Mario & Luigi: Dream Team: Difference between revisions

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{{game infobox
{{game infobox
|image=[[File:Box NA - Mario & Luigi Dream Team.png|250px]]
|image=[[File:Box NA - Mario & Luigi Dream Team.png|250px]]
|developer=[[AlphaDream]]<br>[[Good-Feel]]<ref name="CVG">[https://web.archive.org/web/20130919194230/http://www.computerandvideogames.com/420935/interviews/interview-mario-luigi-dream-team-bros/ CVG Interview: Mario & Luigi Dream Team]</ref><br> [[Nintendo SPD Group No.4]]
|developer=[[AlphaDream]]<br>[[Good-Feel]]<ref name="CVG">[https://web.archive.org/web/20130919194230/http://www.computerandvideogames.com/420935/interviews/interview-mario-luigi-dream-team-bros/ CVG Interview: Mario & Luigi Dream Team]</ref><br> [[Nintendo SPD Group No.4]]<br>[[Paon DP|Paon]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Original release'''<br>{{release|Europe|July 12, 2013|Australia|July 13, 2013|Japan|July 18, 2013|USA|August 11, 2013|South Korea|January 16, 2014}} '''Nintendo Selects'''<br>{{release|Europe|June 24, 2016|USA|February 6, 2017}}
|release='''Original release'''<br>{{release|Europe|July 12, 2013|Australia|July 13, 2013|Japan|July 18, 2013|USA|August 11, 2013|South Korea|January 16, 2014}} '''Nintendo Selects'''<br>{{release|Europe|June 24, 2016|USA|February 6, 2017}}
|genre=RPG, Action
|genre=RPG, Action
|modes=Single player
|modes=Single player
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y||pt_pt=y|jp=y|kr=y|ru=y}}
|ratings={{ratings|esrb=E10+|pegi=3|cero=A|usk=6|acb=PG|dejus=L}}
|ratings={{ratings|esrb=E10+|pegi=3|cero=A|usk=6|acb=PG|dejus=L}}
|platforms=[[Nintendo 3DS]]
|platforms=[[Nintendo 3DS]]
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The name comes from the term "dream team", a team composed of the greatest performers of a certain talent.
The name comes from the term "dream team", a team composed of the greatest performers of a certain talent.
==Story==
==Story==
[[File:M&LDT Invitation.jpg|thumb|left|The invitation to [[Pi'illo Island]]]]
[[File:M&LDT shot invitation.png|thumb|left|The invitation to [[Pi'illo Island]]]]
One day in the Mushroom Kingdom, [[Princess Peach]], [[Mario]], [[Luigi]], [[Toadsworth]], and some [[Toad]]s are invited to [[Pi'illo Island]], which is said to contain a special power that makes people fall asleep. During the flight, a dark pillow falls onto a blimp and transforms into a dark figure who Mario defeats. After defeating him, the blimp malfunctions and crashes into the [[Pi'illo Blimport]]. However, it is revealed that it was all Luigi's dream. The group proceeds to [[Pi'illo Castle]], where they meet [[Starlow]]. Mario and Luigi go to a room where Peach and Toadsworth accidentally set off a test platform sending them to ancient Pi'illo ruins. Mario & Luigi follow and eventually find Peach and Toadsworth, as well as a [[Pi'illo]], which later turns out to be [[Prince Dreambert]]. They find a collection room where Luigi takes a nap on the pillow. After everyone gathers in the collection room, a [[Dream Portal]] opens a portal to the [[Dream World]]. The dark figure from Luigi's dream pulls Princess Peach into the [[Dream World]]. After Mario chases after Peach into [[Dreamy Pi'illo Castle]], with the help of a dreamy version of [[Broque Monsieur]], he comes across [[Dreamy Luigi]], Luigi's dream representation, who assists Mario through his treks in the Dream World.
One day in the Mushroom Kingdom, [[Princess Peach]], [[Mario]], [[Luigi]], [[Toadsworth]], and some [[Toad (species)|Toad]]s are invited to [[Pi'illo Island]], which is said to contain a special power that makes people fall asleep. During the flight, a dark pillow falls onto a blimp and transforms into a dark figure who Mario defeats. After defeating him, the blimp malfunctions and crashes into the [[Pi'illo Blimport]]. However, it is revealed that it was all Luigi's dream. The group proceeds through Pi'illo Blimport, where they meet [[Broque Monsieur]] and many [[Brock]]s, who host a variety of welcoming events, including a [[Check-X Quiz]], enemy battles, and a [[Coin-Up Challenge]]. They then go to [[Pi'illo Castle]], where they meet [[Starlow]]. Mario and Luigi go to a room where Peach and Toadsworth accidentally set off a test platform sending them to ancient Pi'illo ruins. The Bros. follow and eventually find Peach and Toadsworth, as well as a [[Pi'illo]], the latter of whom is to be [[Prince Dreambert]]. After defeating [[Smoldergeist]], they find a collection room where Luigi takes a nap on the pillow. After everyone gathers in the collection room, a [[Dream Portal]] opens a portal to the [[Dream World]]. The dark figure from Luigi's dream pulls Princess Peach into the [[Dream World]]. After Mario chases after Peach into [[Dreamy Pi'illo Castle]], with the help of a dreamy version of Broque Monsieur, he comes across [[Dreamy Luigi]], Luigi's dream representation, who assists Mario through his treks in the Dream World.


The Bros. catch up to the dark figure, who creates a portal to [[Dream's Deep]] and flees there, sealing it up afterwards. Mario and Luigi then find a [[Nightmare Chunk]] and break it, freeing Prince Dreambert. He explains that there were two powers in Pi'illo island, the [[Dream Stone]] and the [[Dark Stone]]. Both stones have the power to grant wishes. The Pi'illo folk were protecting the stones from misuse. Then the Bat King [[Antasma]] came to steal the Dark Stone to fulfill his desires. The Pi'illo could not defeat him, though they managed to trap him in the Dream World, however Antasma destroyed the Dark Stone at the last second, thus causing the Pi'illo's souls to be trapped in Nightmare chunks upon being hit by one. [[Prince Dreambert]] then runs out of the room, the Bros. following him. After catching up to Prince Dreambert and saving some Pi'illos they learn from one that [[Eldream]], a Pi'illo elder, knows how to reach Dream's Deep. The Bros. then set off to find him in [[Mushrise Park]].
The Bros. catch up to the dark figure, who creates [[Dreamy Mario]], whom they defeat. The dark figure then creates a portal to [[Dream's Deep]] and flees there, sealing it up afterwards. Mario and Luigi then find a [[Nightmare Chunk]] and break it, freeing Prince Dreambert. He explains that there were two powers in Pi'illo Island, the [[Dream Stone]] and the [[Dark Stone]]. Both stones have the power to grant wishes. The Pi'illo folk were protecting the stones from misuse. Then the Bat King [[Antasma]] came to steal the Dark Stone to fulfill his desires. The Pi'illo fought Antasma and successfully sealed him in the Dream World, but not before Antasma destroyed the Dark Stone, thus causing the Pi'illos' souls to be trapped in Nightmare Chunks upon being hit by one. [[Prince Dreambert]] then runs out of the room, with the Bros. following him. After catching up to Prince Dreambert and saving some Pi'illos, Mario and Luigi learn from one that [[Eldream]], a Pi'illo elder, knows how to reach Dream's Deep. The Bros. then set off to find him in [[Mushrise Park]].


