Shiro BGM: Difference between revisions

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{{More media}}
{{More media}}
{{about|the musical composition from ''[[Super Mario Bros]]''|the musical composition heard in castle levels in ''[[Super Mario World]]''|[[Castle (theme)]]}}
{{about|the musical composition from ''[[Super Mario Bros]]''|the musical composition heard in castle levels in ''[[Super Mario World]]''|[[Castle (theme)]]}}
[[File:SMB Castle Theme.oga|thumb|"Castle BGM" in ''Super Mario Bros.'']]
[[File:SMB Castle Theme.oga|thumb|"Shiro BGM" in ''Super Mario Bros.'']]
"'''Castle BGM'''" is a musical theme composed for [[castle]] levels in ''[[Super Mario Bros.]]'' by [[Koji Kondo]]. Although the theme has returned in several games since its debut, this theme has been reused and rearranged in far fewer pieces of ''[[Super Mario (franchise)|Super Mario]]'' media compared to the other music themes from ''Super Mario Bros.'' This makes "Castle BGM" the only theme from that game that has not become a frequently recurring musical {{wp|Motif (music)|motif}} throughout the series.
"'''Shiro BGM'''" (城BGM, "Castle BGM")<ref name=30thAnn>''[[The 30th Anniversary Super Mario Bros. Music]]''</ref> is a musical theme composed for [[castle]] levels in ''[[Super Mario Bros.]]'' by [[Koji Kondo]]. Although the theme has returned in several games since its debut, this theme has been reused and rearranged in far fewer pieces of ''[[Super Mario (franchise)|Super Mario]]'' media compared to the other music themes from ''Super Mario Bros.'' This makes "Shiro BGM" the only theme from that game that has not become a frequently recurring musical {{wp|Motif (music)|motif}} throughout the series.


==Reuses==
==Reuses==
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|-
|-
|''[[Super Mario Bros.: The Lost Levels]]''
|''[[Super Mario Bros.: The Lost Levels]]''
|''Super Mario Bros.: The Lost Levels'' reuses the soundtrack from ''[[Super Mario Bros.]]'', including "Castle BGM".
|''Super Mario Bros.: The Lost Levels'' reuses the soundtrack from ''[[Super Mario Bros.]]'', including "Shiro BGM".
|-
|-
|''[[Super Mario Maker]]'' / ''[[Super Mario Maker for Nintendo 3DS]]'' / ''[[Super Mario Maker 2]]''
|''[[Super Mario Maker]]'' / ''[[Super Mario Maker for Nintendo 3DS]]'' / ''[[Super Mario Maker 2]]''
|"Castle BGM" plays in ''Super Mario Bros.'' style castle levels.
|"Shiro BGM" plays in ''Super Mario Bros.'' style castle levels.
|-
|-
|''[[Super Mario Odyssey]]''
|''[[Super Mario Odyssey]]''
|"Castle BGM" can briefly be heard during the cutscene when [[Mario]] captures [[Bowser]] at the end of the game.
|"Shiro BGM" can briefly be heard during the cutscene when [[Mario]] captures [[Bowser]] at the end of the game.
|-
|-
|''[[Super Mario Bros. 35]]''
|''[[Super Mario Bros. 35]]''
|''Super Mario Bros. 35'' includes the whole soundtrack from ''Super Mario Bros.'', including "Castle BGM".
|''Super Mario Bros. 35'' includes the whole soundtrack from ''Super Mario Bros.'', including "Shiro BGM".
|-
|-
|''[[WarioWare: Get It Together!]]''
|''[[WarioWare: Get It Together!]]''
|"Castle BGM" plays in the [[Super Mario Bros. (WarioWare: Get It Together!)|Super Mario Bros.]] [[microgame]].
|"Shiro BGM" plays in the [[Super Mario Bros. (WarioWare: Get It Together!)|Super Mario Bros.]] [[microgame]].
|}
|}


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===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. Special''====
====''Super Mario Bros. Special''====
''[[Super Mario Bros. Special]]'' features a slightly slower and much choppier version of "Castle BGM" in the game's [[castle]] levels.
''[[Super Mario Bros. Special]]'' features a slightly slower and much choppier version of "Shiro BGM" in the game's [[castle]] levels.


