Mouse: Difference between revisions

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{{species-infobox
{{about|the Luigi's Mansion: Dark Moon and Luigi's Mansion 3 enemy|the mice from the first [[Luigi's Mansion]]|[[Blue Mouse]], [[Purple Mouse]], and [[Gold Mouse]]|the enemy from [[Wario World]]|[[Mouse (Wario World)]]|the boss from [[Super Mario Land 2: 6 Golden Coins]]|[[Sewer rat]]}}
|image=[[File:LM3 Mouse Artwork.png]]<br>Artwork from ''[[Luigi's Mansion 3]]''  
{{species infobox
|image=[[File:LM3 Mouse Artwork.png]]<br>Artwork from ''Luigi's Mansion 3''  
|first_appearance=''[[Luigi's Mansion: Dark Moon]]'' ([[List of games by date#2013|2013]])
|first_appearance=''[[Luigi's Mansion: Dark Moon]]'' ([[List of games by date#2013|2013]])
|latest_appearance=''[[Luigi's Mansion 3]]'' ([[List of games by date#2019|2019]])
|latest_appearance=''[[Luigi's Mansion 3]]'' ([[List of games by date#2019|2019]])
|relatives=[[Blue Mouse]]<br>[[Gold Mouse]]<br>[[Purple Mouse]]
}}
}}
{{about|the Luigi's Mansion: Dark Moon and Luigi's Mansion 3 enemy|the mice from the first [[Luigi's Mansion]]|[[Blue Mouse]], [[Purple Mouse]], and [[Gold Mouse]]|the mouse enemies in [[Wario World]]|[[Wheel Mouse]]|the Mouse [[Pokémon]]|[[Pikachu]]}}
'''Mice'''<ref>von Esmarch, Nick. ''Luigi's Mansion: Dark Moon'' PRIMA Official Game Guide. Page 15. "''Move back to the right to find a mouse with a Key wrapped in its tail. After Luigi recovers, follow the mouse down the steps and chase it around the Front Yard. The mouse tries hard to evade you, but you have a slight speed advantage. Catch the mouse to collect the Key, then climb back up the steps and unlock the front doors.''"</ref> are ambient [[List of enemies|enemies]] found in ''[[Luigi's Mansion: Dark Moon]]'' and ''[[Luigi's Mansion 3]]''. They flee when [[Luigi]] shines the light on him, but they do five [[Heart Point|HP]] of damage to Luigi if stepped on. Mice are usually found near mouseholes, where they are generated. They are defeated either when Luigi uses the [[Poltergust 5000]] to suck them in or by shining a [[Strobulb]] on them. When a Strobulb is shined on them, they can drop a [[coin]], a [[heart (item)|heart]], or nothing. '''Gold mice'''<ref>von Esmarch, Nick. ''Luigi's Mansion: Dark Moon'' PRIMA Official Game Guide. Page 25. "'''''TIP''' Before you leave, vacuum the web near the Lab door. Flash the gold mice as they appear to earn a nice pile of treasure!''"</ref> are rarer than regular mice and disappear after an amount of time. When the Strobulb is used on them, they drop a [[Gold Bar]].
{{distinguish|Mouser}}


'''Mice''' are ambient [[List of enemies|enemies]] found in ''[[Luigi's Mansion: Dark Moon]]'' and ''[[Luigi's Mansion 3]]''. They flee when [[Luigi]] shines the light on him, but they do five HP damage to Luigi if stepped on. Mice are usually found near mouse-holes, where they are generated. They are defeated when Luigi either uses the [[Poltergust 5000]] to suck them in or by shining a [[Strobulb]] on them. When a Strobulb is shined on them, they can drop a [[coin]], a heart, or nothing. '''Gold Mice''' are rarer than regular mice and disappear after an amount of time. When the Strobulb is used on them, they drop a [[Gold Bar|gold bar]].
One mouse plays a role at the beginning of the game. When Luigi first visits the [[Gloomy Manor]], he is unable to open the door since it is locked. A mouse scurries out of the mousehole, holding a [[key]] on its tail. Only after Luigi retrieves the key is he able to access the Gloomy Manor. Later, a mouse in the [[Haunted Towers]] holds one of the 13 [[Gem#Emeralds (Haunted Towers)|emeralds]] in the [[Seedling Laboratory]].
 
One mouse plays a role at the beginning of the game. When Luigi first visits the [[Gloomy Manor]], he is unable to open the door since it is locked. A mouse scurries out of the mousehole, holding a [[key]] in its tail. Only after Luigi retrieves the key is he able to access the Gloomy Manor. Later, a mouse in the second mansion will hold one of the 13 [[Gem#Emeralds (Haunted Towers)|emeralds]] in the [[Seedling Laboratory|seedling laboratory]].
 
Mice and Gold Mice reappear in ''[[Luigi's Mansion 3]]'' as enemies, acting as they did in ''Luigi's Mansion: Dark Moon''. After defeating [[Chef Soulfflé]], several mice steal the elevator button released from him, prompting Luigi to chase them around the [[Mezzanine]] to retrieve the button.


Mice and gold mice reappear in ''[[Luigi's Mansion 3]]'' as enemies, acting as they did in ''Luigi's Mansion: Dark Moon''. After Luigi defeats [[Chef Soulfflé]], several mice steal the [[elevator button]] released from him, prompting Luigi to chase them around the [[Mezzanine]] to retrieve the button.
==Gallery==
==Gallery==
<gallery>
<gallery>
LM2 Mouse.jpg|''Luigi's Mansion: Dark Moon''
LM2 Mouse.jpg|''Luigi's Mansion: Dark Moon''
Mouse (LM3).png|''Luigi's Mansion 3''
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
===Mouse===
{{foreign names
{{foreign names
|Jap=ミミー
|Jap=ミミー<ref name=Sho>「任天堂公式ガイドブック ルイージマンション2」 (''Nintendō Kōshiki Guidebook Luigi's Mansion 2'').</ref>
|JapR=Mimī
|JapR=Mimī
|JapM=
|JapM=Comes from「耳」(''mimi'', ear) or a partial repetition of「{{hover|鼠|ネズミ}}」(''nezumi'', rat); shared with the ghost mice in ''[[Luigi's Mansion]]''
|Spa=Ratón
|Spa=Ratón{{ref needed}}
|SpaM=Mouse
|SpaM=Mouse
|Ger=Maus
|Fre=Souris{{ref needed}}
|FreM=Mouse
|Ger=Maus{{ref needed}}
|GerM=Mouse
|GerM=Mouse
|Chi=米米鼠
|Ita=Topo{{ref needed}}
|ItaM=Mouse
|Chi=米米鼠{{ref needed}}
|ChiR=Mǐ mǐ shǔ
|ChiR=Mǐ mǐ shǔ
|ChiM=Rice Rice Mouse
|ChiM=Japanese name +「鼠」(''shǔ'', mouse)
}}
}}
===Gold mouse===
{{foreign names
|Jap=ゴルミミー<ref name=Sho/>
|JapR=Goru Mimī
|JapM=Likely derived from「ゴールド ミミー」(''Gōrudo Mimī'', [[Gold Mouse]])
}}
==References==
<references/>
{{LMDM}}
{{LMDM}}
{{LM3}}
{{LM3}}
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Rodents]]
[[Category:Rodents]]
[[Category:Earth Animals]]
[[Category:Earth animals]]
[[Category:Luigi's Mansion: Dark Moon Enemies]]
[[Category:Luigi's Mansion: Dark Moon enemies]]
[[Category:Luigi's Mansion 3]]
[[Category:Luigi's Mansion 3]]
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