Upon arriving at Mushrise Park the Bros. learn that [[Brickle]], the Manager of the park, has Eldream but will not give him up unless they catch him. After the Bros. free him from being stuck in the fountain top, Brickle allows them to use his bed in his hut. After freeing Eldream, he opens the portal to Dream's Deep where the Bros. enter. Meanwhile in the real world, [[Bowser]] appears along with [[Kamek]] and the newly-formed [[Elite Trio]], [[Private Goomp]], [[Corporal Paraplonk]] and [[Sergeant Guy]]. Bowser follows the princess's scent to Dream's Deep right where the Bros. are confronting Antasma. Upon being convinced by Antasma and his claims, Bowser teams with him and decides kidnap Peach later.
Upon arriving at Mushrise Park, the Bros. learn that [[Brickle]], the park's manager, has Eldream but will not give him up unless they catch him. After the Bros. free him from being stuck in the fountain top and defeat a malfunctioning watering robot named [[Grobot]], Brickle allows them to use his bed in his hut. After freeing Eldream, he opens the portal to Dream's Deep where the Bros. enter. Meanwhile in the real world, [[Bowser]] appears along with [[Kamek]] and the newly-formed [[Elite Trio]]: [[Private Goomp]], [[Corporal Paraplonk]] and [[Sergeant Guy]]. Bowser follows the princess's scent to Dream's Deep right where the Bros. are confronting Antasma. Upon being convinced by Antasma and his claims, Bowser teams with him and decides to kidnap Peach later.


[[File:MLDT - DozingSands.png|thumb|left|Mario and Luigi in Dozing Sands]]
[[File:MLDT - DozingSands.png|thumb|left|Mario and Luigi in Dozing Sands]]
Back in the Real World, the Bros. learn that Antasma is going after the Dream Stone, which resides in [[Dozing Sands]]. As the Bros. approach the ruins that hold the Dream Stone, they discover Antasma and Bowser had already stolen it. Prince Dreambert realizes that the Dream Stone's altar is a [[Dreampoint]], a point where one can enter the Dream World easily. Mario enters the Dream World as Luigi sleeps on Prince Dreambert on the Dreampoint, into [[Dreamy Dozing Sands]]. After finding the Dream Stone's Soul, it tries to hide as it doesn't want to get involved but is pestered to the point it is consumed by fury, turning into the massive [[Robo-Drilldigger]] to get rid of the Bros.. Dreamy Luigi, fusing with many [[Luiginoid]]s, then becomes [[Giant Luigi]] to defeat Robo-Drilldigger. After doing so, the Dream Stone's Soul tells Luigi where the Dream Stone was taking, [[Mount Pajamaja]].
Back in the Real World, the Bros. learn that Antasma is going after the Dream Stone, which resides in [[Dozing Sands]]. As the Bros. approach the ruins that hold the Dream Stone, they discover Antasma and Bowser had already stolen it. Prince Dreambert realizes that the Dream Stone's altar is a [[Dreampoint]], a point where one can enter the Dream World easily. Mario enters the Dream World as Luigi sleeps on Prince Dreambert on the Dreampoint, into [[Dreamy Dozing Sands]]. After finding the Dream Stone's Soul, it tries to hide as it doesn't want to get involved but is pestered to the point it is consumed by fury, turning into the massive [[Robo-Drilldigger]] to get rid of the Bros. Dreamy Luigi, fusing with many [[Luiginoid]]s, then becomes [[Giant Luigi]] to defeat Robo-Drilldigger. After doing so, the Dream Stone's Soul tells Luigi where the Dream Stone was taken, [[Mount Pajamaja]].


[[File:MLDT - MountPajamaja.png|thumb|Mario and Luigi on Mount Pajamaja]]
[[File:MLDT - MountPajamaja.png|thumb|Mario and Luigi on Mount Pajamaja]]
To reach Mount Pajamaja, the Bros. need to take a tour there, signing up requiring them to go to Wakeport. However, the tour can't begin until [[Big Massif]], the big brother of [[Lil' Massif]] and one of the tour guides, shows up. The Bros. later find Big Massif voluntarily asleep on a Dreampoint. Mario enters [[Dreamy Wakeport]], but discovers that to meet Dreamy Big Massif, they have to beat his four apprentices with special conditions involved. After beating all four, it is revealed that Dreamy Big Massif was disguised as the Referee. Upon beating Dreamy Big Massif, Big Massif wakes up, notices he slept in and starts the tour to and up Mount Pajamaja. After climbing up to the summit, the Bros. find Antasma, Bowser, Kamek and the Elite Trio starting to play music known as the [[Dreambeats]], making all who hear it fall asleep, except for Pi'illos, Starlow, Antasma and Bowser (who is covering his ears). The Bros. try to escape but Luigi falls asleep. Mario manages to escape the Dreambeats by diving through the Dream Portal of a nearby Dreampoint into [[Dreamy Mount Pajamaja]], but the Dream Portal soon closes as the music has made Luigi so deep in his sleep that it can't remain stable.
To reach Mount Pajamaja, the Bros. need to take a tour there, signing up requiring them to go to Wakeport. However, the tour can't begin until [[Big Massif]], the big brother of [[Lil' Massif]] and one of the tour guides, shows up. The Bros. later find Big Massif voluntarily asleep on a Dreampoint. Mario enters [[Dreamy Wakeport]], but discovers that to meet Dreamy Big Massif, they have to beat his four apprentices with special conditions involved. After beating all four, it is revealed that Dreamy Big Massif was disguised as the tour center operator. Upon beating Dreamy Big Massif, Big Massif wakes up, notices he slept in and starts the tour to and up Mount Pajamaja. After climbing up to the summit, the Bros. find Antasma, Bowser, Kamek and the Elite Trio starting to play music known as the [[Dreambeats]], making all who hear it fall asleep, except for Pi'illos, Starlow, Antasma and Bowser (who is covering his ears). The Bros. try to escape but Luigi falls asleep. Mario manages to escape the Dreambeats by diving through the Dream Portal of a nearby Dreampoint into [[Dreamy Mount Pajamaja]], but the Dream Portal soon closes as the music has made Luigi so deep in his sleep that it can't remain stable.