{{media table
{{media table
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====''Super Mario All-Stars''====
====''Super Mario All-Stars''====
''[[Super Mario All-Stars]]'' features an enhanced 16-bit arrangement of "Castle BGM" in ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'' castle levels.
''[[Super Mario All-Stars]]'' features an enhanced 16-bit arrangement of "Shiro BGM" in ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'' castle levels.


This arrangement returns for the same purpose in ''[[Super Mario All-Stars + Super Mario World]]'' and ''[[Super Mario All-Stars Limited Edition]]''.
This arrangement returns for the same purpose in ''[[Super Mario All-Stars + Super Mario World]]'' and ''[[Super Mario All-Stars Limited Edition]]''.
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}}
}}
====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
In ''[[New Super Mario Bros.]]'', an arrangement of "Castle BGM" plays during the [[Danger, Bob-omb! Danger!]] minigame.
In ''[[New Super Mario Bros.]]'', an arrangement of "Shiro BGM" plays during the [[Danger, Bob-omb! Danger!]] minigame.


====''Super Mario Maker''====
====''Super Mario Maker''====
''[[Super Mario Maker]]'' features an ambient arrangement of "Castle BGM" using eight tracks that fade in and out randomly to create a dynamic mix. The arrangement is heard while editing ''Super Mario Bros.''-style castle-themed courses in the [[Course Maker]].
''[[Super Mario Maker]]'' features an ambient arrangement of "Shiro BGM" using eight tracks that fade in and out randomly to create a dynamic mix. The arrangement is heard while editing ''Super Mario Bros.''-style castle-themed courses in the [[Course Maker]].


This arrangement returns in ''[[Super Mario Maker for Nintendo 3DS]]'' and ''[[Super Mario Maker 2]]'', where it is used for the same purpose.  
This arrangement returns in ''[[Super Mario Maker for Nintendo 3DS]]'' and ''[[Super Mario Maker 2]]'', where it is used for the same purpose.  
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====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
''[[Super Mario Maker 2]]'' features a {{wp|music box}} arrangement of "Castle BGM" that plays during the [[Moon (Super Mario Maker 2)|nighttime]] version of castle-themed levels in the ''Super Mario Bros.'' style.
''[[Super Mario Maker 2]]'' features a {{wp|music box}} arrangement of "Shiro BGM" that plays during the [[Moon (Super Mario Maker 2)|nighttime]] version of castle-themed levels in the ''Super Mario Bros.'' style.


{{media table
{{media table
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===''Mario Hoops 3-on-3''===
===''Mario Hoops 3-on-3''===
In ''[[Mario Hoops 3-on-3]]'', an arrangement of "Castle BGM", titled 「'''クッパキャッスル'''」 (''Kuppa Kyassuru'', "Koopa Castle") in the game's [[Mario Basketball 3on3 Original Soundtrack|official soundtrack]], serves as the theme for the [[Bowser's Castle (Mario Hoops 3-on-3)|Bowser's Castle]] court.
In ''[[Mario Hoops 3-on-3]]'', an arrangement of "Shiro BGM", titled 「'''クッパキャッスル'''」 (''Kuppa Kyassuru'', "Koopa Castle") in the game's [[Mario Basketball 3on3 Original Soundtrack|official soundtrack]], serves as the theme for the [[Bowser's Castle (Mario Hoops 3-on-3)|Bowser's Castle]] court.


{{media table
{{media table
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===''Mario vs. Donkey Kong 2: March of the Minis''===
===''Mario vs. Donkey Kong 2: March of the Minis''===
''[[Mario vs. Donkey Kong 2: March of the Minis]]'' features three arrangements of "Castle BGM" that play during levels in [[Lava Dome]].
''[[Mario vs. Donkey Kong 2: March of the Minis]]'' features three arrangements of "Shiro BGM" that play during levels in [[Lava Dome]].


