King Boo (Super Mario Sunshine): Difference between revisions

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*'''Any other combination''' causes a bunch of bubbles to appear. They leave behind [[Water Bottle]]s after being sprayed with water. If they are not sprayed they will hurt Mario if he touches them.
*'''Any other combination''' causes a bunch of bubbles to appear. They leave behind [[Water Bottle]]s after being sprayed with water. If they are not sprayed they will hurt Mario if he touches them.
After each round, King Boo will wait for a short time and then bring out the roulette wheel again until defeated. To get a chance to damage King Boo, the player needs to get three pineapples on the slot machine. To harm him, the player needs to have Mario pick up a [[pepper]] to set the ghost's tongue on fire, and then hit him again with any other available fruit. If he is hit without having his tongue disabled beforehand, King Boo will not take damage from the attack. After three direct hits with any fruit other than peppers, King Boo will be defeated and release a Shine Sprite.
After each round, King Boo will wait for a short time and then bring out the roulette wheel again until defeated. To get a chance to damage King Boo, the player needs to get three pineapples on the slot machine. To harm him, the player needs to have Mario pick up a [[pepper]] to set the ghost's tongue on fire, and then hit him again with any other available fruit. If he is hit without having his tongue disabled beforehand, King Boo will not take damage from the attack. After three direct hits with any fruit other than peppers, King Boo will be defeated and release a Shine Sprite.
====''Super Mario 64 DS''====
[[File:SM64DS BBH Kingboo.png|thumb|King Boo as encountered in ''Super Mario 64 DS''.]]
King Boo appears in the ''[[Super Mario 64]]'' remake, ''[[Super Mario 64 DS]]''. As the boss who locked [[Luigi]] away, he captures a part of [[Princess Peach's Castle]]. However, in the English version of the game, King Boo is incorrectly called [[Big Boo]], even though the Big Boo from the original game also appears in the game.
Regardless, King Boo aids Bowser in his conquest of Peach's Castle by capturing Luigi and imprisoning him in [[Big Boo's Haunt]]. Specifically, Luigi is imprisoned behind a painting of himself inside the haunted mansion. Mario heads to the [[Big Boo Battle]] level to save Luigi. Upon entering the level, he is greeted by King Boo, and from there he must listen for King Boo's cackle and enter the door where it is loudest. Eventually Mario reaches the end and fights King Boo to free Luigi. To defeat King Boo, Mario has to follow King Boo's movements in the arena's mirror and [[Stomp|stomp]] him when he comes close enough. Ultimately, [[Mario]] saves his brother from King Boo and together (with [[Yoshi]] and [[Wario]] once he is saved) they defeat Bowser and save [[Princess Peach]].
===''Mario Kart'' series===
====''Mario Kart: Double Dash!!''====
[[File:Peteyboo.jpeg|left|thumb|King Boo and [[Petey Piranha]] in ''Mario Kart: Double Dash!!''.]]
King Boo is an unlockable character in the racing game ''[[Mario Kart: Double Dash!!]]''. This is his first appearance in a spin-off, and also his first playable appearance. His appearance in this game results in his frequent appearances in the [[Mario Kart (series)|''Mario Kart'' series]], as he appears in ''Mario Kart DS'' as a boss and in ''Mario Kart Wii'' as a playable character again. Despite being a ghost, King Boo is classified as a heavyweight driver due to his large size. His partner is [[Petey Piranha]], and both have the ability to use any other character's special item (if they are going to get a special item, it is randomly chosen, based on their race position). Of course, this means that they possess no unique special item of their own.
King Boo's personal kart is the [[Boo Pipes]], which is a gray version of Petey's [[Piranha Pipes]] kart, but with an image of a Boo instead of a Piranha Plant where the item-using partner stands. However, the more important difference between the two is that, while the Piranha Pipes has high speed and low acceleration, the Boo Pipes is vice versa, with low speed and high acceleration, which is quite odd for a heavy kart. In fact, the only other heavy kart like this is the [[Offroader]] from ''Mario Kart Wii''.