[[File:DreamyTeamy2.jpg|thumb|left|[[Mario]] and [[Luigi]] in Driftwood Shore]]
[[File:DreamyTeamy2.jpg|thumb|left|[[Mario]] and [[Luigi]] in Driftwood Shore]]
Meanwhile, the entire island falls asleep and [[Dream Orb]]s, orbs created by those who sleep, are absorbed into the Dream Stone to power it. As the Dream Stone finishes charging, Antasma wishes for a Castle for him and Bowser, and surrounds the castle with an impenetrable shield. As Mario gets out of the Dream World, the Bros. head to Pi'illo Castle, and find out that Princess Peach is at [[Driftwood Shore]]. When they arrive, they are told to go see [[Broque Madame]] who has disguised Peach and Toadsworth as Block folk. It is suggested that Peach should be hidden in the Dream World from Bowser. However, it is revealed that Peach was actually Kamek in disguise, who summons the Elite Trio to fight the Bros.. After being defeated, they are teleported out by Kamek who then leaves.
Meanwhile, the entire island falls asleep and [[Dream Orb]]s, orbs created by those who sleep, are absorbed into the Dream Stone to power it. As the Dream Stone finishes charging, Antasma wishes for a castle for him and Bowser, and surrounds the castle with an impenetrable shield. As Mario gets out of the Dream World, the Bros. head to Pi'illo Castle, and find out that Princess Peach is at [[Driftwood Shore]]. When they arrive, they are told to go see [[Broque Madame]] who has disguised Peach and Toadsworth as Block folk. It is suggested that Peach should be hidden in the Dream World from Bowser. However, it is revealed that Peach was actually Kamek in disguise, who summons the Elite Trio to fight the Bros. After being defeated, they are teleported out by Kamek who then leaves.


The Bros. start looking for a way to get to Neo Bowser Castle when they discover Dr. Snoozemore has returned and go to see him. Upon finding him, he suggests trying to find the [[Zeekeeper]] to break the shield around the Castle. To summon the Zeekeeper, they must use the [[Ultibed]], which in order to access, must first be built by a Bedsmith once they collect the five Zee Parts scattered across the island. The Bros. then find [[Pi'illoper]] who takes them to his prize possession, [[Bedsmith]], who is trapped in a Nightmare Chunk. When the Bros. finally reach the Nightmare Chunk, [[Earthwake]], the guardian holding the nightmare chunk in its head, activates and forms a robot made of buildings resulting in another Giant Luigi battle. After beating Earthwake and breaking the nightmare chunk, Bedsmith is more than happy to help, but needs to meet the Bros. at his workshop in [[Somnom Woods]] to build the Ultibed.
The Bros. start looking for a way to get to Neo Bowser Castle when they discover Dr. Snoozemore has returned and go to see him. Upon finding him, he suggests trying to find the [[Zeekeeper]] to break the shield around the Castle. To summon the Zeekeeper, they must use the [[Ultibed]], which in order to access, must first be built by a Bedsmith once they collect the five Zee Parts scattered across the island. The Bros. then find [[Pi'illoper]] who takes them to his prized possession, [[Bedsmith]], who is trapped in a Nightmare Chunk. When the Bros. finally reach the Nightmare Chunk, [[Earthwake]], the guardian holding the nightmare chunk in its head, activates and forms a robot made of buildings resulting in another Giant Luigi battle. After beating Earthwake and breaking the nightmare chunk, Bedsmith is more than happy to help, but needs to meet the Bros. at his workshop in [[Somnom Woods]] to build the Ultibed.


[[File:SomnomWoods.jpg|thumb|Mario and Luigi in Somnom Woods]]
[[File:SomnomWoods.jpg|thumb|Mario and Luigi in Somnom Woods]]
After arriving in Somnom Woods, Bedsmith makes the Ultibed, and then tells the Bros. to find the Zeekeeper they would have to sleep in the temple in Somnom Woods. To reach the temple, the Bros. have to free the [[Pi'illo Master]]s which hold the keys to reaching the temple. In [[Dreamy Somnom Woods]], Mario and Dreamy Luigi find the [[Zee Egg]]. Mario tries breaking the egg, releasing the Zeekeeper who fights Giant Luigi. After the Zeekeeper is defeated, he notices Prince Dreambert with the Bros. and upon hearing the dire situation reluctantly agrees to help. The Zeekeeper unleashes the Wakebeam upon the castle, shattering the barrier and causing the castle to plummet to the ground, allowing the Bros. to then storm the castle.
After arriving in Somnom Woods, Bedsmith makes the Ultibed, and then tells the Bros. to find the Zeekeeper they would have to sleep in the temple in Somnom Woods. To reach the temple, the Bros. have to free the [[Pi'illo Master]]s which hold the keys to reaching the temple. In [[Dreamy Somnom Woods]], Mario and Dreamy Luigi find the [[Zee Egg]]. Mario tries breaking the egg, releasing the Zeekeeper who fights Giant Luigi. After the Zeekeeper is defeated, he notices Prince Dreambert with the Bros. and upon hearing the dire situation, he reluctantly agrees to help. The Zeekeeper unleashes the Wakebeam upon the castle, shattering the barrier and causing the castle to plummet to the ground, allowing the Bros. to then storm the castle.


[[File:DreamVine3.png|thumb|left|Bowser sleeping in Neo Bowser Castle]]
[[File:DreamVine3.png|thumb|left|Bowser sleeping in Neo Bowser Castle]]
Upon infiltrating Neo Bowser Castle, Kamek tries to hinder Mario and Luigi's progress, but fails. The Bros. then find Bowser sleeping on Antasma as a pillow with a barrier protecting him. Luigi suggests they enter Bowser's Dream World, where they fight Bowser in his giant form. After losing, Bowser flees with Antasma, and Mario and Luigi pursue the duo. Antasma attempts to challenge the Mario Bros to a fight with the help of Bowser, but to the surprise of everyone, Bowser turns on Antasma, and he then reveals that was planning to double-cross Antasma all along, and flees to the top of the castle. Antasma reveals he had made a wish on the Dream Stone for the ability to create Dream Portals at some point, and flies through one just before besting Dreambert in a duel. Mario decides to avenge him and jumps into the Dream Portal himself, with [[Dreamy Luigi]] and a barely conscious Prince Dreambert joining the fight to assist him. After Mario defeats Antasma for good, they leave the Dream World, knowing they still have Bowser to take care of.
Upon infiltrating Neo Bowser Castle, Kamek tries to hinder Mario and Luigi's progress, but fails. The Bros. then find Bowser sleeping on Antasma as a pillow with a barrier protecting him. Luigi suggests that they enter the Koopa King's Dream World; there, they fight Bowser in his giant form. After losing, Bowser flees with Antasma, and Mario and Luigi pursue the duo. Antasma attempts to challenge the Mario Bros. to a fight with the help of Bowser, but to the surprise of everyone, Bowser turns on him, and he then reveals that was planning to double-cross Antasma all along and flees to the top of the castle. Antasma then reveals he had made a wish on the Dream Stone for the ability to create Dream Portals at some point, and flies through one just before besting Dreambert in a duel. Mario avenges him and jumps into the Dream Portal himself, with [[Dreamy Luigi]] and a barely conscious Prince Dreambert joining the fight to assist him. The three defeat him, and they leave the Dream World, still looking to fight Bowser.