===''Mario Kart Wii''===
===''Mario Kart Wii''===
''[[Mario Kart Wii]]''{{'}}s iteration of [[Bowser's Castle (Mario Kart Wii)|Bowser's Castle]] features a {{wp|chiptune}} arrangement of "Castle BGM" with {{wp|Organ (music)|organ}} accompaniment and {{wp|snare drum}} percussion as the intro of the course's theme, titled 「クッパキャッスル」 (''Kuppa Kyassuru'', Koopa Castle) in the game's [[Mario Kart Wii Platinum Soundtrack|official soundtrack]].
''[[Mario Kart Wii]]''{{'}}s iteration of [[Bowser's Castle (Mario Kart Wii)|Bowser's Castle]] features a {{wp|chiptune}} arrangement of "Shiro BGM" with {{wp|Organ (music)|organ}} accompaniment and {{wp|snare drum}} percussion as the intro of the course's theme, titled 「クッパキャッスル」 (''Kuppa Kyassuru'', Koopa Castle) in the game's [[Mario Kart Wii Platinum Soundtrack|official soundtrack]].


{{media table
{{media table
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===''Super Smash Bros. for Wii U''===
===''Super Smash Bros. for Wii U''===
''[[Super Smash Bros. for Wii U]]'' features a medley arrangement of various themes from ''[[Super Mario Bros.]]'', titled "Super Mario Bros. Medley". The medley's intro includes a short arrangement of "Castle BGM", followed by arrangements of the [[Ground Theme (Super Mario Bros.)|Ground]], [[Underwater Theme|Underwater]], and [[Underground Theme|Underground]] Themes. It was arranged by the theme's original composer, [[Koji Kondo]]. It can be played on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages.
''[[Super Smash Bros. for Wii U]]'' features a medley arrangement of various themes from ''[[Super Mario Bros.]]'', titled "Super Mario Bros. Medley". The medley's intro includes a short arrangement of "Shiro BGM", followed by arrangements of the [[Ground Theme (Super Mario Bros.)|Ground]], [[Underwater Theme|Underwater]], and [[Underground Theme|Underground]] Themes. It was arranged by the theme's original composer, [[Koji Kondo]]. It can be played on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages.


The arrangement returns in ''[[Super Smash Bros. Ultimate]]'', where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''-series and ''[[Super Mario (franchise)|Super Mario]]''-series stage.
The arrangement returns in ''[[Super Smash Bros. Ultimate]]'', where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''-series and ''[[Super Mario (franchise)|Super Mario]]''-series stage.
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===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
Two arrangements of "Castle BGM" can be heard in ''[[The Super Mario Bros. Movie]]''. In "Strange New World", an elongated arrangement of the bassline from "Castle BGM" can be heard when [[Toad]] explains to [[Mario]] that [[Luigi]] has landed in the [[Dark Land|Dark Lands]]. In "Fighting Tooth and Veil", a full orchestral arrangement of "Castle BGM" plays when the cages holding Luigi, [[Cranky Kong]], the [[Kong]]s, the [[Penguin]]s, and [[Lumalee]] are being lowered into the lava after [[Princess Peach|Peach]] loses her [[Ice Mario|Ice]] powers.
Two arrangements of "Shiro BGM" can be heard in ''[[The Super Mario Bros. Movie]]''. In "Strange New World", an elongated arrangement of the bassline from "Shiro BGM" can be heard when [[Toad]] explains to [[Mario]] that [[Luigi]] has landed in the [[Dark Land|Dark Lands]]. In "Fighting Tooth and Veil", a full orchestral arrangement of "Shiro BGM" plays when the cages holding Luigi, [[Cranky Kong]], the [[Kong]]s, the [[Penguin]]s, and [[Lumalee]] are being lowered into the lava after [[Princess Peach|Peach]] loses her [[Ice Mario|Ice]] powers.


===Other arrangements===
===Other arrangements===
====''Famicom Music''====
====''Famicom Music''====
A {{wp|funk}} arrangement of "Castle BGM" is included in the track "SUPER MARIO BROS (ARRANGE VERSION)" in the ''[[Famicom Music]]'' album.
A {{wp|funk}} arrangement of "Shiro BGM" is included in the track "SUPER MARIO BROS (ARRANGE VERSION)" in the ''[[Famicom Music]]'' album.


