにて発表されましたリメイク版「スーパーマリオRPG」の音楽を担当しております。オリジナルのファンの皆さまにも今回初めてプレイする皆さまにも楽しんで頂けるように願って心を込めて全曲アレンジさせて頂きました!続報をお楽しみに♡  #NintendoDirectJP #スーパーマリオRPG]". ''Twitter''. Retrieved June 22, 2023.</ref> It was developed by [[ArtePiazza]], a studio associated with [[Square Enix]] and known for their work on remaking entries in the ''{{wp|Dragon Quest}}'' series.  
==Differences==
==Differences==
===Gameplay changes===
===Gameplay changes===
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**Slot Machine was changed to Item Match.
**Slot Machine was changed to Item Match.
**Blackjack was changed to a memory game.
**Blackjack was changed to a memory game.
====Battles====
====Battles====
*A Help selection has been added to the Other sub-menu.  
*A Help selection has been added to the Other sub-menu.  
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*Enemy attacks indicate if they cannot be blocked.<ref name=Direct/>
*Enemy attacks indicate if they cannot be blocked.<ref name=Direct/>
*Some enemy magic attacks can now be blocked, particularly those that target one character.
*Some enemy magic attacks can now be blocked, particularly those that target one character.
*A "!" graphic indicates when to press the button to perform an Action Command, disappearing after enough well-timed presses.<ref name=Direct/>It returns if they miss enough perfect Action Commands, however.
*A "!" graphic indicates when to press the button to perform an Action Command, disappearing after enough well-timed presses.<ref name=Direct/> It returns if they miss enough perfect Action Commands, however.
*Perfectly pulling off an action command results in all enemies in battle being hit.<ref name=Direct/>
*Perfectly pulling off an action command results in all enemies in battle being hit.<ref name=Direct/>
*In battles, a percentage and chain number have been added. The percentage increases by successfully performing consecutive [[Action Command|action command]]s and guards.<ref>Yoha (June 22, 2023). [https://topics.nintendo.co.jp/article/d6f0630d-6391-47cc-b26e-dc2fa4eed3b6 マリオと仲間たちの冒険が、ふたたび。Nintendo Switch『スーパーマリオRPG』が11月17日に発売決定。]. ''nintendo.co.jp''. Retrieved July 24, 2023.</ref>When the [[Action Gauge]] is filled up all the way to 100%, the player can use a special ability called a [[Gauge Move]]. For three party members, [[Mario]] and his partners can unleash a combination attack based on who is in the party, called a [[Triple Move]], in a similar vein to the Triple Techs from ''{{wp|Chrono Trigger}}''. One such attack, the [[Clown Car Barrage]], involves Mario, [[Mallow]] and [[Bowser]] riding in the [[Koopa Clown Car]] to bombard foes from above with balls of fire, electricity, and ice.<ref name=Direct/> Another, [[Star Riders]], involves Mario, Mallow and Geno riding rainbow pathways and creating a starry explosion that hits a single enemy.
*In battles, a percentage and chain number have been added. The percentage increases by successfully performing consecutive [[Action Command|action command]]s and guards.<ref>Yoha (June 22, 2023). [https://topics.nintendo.co.jp/article/d6f0630d-6391-47cc-b26e-dc2fa4eed3b6 マリオと仲間たちの冒険が、ふたたび。Nintendo Switch『スーパーマリオRPG』が11月17日に発売決定。]. ''nintendo.co.jp''. Retrieved July 24, 2023.</ref> When the [[Action Gauge]] is filled up all the way to 100%, the player can use a special ability called a [[Gauge Move]]. For three party members, [[Mario]] and his partners can unleash a combination attack based on who is in the party, called a [[Triple Move]], in a similar vein to the Triple Techs from ''{{wp|Chrono Trigger}}''. One such attack, the [[Clown Car Barrage]], involves Mario, [[Mallow]] and [[Bowser]] riding in the [[Koopa Clown Car]] to bombard foes from above with balls of fire, electricity, and ice.<ref name=Direct/> Another, [[Star Riders]], involves Mario, Mallow and Geno riding rainbow pathways and creating a starry explosion that hits a single enemy.
**When activated during battle, Gauge Moves and Triple Moves can be used by pressing {{button|switch|minus}}.
**When activated during battle, Gauge Moves and Triple Moves can be used by pressing {{button|switch|minus}}.
***The [[Bowyer]] fight has been reworked to accommodate an introduction to Triple Moves, given it is the first time three party members will be available; once his health is nearly depleted, he will shut off access to all three buttons. [[Geno]] then proposes using a Triple Move to get around this.
***The [[Bowyer]] fight has been reworked to accommodate an introduction to Triple Moves, given it is the first time three party members will be available; once his health is nearly depleted, he will shut off access to all three buttons. [[Geno]] then proposes using a Triple Move to get around this.
**A Gauge Move called [[Toad Assist]], in which Toad summons a [[treasure chest]] that produces a random item for the player. Its description reads, "Toad comes running to support you. Who knows what you might get?"<ref name=CGMMagazine>[https://www.youtube.com/watch?v=MzqVbioARws  First Fifteen: Super Mario RPG] ''YouTube''. Retrieved November 6, 2023.</ref>
**A Gauge Move called [[Toad Assist]], in which Toad summons a [[treasure chest|treasure box]] that produces a random item for the player. Its description reads, "Toad comes running to support you. Who knows what you might get?"<ref name=CGMMagazine>[https://www.youtube.com/watch?v=MzqVbioARws  First Fifteen: Super Mario RPG] ''YouTube''. Retrieved November 6, 2023.</ref>
*It is now possible to swap party members mid-battle. Any party members that are Downed or turned into Mushrooms can be swapped out, or skipped when their turn comes up.
*It is now possible to swap party members mid-battle. Any party members that are [[down]]ed or turned into [[Mushroom (status effect)|Mushroom]]s can be swapped out, or skipped when their turn comes up.
**If all three current party members are Downed, any other active members automatically switch in.
**If all three current party members are downed, any other active members automatically switch in.
*When executing Thought Peek, the enemy's elemental and status weaknesses are displayed in addition to their current HP and thought.<ref name=NintenduoWorld/>
*When executing Thought Peek, the enemy's elemental and status weaknesses are displayed in addition to their current HP and thought.<ref name=NintenduoWorld/>
*The party's remaining experience points for a level up for each character are now shown after winning a battle.
*The party's remaining experience points for a level up for each character are now shown after winning a battle.
*There is an option in the settings menu to skip targeting for attacking and recovering when there is only one possible target.
*There is an option in the settings menu to skip targeting for attacking and recovering when there is only one possible target.
*Support enemies for some bosses are now automatically defeated if the player defeats the boss itself first, rather than requiring the player to defeat them for the battle to finish in the original game.


====Items====
====Items====
*A new counterpart to the [[Shiny Stone]], the [[Extra-Shiny Stone]], has been added.<ref>[https://topics.nintendo.co.jp/article/e8a3c53c-6513-4c88-9e93-617dee10a7c8]</ref> It is obtained after beating [[Jonathan Jones|Duel-Ready Johnny]] and is required to fight [[Culex|Culex 3D]].
*A new counterpart to the [[Shiny Stone]], the [[Extra-Shiny Stone]], has been added.<ref>[https://topics.nintendo.co.jp/article/e8a3c53c-6513-4c88-9e93-617dee10a7c8]</ref> It is obtained after beating [[Johnny|Duel-Ready Johnny]] and is required to fight [[Culex|Culex 3D]].
*The [[Signal Ring]] displays a text notification on the top-right corner of the screen to indicate the presence of [[Hidden Treasure]]s. It is also now obtained by the NPC in the Mushroom Kingdom shop basement; in its place in Nimbus Land is a new upgraded version called the [[Echo Signal Ring]] that makes a noise the closer the player is to a Hidden Treasure.
