List of Mario Party 3 pre-release and unused content: Difference between revisions

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!Minigame
!Minigame
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|Pukupuku Fishing
|[[Hand, Line and Sinker]]
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|{{color-text|202|#00FFFF}}
|Hiyahiya Yashinomi
|[[Coconut Conk]]
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|Terashite Search Light
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|Gorogoro Iwakorogashi
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|Bomhei Koukatai
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|Doko?Doko? Kakurenbo
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|Dotabata Relay
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|Isoge Wanwan
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|Suijyou Ski
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|Wave*Wave
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Revision as of 00:53, March 6, 2017

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:MoreImages Mario Party 3 continues the trend of using a similar debug menu, just like Mario Party and Mario Party 2 before it.

Debug Mode

Debug Menu

The debug mode consists of minigames and a crude character select. It should be worth noting that the pages contain inaccessible entries, labeled in Template:Color-text. Accessible entries are in Template:Color-text.

  • A Button - Select a minigame, confirm a character, etc.
  • B Button - On game list, ask to erase game data.
  • Control Stick - Navigate menus.
  • START Button - Start the mini-game (A Button doesn't do it)
  • R Button - Changes the game mode.
  • Z Button - On the game list, opens the options menu to be more precise how the game handles input and such. START Button seems to randomize elements, such as PAD0/PAD1/PAD2/PAD3 (represents P1/P2/P3/P4 controller ports respectively). PADN represents what corner is reading what controller port. GRP is unknown at this time.Template:Refneeded

Page 1

Index Japanese Name Minigame
Template:Color-text Pukupuku Fishing Hand, Line and Sinker
Template:Color-text Hiyahiya Yashinomi Coconut Conk
Template:Color-text Terashite Search Light
Template:Color-text Gorogoro Iwakorogashi
Template:Color-text Bomhei Koukatai
Template:Color-text Doko?Doko? Kakurenbo
Template:Color-text Dotabata Relay
Template:Color-text Isoge Wanwan
Template:Color-text Suijyou Ski
Template:Color-text Wave*Wave

Unused graphics

External Links

Template:BoxTop