[[File:Dreamy Bowser.png|thumb|Dreamy Bowser appears]]
[[File:Dreamy Bowser.png|thumb|Dreamy Bowser appearing in front of the Bros.]]
After avoiding Elite Trio's attacks, Mario, Luigi, Starlow, and Prince Dreambert make it to the castle balcony, where Bowser and Peach await. As Bowser boasts about the power he now has Peach and Starlow activate their wish power and, at the request of Prince Dreambert, destroy the Dream Stone. Bowser in turn inhales the Dream Stone's pieces and becomes [[Dreamy Bowser]]. Mario and Luigi engage battle with him, and upon winning, knock him flying into the sky. The castle begins to crumble without the Dream Stone sustaining it, but the Zeekeeper gives Mario and friends a lift back to Pi'illo Castle just in time.
After avoiding Elite Trio's attacks, Mario, Luigi, Starlow, and Prince Dreambert make it to the castle balcony, where Bowser and Peach await. As Bowser boasts about the power he now has, Peach and Starlow activate their wish power and, at the request of Prince Dreambert, destroy the Dream Stone. Bowser in turn inhales the Dream Stone's pieces and becomes [[Dreamy Bowser]]. He then engages battle with the Bros., but despite his new powers, he still loses to them and reverts back to his normal self. The Bros. then hit him with their hammers hard, sending him flying out of Neo Bowser Castle and into the sky. However, Neo Bowser Castle no longer has the Dream Stone sustaining it, so it begins to collapse. The Bros. and company are greeted by the Zeekeeper, who takes them out of the castle and back to Pi'illo Island.


Back at the castle Prince Dreambert presents the Zeekeeper with the Dream Stone's essence extracted from Bowser's body, hoping to get it repaired. He does so, but it becomes the [[Dream Coin]], which spouts infinite coins, instead. The Zeekeeper explains that he made it this way because simply having the power to grant all wishes is too risky, and it's more intuitive to "buy" one's wishes. Meanwhile, Bowser and his minions are desperately trying to escape the island, and Bowser announces he will come back for revenge. They are then showered in coins from the Dream Coin, causing the [[Koopa Clown Car]] to fall into the ocean.
Back at Pi'illo Castle, Prince Dreambert presents the Zeekeeper with the Dream Stone's essence extracted from Bowser's body, hoping to get it repaired. He does so, but it becomes the [[Dream Coin]], which spouts infinite coins instead. The Zeekeeper explains that he made it this way because simply having the power to grant all wishes is too risky, and it's more intuitive to "buy" one's wishes. Meanwhile, Bowser and his minions are desperately trying to escape the island, and Bowser announces he will come back for revenge. They are then showered in coins from the Dream Coin, causing the [[Koopa Clown Car]] to fall into the ocean.
{{br}}
{{br}}


==Gameplay==
==Gameplay==
The gameplay shifts between [[Luigi]]'s dream world, where Mario and Luigi move in a 2-D fashion, and the regular world, where they freely roam the overworld. While Mario is playing inside Luigi's dreams, [[Starlow]] can move Luigi's face to affect the area, such as making him sneeze to spin platforms. The battles give the player [[coin]]s directly from enemies in battle, like ''[[Paper Mario: Sticker Star]]''. [[Badge]]s similar to those in ''[[Mario & Luigi: Bowser's Inside Story]]'' make a return in this game. Sometimes Gifts also appear in between or after battles. Giant battles from ''Mario & Luigi's Bowser Inside Story'' return, this time with Luigi instead of Bowser. The games art style also changes in this installment due to the shift to 3D. Unlike the previous games' basic sprite style, this installment uses a pre-rendered visual that makes the sprites smoother with the backgrounds. The environment uses 3D models while in giant battles, characters use 3D models for the first time in the series.
The gameplay shifts between [[Luigi]]'s dream world, where Mario and Luigi move in a 2-D fashion, and the regular world, where they freely roam the overworld. While Mario is playing inside Luigi's dreams, [[Starlow]] can move Luigi's face to affect the area, such as making him sneeze to spin platforms. The battles give the player [[coin]]s directly from enemies in battle, like ''[[Paper Mario: Sticker Star]]''. [[Badge]]s similar to those in ''[[Mario & Luigi: Bowser's Inside Story]]'' make a return in this game. Sometimes, Gifts also appear in between or after battles. Giant battles from ''Mario & Luigi: Bowser's Inside Story'' return, this time with Luigi instead of Bowser.  
 
The art style also changes in this installment due to the shift to 3D. Unlike the previous games' basic sprite style, this installment uses a pre-rendered visual that makes the sprites smoother with the backgrounds. The environment uses 3D models while in giant battles, characters use 3D models for the first time in the series.


The bottom screen of the 3DS displays the area map. Unlike previous installments, the map shows and follows the actual location of the Bros.
The bottom screen of the 3DS displays the area map. Unlike previous installments, the map shows and follows the actual location of the Bros.


===Battle system===
===Battle system===
The battle system in the overworld is similar to those in previous titles, but the system in Dream World is different, as Mario will fight, merged with Luigi's dream form. As a result, he has higher stats, with his HP and BP increased by 1.5x. On the other hand, Mario is the only one who takes damage, while Luigi is completely unharmable. For Game Over in Dream World, just Mario being KO’d is enough.
The battle system in the overworld is similar to those in previous titles, but the system in Dream World is different, as Mario will fight, merged with Luigi's dream form. As a result, he has higher stats, with his HP and BP increased by 1.5x. On the other hand, Mario is the only one who takes damage, while Luigi is completely unharmable. As such, just Mario being KO’d is enough to result in a Game Over.
There are now five categories of attack, as in ''[[Mario & Luigi: Partners in Time]]''. They are [[Jump]], [[Hammer]], [[List of items|Item]], Luiginary Attacks (in the Dream World) or [[Bros. Attacks]] (in the Real World), and [[Flee]]. If a player loses a battle and tries again, a sixth option appears, which is the Hint option. Also during battles if the player fails at Bro moves a numerous amount of times in battle a slo-mo feature will activate allowing for easier hits. There can be more than five enemies in battle, as in ''[[Mario & Luigi: Bowser's Inside Story]]''. The [[Rank]] feature returns again. One change is the lack of [[Lakitu]]s from the level up system.
There are now five categories of attacks, as in ''[[Mario & Luigi: Partners in Time]]''. They are [[Jump]], [[Hammer]], [[List of items|Item]], Luiginary Attacks (in the Dream World) or [[Bros. Attacks]] (in the Real World), and [[Flee]]. If a player loses a battle and tries again, a sixth option appears, which is the Hint option. Also, during battles, if the player fails a Bro. Attack a numerous amount of times in battle, a slo-mo feature will activate allowing for easier hits. There can be more than five enemies in battle, as in ''[[Mario & Luigi: Bowser's Inside Story]]''. The [[Rank]] feature returns again. One change is the lack of [[Lakitu]]s from the level up system.