Oddly, when partnered with Petey Piranha, King Boo appears smaller than Petey. This is most noticeable before the race starts if he is not the driver. Yet, if partnered with another character, he appears much larger than the other character. He also appears to slightly shrink when he becomes the driver. On the second "Thanks for Playing!" screen (after beating the Special Cup with a Gold Trophy while all other cups already have a Gold Trophy), King Boo appears in the background, chasing [[Wario]] and [[Waluigi]].
====''Mario Kart DS''====
In ''[[Mario Kart DS]]'', King Boo, along with six other bosses from ''Super Mario 64 DS'', appear as the bosses of the Mission Mode. King Boo is the boss of the fourth level, with the playable character being Peach. Peach attempts to collect fifty [[Coin|coins]] on the [[Lava Arena]] within the time limit, but after a few seconds King Boo appears, surrounds her, and then attacks her, stealing ten of her coins and making all the other, uncollected coins disappear, before teleporting to another area of the arena. To take them back, Peach has to drive and bump into King Boo, making him transparent. Then, she can drive through him again, retrieving her coins and making the other coins reappear. However, King Boo soon reappears a few moments later to get the coins again. After collecting all fifty coins, Peach finally defeats King Boo.
====''Mario Kart Arcade GP 2''====
King Boo makes a cameo appearance in ''[[Mario Kart Arcade GP 2]]'' on the [[Yoshi Park 2]] course in the Horror House. Here, a large picture of him appears near the end of the course where it inhales many ghosts and the racers. As the player drives into his mouth, they warped back to the beginning of the course.
====''Mario Kart Wii''====
[[File:SNESGhostValley22-MKWii.png|thumb|right|King Boo, racing in ''Mario Kart Wii''.]]
King Boo returns in ''[[Mario Kart Wii]]'' as a large-sized driver, and is unlocked by completing the [[Star Cup]] in 50cc. He features a good handling bonus and a small off-road bonus, which comes in handy for vehicles like the [[Offroader]], [[Wario Bike]], and [[Phantom]]. He is used as the Staff Ghost on the [[Ghost Valley 2|SNES Ghost Valley 2]] course. In the credits, he appears driving the [[Jetsetter]] on the SNES Ghost Valley 2 course.
King Boo is one of very few characters to have his standing animation on the Character Select screen altered from ''Mario Kart: Double Dash!!'' In this case, his tongue is not sticking out of his mouth the whole time like before; now, before selecting him, his tongue is still in his mouth. Other characters whose sprites were altered include [[Birdo]], whose bow was made larger, Wario, who now has short sleeves, and Waluigi, who, when selected, does something somewhat different from what he did before.
===''Mario Baseball'' series===
====''Mario Superstar Baseball''====
King Boo is a playable character in ''[[Mario Superstar Baseball]]'' and a member of [[Wario]]'s baseball team, the [[Wario Greats]]. He does not need to be unlocked. He is a power hitter, using his white, crowned, Boo-like baseball bat to hit long outfield drives and even homeruns. King Boo has chemistry with [[Boo]] and [[Petey Piranha]], and he has bad chemistry with [[Luigi]]. However, like Boo, his hits are usually very curved, and this causes them to be fouls most of the time.
====''Mario Super Sluggers''====
[[File:KingBooSluggers.jpg|thumb|King Boo with Wario at the latter's stadium in ''Mario Super Sluggers''.]]
King Boo reappears in ''[[Mario Super Sluggers]]'' and is one of the few characters that were on Wario's team in the last game that are still on it. He is once again a power hitter, and he also excels in pitching, with both stats being his highest. In Challenge Mode, he appears immediately after the player defeats [[Bowser Jr.]] at the [[Wario City]] stadium, stating that he turned invisible and was watching the whole game. However, he is uninterested in joining the player's team unless the team has some [[Boo]]s with them. This is accomplished by finding both [[Boo]] and the [[Mini Boos]] item. In this game, King Boo has chemistry with [[Petey Piranha]], [[Boo]], [[King K. Rool]], and [[Wiggler]], but he has bad chemistry with [[Mario]], [[Luigi]], [[Baby Mario]], and [[Baby Luigi]].
His baseball bat does not have a physical crown on it anymore. In this game, it is represented as a crown picture above the "Boo mouth" picture.
