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  • accessible. Change the game's settings such as company name or watch the credits. Change Name. Change the player's name. Change Brand name. Change the name
    29 KB (2,691 words) - 22:31, May 11, 2024
  • Mega Microgame$! Unused area logo of a Game Corner. This was renamed to the Mini-Game Shop in the final game. Early, unused logo seen on the official E3 2001
    9 KB (1,097 words) - 10:26, April 20, 2024
  • Japanese promotional flyer from 1993. The logo depicted on the flyer differs drastically from any of the Wario Land logos. Despite being released in 1994, the
    34 KB (1,793 words) - 16:37, May 10, 2024
  • Mario Bros. 3 (cards) Mario vs. Donkey Kong (Japan only) (cards) Alternate logo Linkless Japanese-exclusive e-Reader title screen. Revised Japanese e-Reader
    22 KB (941 words) - 11:48, May 9, 2024
  • the 150cc engine class) and causes acceleration to change every time the acceleration statistics changes, and a new braking technique, triggered only when
    183 KB (13,676 words) - 21:49, May 10, 2024
  • screen, the following functionalities exist: In this section, the player may change the song title, which again can be up to 12 characters long and can be auto
    71 KB (3,051 words) - 11:40, April 30, 2024
  • while on the character select screen. If done right, the "? panels" will change into the rival characters. When the Game Boy version is played on a Super
    23 KB (2,731 words) - 20:24, May 5, 2024
  • Playboy, but international releases replace the bunny ears with cat ears. This change was likely made either to avoid a reference to adult headgear or out of
    155 KB (17,983 words) - 05:42, May 3, 2024
  • Mario (disambiguation). Dr. Mario (stylized as "D℞. MARIO" on the western logo) is an arcade-style puzzle video game created by Nintendo, and was released
    24 KB (2,194 words) - 05:04, April 17, 2024
  • a game aesthetic change called Fall occurs, where the world map obtains a different palette and some enemies get their sprites changed. Once Fall is activated
    141 KB (10,440 words) - 20:01, May 8, 2024
  • of Super Mario 64x4 A pre-release version of the title screen. The game's logo looks slightly different than the final, and the arrows are nowhere seen
    13 KB (1,871 words) - 22:10, March 26, 2024
  • +(/)+(/): Long Jump. +(/)+(/)+(/): Rolling Leap. /: Pause menu. : Left/Right, change camera angle. Up, enter normal view (objects on the screen pop-out more)
    109 KB (6,720 words) - 08:11, May 9, 2024
  • 9-Volt can throw his yo-yo onto the rings to grab them, and can be used to change the direction he is facing before the player detaches him from the ring
    38 KB (4,809 words) - 01:19, April 23, 2024
  • Goodfellas, but the directors wanted "less Goodfellas". Day responded to the change saying, “Alright! I think you’re wrong, but fine!” Day later expressed interest
    200 KB (18,818 words) - 15:00, May 12, 2024
  • a plain racing suit of his/her favorite color, represented by a blue Mii logo. The other (Outfit B), which is unlocked by unlocking all 32 Expert Staff
    67 KB (4,988 words) - 20:00, May 7, 2024
  • Nakago has stated that a lot of documents were sent to his team every day to change some aspects of stages. Every day, the group would do all they could do
    80 KB (8,390 words) - 20:14, May 8, 2024
  • eyes up until Game & Wario, which had her with solid black eyes instead, a change also made to the other WarioWare characters. Most media published after
    39 KB (4,742 words) - 06:03, May 3, 2024
  • development of Super Mario Land 2: 6 Golden Coins. The staff team aimed for a "change of pace", and to not be bound by the ideas which were continuously used
    64 KB (8,271 words) - 13:39, May 9, 2024