*The [[Signal Ring]] displays a text notification on the top-right corner of the screen to indicate the presence of [[Hidden Treasure]]s. It is also now obtained by the NPC in the Mushroom Kingdom shop basement; in its place in Nimbus Land is a new upgraded version called the [[Echo Signal Ring]] that makes a noise the closer the player is to a Hidden Treasure.
*Inventory items are now stackable, however there is a maximum quantity for items for which the player is allowed to carry, and the quantity amounts differ with certain items (i.e. the player can carry a maximum of 6 Pick Me Ups, and 3 Croaka Colas). If the player goes over the limit for a certain item, any more that are collected are sent to a storage box in Mario's Pad. In the original game, the player can carry up to 29 items, regardless of item type and quantity, and the player must discard at least one item in the [[Waste Basket]] if this limit is exceeded.
*Inventory items are now stackable, however there is a maximum quantity for items for which the player is allowed to carry, and the quantity amounts differ with certain items (i.e. the player can carry a maximum of 6 Pick Me Ups, and 3 Croaka Colas). If the player goes over the limit for a certain item, any more that are collected are sent to a storage box in Mario's Pad. In the original game, the player can carry up to 29 items, regardless of item type and quantity, and the player must discard at least one item in the [[Waste Basket]] if this limit is exceeded.
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**The [[Fireworks]], Shiny Stone, [[Carbo Cookie]], [[Bright Card]], [[Seed (Super Mario RPG)|Seed]], and [[Fertilizer]] are now treated as key items instead of normal items and cannot be sold. The [[Wallet]] is also treated as a key item, although it can still be sold.
**The [[Fireworks]], Shiny Stone, [[Carbo Cookie]], [[Bright Card]], [[Seed (Super Mario RPG)|Seed]], and [[Fertilizer]] are now treated as key items instead of normal items and cannot be sold. The [[Wallet]] is also treated as a key item, although it can still be sold.
*The elapsed times for obtaining prizes from [[Sergeant Flutter]] at the Tall Cliff have been reduced by one second, making collecting them more difficult.
*The elapsed times for obtaining prizes from [[Sergeant Flutter]] at the Tall Cliff have been reduced by one second, making collecting them more difficult.
*The [[Drill Claw]] and [[Star Gun]] weapons in the [[Six-Door Chamber]] have switched places.
*The [[Drill Claw]] and [[Star Gun]] weapons in [[the Trial Course]] have switched places.
*The Booster's Charm item is no longer missible as it now becomes a guaranteed drop after winning Booster's post-game rematch battle, if they had failed the curtain minigame earlier.
*The Booster's Charm item is no longer [[list of missable content|gone forever]] if the player loses the curtain minigame, as it now becomes a guaranteed drop after winning the Engine 023 Booster post-game rematch battle.


===Text changes and localization===
===Text changes and localization===
The localization of the remake is not handled by Square Enix like that of the original, but rather by Nintendo's international divisions. Many text changes are made as a result of this.
The localization of the remake is not handled by Square Enix like that of the original, but rather by Nintendo's international divisions. Many text changes are made as a result of this.
*The original game's subtitle ''Legend of the Seven Stars'', exclusive to its English localization, is removed.
*The original game's subtitle of ''Legend of the Seven Stars'', exclusive to its English localization, is removed.
*The game has now been localized in far more languages than the original, adding full translations for French (European and Canadian), German, Spanish (European and American), Italian, Dutch, Chinese (Traditional and Simplified), and Korean.
*The game has been localized in more languages than the original, adding full translations for French (European and Canadian), German, Spanish (European and American), Italian, Dutch, Chinese (Traditional and Simplified), and Korean.
*Areas that have not been named in-game outside of official material in the original game are now given names, most of which are found in the Map screen.
*The North American box art now resembles the Japanese box art of the original game, aside from positioning changes and the lack of Yoshi.
*Areas that were not named in the original game outside of supplementary material are now given names, most of which are found in the Map screen.
*Some text has been reformatted due to the greater screen resolution allowing for more text per line. In the Japanese text, furigana has been added to kanji terms.
*Some text has been reformatted due to the greater screen resolution allowing for more text per line. In the Japanese text, furigana has been added to kanji terms.
*Dialogue boxes now have separate name tags to indicate who is speaking.
*Dialogue boxes now have separate name tags to indicate who is speaking.
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**Several lines of dialogue no longer have as many words in all caps.
**Several lines of dialogue no longer have as many words in all caps.
**Many characters and enemies have been renamed:
**Many characters and enemies have been renamed:
***[[Princess Peach]] is referred to as such in English rather than as "Princess Toadstool,"<ref name=Direct/> matching her Japanese name as has been standard for the franchise since ''[[Super Mario 64]]'', the following ''[[Super Mario (franchise)|Super Mario]]'' franchise game released in 1996. This change also affects Toadstool's ???, which becomes "[[Peach's ???]],"<ref>Nintenduo World (November 2, 2023). [https://www.youtube.com/watch?v=1tEN4ECzXf8 Exclusive Gameplay SUPER MARIO RPG 🍄 Meeting Mallow, Geno and Yoshi!! - Part 1]. ''YouTube''. Retrieved November 2, 2023.</ref> as well as [[Belome]]'s clone "Toadstool 2," renamed the "Peach Clone."
***[[Princess Peach]] is referred to as such in English rather than as "Princess Toadstool",<ref name=Direct/> matching her Japanese name as has been standard for the franchise since ''[[Super Mario 64]]'', the following ''[[Super Mario (franchise)|Super Mario]]'' franchise game released in 1996. This change also affects Toadstool's ???, which becomes "[[Peach's ???]]",<ref>Nintenduo World (November 2, 2023). [https://www.youtube.com/watch?v=1tEN4ECzXf8 Exclusive Gameplay SUPER MARIO RPG 🍄 Meeting Mallow, Geno and Yoshi!! - Part 1]. ''YouTube''. Retrieved November 2, 2023.</ref> as well as [[Belome]]'s clone "Toadstool 2", renamed the "[[Peach Clone]]".
***Unlike the original, the intro cutscene does not refer to Mario as "Super Mario," Bowser as "King Bowser," or Peach as "Princess Peach."
***Unlike the original, the intro cutscene does not refer to Mario as "Super Mario", Bowser as "King Bowser", or Peach as "Princess Peach".
***A number of enemies that are standard to the ''Super Mario'' franchise have been renamed to keep consistent with names established prior, and in two cases, since:
***A number of enemies that are standard to the ''Super Mario'' franchise have been renamed to keep consistent with names established prior, and in two cases, since:
****Bloober has been renamed to [[Blooper]], its standard name since ''[[Paper Mario]]''.
****Bloober has been renamed to [[Blooper]], its standard name since ''[[Paper Mario]]''. Unlike the other cases, its original name was its standard name at the time.
****Chomp has been renamed to [[Chain Chomp]].
****Chomp has been renamed to [[Chain Chomp]].
****Goby has been renamed to [[Cheep Cheep]].
****Goby has been renamed to [[Cheep Cheep]].
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****Spookum has been renamed to [[Snifit]]<ref>https://www.youtube.com/watch?v=8PQbCR_5j_Q</ref>.  
****Spookum has been renamed to [[Snifit]]<ref>https://www.youtube.com/watch?v=8PQbCR_5j_Q</ref>.  
***Remo Con has been renamed to [[Dollox]],<ref name=UK/> making it consistent with [[Puppox]].
***Remo Con has been renamed to [[Dollox]],<ref name=UK/> making it consistent with [[Puppox]].
***Mukumuku has been renamed to [[Thropher]],<ref name=UK/> a portmanteau of "throw" and "gopher."
***Mukumuku has been renamed to [[Thropher]],<ref name=UK/> a portmanteau of "throw" and "gopher".
***Yaridovich has been renamed to [[Speardovich]],<ref name=UK/> as the "Yari" part of his name is derived from the Japanese word for spear. This change also applies to his [[Machine Made]] copy.