====''Sound Mario Bros.''====
====''Sound Mario Bros.''====
An arrangement of "Castle BGM" titled 「'''クッパ・インフェルノ'''」 (''Kuppa Inferuno'', "Koopa Inferno") is featured in the ''[[Sound Mario Bros.]]'' album. The track ends with an arrangement of the ''[[Super Mario Bros.]]'' version of "[[Ending]]".
An arrangement of "Shiro BGM" titled 「'''クッパ・インフェルノ'''」 (''Kuppa Inferuno'', "Koopa Inferno") is featured in the ''[[Sound Mario Bros.]]'' album. The track ends with an arrangement of the ''[[Super Mario Bros.]]'' version of "[[Ending]]".


==List of ''Super Mario'' appearances==
==List of ''Super Mario'' appearances==
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|1986
|1986
|Original
|Original
|「オーケストラ・ヴァーション」 (''Ōkesutora Vu~āshon'')
|「オーケストラ・ヴァーション」 (''Ōkesutora Vāshon'')
|
|
|-
|-
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|"Fighting Tooth and Veil"
|"Fighting Tooth and Veil"
|}
|}
==Names in other languages==
{{foreign names
|Jap=城BGM<ref name=30thAnn>''[[The 30th Anniversary Super Mario Bros. Music]]''</ref>
|JapR=Shiro BGM
|JapM=Castle BGM
}}


==References==
==References==

Revision as of 07:33, July 18, 2023

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

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This article is about the musical composition from Super Mario Bros. For the musical composition heard in castle levels in Super Mario World, see Castle (theme).
"Shiro BGM" in Super Mario Bros.

"Shiro BGM" (城BGM, "Castle BGM")[1] is a musical theme composed for castle levels in Super Mario Bros. by Koji Kondo. Although the theme has returned in several games since its debut, this theme has been reused and rearranged in far fewer pieces of Super Mario media compared to the other music themes from Super Mario Bros. This makes "Shiro BGM" the only theme from that game that has not become a frequently recurring musical motif throughout the series.

Reuses

The following list does not include ports and remakes of Super Mario Bros.

Game Description
Super Mario Bros.: The Lost Levels Super Mario Bros.: The Lost Levels reuses the soundtrack from Super Mario Bros., including "Shiro BGM".
Super Mario Maker / Super Mario Maker for Nintendo 3DS / Super Mario Maker 2 "Shiro BGM" plays in Super Mario Bros. style castle levels.
Super Mario Odyssey "Shiro BGM" can briefly be heard during the cutscene when Mario captures Bowser at the end of the game.
Super Mario Bros. 35 Super Mario Bros. 35 includes the whole soundtrack from Super Mario Bros., including "Shiro BGM".
WarioWare: Get It Together! "Shiro BGM" plays in the Super Mario Bros. microgame.

Arrangements

Super Mario series

Super Mario Bros. Special

Super Mario Bros. Special features a slightly slower and much choppier version of "Shiro BGM" in the game's castle levels.

Audio.svg Castle BGM - The arrangement heard in Super Mario Bros. Special
File infoMedia:SMBS Castle.oga
Help:MediaHaving trouble playing?

Super Mario All-Stars

Super Mario All-Stars features an enhanced 16-bit arrangement of "Shiro BGM" in Super Mario Bros. and Super Mario Bros.: The Lost Levels castle levels.

This arrangement returns for the same purpose in Super Mario All-Stars + Super Mario World and Super Mario All-Stars Limited Edition.

Audio.svg Castle BGM - The arrangement heard in Super Mario All-Stars
File infoMedia:SMAS SMB Castle.oga
Help:MediaHaving trouble playing?

New Super Mario Bros.

In New Super Mario Bros., an arrangement of "Shiro BGM" plays during the Danger, Bob-omb! Danger! minigame.