===Status effects===
===Status effects===
Status effects can be caused by enemy attacks, items, Bros. Attacks, or the attributes of equipped gear. Some increase/decrease Mario and Luigi's stats and some them from attacking. In this game, there is no Poison effect like the previous ''Mario & Luigi'' games. Those which raise and lower stats will stack with all other status effects with the exception of raising a currently lowered stat (or vice versa). All of these effects can be cured with a Refreshing Herb.
Status effects can be caused by enemy attacks, items, Bros. Attacks, or the attributes of equipped gear. Some increase/decrease Mario and Luigi's stats while others prevent them from attacking. In this game, there is no Poison effect like the previous ''Mario & Luigi'' games. Those which raise and lower stats will stack with all other status effects with the exception of raising a currently lowered stat (or vice versa). All of these effects can be cured with a Refreshing Herb.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
|-
|-
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|[[Luiginary Antigravity]]||[[File:M&LDT Void.png|130px]]||colspan="3"|Dreamy Luigi possesses a patch of matter, turning into a circular object with light revolving it, which when activated by Starlow via a switch in the real world, allows Mario to space-swim through the area freely. This is similar to the first time Mario enters the Dream World.||[[Dreamy Neo Bowser Castle]] (Area A, D)
|[[Luiginary Antigravity]]||[[File:M&LDT Void.png|130px]]||colspan="3"|Dreamy Luigi possesses a patch of matter, turning into a circular object with light revolving it, which when activated by Starlow via a switch in the real world, allows Mario to space-swim through the area freely. This is similar to the first time Mario enters the Dream World.||[[Dreamy Neo Bowser Castle]] (Area A, D)
|}
|}
====Names in other languages====
{{foreign names
|Jap=レンドーパーツ<ref>''Mario & Luigi: Dream Team Bros.'' Japanese instruction booklet, [https://www.nintendo.co.jp/3ds/aymj/files/pdf/man_aymj_00.pdf page 16].</ref>
|JapR=Rendō Pātsu
|JapM=Stylistic variant of「連動パーツ」(''rendō pātsu'', interlocking parts)
|Fre=Mécanismes luimagik<ref>''Mario & Luigi: Dream Team Bros.'' French instruction booklet, [https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/mario___luigi__dream_team_bros_/ElectronicManual_Nintendo3DS_MarioLuigiDreamTeamBros_fr.pdf page 20].</ref>
|FreM=Luimagik mechanisms
}}


===Giant battles===
===Giant battles===
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**[[Big Massif]]
**[[Big Massif]]
**[[Lil' Massif]]
**[[Lil' Massif]]
*[[Dream Stone Soul]]
*[[Dream Stone's spirit]]
*[[Seadring]]s
*[[Seadring]]s
**[[Seadric]]
**[[Seadric]]
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==Enemies==
==Enemies==
{{main|Mario & Luigi: Dream Team bestiary}}
{{main|Mario & Luigi: Dream Team bestiary}}
<sup>b</sup> Indicates background enemies which can only be targeted or lured foward through the use of [[Taunt Ball]]s.
<sup>b</sup> Indicates background enemies which can only be targeted or lured forward through the use of [[Taunt Ball]]s.
===Normal enemies===
===Normal enemies===
====Real World====
====Real World====
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|align="center"|[[Dreamy Driftwood Shore]]
|align="center"|[[Dreamy Driftwood Shore]]
|-
|-
|align="center"|[[File:LakituR.png]]
|align="center"|[[File:MLSSBMLakitu.png]]
|align="center"|'''[[Lakitu]]<sup>b</sup>'''
|align="center"|'''[[Lakitu]]<sup>b</sup>'''
|align="center"|60
|align="center"|60
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|align="center"|[[Dreamy Neo Bowser Castle]]
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|-
|align="center"|[[File:LakituR.png]]
|align="center"|[[File:MLSSBMLakitu.png]]
|align="center"|'''[[Lakitu R]]<sup>b</sup>'''
|align="center"|'''[[Lakitu R]]<sup>b</sup>'''
|align="center"|97
|align="center"|97
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*[[10-Coin|10 Coin]]s
*[[10-Coin|10 Coin]]s
*[[100-Coin|100 Coin]]s
*[[100-Coin|100 Coin]]s
*[[5 Coin]]s
*[[Five Coin]]s
*[[50-Coin]]s
*[[50-Coin]]s
*[[Kamek Block]] with Kamek's hat and glasses used to reveal warp points from Kamek's spell in Neo Bowser Castle.  
*[[Kamek Block]] with Kamek's hat and glasses used to reveal warp points from Kamek's spell in Neo Bowser Castle.  
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==Sidequests==
==Sidequests==
===Hooski trading quest===
===Hooski trading quest===
In Wakeport during Mario and Luigi's travels, the player may encounter a male Hooski wanting to propose to nearby female, but is lacking the proper proposal gift. Upon Mario and Luigi agreeing to help, they are given a [[plush Zeekeeper]] to use in order to get something better to propose with, initiating a brief trading sidequest.
In Wakeport during Mario and Luigi's travels, the player may encounter a male Hooski named [[Hoolo]] wanting to propose to nearby female named [[Hoola]], but is lacking the proper proposal gift. Upon Mario and Luigi agreeing to help, they are given a [[plush Zeekeeper]] to use in order to get something better to propose with, initiating a brief trading sidequest.