***Yaridovich has been renamed to [[Speardovich]],<ref name=UK/> as the "Yari" part of his name is derived from the Japanese word for spear. This change also applies to his [[Machine Made]] copy.
***Mack has been renamed to [[Claymorton]],<ref name=VGC>VGC (November 2, 2023). [https://www.youtube.com/watch?v=X-_V0C3It9c Super Mario RPG remake - Exclusive gameplay]. ''YouTube''. Retrieved November 2, 2023.</ref> a pun on "claymore" (a type of sword), which is also a portmanteau of the names "Clayton" and "Morton." This change also applies to his Machine Made copy.
***Mack has been renamed to [[Claymorton]],<ref name=VGC>VGC (November 2, 2023). [https://www.youtube.com/watch?v=X-_V0C3It9c Super Mario RPG remake - Exclusive gameplay]. ''YouTube''. Retrieved November 2, 2023.</ref> a pun on "claymore" (a type of sword), which is also a portmanteau of the names "Clayton" and "Morton". This change also applies to his Machine Made copy.
***Frogfucius has been renamed to the [[Frog Sage]],<ref name=VGC/> which is closer to his Japanese name.
***Frogfucius has been renamed to the [[Frog Sage]],<ref name=VGC/> which is closer to his Japanese name.
***Shyster has been renamed to [[Shymore]],<ref name=NintendoLife>Nintendo Life (November 2, 2023). [https://www.youtube.com/watch?v=a3ixdvkXe20 Super Mario RPG Switch Gameplay]. ''YouTube''. Retrieved November 2, 2023.</ref> a portmanteau of "Shy Guy" and "claymore."
***Shyster has been renamed to [[Shymore]],<ref name=NintendoLife>Nintendo Life (November 2, 2023). [https://www.youtube.com/watch?v=a3ixdvkXe20 Super Mario RPG Switch Gameplay]. ''YouTube''. Retrieved November 2, 2023.</ref> a portmanteau of "Shy Guy" and "claymore".
***The character Goomba has been renamed to [[Goomhilde]], which matches her having a unique name in the Japanese script.<ref name=GoodVibesGaming>Good Vibes Gaming (November 2, 2023). [https://www.youtube.com/watch?v=JbW8UCmd8Jk We Got a Demo of Super Mario RPG Remake - Here's What We Thought]. ''YouTube''. Retrieved November 2, 2023.</ref>
***The character Goomba has been renamed to [[Goomhilde]], which matches her having a unique name in the Japanese script.<ref name=GoodVibesGaming>Good Vibes Gaming (November 2, 2023). [https://www.youtube.com/watch?v=JbW8UCmd8Jk We Got a Demo of Super Mario RPG Remake - Here's What We Thought]. ''YouTube''. Retrieved November 2, 2023.</ref>
***Magikoopa has been renamed to [[Wizakoopa]],<ref name=GoodVibesGaming/> which matches it having a unique name in the Japanese script.
***Magikoopa has been renamed to [[Wizakoopa]],<ref name=GoodVibesGaming/> which matches it having a unique name in the Japanese script.
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***Box Boy has been renamed to [[Pleaseno]].
***Box Boy has been renamed to [[Pleaseno]].
***Chester has been renamed to [[Comeon]].
***Chester has been renamed to [[Comeon]].
***Kinklink has been renamed to [[Chaindelier]], a portmanteau of "Chain Chomp" and "chandelier."<ref>Shacknews (November 2, 2023). [https://www.youtube.com/watch?v=CA8hLZt4lYw Super Mario RPG Remake Bowser Battle]. ''YouTube''. Retrieved November 2, 2023.</ref>
***Kinklink has been renamed to [[Chaindelier]], a portmanteau of "Chain Chomp" and "chandelier".<ref>Shacknews (November 2, 2023). [https://www.youtube.com/watch?v=CA8hLZt4lYw Super Mario RPG Remake Bowser Battle]. ''YouTube''. Retrieved November 2, 2023.</ref>
***As a consequence for Spookums regaining their "Snifit" names, the original Snifit enemy has been renamed to [[Snifster]], a portmanteau of "Snifit" and "[[Booster]]."
***As a consequence for Spookums regaining their "Snifit" names, the original Snifit enemy has been renamed to [[Snifster]], a portmanteau of "Snifit" and "[[Booster]]."
***Fireball has been renamed to [[Lava Blubble]], a combination of "Lava Bubble" and "blue."
***Fireball has been renamed to [[Lava Blubble]], a combination of "Lava Bubble" and "blue".
***Pyrosphere has been renamed to [[Lava Babble]].
***Pyrosphere has been renamed to [[Lava Babble]].
***Heavy Troopa has been renamed to [[Big Troopa]].
***Heavy Troopa has been renamed to [[Big Troopa]].
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***Fautso has been renamed to [[Jinnie]].
***Fautso has been renamed to [[Jinnie]].
***Mokura has been renamed to [[Gassox]].
***Mokura has been renamed to [[Gassox]].
***Oerlikon has been renamed to [[Urspike]], a combination of "urchin" and "spike," which is closer to its Japanese name.
***Oerlikon has been renamed to [[Urspike]], a combination of "urchin" and "spike", which is closer to its Japanese name.
***Corkpedite has been renamed to [[Stompillar]].
***Corkpedite has been renamed to [[Stompillar]].
***Gu Goomba has been renamed to [[Pro Goomba]].
***Gu Goomba has been renamed to [[Pro Goomba]].
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***Forkies has been singularized to [[Forkie]].
***Forkies has been singularized to [[Forkie]].
***The Machine Made copy of Shymore (Shyster in the original game) is now referred to as a [[Bodyguard]] instead.
***The Machine Made copy of Shymore (Shyster in the original game) is now referred to as a [[Bodyguard]] instead.
***The Machine Made copy of the previously unused [[Drill Bit]] enemy now instead uses the name of [[Jabit]].  
***The Machine Made copy of the previously [[list of Super Mario RPG: Legend of the Seven Stars pre-release and unused content|unused]] [[Drill Bit]] enemy now instead uses the name of [[Jabit]].  
***The Koopa Troop has been renamed to [[Bowser's Minions]].
***The Koopa Troop has been renamed to [[Bowser's Minions]].
**Some moves have also been renamed:
**Some moves have also been renamed:
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***Super Flame has been renamed to [[Super Fireball]].<ref name=UK/>
***Super Flame has been renamed to [[Super Fireball]].<ref name=UK/>
***Ultra Flame has been renamed to [[Ultra Fireball]].
***Ultra Flame has been renamed to [[Ultra Fireball]].
***Psychopath has been renamed to [[Thought Peek]],<ref name=thoughtpeek>@NintendoEurope (September 28, 2023). [https://twitter.com/NintendoUK/status/1707319237532942467 "''Want a glimpse into your enemies’ innermost thoughts? In #SuperMarioRPG, use Mallow’s Thought Peek ability to reveal their weaknesses and see what’s going through their heads during battle! 💭''"] ''Twitter''. Retrieved September 28, 2023.</ref> which is closer to its Japanese name, なにかんがえてるの (''Whatcha Thinking?'').
***Psychopath has been renamed to [[Thought Peek]],<ref name=thoughtpeek>@NintendoEurope (September 28, 2023). [https://twitter.com/NintendoUK/status/1707319237532942467 "''Want a glimpse into your enemies’ innermost thoughts? In #SuperMarioRPG, use Mallow’s Thought Peek ability to reveal their weaknesses and see what’s going through their heads during battle! 💭''"] ''X''. Retrieved September 28, 2023.</ref> which is closer to its Japanese name, なにかんがえてるの (''Whatcha Thinking?'').