Super Mario Maker

Super Mario Maker features an ambient arrangement of "Shiro BGM" using eight tracks that fade in and out randomly to create a dynamic mix. The arrangement is heard while editing Super Mario Bros.-style castle-themed courses in the Course Maker.

This arrangement returns in Super Mario Maker for Nintendo 3DS and Super Mario Maker 2, where it is used for the same purpose.

Audio.svg Castle (Editing) (Super Mario Bros.) - The arrangement heard in Super Mario Maker
File infoMedia:SMM SMB Castle Edit.oga
Help:MediaHaving trouble playing?

Super Mario Maker 2

Super Mario Maker 2 features a music box arrangement of "Shiro BGM" that plays during the nighttime version of castle-themed levels in the Super Mario Bros. style.

Audio.svg Castle (Night) (Super Mario Bros.) - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMB Castle Night.oga
Help:MediaHaving trouble playing?

Mario Hoops 3-on-3

In Mario Hoops 3-on-3, an arrangement of "Shiro BGM", titled 「クッパキャッスル」 (Kuppa Kyassuru, "Koopa Castle") in the game's official soundtrack, serves as the theme for the Bowser's Castle court.

Audio.svg クッパキャッスル - The arrangement heard in Mario Hoops 3-on-3
File infoMedia:MH3o3BowserCastle.oga
Help:MediaHaving trouble playing?

Mario vs. Donkey Kong 2: March of the Minis

Mario vs. Donkey Kong 2: March of the Minis features three arrangements of "Shiro BGM" that play during levels in Lava Dome.

Mario Kart Wii

Mario Kart Wii's iteration of Bowser's Castle features a chiptune arrangement of "Shiro BGM" with organ accompaniment and snare drum percussion as the intro of the course's theme, titled 「クッパキャッスル」 (Kuppa Kyassuru, Koopa Castle) in the game's official soundtrack.

Audio.svg クッパキャッスル - The arrangement heard in Mario Kart Wii
File infoMedia:BowserCastleMKW.oga
Help:MediaHaving trouble playing?

Super Smash Bros. for Wii U

Super Smash Bros. for Wii U features a medley arrangement of various themes from Super Mario Bros., titled "Super Mario Bros. Medley". The medley's intro includes a short arrangement of "Shiro BGM", followed by arrangements of the Ground, Underwater, and Underground Themes. It was arranged by the theme's original composer, Koji Kondo. It can be played on the Mushroom Kingdom U and Super Mario Maker stages.

The arrangement returns in Super Smash Bros. Ultimate, where it can be played on any Super Smash Bros.-series and Super Mario-series stage.

Audio.svg Super Mario Bros. Medley - The arrangement heard in Super Smash Bros. for Wii U
File infoMedia:SSBWiiU Super Mario Bros Medley.oga
Help:MediaHaving trouble playing?

The Super Mario Bros. Movie

Two arrangements of "Shiro BGM" can be heard in The Super Mario Bros. Movie. In "Strange New World", an elongated arrangement of the bassline from "Shiro BGM" can be heard when Toad explains to Mario that Luigi has landed in the Dark Lands. In "Fighting Tooth and Veil", a full orchestral arrangement of "Shiro BGM" plays when the cages holding Luigi, Cranky Kong, the Kongs, the Penguins, and Lumalee are being lowered into the lava after Peach loses her Ice powers.

Other arrangements

Famicom Music

A funk arrangement of "Shiro BGM" is included in the track "SUPER MARIO BROS (ARRANGE VERSION)" in the Famicom Music album.

Sound Mario Bros.

An arrangement of "Shiro BGM" titled 「クッパ・インフェルノ」 (Kuppa Inferuno, "Koopa Inferno") is featured in the Sound Mario Bros. album. The track ends with an arrangement of the Super Mario Bros. version of "Ending".

