Konga Beat: Difference between revisions

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(Redirected to Donkey Kong's article; all info is copied)
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{{LLquote|As you might expect from Donkey Kong, his Final Smash is something...upbeat. That’s right, he’s breaking out the DK Bongos!|[[Masahiro Sakurai]]|[http://www.smashbros.com/en_us/characters/donkeykong.html#3rd Smash Bros. DOJO!!]}}
#REDIRECT [[Donkey Kong]]
{{smashbox
|image=[[Image:Donkeykong final.jpg|250px]]
|app=''[[Super Smash Bros. Brawl]]''
|perf=[[Donkey Kong]]
|com=B (Final Smash)
}}
 
The '''Konga Beat''' is [[Donkey Kong]]'s [[Final Smash]] in the game ''[[Super Smash Bros. Brawl]]''. When using it, Donkey Kong will put out two [[Bongo]]s and start jamming. The [[player]] can make the attack stronger by pressing the buttons with each beat of the song.
 
[[Image:KongaBeatstronger.jpg|thumb|left|150px|The attack gets stronger as long as it plays to the beat of the music.]]
Donkey Kong is invincible during the move. Unfortunately he is also unable to move, making the move very risky to use on scrolling stages that requires the player to keep on moving (ironically this is a requirement in one of DK's very own stages in ''Brawl'', [[Rumble Falls]]).
 
==''Super Smash Bros. Brawl'' Trophy Information==
[[Image:TrKonga_beat.jpg|thumb|100px]]
''DK about to go to town with some bongos! His performance is so magnificent and upbeat that it creates damage-inducing sound waves. Press the buttons in time to the music, and the sound waves may grow stronger. DK's invulnerable when launching this attack, but he's also immobile, so be careful using it on scrolling stages.''
 
== Trivia ==
*The music played while Konga Beat is in effect is the same song that plays on [[Jungle Japes]]
{{SSB Moves}}
 
[[Category: Super Smash Bros. Special Moves]]
[[Category: Final Smashes]]
[[Category:Super Smash Bros. Trophies]]

Revision as of 21:07, October 4, 2008

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