Mario and Luigi first trade the plush Zeekeeper for a [[Rare Fruit (Mario & Luigi: Dream Team)|rare fruit]] with a Shelltop in the nearby item shop, afterwards swapping it for a [[Yoshi Egg]] with a Red Yoshi in the hotel district, which they then swap for a [[Peach's Photo|photo of Peach]] with a Toad by the tour center, which they then swap for the [[Book of Ruins]] with a Brock researcher to the north of the Toad, which they then swap for a [[Queen Bean's Photo|photo of Queen Bean]] with a Beanish in the gear shop, which they then swap for a [[Lost Camera|lost camera]] with a Bean in one of the buildings in the hotel district, which they then give to a Toad near the rooftops of the hotel district in exchange for info about a bird burying something between the nearby umbrella and fountain, which then turns out to be upon the Bros. digging it out, a [[Pi'illo Ring|Pi'illo ring]] which Mario and Luigi hand to the Hooski for him to then propose with, the female accepting after a short cutscene which ends with the Bros. being rewarded greatly with a [[Sap Hammer]], [[Heart Bean DX]], some [[Rally Wear]], and a [[1-Up Mushroom]], and if the player talks to him afterwards, he'll give the Bros. an idea of where to go next in Wakeport.
Mario and Luigi first trade the plush Zeekeeper for a [[Rare Fruit (Mario & Luigi: Dream Team)|rare fruit]] with a Shelltop in the nearby item shop, afterwards swapping it for a [[Yoshi Egg]] with a Red Yoshi in the hotel district, which they then swap for a [[Peach's Photo|photo of Peach]] with a Toad by the tour center, which they then swap for the [[Book of Ruins]] with a Brock researcher to the north of the Toad, which they then swap for a [[Queen Bean's Photo|photo of Queen Bean]] with a Beanish in the gear shop, which they then swap for a [[Lost Camera|lost camera]] with a Bean in one of the buildings in the hotel district, which they then give to a Toad near the rooftops of the hotel district in exchange for info about a bird burying something between the nearby umbrella and fountain, which then turns out to be upon the Bros. digging it out, a [[Pi'illo Ring|Pi'illo ring]] which Mario and Luigi hand to Hoolo for him to then propose with, Hoola accepting after a short cutscene which ends with the Bros. being rewarded greatly with a [[Sap Hammer]], [[Heart Bean DX]], some [[Rally Wear]], and a [[1-Up Mushroom]], and if the player talks to him afterwards, he'll give the Bros. an idea of where to go next in Wakeport.


===Kylie Koopa's photo puzzles===
===Kylie Koopa's photo puzzles===
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==Differences from other ''Mario & Luigi'' games==
==Differences from other ''Mario & Luigi'' games==
*Starting with this game, Mario and Luigi do not let out their battle cries of "Let's-a-go!" and "Okey-dokey!" respectively when starting a battle. In place of those cries, the battle transition shows off how the battle was entered (i.e. a color-coded boot or hammer depending on which brother attacked attacked and how they attacked, or a "!" for bumping into an enemy). Both of these features were added in later entries.
*Starting with this game, Mario and Luigi do not let out their battle cries of "Let's-a-go!" and "Okey-dokey!" respectively when starting a battle. In place of those cries, the battle transition shows off how the battle was entered (i.e. a color-coded boot or hammer depending on which brother attacked and how they attacked, or a "!" for bumping into an enemy). Both of these features were added in later entries.
*This is the first game in the series where Bowser is consciously the final boss. This is also the first game where Bowser is not the tutorial boss, as Antasma occupies that role instead.
*This is the first game in the series where Bowser is consciously the final boss. This is also the first game where Bowser is not the tutorial boss, as Antasma occupies that role instead.
*This is the first game in the series where the player can save anywhere using [[Save Block]]s or the Save icon on the touch screen.
*To accommodate the 3D feature of the Nintendo 3DS, the game's art style is radically altered to appear 3D while still using sprites. The letters on Mario and Luigi's caps are red and green, respectively, instead of black, and Luigi's pants reach his shoes, hiding his socks. The brothers' mouths are also visible, and none of the enemies have black outlines. However, [[Dreamy Bowser]] has a white outline.
*To accommodate the 3D feature of the Nintendo 3DS, the game's art style is radically altered to appear 3D while still using sprites. The letters on Mario and Luigi's caps are red and green, respectively, instead of black, and Luigi's pants reach his shoes, hiding his socks. The brothers' mouths are also visible, and none of the enemies have black outlines. However, [[Dreamy Bowser]] has a white outline.
**In addition, at certain points the game uses 3D models where sprites would not work with the stereoscopic 3D (such as during giant battles), making this the first ''Mario & Luigi'' game to use full 3D graphics.
**In addition, at certain points the game uses 3D models where sprites would not work with the stereoscopic 3D (such as during giant battles), making this the first ''Mario & Luigi'' game to use full 3D graphics.
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==Demo==
==Demo==
On the day of the game's release in North America, a demo of the game was also released on the Nintendo eShop, making this the first strictly ''Mario'' game to have a publicly released demo for download. It uses 1,010 blocks when downloaded, and offers twelve uses. The demo is similar to the E3 demo, in that it has the same options for gameplay minus the giant battle:
On the day of the game's release in North America, a demo of the game was also released on the Nintendo eShop, making this the first strictly ''Super Mario'' game to have a publicly released demo for download. It uses 1,010 blocks when downloaded, and offers twelve uses. The demo is similar to the E3 demo, in that it has the same options for gameplay minus the giant battle:
*The Real World - the player can explore a segment of [[Mushrise Park]].
*The Real World - the player can explore a segment of [[Mushrise Park]].
*The Dream World - the player can explore a combination of [[Dreamy Pi'illo Castle]] and [[Dreamy Dozing Sands]].
*The Dream World - the player can explore a combination of [[Dreamy Pi'illo Castle]] and [[Dreamy Dozing Sands]].
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==Reception==
==Reception==
The game received aggregately positive reviews, with praise for its graphical style, gameplay, humorous presentation, story and characters, although its overuse of tutorials received criticism, which led to the next titles (remakes included) to add a Guide feature. Both Gamespot and IGN gave the game an 8/10, although it is the lowest review in the series up to that point by both of them. The reasons for this were that IGN believed that the overworld was less appealing than the Dream World and that the game's intro was sluggish and saturated with tutorials<ref>[http://www.ign.com/articles/2013/07/12/mario-luigi-dream-team-review]</ref>. GameXplain on the other hand believes that the game is fun, despite its minor flaws, and that it lives up to the other installments in the series; the game was given 4 1/2 stars out of 5.
The game received aggregately positive reviews, with praise for its graphical style, gameplay, humorous presentation, story and characters, although its overuse of tutorials received criticism, which led to the next titles (remakes included) to add a Guide feature. Both Gamespot and IGN gave the game an 8/10, although it is the lowest review in the series up to that point by both of them. The reasons for this were that IGN believed that the overworld was less appealing than the Dream World and that the game's intro was sluggish and saturated with tutorials<ref>[http://www.ign.com/articles/2013/07/12/mario-luigi-dream-team-review]</ref>. GameXplain on the other hand believes that the game is fun, despite its minor flaws, and that it lives up to the other installments in the series; the game was given 4 1/2 stars out of 5.
{|class="wikitable review_template"cellpadding="4"style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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*Fixes a bug that prevents the player from finishing the final battle with Antasma.
*Fixes a bug that prevents the player from finishing the final battle with Antasma.
*Fixes other issues so that the game plays as intended.
*Fixes other issues so that the game plays as intended.
==[[Nintendo 3DS#Nintendo eShop|Nintendo 3DS eShop]] description==
;American English version
<blockquote>''Mario and Luigi embark on the adventure of their dreams in a hilarious action RPG that combines the real world with the wild landscapes of Luigi's imagination. In Luigi's dreams, anything is possible — legions of Luigis morph into forms like a bouncy tower or a wrecking ball. You can even poke a sleeping Luigi to alter events in his dream world.''
''While on vacation on Pi'illo Island, the bros. discover that Luigi's sleeping mind can open portals to the dream world. Mario & Luigi can team up for supercharged Bros. Attacks. In the dream world, Mario can use Luiginary Attacks to assemble a hoard of Luigis into attack formations. Adventure with Mario & Luigi to not only rescue Peach, but to help Prince Dreambert free fellow Pi'illo folk from the bat-king Antasama's petrifying spell.''</blockquote>
;British English version
<blockquote>''Uncover the power of Dreamy Luigi in Mario & Luigi: Dream Team Bros. on Nintendo 3DS!''
''In this fourth instalment of the popular RPG series Mario & Luigi, the story opens with Princess Peach and her staff, plus brothers Mario and Luigi in tow, being invited for a sightseeing trip to the mysterious Pi'illo Island by its equally mysterious proprietor, Dr Snoozemore. But after an initially hospitable welcoming to the island - albeit with Dr Snoozemore noticeably absent - things take a turn for the worse when Princess Peach is kidnapped and pulled into a Dream World by a new enemy in the series, the ghostly bat king Antasma.''
''Solve puzzles, battle enemies, and even interact with creations of Luigi's own imagination in order to succeed!''
''New moves and attacks that use the Nintendo 3DS system's capabilities in original ways.''</blockquote>