{{br|right}}
===''Super Princess Peach''===
[[File:KingBoo Super Princess Peach.jpg|thumb|left|[[Princess Peach]] battling King Boo in ''Super Princess Peach''.]]
[[File:SPP-King Boo Sprite.PNG|frame|Sprite of King Boo in ''Super Princess Peach''.]]
King Boo aids Bowser in ''[[Super Princess Peach]]''. In this game, Bowser's forces capture both Mario and Luigi with some Toads. Although King Boo does not directly watch over Mario or Luigi, he is given a captured Toad to guard, as Mario is Bowser's prisoner while Luigi is [[Kamek]]'s prisoner.
After adventuring through [[Vibe Island]], Peach discovers where King Boo is and engages him in combat. During the battle, King Boo fires blue homing [[Fireball|fireballs]] at Peach. Peach can damage King Boo with direct light, which is made by having his own flames light the candles spread throughout the room. After a few attacks, King Boo uses his [[Gloom]] vibe, which causes him to cry, which extinguishes the candle flames. After enough attacks, King Boo is eventually defeated. With King Boo eliminated, Peach rescues the Toad and continues against Bowser's forces. Ultimately, Peach defeats both Kamek and Bowser and rescues Mario and Luigi.
In this game, King Boo is described and appears as a huge Boo, suggesting that he may not be the same Boo as the original King Boo from ''Luigi's Mansion''.
{{br|left}}
===''Mario Party'' series===
====''Mario Party 8''====
[[File:KBMP8SC.jpg|thumb|King Boo reluctantly gives [[Waluigi]] a [[Star]] in the Japanese version of ''Mario Party 8''.]]
King Boo makes his first appearance in a ''[[Mario Party (series)|Mario Party]]'' game in ''[[Mario Party 8]]''. He gives out [[Star]]s on his own course [[King Boo's Haunted Hideaway]]. He hides in one out of three altars and gives the player a Star for ten coins if he or she can find him where he is hiding. If the player is able to buy the Star, he will "summon the bizarre" and disappear, causing the player to jump into a [[Warp Pipe]] that returns them to the starting point. This "makeover mojo" causes the whole layout of the course to change. However, if they do not have enough coins, King Boo will cause a pitfall to appear under the player, causing them to return to the starting point and allowing the next player that reaches him to buy the Star. Additionally, if the player fails to steal anything from the board event Pickpocket Pinball, the hosting [[Little Mouser|mouse]] sounds like King Boo. The player can purchase King Boo sounds from the [[Fun Bazaar]], along with a figurine titled "King Boo's Revenge". When the player presses A on the figurine during the Figurine Parade, King Boo floats up and gives off a brilliant glow, as if he is a light bulb.
====''Mario Party 9''====
[[File:KingBooPuzzleAttack1-MP9.png|250px|thumb|left|'''King Boo''', in ''[[Mario Party 9]]''.]]
King Boo appears as the stage boss of the board [[Boo's Horror Castle]] in ''[[Mario Party 9]]''. He is fought in the minigame, [[King Boo's Puzzle Attack]], where the competitors line up power-ups in lines of three or more to deal damage to him. Once his health reaches halfway, he throws Boos onto the field which can stun the player's cursors, making them unable to move until they shake the Boo off. What is unique about his boss battle is that if a player gets the Final Attack, they get ten points instead of the usual three, likely because the players can easily accumulate points up to fifty. In the [[Bowser's Block Battle|final fight]] against Bowser, King Boo can also appear to hinder the players' progress. If Bowser throws the die with all the stage bosses' faces on it and King Boo's face appears on top, King Boo will materialize above the stage. Then, he will summon five Boos that move in a counterclockwise direction while moving outwards. When the Boos reach the boundaries of the stage, King Boo summons another five Boos, except this time they move clockwise. After that, King Boo disappears from the battle unless his face appears on the top of the die again. King Boo also has a constellation that can be returned to the sky; it is called the Ghost Major. It is located in the farthest left portion of the sky, near [[Big Bob-omb|Big Bob-omb's]] constellation and right next to Boo's constellation. Like all constellations, it can be bought for fifty Minigame Points.
{{br|left}}
===''Mario & Sonic'' series===
