Stop Watch: Difference between revisions

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[[File:Receiving Watch DKL3.png|100px|thumb|[[Kiddy Kong]] receiving a Watch]]
[[File:Receiving Watch DKL3.png|100px|thumb|[[Kiddy Kong]] receiving a Watch]]
Six related items known as '''Watches''' or '''Clocks'''<ref>''Donkey Kong Land III'' instruction booklet, page 5.</ref> appear in ''[[Donkey Kong Land III]]''. Watches, however, cannot be used during gameplay. They are obtained by completing the [[Memory]] minigame in each world, where [[Bear (character)|Bear]] gives them to the player. They act primarily as collectibles which count toward a final game score of 100%, but also act to unlock various time trial challenges after [[King K. Rool]] is defeated for the second and final time. These time trials are merely select levels from the game which are timed, unlike in regular gameplay. Finishing six of the twelve total challenges, on top of collecting all major items in the regular levels, will lead to a perfect game score.
Six related items known as '''Watches''' or '''Clocks'''<ref>''Donkey Kong Land III'' instruction booklet, page 5.</ref> appear in ''[[Donkey Kong Land III]]''. Watches, however, cannot be used during gameplay. They are obtained by completing the [[Memory]] minigame in each world, where [[Bear (character)|Bear]] gives them to the player. They act primarily as collectibles which count toward a final game score of 100%, but also act to unlock various time trial challenges after [[King K. Rool]] is defeated for the second and final time. These time trials are merely select levels from the game which are timed, unlike in regular gameplay. Finishing six of the twelve total challenges, on top of collecting all major items in the regular levels, will lead to a perfect game score.
===''Mario & Luigi: Dream Team''===
The Stop Watch appears again in ''[[Mario & Luigi: Dream Team]]'' as a [[badge]] effect that occurs when mixing the Miracle Badge with the Gold Badge.


===Nintendo Comics System===
===Nintendo Comics System===
In the [[Nintendo Comics System]] story ''[[Cloud Nine (comic)|Cloud Nine]]'', it appears as an animate object who acts as the [[Mushroom King|Mushroom King's]] alarm clock, dodging the grumpy King's attempts to swat him and fearfully running to [[Princess Peach|Princess Toadstool]] for safety.
In the [[Nintendo Comics System]] story ''[[Cloud Nine (comic)|Cloud Nine]]'', it appears as an animate object who acts as the [[Mushroom King|Mushroom King's]] alarm clock, dodging the grumpy King's attempts to swat him and fearfully running to [[Princess Peach|Princess Toadstool]] for safety.


===''Mario & Luigi: Dream Team''===
==Official profiles==
The Stop Watch appears again in ''[[Mario & Luigi: Dream Team]]'' as a [[badge]] effect that occurs when mixing the Miracle Badge with the Gold Badge.
===''Super Mario Bros. 2''===
*'''Wii Virtual Console manual:''' ''"If you've pulled up enough vegetables, this item will temporarily freeze your enemies."''


==Gallery==
==Gallery==
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