List of Super Mario appearances

Work Year Type Title Credits
Super Mario Bros. 1985 Original Koji Kondo
VS. Super Mario Bros. 1986 Original Koji Kondo
Super Mario Bros.: The Lost Levels 1986 Original Koji Kondo
Super Mario Bros. Special 1986 Arrangement
All Night Nippon: Super Mario Bros. 1986 Original Koji Kondo
Super Mario All-Stars 1993 Arrangement
Super Mario All-Stars + Super Mario World 1994 Past arrangement (Super Mario All-Stars)
Super Mario Bros. Deluxe 1999 Original Koji Kondo
Classic NES Series: Super Mario Bros. 2004 Original Koji Kondo
New Super Mario Bros. 2006 Arrangement
Mario Hoops 3-on-3 2006 Arrangement 「クッパキャッスル」 (Kuppa Kyassuru)[2] Masayoshi Soken
Mario vs. Donkey Kong 2: March of the Minis 2006 Arrangement Lawrence Schwedler
Mario Kart Wii 2008 Arrangement 「クッパキャッスル」 (Kuppa Kyassuru)[3]
Super Mario All-Stars Limited Edition 2010 Past arrangement (Super Mario All-Stars)
Super Smash Bros. for Wii U 2014 Arrangement "Super Mario Bros. Medley" Koji Kondo
Super Mario Maker 2015 Original Koji Kondo
Arrangement
Super Mario Maker for Nintendo 3DS 2016 Original Koji Kondo
Past arrangement (Super Mario Maker)
Super Mario Odyssey 2017 Original Koji Kondo
Super Smash Bros. Ultimate 2018 Past arrangement (Super Smash Bros. for Wii U) "Super Mario Bros. Medley" Koji Kondo
Super Mario Maker 2 2019 Original Koji Kondo
Arrangement
Past arrangement (Super Mario Maker)
Super Mario Bros. 35 2020 Original Koji Kondo
Game & Watch: Super Mario Bros. 2020 Original Koji Kondo
WarioWare: Get It Together! 2021 Original Koji Kondo
The Super Mario Bros. Movie 2023 Arrangement "Strange New World" Brian Tyler
"Fighting Tooth and Veil"

1 - Added in an update

Soundtracks

Work Year Type Title Credits
Super Mario Bros. Original Soundtrack 1986 Original 「オーケストラ・ヴァーション」 (Ōkesutora Vāshon)
Famicom Music 1986 Original "SUPER MARIO BROS." Koji Kondo
Arrangement "SUPER MARIO BROS (ARRANGE VERSION)"
Sound Mario Bros. 1986 Arrangement 「クッパ・インフェルノ」 (Kuppa Inferuno)
FAMICOM 20TH ANNIVERSARY ORIGINAL SOUND TRACKS VOL.1 2004 Original 「クッパステージBGM」 (Kuppa Sutēji BGM) Koji Kondo
FAMICOM 20TH ANNIVERSARY GAMEMUSIC DVD 2004 Original 「クッパステージBGM」 (Kuppa Sutēji BGM) Koji Kondo
Game Sound Museum: Super Mario Bros. 2004 Original 「クッパステージBGM」 (Kuppa Sutēji BGM) Koji Kondo
Famicom Sound History Series: Mario the Music 2004 Original 「クッパステージBGM」 (Kuppa Sutēji BGM) Koji Kondo
Disk System Selection Iitokodori CD SIDE A 2004 Original 「クッパステージBGM」 (Kuppa Sutēji BGM) Koji Kondo
Happy! Mario 20th - Super Mario Sound Collection 2005 Original 「城BGM」 (Shiro BGM) Koji Kondo
Mario Basketball 3on3 Original Soundtrack 2006 Arrangement 「クッパキャッスル」 (Kuppa Kyassuru) Masayoshi Soken
Mario Kart Wii Platinum Soundtrack 2011 Arrangement 「クッパキャッスル」 (Kuppa Kyassuru)
Nintendo FAMICOM MUSIC 2013 Original 「城の中BGM」 (Shiro no Naka BGM) Koji Kondo
Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack 2015 Arrangement "Super Mario Bros. Medley" Koji Kondo
The 30th Anniversary Super Mario Bros. Music 2015 Original 「城BGM」 (Shiro BGM) Koji Kondo
The Super Mario Bros. Movie (Original Motion Picture Soundtrack) 2023 Arrangement "Strange New World" Brian Tyler
"Fighting Tooth and Veil"

References