N64 Yoshi Valley: Difference between revisions

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'''Yoshi Valley''' is a race track in ''[[Mario Kart 64]]''. It takes place over a canyon and there are many twists and turns. In fact, there are so many different paths that the game can't keep track of the current standings until the end of the race. There are also several porcupines that can disable turning and slow racers down for 1.5 seconds. Near the end of the course, there is a giant rotating [[Yoshi Egg]] that can easily flatten any player to disable their movement for about five seconds.
'''Yoshi Valley''' is a race track in ''[[Mario Kart 64]]''. It takes place over a canyon and there are many twists and turns. In fact, there are so many different paths that the game can not keep track of the current standings until the end of the race. There are also several porcupines that can disable turning and slow racers down for 1.5 seconds. Near the end of the course, there is a giant rotating [[Yoshi Egg]] that can easily flatten any player to disable their movement for about five seconds.


One of the paths is following the direction of the Yoshi flags and going right. Turn left and go onto the bridge, then make a very sharp turn. Doing this will put the player at the end of the maze and onto the path that all karts go on to the finish line. [[Spiny (hedgehog)|Spinies]], hedgehog enemies, appear in some places of this course.
One of the paths is following the direction of the Yoshi flags and going right. Turn left and go onto the bridge, then make a very sharp turn. Doing this will put the player at the end of the maze and onto the path that all karts go on to the finish line. [[Spiny (hedgehog)|Spinies]], hedgehog enemies, appear in some places of this course.

Revision as of 23:56, December 4, 2011

Template:Racecourse Yoshi Valley is a race track in Mario Kart 64. It takes place over a canyon and there are many twists and turns. In fact, there are so many different paths that the game can not keep track of the current standings until the end of the race. There are also several porcupines that can disable turning and slow racers down for 1.5 seconds. Near the end of the course, there is a giant rotating Yoshi Egg that can easily flatten any player to disable their movement for about five seconds.

One of the paths is following the direction of the Yoshi flags and going right. Turn left and go onto the bridge, then make a very sharp turn. Doing this will put the player at the end of the maze and onto the path that all karts go on to the finish line. Spinies, hedgehog enemies, appear in some places of this course.

Instruction Manual Description

Steep canyons and a very large egg... Hmm... How does this course relate to Yoshi? To make one lap, you can take any route you like through the complicated maze, but without keeping a careful eye on the course radar, you might drive the wrong way and end up returning to where you started. Of course, leaving the course is forbidden.

Names in Other Languages

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Gallery

Trivia


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