====''Mario & Sonic at the Olympic Winter Games''====
[[File:King_Boo_-_Winter_Games.jpg|thumb|150px|left|[[Mario]] races against King Boo in ''Mario & Sonic at the Olympic Winter Games''.]]
In the [[Nintendo Wii|Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games]]'', King Boo appears as the first and sixth (in Individual Festival mode only) rival. King Boo races the player in the [[Alpine Skiing|Alpine Skiing Downhill]] event in both Individual and Group Festival modes but he only races the player in Giant Slalom in the Individual Festival mode. King Boo has no skis so he goes down the hill smoothly. If the player loses to him, the guide (either [[Cream the Rabbit|Cream]] or [[Toad]]) says that it is unfair because King Boo has no skis.
In the Adventure Tours mode in the [[Nintendo DS|DS]] version, King Boo is the boss of [[Polastraits]]. When the challenger approaches him, King Boo challenges Luigi to an Alpine Skiing Downhill race because Luigi attacked his minions earlier. In this version, King Boo is transparent and the player can ski through him. He also appears slightly larger than in his other appearances.
====''Mario & Sonic at the London 2012 Olympic Games''====
King Boo appears in the next installment of the ''Mario & Sonic'' series, ''[[Mario and Sonic at the London 2012 Olympic Games]]''. He is one of the characters that can be found in the London Party mode, and when he is encountered, he will challenge the player in the [[Dream Sprint]] event. Since he has no feet, though, it is questionable how he gets the ball to roll. If the player reaches the goal line before him, he or she will get a sticker as an award.
In the [[Nintendo 3DS|3DS]] version, King Boo teams up with a Boo to face [[Sonic the Hedgehog|Sonic]] and [[Miles "Tails" Prower|Tails]] in the Badminton Doubles event. After winning, the player finally completes Sonic's second episode.
{{br}}
==Characteristics==
===Physical Appearance===
King Boo's appearance has changed throughout his video game history. In his debut appearance in ''[[Luigi's Mansion]]'', King Boo has dark red eyes, a blue tongue, two vampire-like fangs, a purplish complexion, and a ruby crown. In recent appearances, he resembles a white Boo with a golden crown, though he is noticeably larger. He first appeared in this form in ''Mario Kart: Double Dash!!'', and it remains his current appearance to this day, though artwork for ''[[Luigi's Mansion: Dark Moon]]'' shows him with his original appearance, although he still retains a full row of teeth as well as the white color body. He also has his eyes surrounded by a black shadow.
===Personality===
King Boo is shown to have a deep hatred for Luigi, especially after Luigi defeats him in ''[[Luigi's Mansion]]''. He says that he fears nothing except the [[Poltergust 3000]], although in ''[[Super Mario 64 DS]]'' he admits that Wario's face scares him, rendering the previous statement a generalization. Also, in ''Mario Super Sluggers'', King Boo says that he finds little Boos cute. In ''Mario & Sonic at the Olympic Winter Games'', he says that he is unbeatable at the [[Alpine Skiing]] events, though this is proven false when the player beats him. Bowser would sometimes call upon him to aid him in his plans.
===Traits and Abilities===
Besides possessing the abilities of other Boos, including the ability to teleport, King Boo has a number of other powers. Notably, King Boo's power increases when he is in the presence of other Boos. For example, King Boo has the power to blow Luigi to the Foyer when enough Boos are in the mansion. King Boo also has the power to materialize things, including highly detailed mansions and lifelike robotic replicas of some of Mario's enemies. He has also shown the ability to create Boos, bubbles, and blue fire, which he spits out of his mouth. King Boo also appears to be a good Alpine Skier, as he states that he is exceptional at that event, though this remains questionable due to his lack of skis.
Although King Boo is much larger than regular Boos, he is not the largest of the Boos. However, even gigantic Boos like Boolossus follow his leadership despite their superior size.
King Boo appears with a rather high power stat in many of his spin-off appearances. This is most noticeable in the [[Mario Baseball (series)|''Mario Baseball'' series]], where he is able to hit home runs with relative ease.