==References to other games==
==References to other games==
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*[[Luigi's Mansion (series)|''Luigi's Mansion'' series]]: One of the messages from Luigi displayed in [[Dream's Deep]] is "I fight ghosts!"
*[[Luigi's Mansion (series)|''Luigi's Mansion'' series]]: One of the messages from Luigi displayed in [[Dream's Deep]] is "I fight ghosts!"
*''[[Super Mario Sunshine]]'': Bowser Jr. uses his paintbrush as an attack. Also, the credits pictures are similar to this game's; showing Mario and Co. enjoying a vacation.
*''[[Super Mario Sunshine]]'': Bowser Jr. uses his paintbrush as an attack. Also, the credits pictures are similar to this game's; showing Mario and Co. enjoying a vacation.
*''[[Mario & Luigi: Superstar Saga]]'': [[Popple]] and other [[Beanish]] characters appear in this game. [[Queen Bean]] makes a cameo in the Wakeport trading quest with one of the items being a photo of her. Part of Driftwood Shore's theme is a cover of [[Oho Oasis]]'s music. The way the Mario Bros. get to Big Massif's Hooraws by having to go through their own puzzle-filled sections in Dreamy Wakeport is similar to how the the Koopalings in Bowser's Castle were reached in the first game. When fighting Bowser Jr., he may summon two Shy Guys to carry a fiery rope that the brothers have to jump over to dodge in the same manner as the [[Border Bro]]s in ''Superstar Saga''. In this game, Somnom Woods serves as the penultimate area after collecting all the vital pieces of the Ultibed, just like how [[Joke's End]] was the second-to-last area to visit after collecting all the pieces of the [[Beanstar]]. Also, when perched on the Luiginary Stack, Mario's standing pose is his battle pose in ''Superstar Saga''. A singing Shelltop in Dozing Sands mentions [[Hoohoo Mountain]].
*''[[Mario & Luigi: Superstar Saga]]'': [[Popple]] and other [[Beanish]] characters appear in this game. [[Queen Bean]] makes a cameo in the Wakeport trading quest with one of the items being a photo of her. Part of Driftwood Shore's theme is a cover of [[Oho Oasis]]'s music. The way the Mario Bros. get to Big Massif's Hooraws by having to go through their own puzzle-filled sections in Dreamy Wakeport is similar to how the Koopalings in Bowser's Castle were reached in the first game. When fighting Bowser Jr., he may summon two Shy Guys to carry a fiery rope that the brothers have to jump over to dodge in the same manner as the [[Border Bro]]s in ''Superstar Saga''. In this game, Somnom Woods serves as the penultimate area after collecting all the vital pieces of the Ultibed, just like how [[Joke's End]] was the second-to-last area to visit after collecting all the pieces of the [[Beanstar]]. Also, when perched on the Luiginary Stack, Mario's standing pose is his battle pose in ''Superstar Saga''. A singing Shelltop in Dozing Sands mentions [[Hoohoo Mountain]]. Some elements of the battle theme are used from this game.
*''[[Mario & Luigi: Partners in Time]]'': The [[Bros. Ball]] move from this game returns as a Bros. Move in the overworld, under the name [[Ball Hop]], although it works differently. Also, Bowser resembles [[Shrowser]] when possessed by Antasma. [[Kylie Koopa]] also reappears along with a picture of a [[Shroob]].
*''[[Mario & Luigi: Partners in Time]]'': The [[Bros. Ball]] move from this game returns as a Bros. Move in the overworld, under the name [[Ball Hop]], although it works differently. Also, Bowser resembles [[Shrowser]] when possessed by Antasma. [[Kylie Koopa]] also reappears along with a picture of a [[Shroob]].
*''[[New Super Mario Bros.]]'' series: The sound effects for collecting [[Red Coins]] including the timer are the same as in these games.
*''[[New Super Mario Bros.]]'' series: The sound effects for collecting [[Red Coins]] including the timer are the same as in these games.
*''[[Mario & Luigi: Bowser's Inside Story]]'': The badges are similar to the ones from this game. [[Starlow]], [[Broque Monsieur]], [[Broque Madame]], [[Broggy]], [[Private Goomp]], [[Corporal Paraplonk]], and [[Sergeant Guy]] return as well. Bowser's theme is reused. The [[Banzai Bill Cannon]] re-appears as well as a prop during the battle with Private Goomp, Corporal Paraplonk and Sergeant Guy. When Giant Luigi fights Giant Bowser in Dreamy Neo Bowser Castle, he referenced his giant battles from this game, and also said "SHOWTIME!" before the fight begins. In the final battle, before Bowser becomes Dreamy Bowser, he inhales the fragments of the shattered Dream Stone using the inhaling power he received in this game. The [[Earthwake]] battle plays out the same as the Tower of [[Yikk]] battle.
*''[[Mario & Luigi: Bowser's Inside Story]]'': The badges are similar to the ones from this game. [[Starlow]], [[Broque Monsieur]], [[Broque Madame]], [[Broggy]], [[Private Goomp]], [[Corporal Paraplonk]], and [[Sergeant Guy]] return as well. Bowser's theme is reused. The [[Banzai Bill Cannon]] re-appears as well as a prop during the battle with Private Goomp, Corporal Paraplonk and Sergeant Guy. When Giant Luigi fights Giant Bowser in Dreamy Neo Bowser Castle, he referenced his giant battles from this game, and also said "SHOWTIME!" before the fight begins. In the final battle, before Bowser becomes Dreamy Bowser, he inhales the fragments of the shattered Dream Stone using the inhaling power he received in this game. The [[Earthwake]] battle plays out the same as the Tower of [[Yikk]] battle. The Mario icon on the Dreamy Mushrise Park pipe map is taken directly from this game. When achieving an "Excellent" with the [[Bye-Bye Cannon]], Mario and Luigi both have similar poses to when they level up in this game.  
*''[[New Super Mario Bros. Wii]]'': Kamek disguises himself as Princess Peach again.
*''[[New Super Mario Bros. Wii]]'': Kamek disguises himself as Princess Peach again.
*''[[Super Mario 3D Land]]'': [[Big Tail Goomba]]s and [[Inky Piranha Plant]]s appear in [[Dreamy Neo Bowser Castle]] and [[Neo Bowser Castle]] respectively.
*''[[Super Mario 3D Land]]'': [[Big Tail Goomba]]s and [[Inky Piranha Plant]]s appear in [[Dreamy Neo Bowser Castle]] and [[Neo Bowser Castle]] respectively.
*''[[Paper Mario: Sticker Star]]'': The √ and X panels from the [[Check-X Quiz]] are similar to the √ and X blocks from [[Snifit or Whiffit]].
*''[[Paper Mario: Sticker Star]]'': The √ and X panels from the [[Check-X Quiz]] are similar to the √ and X blocks from [[Snifit or Whiffit]].  
*''[[New Super Mario Bros. U]]'': Bombs very similar to the ones used by [[Lemmy Koopa]] in this game appear in the [[Bomb Derby]] attack.
*''[[New Super Mario Bros. U]]'': Bombs very similar to the ones used by [[Lemmy Koopa]] in this game appear in the [[Bomb Derby]] attack.