***Drain has been renamed to [[Hot Shot]], more overtly reflecting its nature as a fire attack.<ref name=NintendoLife/>
***Drain has been renamed to [[Hot Shot]], more overtly reflecting its nature as a fire attack.<ref name=NintendoLife/>
***Mega Drain has been renamed to [[Fire Saber]], more overtly reflecting its intended Japanese name and visuals.
***Mega Drain has been renamed to [[Fire Saber]], more overtly reflecting its intended Japanese name and visuals.
***Chomp has been renamed to [[Monster Toss]],<ref>''Electric Playground Network - EPN'' (November 2, 2023). [https://www.youtube.com/watch?v=QlNDT9tttBQ SUPER MARIO RPG Preview (Switch) - A Classic Ages Gracefully! - Electric Playground]. ''YouTube''. Retrieved Movember 2, 2023.</ref> better describing what it does and being more similar to its Japanese name.
***Chomp has been renamed to [[Monster Toss]],<ref>''Electric Playground Network - EPN'' (November 2, 2023). [https://www.youtube.com/watch?v=QlNDT9tttBQ SUPER MARIO RPG Preview (Switch) - A Classic Ages Gracefully! - Electric Playground]. ''YouTube''. Retrieved November 2, 2023.</ref> better describing what it does and being more similar to its Japanese name.
***Light Beam has been renamed to [[Light Bubble]].
***Light Beam has been renamed to [[Light Bubble]].
***Corona has been renamed to [[Flare]].
***Corona has been renamed to [[Flare]]. This rename also extends to the Japanese version.
***Full House has been renamed to [[Card Toss]].
***Full House has been renamed to [[Card Toss]]. This rename also extends to the Japanese version.
***Wild Card has been renamed to [[Card Rain]].
***Wild Card has been renamed to [[Card Rain]]. This rename also extends to the Japanese version.
**Some items have also been renamed:
**Some items have also been renamed:
***Able Juice has been renamed to [[Cleansing Juice]].<ref name=UK/>
***Able Juice has been renamed to [[Cleansing Juice]].<ref name=UK/>
***The NokNok Shell has been renamed to [[Green Shell|Koopa Shell]];<ref name=UK/> "NokNok" was a corrupted translation of ''Nokonoko'', the Japanese name for [[Koopa Troopa]]s.
***The NokNok Shell has been renamed to [[Koopa Shell]];<ref name=UK/> "NokNok" was a corrupted translation of ''Nokonoko'', the Japanese name for [[Koopa Troopa]]s.
***The Troopa Shell has been renamed to [[Paratroopa Shell]].
***The Troopa Shell has been renamed to [[Paratroopa Shell]].
***The Chomp Shell has been renamed to [[Fake Chomp]].<ref name=UK/>
***The Chomp Shell has been renamed to [[Fake Chomp]].<ref name=UK/>
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***Nautica Dress has been renamed to [[Sailor Dress]].
***Nautica Dress has been renamed to [[Sailor Dress]].
***Muku Cookie has been renamed to [[Thropher Cookie]].
***Muku Cookie has been renamed to [[Thropher Cookie]].
***The hammer sold at Seaside Town has been renamed to [[Hammer|Lucky Hammer]].
***The hammer sold at Seaside Town has been renamed to [[Lucky Hammer]]. This rename also extends to the Japanese version.
***Troopa Pin has been renamed to [[Troopa Medal]].
***Troopa Pin has been renamed to [[Troopa Medal]].
***Rare Scarf has been renamed to [[Defense Scarf]].
***Rare Scarf has been renamed to [[Defense Scarf]].
***Scrooge Ring has been renamed to [[Flower Ring]].
***Scrooge Ring has been renamed to [[Flower Ring]].
***Sonic Cymbal has been pluralized to [[Sonic Cymbals]].
***Sonic Cymbal has been pluralized to [[Sonic Cymbals]].
**Several thought quotes have been retranslated to be more accurate to the Japanese version, and some of them take advantage of the increased text capacity. For example, [[Wiggler]]'s thought quote has been retranslated from "I'm just a helpless wiggler..." to "I'm just a friendly, harmless caterpillar,"<ref name=thoughtpeek/> while [[Guerrilla]]'s has been retranslated from "Don't confuse me with someone else!" to "I am a work of fiction. Any resemblance to preexisting apes is purely coincidental."<ref>Alana Hagues, Nintendo Life (November 2, 2023). [https://www.nintendolife.com/features/hands-on-super-mario-rpg-is-the-most-faithful-remake-weve-ever-played "Super Mario RPG Is The Most Faithful Remake We've Ever Played"]. ''Nintendo Life''.</ref>
**Several thought quotes have been retranslated to be more accurate to the Japanese version, and some of them take advantage of the increased text capacity. For example, [[Wiggler]]'s thought quote has been retranslated from "I'm just a helpless wiggler..." to "I'm just a friendly, harmless caterpillar",<ref name=thoughtpeek/> while [[Guerrilla]]'s has been retranslated from "Don't confuse me with someone else!" to "I am a work of fiction. Any resemblance to preexisting apes is purely coincidental.".<ref>Alana Hagues, Nintendo Life (November 2, 2023). [https://www.nintendolife.com/features/hands-on-super-mario-rpg-is-the-most-faithful-remake-weve-ever-played "Super Mario RPG Is The Most Faithful Remake We've Ever Played"]. ''Nintendo Life''.</ref>
**A Plumber's Lament has been renamed to [[In Search of Lost Brother]], which is closer to its original Japanese name. The description that [[Garro]] gives to the disguise has also been retranslated to better match the new name as a result.
**A Plumber's Lament has been renamed to [[In Search of Lost Brother]], which is closer to its original Japanese name. The description that [[Garro]] gives to the disguise has also been retranslated to better match the new name as a result.
**Some locations have also been renamed:
**Some locations have also been renamed:
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***Seaside has been renamed to [[Star Hill Region]].
***Seaside has been renamed to [[Star Hill Region]].
***Smithy Factory has been renamed to [[Bowser's Keep Region]].
***Smithy Factory has been renamed to [[Bowser's Keep Region]].
***The Coal Mines have been renamed to the [[Mole Mines]].<ref name=GoodVibesGaming/>
***The Coal Mines have been renamed to the [[Mole Mines]].<ref name=GoodVibesGaming/> This name also extends to the Japanese version, although the equivalent first appeared in the Shogakukan guide.
***The Gate has been renamed to [[Weapon World]].
***The Gate has been renamed to [[Weapon World]].
*Enemies hit with elemental attacks they are weak or resistant to now have the words "Weakness" and "Resistance" next to the damage amount shown.
*Enemies hit with elemental attacks they are weak or resistant to now have the words "Weakness" and "Resistance" next to the damage amount shown.
*Areas now have their names shown on the screen.<ref name=NintenduoWorld/>
*Areas now have their names shown on the screen.<ref name=NintenduoWorld/>
*In the English localization, when using a healing item on another character, their line "THANK YOU!" has been shortened to "Thanks!."
*In the English localization, when using a healing item on another character, their line "THANK YOU!" has been shortened to "Thanks!".
*When a targeted enemy has low HP, the words "Almost Down" are displayed beneath its name.<ref name=OverviewTrailer>[https://www.youtube.com/watch?v=9_qjCrnLEac Super Mario RPG – Overview Trailer ] ''YouTube''. Retrieved November 9, 2023.</ref>
*When a targeted enemy has low HP, the words "Almost Down" are displayed beneath its name.<ref name=OverviewTrailer>[https://www.youtube.com/watch?v=9_qjCrnLEac Super Mario RPG – Overview Trailer ] ''YouTube''. Retrieved November 9, 2023.</ref>
*Pop culture references that were introduced in the English release of the original game are omitted.
*Pop culture references that were introduced in the English release of the original game are omitted.