==Names in Other Languages==
==Names in Other Languages==

Revision as of 22:19, April 19, 2013

Template:Articleabout Template:Character-infobox King Boo is the leader of the Boos on Isle Delfino and appears as a boss in Sirena Beach, the sixth world of Super Mario Sunshine. He was apparently made from yellow Goop, as can be seen during his defeat. His game of origin notes that he dislikes spicy food[1], which serves as the key to defeating him.

He was named King Boo by the American localization team. However, the original Japanese version assigned a unique name to this character (ボステレサ, meaning Boss Boo), signifying that this King Boo is a separate entity from all other incarnations of King Boo.

Super Mario Sunshine

King Boo primarily appears as a boss in episode five, King Boo Down Below, of Sirena Beach in Super Mario Sunshine. His influence on the area can be noticed before that though, since several of his Boo underlings can be found in Hotel Delfino throughout the episodes two to five and seven.

While Mario is searching Sirena Beach for Shine Sprites, King Boo takes up residence inside the basement of Hotel Delfino's casino. Down there he produces enough noise to alert the Hotel Manager, who proceeds to inform Mario of the ghost's presence[2]. The player is able to access the casino's basement by having Mario Ground Pound on the one tile on the giant roulette wheel that glows purple. The inner ring of the wheel then descends and the battle against King Boo starts.

King Boo's primary strategy in this boss battle is bringing out a giant slot machine with images of pineapples, coins, Stus, and question marks. Mario needs to spray the boss with water, who will then activate the slot machine with his tongue. If the player waits too long to do this, King Boo will start to send out smaller Boos to attack Mario. Once the slot machine is activated, there are five possible outcomes that determine how the battle will proceed.

  • Three pineapples make various fruits appear that can be picked up and thrown.
  • Three coins make a few coins appear which allows the player to restore Mario's health.
  • Three question marks summon a horde of randomly chosen enemies. Mario needs to defeat them or evade them until they disappear to proceed.
  • Three Stus make six Smolderin' Stus appear that chase Mario.
  • Any other combination causes a bunch of bubbles to appear. They leave behind Water Bottles after being sprayed with water. If they are not sprayed they will hurt Mario if he touches them.

After each round, King Boo will wait for a short time and then bring out the roulette wheel again until defeated. To get a chance to damage King Boo, the player needs to get three pineapples on the slot machine. To harm him, the player needs to have Mario pick up a pepper to set the ghost's tongue on fire, and then hit him again with any other available fruit. If he is hit without having his tongue disabled beforehand, King Boo will not take damage from the attack. After three direct hits with any fruit other than peppers, King Boo will be defeated and release a Shine Sprite.

Super Mario 64 DS

Mario encountering King Boo in the Big Boo Battle stage of Super Mario 64 DS
King Boo as encountered in Super Mario 64 DS.

King Boo appears in the Super Mario 64 remake, Super Mario 64 DS. As the boss who locked Luigi away, he captures a part of Princess Peach's Castle. However, in the English version of the game, King Boo is incorrectly called Big Boo, even though the Big Boo from the original game also appears in the game.

Regardless, King Boo aids Bowser in his conquest of Peach's Castle by capturing Luigi and imprisoning him in Big Boo's Haunt. Specifically, Luigi is imprisoned behind a painting of himself inside the haunted mansion. Mario heads to the Big Boo Battle level to save Luigi. Upon entering the level, he is greeted by King Boo, and from there he must listen for King Boo's cackle and enter the door where it is loudest. Eventually Mario reaches the end and fights King Boo to free Luigi. To defeat King Boo, Mario has to follow King Boo's movements in the arena's mirror and stomp him when he comes close enough. Ultimately, Mario saves his brother from King Boo and together (with Yoshi and Wario once he is saved) they defeat Bowser and save Princess Peach.

Mario Kart series

Mario Kart: Double Dash!!

File:Peteyboo.jpeg
King Boo and Petey Piranha in Mario Kart: Double Dash!!.

King Boo is an unlockable character in the racing game Mario Kart: Double Dash!!. This is his first appearance in a spin-off, and also his first playable appearance. His appearance in this game results in his frequent appearances in the Mario Kart series, as he appears in Mario Kart DS as a boss and in Mario Kart Wii as a playable character again. Despite being a ghost, King Boo is classified as a heavyweight driver due to his large size. His partner is Petey Piranha, and both have the ability to use any other character's special item (if they are going to get a special item, it is randomly chosen, based on their race position). Of course, this means that they possess no unique special item of their own.

