Module:Sandbox: Difference between revisions
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function p.pmitem(frame) | function p.pmitem(frame) | ||
local args = frame.args | |||
local game = args.game or "PM" | |||
local item = args[2] or args[1] | |||
local link = args.link or args[1] | |||
local text = args.text or item | |||
local imageSize = args.size | |||
if imageSize == nil then | |||
end | |||
return string.format("%s %s %s %s %s", game, item, link, text, imageSize) | |||
end | end | ||
return p | return p |
Revision as of 10:52, November 17, 2020
The sandbox (Module:Sandbox) is a module namespace page designed for testing and experimenting with Lua syntax. Feel free to try your skills at programming here: Click on edit, make your changes, then click "Save changes" when you are finished. Code added here will not stay permanently. Feel free to revert the page to its hello world function when you are done using it. This is not a page to chat.
If you need further help with modules, see the Lua reference manual.
local p = {}
function p.hello( frame )
return "'''Hello, world!'''"
end
function p.pmitem(frame)
local args = frame.args
local game = args.game or "PM"
local item = args[2] or args[1]
local link = args.link or args[1]
local text = args.text or item
local imageSize = args.size
if imageSize == nil then
end
return string.format("%s %s %s %s %s", game, item, link, text, imageSize)
end
return p