King Bowser's Castle (Super Mario World 2: Yoshi's Island): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Overuse of parenthesis.)
Line 35: Line 35:


[[File:FinalBattleSMW2.png|thumb|Yoshi and the gigantic Baby Bowser are seen here fighting.]]
[[File:FinalBattleSMW2.png|thumb|Yoshi and the gigantic Baby Bowser are seen here fighting.]]
Once Baby Bowser is defeated after three hits, Kamek returns, fully healed from his beating, and puts his magic to full power. Yoshi then finds himself in the now-destroyed room, and Big Baby Bowser (healed from Kamek's spells) appears in the background. Yoshi must nab red [[Giant Egg]]s from the [[Item Balloon|Baron von Zeppelin]]s that fly in, while avoiding falling rocks that destroy the stadium, [[fireball]] blasts from Big Baby Bowser, and Big Baby Bowser charging at Yoshi head on. If Yoshi hits him seven times, Baby Bowser is returned to his normal self, and Kamek flies off with him. Then, Yoshi jumps up to a small area where the [[stork]] and [[Baby Luigi]] are kidnapped. After that, a message says:
When Baby Bowser is defeated after three hits, Kamek returns, fully healed from his beating, and puts his magic to full power. Baby Bowser (now healed from Kamek's spell) grows giant and turns into Giant Baby Bowser. He destroys his entire castle including his own room (due to his size). Finally, Yoshi finds himself in the now-destroyed room, and Big Baby Bowser (healed from Kamek's spells) appears in the background. Yoshi must nab red [[Giant Egg]]s from the [[Item Balloon|Baron von Zeppelin]]s that fly in, while avoiding falling rocks that destroy the stadium, [[fireball]] blasts from Big Baby Bowser, and Big Baby Bowser charging at Yoshi head on. If Yoshi hits him seven times, Baby Bowser is returned to his normal self, and Kamek flies off with him. Then, Yoshi jumps up to a small area where the [[stork]] and [[Baby Luigi]] are kidnapped. After that, a message says:


'''Thus, due to the marvelous team work of the Yoshi clan, the twins are reunited.'''
'''Thus, due to the marvelous team work of the Yoshi clan, the twins are reunited.'''

Revision as of 01:56, August 11, 2020

This article is about the final castle in Super Mario World 2: Yoshi's Island. For the place, see Bowser's Castle. For the level in Yoshi's Woolly World, see King Bowser's Castle (Yoshi's Woolly World).

Template:Levelbox King Bowser's Castle is the final main level in Super Mario World 2: Yoshi's Island and Yoshi's Island: Super Mario Advance 3. Unlike in the eighth level for the other five worlds, the player uses Green Yoshi instead of Dark Blue Yoshi. Also, this is the only boss level which has two consecutive boss battles, although both focus with the same boss, which is Baby Bowser.

Layout

When Yoshi starts the level, he is in an outdoor fortress area with a huge moon, hills and skinny trees in the background. He then needs to cross a long gap as the Helicopter. Along the way, Yoshi must avoid the Skeleton Goonies; crashing into them causes him to fall into a pit. Kamek also occasionally flies in during this time, trying to knock Yoshi out of the sky. If Yoshi makes it to the Yoshi Block, which is followed by a Middle Ring, Kamek will fly in for the last time in the area and look at Yoshi grimly.

The hallway inside the castle consists of four areas to choose from though doors on a roulette wheel. Four doors which are numbered 1, 2, 3, and 4 spin on the wheel, and Yoshi must pelt one with a Yoshi Egg in order to stop the roulette. The selected door then drops to the floor and allows him to progress.

Door 1

Door 1 contains generic enemies and obstacles including Mace Guys, Ball 'N' Chains, and lava pits.

Door 2

Door 2 includes nearly every Shy-Guy species, and at the end of that area is a door which contains the boss Salvo the Slime, who holds the key to another door that leads to the final room.

Door 3

Door 3 is notable for the appearance of Tap-Tap the Golden, where he chases Yoshi through a lava-filled cave path that autoscrolls. The "Castle Boss" music plays in this area, but in the GBA version, the "Room Before Boss" music plays instead. Yoshi can knock Tap-Tap the Golden back and into a pit with eggs, buying him some time. Tap-Tap the Golden will eventually reappear on screen, however. Eventually, Yoshi will reach a Warp Pipe to get away from him.

Door 4

Door 4 consists mostly of moving platforms that hold Coins (being a coin path where the player can get a lot of extra lives). All red coins and flowers are in plain sight. The only possible threats are a few Gusties that fly through the stage and two Fly Guys at the end who carry 1-Ups.

Final room

Kamek's room in Super Mario World 2: Yoshi's Island
Kamek attacking Yoshi

All four areas lead to the final room, where the "Room Before Boss" music plays. The final room before the boss battle is an autoscrolling playroom. Kamek appears here and attempts to attack Yoshi with his magic wand. If Kamek hits any of the blocks in the level, they will turn into a Fang, a Milde, a Shy-Guy, or a star. If Yoshi makes it past Kamek's final shots, he will be awarded with a Middle Ring and a huge door that leads to Baby Bowser's room.

Kamek greets Yoshi, demanding he hand over Baby Mario. Soon, however, Baby Bowser awakens, aggravated that Kamek "woke" him. He then repeatedly Ground Pounds Kamek and kicks him aside, before noticing Yoshi and acknowledging him as a "gween donkey". He attacks Yoshi, trying to push Baby Mario off and ride Yoshi. Yoshi must dodge Baby Bowser's Ground Pounds and Ground Pound the floor himself, creating a shockwave that can damage the young Koopa King.

Yoshi fighting the gigantic version of Baby Bowser in the level King Bowser's Castle in Super Mario World 2: Yoshi's Island
Yoshi and the gigantic Baby Bowser are seen here fighting.

When Baby Bowser is defeated after three hits, Kamek returns, fully healed from his beating, and puts his magic to full power. Baby Bowser (now healed from Kamek's spell) grows giant and turns into Giant Baby Bowser. He destroys his entire castle including his own room (due to his size). Finally, Yoshi finds himself in the now-destroyed room, and Big Baby Bowser (healed from Kamek's spells) appears in the background. Yoshi must nab red Giant Eggs from the Baron von Zeppelins that fly in, while avoiding falling rocks that destroy the stadium, fireball blasts from Big Baby Bowser, and Big Baby Bowser charging at Yoshi head on. If Yoshi hits him seven times, Baby Bowser is returned to his normal self, and Kamek flies off with him. Then, Yoshi jumps up to a small area where the stork and Baby Luigi are kidnapped. After that, a message says:

Thus, due to the marvelous team work of the Yoshi clan, the twins are reunited.

The captured stork is freed by Yoshi, and sets about his duty and finally makes the long awaited delivery!

Thank you, Yoshi! The twins will meet the parents soon!

The Stork can then make his delivery to Baby Mario and Luigi's mother and father, and the credits roll.

Enemies

Names in other languages

Language Name Meaning
Japanese いよいよ クッパじょうだ
Iyoiyo Kuppa Jō Da
At Last, it's Bowser's Castle!

Chinese 冲向酷霸王城堡!
Chōngxiàng Kùbàwáng Chéngbǎo!
Rush to Bowser's Castle!

German Bowsers Schloß (Super Mario World 2: Yoshi's Island)
Bowsers Schloss (Yoshi's Island: Super Mario Advance 3)
Bowser's Castle
Italian Il castello di Re Bowser
King Bowser's castle
Spanish Castillo del Rey Bowser
King Bowser's Castle

Template:YoshiLevels