Stomp

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Stomp is the second part of a Jump that occurs while coming down. The player doesn't have to Jump; the character can also fall off a ledge or cliff. If the character Stomps on top of an enemy or switch, the player can kill/hurt the enemy or activate the switch. Stomp works on many enemies, but it doesn't work on spiked or fire enemies and can return damage. It doesn't work on ceiling, transparent, or underground enemies. Boo is an exception; Mario or Luigi can't Stomp on him in the Mario sidescrollers, but they can in the rest of the games.

Anyone who can Jump can Stomp. In the Mario RPG Series, Mario uses it with a Timed Hit for extra damage. In Mario Party Series the player can Jump on rival to stun them briefly, though it is still not as strong as a Ground Pound.