**[[Mallow]] no longer mentions {{Wp|Bruce Lee}} before he and [[Mario]] go to fight [[Bowyer]].<ref>[https://twitter.com/SuperMarioOOC85/status/1723188255280046108]</ref>
**[[Mallow]] no longer mentions {{Wp|Bruce Lee}} before he and [[Mario]] go to fight [[Bowyer]].<ref>[https://twitter.com/SuperMarioOOC85/status/1723188255280046108]</ref>
**[[Punchinello]] and [[Domino]] no longer reference {{wp|Ben Grimm|the Thing}}, and the former also no longer references {{wp|James Bond (literary character)|James Bond}}.<ref>Vinesauce: The Full Sauce. November 21, 2023. [https://www.youtube.com/watch?v=N319wA1wKoI (Vinesauce) Vinny - Super Mario RPG Remake (PART 2)]. YouTube. Retrieved November 21, 2023.</ref>
**[[Punchinello]] and [[Domino]] no longer reference {{wp|Ben Grimm|the Thing}}, and the former also no longer references {{wp|James Bond (literary character)|James Bond}}.<ref>Vinesauce: The Full Sauce. November 21, 2023. [https://www.youtube.com/watch?v=N319wA1wKoI (Vinesauce) Vinny - Super Mario RPG Remake (PART 2)]. YouTube. Retrieved November 21, 2023.</ref>
**[[Mini Goomba]]'s Thought Peek quote no longer references {{wp|Theodore Roosevelt}}'s aphorism "Speak softly and carry a big stick. You will go far."
**[[Mini Goomba]]'s Thought Peek quote no longer references {{wp|Theodore Roosevelt}}'s aphorism "Speak softly and carry a big stick. You will go far.".
**[[Stinger]]'s Thought Peek quote no longer references the 1990 {{wp|Madonna}} song {{wp|Vogue (Madonna song)|"Vogue"}}.
**[[Stinger]]'s Thought Peek quote no longer references the 1990 {{wp|Madonna}} song {{wp|Vogue (Madonna song)|"Vogue"}}.
**The password clues onboard the [[Sunken Ship]] are no longer written by famous explorers.
**The password clues onboard the [[Sunken Ship]] are no longer written by famous explorers.
*During the battle against Bowyer, Geno is labeled as "???" instead of his name, due to the battle taking place before the star uses the name Geno.
*During the battle against Bowyer, Geno is labeled as "???" instead of his name, due to the battle taking place before the star uses the name Geno.
*Culex's introduction was largely rewritten to better reflect his Japanese characterization in the English localization, in particular making it more overt that he is a 2D character in a 3D world, although some parts introduced in the original English localization (such as his ties to the Dark Mage) were still retained.
*Culex's introduction was largely rewritten to better reflect his Japanese characterization in the English localization, in particular making it more overt that he is a 2D character in a 3D world, although some parts introduced in the original English localization (such as his ties to the Dark Mage) were still retained.
*Wizakoopa's incantation has changed from "Ho'okalakupua" (Hawaiian for "magic") in the original game to "Uget watchoo peifore." (a phonetic variation on the phrase, ''you get what you pay for'').
*Wizakoopa's incantation has changed from "Ho'okalakupua" (Hawaiian for "magic") in the original game to "Uget watchoo peifore". (a phonetic variation on the phrase, ''you get what you pay for'').
*In the Weapon World, Bowser now consider Mario's party under his breath as "nincompoops" instead of "cretins" in the original game.
*In the Weapon World, Bowser now refers to Mario's party under his breath as "nincompoops" instead of "cretins" as he does in the original game.
*Due to the introduction of the Sound Player, every song in the game now has an officially localized title in every available language, whereas they were previously only available on the Japanese album ''[[Super Mario RPG Original Sound Version]]''.
*Due to the introduction of the Sound Player, every song in the game now has an officially localized title in every available language, whereas they were previously only available on the Japanese album ''[[Super Mario RPG Original Sound Version]]''.


Line 222: Line 222:
*A barrier now appears when perfectly guarding against an attack.<ref name=Battle/>
*A barrier now appears when perfectly guarding against an attack.<ref name=Battle/>
*When characters level up, they are seen dancing on a theater stage, while in the original game, the character who leveled up appears in a Warp Pipe.<ref>[https://youtu.be/a3ixdvkXe20?t=186 Nintendo Life video]</ref>
*When characters level up, they are seen dancing on a theater stage, while in the original game, the character who leveled up appears in a Warp Pipe.<ref>[https://youtu.be/a3ixdvkXe20?t=186 Nintendo Life video]</ref>
*Bosses now pop into stars after fading away.
*Party characters now aim at their targets when attacking, especially for airborne enemies like Carroboscis. Enemies likewise also turn to face their targets when attacking.
*Party characters now aim at their targets when attacking, especially for airborne enemies like Carroboscis. Enemies likewise also turn to face their targets when attacking.
*Some bosses now have special animations when hit with certain special moves in addition to the original text callouts, like Croco spinning around while his tail is on fire, or Claymorton being stunned with electricity.<ref name=NintenduoWorld/>
*Some bosses now have special animations when hit with certain special moves in addition to the original text callouts, like Croco spinning around while his tail is on fire, or Claymorton being stunned with electricity.<ref name=NintenduoWorld/>
Line 228: Line 227:
*Enemies now have defeat animations before disappearing.
*Enemies now have defeat animations before disappearing.
*The disc of light from [[Geno Whirl]] is now shaped like a buzzsaw, fitting in line with its Japanese name ジーノカッター (''Geno Cutter'').
*The disc of light from [[Geno Whirl]] is now shaped like a buzzsaw, fitting in line with its Japanese name ジーノカッター (''Geno Cutter'').
*[[Jonathan Jones|Johnny]]'s field size now matches his battle size.
*[[Johnny]]'s field size now matches his battle size.
*All party members receive new victory poses, except Geno.
*All party members receive new victory poses, except Geno.
**Mario takes off then puts on his hat, Mallow jumps then raises his hands, and Peach spins then raises her right arm when they perform their victory poses.<ref name=Direct/><ref name=Battle>https://www.nintendo.com/jp/switch/a8lua/battle/index.html</ref>
**Mario takes off then puts on his hat, Mallow jumps then raises his hands, and Peach spins then raises her right arm when they perform their victory poses.<ref name=Direct/><ref name=Battle>https://www.nintendo.com/jp/switch/a8lua/battle/index.html</ref>
Line 253: Line 252:
*The [[Czar Dragon]] now has actual legs, revealing them when casting spells, as well as a neck, albeit surrounded by Lava Babbles. Before, his original game sprites depicted his neck and legs composed only of Lava Babbles.
*The [[Czar Dragon]] now has actual legs, revealing them when casting spells, as well as a neck, albeit surrounded by Lava Babbles. Before, his original game sprites depicted his neck and legs composed only of Lava Babbles.
*Hammers thrown by [[Poundette]]s for their "Fear Hammer" attack are now enveloped in purple smoke.
*Hammers thrown by [[Poundette]]s for their "Fear Hammer" attack are now enveloped in purple smoke.
*Gunyolk's physical attack now show cannonballs fired from its dual cannons when they didn't exist before in the original game. Its internal lights now blink, and its wheels now move only when using its physical attack.
*Smithy now wears the yellow Star Piece around his neck on a chain necklace, instead of it being attached to his body in the original game.
*Smithy now wears the yellow Star Piece around his neck on a chain necklace, instead of it being attached to his body in the original game.
*The main Toad now leads the group of other Toads for the nighttime credits parade. The other Toads now have caps and vests of various types and now carry poles with stars on top, some of which are colored after the Star Pieces. The [[Beetle Mania Toad]] now participates, in the second group of Toads.
*The main Toad now leads the group of other Toads for the nighttime credits parade. The other Toads now have caps and vests of various types and now carry poles with stars on top, some of which are colored after the Star Pieces. The [[Game Boy Toad]] now participates, in the second group of Toads.


===Statistical changes===
===Statistical changes===
Line 272: Line 272:
*The track Geno's Awakening is no longer a looped track.
*The track Geno's Awakening is no longer a looped track.
*The "puzzle solved" jingle that plays when talking to [[Link]] in the [[Rose Town]] inn now uses the sample from ''[[zeldawiki:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]''.
*The "puzzle solved" jingle that plays when talking to [[Link]] in the [[Rose Town]] inn now uses the sample from ''[[zeldawiki:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]''.
