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The roll returns in ''[[Super Mario 3D World]]'', where it works in the same way as it does in ''Super Mario 3D Land''; [[Princess Peach|Peach]], [[Toad]], and [[Rosalina]] can roll as well. While in [[Cat Mario|Cat form]], the roll becomes a sliding tackle. | The roll returns in ''[[Super Mario 3D World]]'', where it works in the same way as it does in ''Super Mario 3D Land''; [[Princess Peach|Peach]], [[Toad]], and [[Rosalina]] can roll as well. While in [[Cat Mario|Cat form]], the roll becomes a sliding tackle. | ||
In the [[Nintendo Switch]] version, ''[[Super Mario 3D World + Bowser's Fury]]'', players can also start rolling in midair, similar to the ''Super Mario Odyssey'' version of the Dive. | In the [[Nintendo Switch]] version, ''[[Super Mario 3D World + Bowser's Fury]]'', players can also start rolling in midair, similar to the ''Super Mario Odyssey'' version of the [[Dive]]. | ||
====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
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====''Super Mario Odyssey''==== | ====''Super Mario Odyssey''==== | ||
The roll move makes a return in ''[[Super Mario Odyssey]]''. It works similarly to its appearances in ''Super Mario 3D Land'' and ''Super Mario 3D World'', but rolling also reacts to slopes such that [[Mario]] can roll faster while going down inclines but can struggle to roll up slopes without gathering speed beforehand. In this game, Mario can perform a continuous roll by holding {{button|ns|zl}} and pressing {{button|ns|Y}} or shaking the {{button|ns|joy-con}} to keep rolling<ref>https://youtu.be/27SWKUt_Cus?t=62</ref> instead of performing just one roll at a time. (The latter method is faster than the former.) He can also initiate a roll by holding {{button|ns|zl}} as he lands from a Long Jump<ref>https://youtu.be/WSXI05RSSsA?t=329</ref>, [[Ground Pound]], or | The roll move makes a return in ''[[Super Mario Odyssey]]''. It works similarly to its appearances in ''Super Mario 3D Land'' and ''Super Mario 3D World'', but rolling also reacts to slopes such that [[Mario]] can roll faster while going down inclines but can struggle to roll up slopes without gathering speed beforehand. In this game, Mario can perform a continuous roll by holding {{button|ns|zl}} and pressing {{button|ns|Y}} or shaking the {{button|ns|joy-con}} to keep rolling<ref>https://youtu.be/27SWKUt_Cus?t=62</ref> instead of performing just one roll at a time. (The latter method is faster than the former.) He can also initiate a roll by holding {{button|ns|zl}} as he lands from a Long Jump<ref>https://youtu.be/WSXI05RSSsA?t=329</ref>, [[Ground Pound]], or Dive. Additionally, Mario has the ability to turn while rolling. | ||
====''Super Mario Maker 2''==== | ====''Super Mario Maker 2''==== |
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