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|SpaA=Mario & Luigi: Dream Team
|SpaA=Mario & Luigi: Dream Team
|SpaAM=-
|SpaAM=-
|FraE=Mario & Luigi: Dream Team Bros.
|FreE=Mario & Luigi: Dream Team Bros.
|FraEM=-
|FreEM=-
|FraA=Mario & Luigi: Dream Team
|FreA=Mario & Luigi: Dream Team
|FraAM=-
|FreAM=-
|Ger=Mario & Luigi: Dream Team Bros.
|Ger=Mario & Luigi: Dream Team Bros.
|GerM=-
|GerM=-
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==Trivia==
==Trivia==
*''Mario & Luigi: Dream Team'' is the second ''Mario'' game to receive an E10+ rating by the ESRB, the first being ''[[Mario Strikers Charged]]''. The ACB rated it PG as well.
*''Mario & Luigi: Dream Team'' is the second ''Super Mario'' game to receive an E10+ rating by the ESRB, the first being ''[[Mario Strikers Charged]]''. The ACB rated it PG as well.
**This is also the final ''Mario'' game to use this type of the ESRB rating system logos. The reason for the change, starting from ''[[Mario Party: Island Tour]]'' onwards, is because they wanted to make it easier to see on mobile devices.<ref>[http://www.ign.com/articles/2013/08/02/esrb-alters-rating-logos-for-easier-reading-on-mobile]</ref>
**This is also the final ''Super Mario'' game to use this type of the ESRB rating system logos. The reason for the change, starting from ''[[Mario Party: Island Tour]]'' onwards, is because they wanted to make it easier to see on mobile devices.<ref>[http://www.ign.com/articles/2013/08/02/esrb-alters-rating-logos-for-easier-reading-on-mobile]</ref>
**This game was originally shown to be rated E by the ESRB like its predecessors,<ref>[https://m.youtube.com/watch?v=qlCfGXxZCrU Mario & Luigi: Dream Team - E3 2013 Trailer]</ref> but was later changed to an E10+ rating. According to the ESRB, this was because of the [[#Giant Bosses|giant bosses]] [[#Giant battles|fought]] with [[Giant Luigi]].<ref>[https://www.esrb.org/ratings/32942/Mario+%26+Luigi%3A+Dream+Team/ Mario & Luigi: Dream Team - ESRB]</ref>
**This game was originally shown to be rated E by the ESRB like its predecessors,<ref>[https://m.youtube.com/watch?v=qlCfGXxZCrU Mario & Luigi: Dream Team - E3 2013 Trailer]</ref> but was later changed to an E10+ rating. According to the ESRB, this was because of the [[#Giant Bosses|giant bosses]] [[#Giant battles|fought]] with [[Giant Luigi]].<ref>[https://www.esrb.org/ratings/32942/Mario+%26+Luigi%3A+Dream+Team/ Mario & Luigi: Dream Team - ESRB]</ref>
*This is the second 3DS ''Mario'' game to receive a patch, the first being ''[[Mario Kart 7]]''. The patch removes most freezing issues from the game and was released during September 2013.
*This is the second 3DS ''Super Mario'' game to receive a patch, the first being ''[[Mario Kart 7]]''. The patch removes most freezing issues from the game and was released during September 2013.


==External links==
==External links==
{{NIWA|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
*[https://www.youtube.com/watch?v=qlCfGXxZCrU Launch Trailer]
*[https://www.youtube.com/watch?v=qlCfGXxZCrU Launch Trailer]
*[http://marioandluigidreamteam.nintendo.com/ Official American website]
*[https://web.archive.org/web/20131204020506/http://marioandluigidreamteam.nintendo.com/ Official American website]
*[https://www.nintendo.co.uk/Games/Nintendo-3DS-games/Mario-Luigi-Dream-Team-Bros-762456.html Official European Website]
*[https://www.nintendo.co.uk/Games/Nintendo-3DS-games/Mario-Luigi-Dream-Team-Bros-762456.html Official European Website]
*[http://gamesites.nintendo.com.au/mario-and-luigi-dream-team-bros/ Official Oceanian Website]
*[http://gamesites.nintendo.com.au/mario-and-luigi-dream-team-bros/ Official Oceanian Website]
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{{M&LDT}}
{{M&LDT}}
{{Mario games}}
{{Super Mario games}}
{{3DS}}
{{3DS}}
[[de:Mario & Luigi: Dream Team Bros.]]
[[de:Mario & Luigi: Dream Team Bros.]]