*Bowser and the Yoshis now use voice effects from their voice actors. However, other major characters remain unvoiced.
*Bowser and the Yoshis now use voice effects from their voice actors. However, other characters remain unvoiced.
*The boss music track now plays for [[Clerk]], [[Manager]], and [[Director]] instead of the normal battle theme in the original game.
*The boss music track now plays for [[Clerk]], [[Manager]], and [[Director]] instead of the normal battle theme in the original game.


Line 280: Line 280:
*If the player gets a Game Over, a Toad will now give gameplay tips. It also now goes to the file select screen instead of the last saved location. As a result, the player can no longer retain any accrued experience points, items, or coins as they could in the original game.  
*If the player gets a Game Over, a Toad will now give gameplay tips. It also now goes to the file select screen instead of the last saved location. As a result, the player can no longer retain any accrued experience points, items, or coins as they could in the original game.  
*The player can make Yoshi jump when Mario is riding on him by pressing the {{button|switch|Y}} button.
*The player can make Yoshi jump when Mario is riding on him by pressing the {{button|switch|Y}} button.
*Save files cannot be named. As a result, the player's current user profile name for their Nintendo Switch console is now the password Booster uses for the door at the top of Booster Tower. In the original game, it was the name the player creates for their file.
*Save files cannot be named. As a result, the player's current user profile name for their Nintendo Switch console is now the password Booster uses for the door at the top of Booster Tower. In the original game, it is the name the player creates for their file.
*There are now more group dialogues between party members in the story, including new dialogue on Vista Hill before revisiting Bowser's Keep.
*There are now more group dialogues between party members in the story, including new dialogue on Vista Hill before revisiting Bowser's Keep.
*In the Japanese version, and the English translation thereof, [[Straw Head]] and [[Reacher]] had their Thought Peek quotes switched from the original game, before it was fixed in the game's 1.0.1 version patch.
*In the Japanese version, and the English translation thereof, [[Straw Head]] and [[Reacher]] had their Thought Peek quotes switched from the original game, before it was fixed in the game's 1.0.1 version patch.
Line 293: Line 293:
*{{button|switch|B}} — Jump/Cancel
*{{button|switch|B}} — Jump/Cancel
*Hold {{button|switch|L}}/{{button|switch|R}}/{{button|switch|ZL}}/{{button|switch|ZR}} — Run
*Hold {{button|switch|L}}/{{button|switch|R}}/{{button|switch|ZL}}/{{button|switch|ZR}} — Run
;Dash Default Movement
;Dash Default Movement
*{{button|switch|leftstick}} — Run
*{{button|switch|leftstick}} — Run
Line 305: Line 304:
*{{button|switch|B}} — Options
*{{button|switch|B}} — Options
*{{button|switch|minus}} — Gauge Move/Triple Move
*{{button|switch|minus}} — Gauge Move/Triple Move
;Type A Battle Controls
;Type A Battle Controls
*{{button|switch|A}} — Confirm/Interact
*{{button|switch|A}} — Confirm/Interact
*{{button|switch|B}} — Cancel (after selecting main command)
*{{button|switch|B}} — Cancel (after selecting main command)
;Type B Battle Controls
;Type B Battle Controls
*{{button|switch|A}} — Confirm (Attack)
*{{button|switch|A}} — Confirm (Attack)
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===Chains===
===Chains===
Another new battle mechanic is the inclusion of Chains when executing Action Commands for their attacks, Specials or guards. The party earns temporary buffs to their stats when successfully chaining Action Commands, and the buffs increase the higher their chain count: 2 chains provides a "Small Boost", 3 chains provide a "Regular Boost", and 5 provide a "Big Boost". Every 10 chains fills the Action Gauge by a moderate amount.
Another new battle mechanic is the inclusion of [[Chain]]s when executing Action Commands for their attacks, Specials or guards. The party earns temporary buffs to their stats when successfully chaining Action Commands, and the buffs increase the higher their Chain count: a Chain of two provides a "Small Boost", three provides a "Regular Boost", and five provides a "Big Boost". Every 10 Chain fills the Action Gauge by a moderate amount.


The type of buffs rewarded to the party is dependent on the party members present in battle, each with their own inherent and exclusive [[Ally Buff]].
The type of buffs rewarded to the party is dependent on the party members present in battle, each with their own inherent and exclusive [[Ally Buff]].
*'''Mario:''' Action Gauge fills faster
*'''Mario:''' Action Gauge fills faster
*'''Mallow:''' Magic Attack increases
*'''Mallow:''' Magic Attack increases
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*'''Bowser:''' Defense increases
*'''Bowser:''' Defense increases
*'''Peach:''' Magic Defense increases
*'''Peach:''' Magic Defense increases
 
The Chain count and number of Ally Buffs carry over in other battles until the player misses an Action Command, in which case the player loses their buffs and their Chain count is set to zero.
The number of chains and Ally Buffs carries over in other battles until the player misses an Action Command, in which case the player loses their buffs and their chain count is set to zero.


===Special Enemies===
===Special Enemies===
[[File:SMRPG NS Octolot Special.png|thumb|right|A special version of an [[Octolot]].]]
[[File:SMRPG NS Octolot Special.png|thumb|right|A special version of an [[Octolot]].]]
In a similar vein to the "Shiny" enemies in ''[[Mario & Luigi: Paper Jam]]'', the player may randomly encounter stronger identical versions of regular enemies in battle, called "Special Enemies". A special enemy has triple the stats of its regular counterpart, and is immune to Critical Hits. Defeating it rewards the player with twice the amount of coins and experience points, and one [[Frog Coin]]. The rate of encountering a special enemy is 20%.<ref name=Datamine>[https://sites.google.com/site/supermariorpgspeedruns/switch/misc-stats-and-data Super Mario RPG Speedruns - Misc. stats and data]</ref>
In a similar vein to the "Shiny" enemies in ''[[Mario & Luigi: Paper Jam]]'', the player may randomly encounter stronger identical versions of regular enemies in battle, called "Special Enemies". A special enemy has triple the stats of its regular counterpart, and is immune to Critical Hits. Defeating it rewards the player with twice the amount of coins and experience points, and one [[Frog Coin]]. The rate of encountering a special enemy is 20%.<ref name=Datamine>[https://sites.google.com/site/supermariorpgspeedruns/switch/misc-stats-and-data Super Mario RPG Speedruns - Misc. stats and data]</ref>


===Item quantities===
===Item quantities===
In Normal Mode, each item has a different limit on how many can be collected. If the limit is exceeded for a certain item, any more that are collected are sent to a storage box in Mario's Pad which the player can retrieve at any point if they go under the limit again. In Breezy Mode, the maximum quantity of all items is 30.
In Normal Mode, each item has a different limit on how many can be collected. If the limit is exceeded for a certain item, any more that are collected are sent to a storage box in Mario's Pad which the player can retrieve at any point if they go under the limit again. In Breezy Mode, the maximum quantity of all items is 30.
{|border=1 cellpadding=2 style="text-align: center; border-collapse: collapse; border: 1px solid black; margin:auto"
{|border=1 cellpadding=2 style="text-align:center;border-collapse:collapse;border:1px solid black;margin:auto"
|-
|-
|-style="background: #63d1ff"
|-style="background:#63d1ff"
!Item
!Item
!Normal Mode maximum quantity
!Normal Mode maximum quantity
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Mushroom.png|60px]]<br>[[Mushroom]]
!style="background:#b0e2ff"|[[File:SMRPG NS Mushroom.png|60px]]<br>[[Mushroom]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Mid Mushroom.png|60px]]<br>[[Super Mushroom|Mid Mushroom]]
!style="background:#b0e2ff"|[[File:SMRPG NS Mid Mushroom.png|60px]]<br>[[Super Mushroom|Mid Mushroom]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Max Mushroom.png|60px]]<br>[[Ultra Mushroom|Max Mushroom]]
!style="background:#b0e2ff"|[[File:SMRPG NS Max Mushroom.png|60px]]<br>[[Ultra Mushroom|Max Mushroom]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Tadpola Cola.png|60px]]<br>[[Tadpola Cola]]
!style="background:#b0e2ff"|[[File:SMRPG NS Tadpola Cola.png|60px]]<br>[[Tadpola Cola]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Frogleg Cola.png|60px]]<br>[[Frogleg Cola]]
!style="background:#b0e2ff"|[[File:SMRPG NS Frogleg Cola.png|60px]]<br>[[Frogleg Cola]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Finless Cola.png|60px]]<br>[[Finless Cola]]
!style="background:#b0e2ff"|[[File:SMRPG NS Finless Cola.png|60px]]<br>[[Finless Cola]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Croaka Cola.png|60px]]<br>[[Croaka Cola]]
!style="background:#b0e2ff"|[[File:SMRPG NS Croaka Cola.png|60px]]<br>[[Croaka Cola]]
|3
|3
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Honey Syrup.png|60px]]<br>[[Honey Syrup]]
!style="background:#b0e2ff"|[[File:SMRPG NS Honey Syrup.png|60px]]<br>[[Honey Syrup]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Maple Syrup.png|60px]]<br>[[Maple Syrup]]
!style="background:#b0e2ff"|[[File:SMRPG NS Maple Syrup.png|60px]]<br>[[Maple Syrup]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Royal Syrup.png|60px]]<br>[[Royal Syrup]]
!style="background:#b0e2ff"|[[File:SMRPG NS Royal Syrup.png|60px]]<br>[[Royal Syrup]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Pick Me Up.png|60px]]<br>[[Pick Me Up]]
!style="background:#b0e2ff"|[[File:SMRPG NS Pick Me Up.png|60px]]<br>[[Pick Me Up]]
|6
|6
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Cleansing Juice.png|60px]]<br>[[Cleansing Juice]]  
!style="background:#b0e2ff"|[[File:SMRPG NS Cleansing Juice.png|60px]]<br>[[Cleansing Juice]]  
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Party Cleanse.png|60px]]<br>[[Party Cleanse]]
!style="background:#b0e2ff"|[[File:SMRPG NS Party Cleanse.png|60px]]<br>[[Party Cleanse]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Bracer.png|60px]]<br>[[Bracer]]
!style="background:#b0e2ff"|[[File:SMRPG NS Bracer.png|60px]]<br>[[Bracer]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Energizer.png|60px]]<br>[[Energizer]]
!style="background:#b0e2ff"|[[File:SMRPG NS Energizer.png|60px]]<br>[[Energizer]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Party Bracer.png|60px]]<br>[[Party Bracer]]
!style="background:#b0e2ff"|[[File:SMRPG NS Party Bracer.png|60px]]<br>[[Party Bracer]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Party Energizer.png|60px]]<br>[[Party Energizer]]
!style="background:#b0e2ff"|[[File:SMRPG NS Party Energizer.png|60px]]<br>[[Party Energizer]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Yoshi-Ade.png|60px]]<br>[[Yoshi-Ade]]
!style="background:#b0e2ff"|[[File:SMRPG NS Yoshi-Ade.png|60px]]<br>[[Yoshi-Ade]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Red Essence.png|60px]]<br>[[Red Essence]]
!style="background:#b0e2ff"|[[File:SMRPG NS Red Essence.png|60px]]<br>[[Red Essence]]
|3
|3
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Pure Water.png|60px]]<br>[[Pure Water]]
!style="background:#b0e2ff"|[[File:SMRPG NS Pure Water.png|60px]]<br>[[Pure Water]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Poison Mushroom.png|60px]]<br>[[Poison Mushroom]]
!style="background:#b0e2ff"|[[File:SMRPG NS Poison Mushroom.png|60px]]<br>[[Poison Mushroom]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Sleepy Bomb.png|60px]]<br>[[Sleepy Bomb]]
!style="background:#b0e2ff"|[[File:SMRPG NS Sleepy Bomb.png|60px]]<br>[[Sleepy Bomb]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Fright Bomb.png|60px]]<br>[[Fright Bomb]]
!style="background:#b0e2ff"|[[File:SMRPG NS Fright Bomb.png|60px]]<br>[[Fright Bomb]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Fire Bomb.png|60px]]<br>[[Fire Bomb]]
!style="background:#b0e2ff"|[[File:SMRPG NS Fire Bomb.png|60px]]<br>[[Fire Bomb]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Ice Bomb.png|60px]]<br>[[Ice Bomb]]
!style="background:#b0e2ff"|[[File:SMRPG NS Ice Bomb.png|60px]]<br>[[Ice Bomb]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Rock Candy.png|60px]]<br>[[Rock Candy (item)|Rock Candy]]
!style="background:#b0e2ff"|[[File:SMRPG NS Rock Candy.png|60px]]<br>[[Rock Candy (item)|Rock Candy]]
|3
|3
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Yoshi Candy.png|60px]]<br>[[Yoshi Candy]]
!style="background:#b0e2ff"|[[File:SMRPG NS Yoshi Candy.png|60px]]<br>[[Yoshi Candy]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Yoshi Cookie.png|60px]]<br>[[Yoshi Cookie]]
!style="background:#b0e2ff"|[[File:SMRPG NS Yoshi Cookie.png|60px]]<br>[[Yoshi Cookie]]
|20
|20
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Thropher Cookie.png|60px]]<br>[[Thropher Cookie]]
!style="background:#b0e2ff"|[[File:SMRPG NS Thropher Cookie.png|60px]]<br>[[Thropher Cookie]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[File:SMRPG NS Mushroom.png|60px]]<br>Mushroom (Monstro Town)
!style="background:#b0e2ff"|[[File:SMRPG NS Mushroom.png|60px]]<br>Mushroom (Monstro Town)
|10
|10
|-
|-
!style="background: #b0e2ff"|[[Dried Shroom|Wilt Shroom]]
!style="background:#b0e2ff"|[[Dried Shroom|Wilt Shroom]]
|10
|10
|-
|-
!style="background: #b0e2ff"|[[Rotten Mush]]  
!style="background:#b0e2ff"|[[Rotten Mush]]  
|10
|10
|-
|-
!style="background: #b0e2ff"|[[Moldy Mush]]
!style="background:#b0e2ff"|[[Moldy Mush]]
|10
|10
|}
|}
Line 455: Line 449:
===Map===
===Map===
Unlocked after given a map of the world by a Toad NPC, the player can fast-travel to areas they already visited.
Unlocked after given a map of the world by a Toad NPC, the player can fast-travel to areas they already visited.
;Mushroom Kingdom Region
;Mushroom Kingdom Region
*[[Mario Bros.' House|Mario's Pad]]
*[[Mario Bros.' House|Mario's Pad]]
Line 462: Line 455:
*[[Mushroom Kingdom]]
*[[Mushroom Kingdom]]
*[[Bandit's Way]]
*[[Bandit's Way]]
;Tadpole Pond Region
;Tadpole Pond Region
*[[Kero Sewers]]
*[[Kero Sewers]]
Line 474: Line 466:
*[[Pipe Vault]]
*[[Pipe Vault]]
**Pipe Vault Entrance
**Pipe Vault Entrance
**[[Goomba thumping|Goomba-Thump]] Game
**[[Goomba-thumping|Goomba-Thump]] Game
 
;Yo'ster Island Region
;Yo'ster Island Region
*[[Yoshi's Island (location)|Yo'ster Island]]
*[[Yoshi's Island (location)|Yo'ster Island]]
;Moleville Region
;Moleville Region
*[[Moleville]]
*[[Moleville]]
Line 488: Line 478:
*[[Booster Hill]]
*[[Booster Hill]]
*[[Marrymore]]
*[[Marrymore]]
;Star Hill Region
;Star Hill Region
*[[Star Hill]]
*[[Star Hill]]
Line 496: Line 485:
**Ship Entrance
**Ship Entrance
**Pirate Base
**Pirate Base
;Land's End Region
;Land's End Region
*[[Land's End]]
*[[Land's End]]
Line 505: Line 493:
*[[Bean Valley]]
*[[Bean Valley]]
**Bean Valley Entrance
**Bean Valley Entrance
**[[Big Vine]]
**[[Beanstalk (Super Mario RPG)|Beanstalk]]
*[[Grate Guy's Casino]]
*[[Grate Guy's Casino]]
;Nimbus Land Region
;Nimbus Land Region
*[[Nimbus Land]]
*[[Nimbus Land]]
*[[Barrel Volcano]]
*[[Barrel Volcano]]
;Bowser's Keep Region
;Bowser's Keep Region
*[[Bowser's Castle|Bowser's Keep]]
*[[Bowser's Castle|Bowser's Keep]]
**Bowser's Keep Entrance
**Bowser's Keep Entrance
**[[Six-Door Chamber]]
**[[The Trial Course|Six-Door Chamber]]
**Wizakoopa's Chamber
**Wizakoopa's Chamber
*[[Weapon World]]
*[[Weapon World]]
Line 531: Line 517:
===Post-game content===
===Post-game content===
After clearing the game at least once, a star is added to the player's save file, and opening the file takes the player to Mario's Pad, in the events right before fighting Smithy. At this point the player can rematch several bosses. Upon defeat, some of the bosses reward the player with new equipment, while others reward new weapons for Mallow, Geno, and Bowser. Clearing the game also unlocks a Sound Player and statistical list in the Journal sub-menu.
After clearing the game at least once, a star is added to the player's save file, and opening the file takes the player to Mario's Pad, in the events right before fighting Smithy. At this point the player can rematch several bosses. Upon defeat, some of the bosses reward the player with new equipment, while others reward new weapons for Mallow, Geno, and Bowser. Clearing the game also unlocks a Sound Player and statistical list in the Journal sub-menu.
====Sound Player====
====Sound Player====
{{main|Sound Player}}
{{main|Sound Player}}
Line 542: Line 527:
====Bosses====
====Bosses====
Upon loading a save file after defeating Smithy, Mario will awaken back at his house, with Toad entering and giving him a [[Stay Voucher]] for the Marrymore Hotel. After staying for a night at the hotel, Geno will suggest Mario visit Star Hill, where new wishes have appeared, which unlock boss rematches against several of the game's bosses. Mario must talk to the Frog Sage in order to initiate these rematches.
Upon loading a save file after defeating Smithy, Mario will awaken back at his house, with Toad entering and giving him a [[Stay Voucher]] for the Marrymore Hotel. After staying for a night at the hotel, Geno will suggest Mario visit Star Hill, where new wishes have appeared, which unlock boss rematches against several of the game's bosses. Mario must talk to the Frog Sage in order to initiate these rematches.
*[[Belome|Scratchy-Throat Belome]]; drops the [[Sage Stick]], Mallow's ultimate weapon.
*[[Belome|Scratchy-Throat Belome]]; drops the [[Sage Stick]], Mallow's ultimate weapon.
**Strong [[Belome|Mario Clone]]
**Strong [[Mario Clone]]
**Strong [[Belome|Mallow Clone]]
**Strong [[Mallow Clone]]
**Strong [[Belome|Geno Clone]]
**Strong [[Geno Clone]]
**Strong [[Belome|Bowser Clone]]
**Strong [[Bowser Clone]]
**Strong [[Belome|Peach Clone]]
**Strong [[Peach Clone]]
*[[Punchinello|Leveled-Up Punchinello]]; upgrades Bowser's Chain Chomp weapon to the [[Wonder Chomp]], his ultimate weapon, if the player has it.
*[[Punchinello|Leveled-Up Punchinello]]; upgrades Bowser's Chain Chomp weapon to the [[Wonder Chomp]], his ultimate weapon, if the player has it.
**Strong [[Bob-omb]]
**Strong [[Bob-omb]]
Line 557: Line 541:
**[[Cake (boss)|Extra-Fancy Raspberry]]
**[[Cake (boss)|Extra-Fancy Raspberry]]
*[[Jinx|Mario-Style Jinx]]; gives the player the [[Teamwork Band]] accessory.
*[[Jinx|Mario-Style Jinx]]; gives the player the [[Teamwork Band]] accessory.
*[[Jonathan Jones|Duel-Ready Johnny]]; rewards the player with the [[Extra-Shiny Stone]].
*[[Johnny|Duel-Ready Johnny]]; rewards the player with the [[Extra-Shiny Stone]].
 
After finishing all the boss rematches, Culex's door in Monstro Town reappears; using the Extra-Shiny Stone removes the seal on the door and the player can then have a rematch with Culex in a much tougher battle. Defeating him rewards the player with a [[Crystal Shard]] commemoration item. Defeating Smithy after this includes some of the boss characters in the game's ending cutscenes.
After finishing all the boss rematches, Culex's door in Monstro Town reappears; using the Extra-Shiny Stone removes the seal on the door and the player can then have a rematch with Culex in a much tougher battle. Defeating him rewards the player with a [[Crystal Shard]] commemoration item. Defeating Smithy after this includes some of the boss characters in the game's ending cutscenes.
*[[Culex]] 3D
*[[Culex]] 3D
**[[Fire Crystal]] 3D
**[[Fire Crystal]] 3D
Line 588: Line 570:


==Update history==
==Update history==
{|cellspacing="0" cellpadding="3" border="1" bgcolor="#f7f8ff" style="font-size: 91%; border: gray solid 1px; border-collapse: collapse;"
{|cellspacing="0"cellpadding="3"border="1"style="background:#f7f8ff"style="font-size:91%;border:gray solid 1px;border-collapse:collapse;"
!Version||Release date||Official note||More information
!Version||Release date||Official note||More information
|-
|-
Line 612: Line 594:


==Reception==
==Reception==
{| class="wikitable reviews"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
Line 635: Line 617:
|align="left"|"''At the end of the day, I’m glad I got to play this refined version of Super Mario RPG. It’s a game that garnered quite a bit of critical and fan acclaim back when it first released in 1996, and the 2023 remake is a loving recreation that will appeal to both longtime fans and newcomers alike. While I wish it could’ve been just a little bit more streamlined, it’s hard to complain too much about a game that just makes you smile and feel good for playing it.''"
|align="left"|"''At the end of the day, I’m glad I got to play this refined version of Super Mario RPG. It’s a game that garnered quite a bit of critical and fan acclaim back when it first released in 1996, and the 2023 remake is a loving recreation that will appeal to both longtime fans and newcomers alike. While I wish it could’ve been just a little bit more streamlined, it’s hard to complain too much about a game that just makes you smile and feel good for playing it.''"
|-
|-
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
Line 706: Line 688:
*[https://www.nintendo.ch/it/Giochi/Giochi-per-Nintendo-Switch/Super-Mario-RPG-2403952.html Official Swiss (Italian) game page]
*[https://www.nintendo.ch/it/Giochi/Giochi-per-Nintendo-Switch/Super-Mario-RPG-2403952.html Official Swiss (Italian) game page]
*[https://www.nintendo.co.za/Games/Nintendo-Switch-games/Super-Mario-RPG-2403952.html Official South African game page]
*[https://www.nintendo.co.za/Games/Nintendo-Switch-games/Super-Mario-RPG-2403952.html Official South African game page]
*[https://www.mojenintendo.cz/switch/super-mario-rpg Official Czech game page]
*[https://www.nintendo.hu/switch/super-mario-rpg Official Hungarian game page]
*[https://www.nintendo.pl/switch/super-mario-rpg Official Polish game page]
*[https://www.nintendo.sk/switch/super-mario-rpg Official Slovak game page]
*[https://www.nintendo.com.au/games/nintendo-switch/super-mario-rpg Official Australian game page]
*[https://www.nintendo.com.au/games/nintendo-switch/super-mario-rpg Official Australian game page]


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