King Boo's personal kart is the Boo Pipes, which is a gray version of Petey's Piranha Pipes kart, but with an image of a Boo instead of a Piranha Plant where the item-using partner stands. However, the more important difference between the two is that, while the Piranha Pipes has high speed and low acceleration, the Boo Pipes is vice versa, with low speed and high acceleration, which is quite odd for a heavy kart. In fact, the only other heavy kart like this is the Offroader from Mario Kart Wii.

Oddly, when partnered with Petey Piranha, King Boo appears smaller than Petey. This is most noticeable before the race starts if he is not the driver. Yet, if partnered with another character, he appears much larger than the other character. He also appears to slightly shrink when he becomes the driver. On the second "Thanks for Playing!" screen (after beating the Special Cup with a Gold Trophy while all other cups already have a Gold Trophy), King Boo appears in the background, chasing Wario and Waluigi.

Mario Kart DS

In Mario Kart DS, King Boo, along with six other bosses from Super Mario 64 DS, appear as the bosses of the Mission Mode. King Boo is the boss of the fourth level, with the playable character being Peach. Peach attempts to collect fifty coins on the Lava Arena within the time limit, but after a few seconds King Boo appears, surrounds her, and then attacks her, stealing ten of her coins and making all the other, uncollected coins disappear, before teleporting to another area of the arena. To take them back, Peach has to drive and bump into King Boo, making him transparent. Then, she can drive through him again, retrieving her coins and making the other coins reappear. However, King Boo soon reappears a few moments later to get the coins again. After collecting all fifty coins, Peach finally defeats King Boo.

Mario Kart Arcade GP 2

King Boo makes a cameo appearance in Mario Kart Arcade GP 2 on the Yoshi Park 2 course in the Horror House. Here, a large picture of him appears near the end of the course where it inhales many ghosts and the racers. As the player drives into his mouth, they warped back to the beginning of the course.

Mario Kart Wii

File:SNESGhostValley22-MKWii.png
King Boo, racing in Mario Kart Wii.

King Boo returns in Mario Kart Wii as a large-sized driver, and is unlocked by completing the Star Cup in 50cc. He features a good handling bonus and a small off-road bonus, which comes in handy for vehicles like the Offroader, Wario Bike, and Phantom. He is used as the Staff Ghost on the SNES Ghost Valley 2 course. In the credits, he appears driving the Jetsetter on the SNES Ghost Valley 2 course.

King Boo is one of very few characters to have his standing animation on the Character Select screen altered from Mario Kart: Double Dash!! In this case, his tongue is not sticking out of his mouth the whole time like before; now, before selecting him, his tongue is still in his mouth. Other characters whose sprites were altered include Birdo, whose bow was made larger, Wario, who now has short sleeves, and Waluigi, who, when selected, does something somewhat different from what he did before.

Mario Baseball series

Mario Superstar Baseball

King Boo is a playable character in Mario Superstar Baseball and a member of Wario's baseball team, the Wario Greats. He does not need to be unlocked. He is a power hitter, using his white, crowned, Boo-like baseball bat to hit long outfield drives and even homeruns. King Boo has chemistry with Boo and Petey Piranha, and he has bad chemistry with Luigi. However, like Boo, his hits are usually very curved, and this causes them to be fouls most of the time.

Mario Super Sluggers

File:KingBooSluggers.jpg
King Boo with Wario at the latter's stadium in Mario Super Sluggers.

King Boo reappears in Mario Super Sluggers and is one of the few characters that were on Wario's team in the last game that are still on it. He is once again a power hitter, and he also excels in pitching, with both stats being his highest. In Challenge Mode, he appears immediately after the player defeats Bowser Jr. at the Wario City stadium, stating that he turned invisible and was watching the whole game. However, he is uninterested in joining the player's team unless the team has some Boos with them. This is accomplished by finding both Boo and the Mini Boos item. In this game, King Boo has chemistry with Petey Piranha, Boo, King K. Rool, and Wiggler, but he has bad chemistry with Mario, Luigi, Baby Mario, and Baby Luigi.

His baseball bat does not have a physical crown on it anymore. In this game, it is represented as a crown picture above the "Boo mouth" picture.

Super Princess Peach

File:KingBoo Super Princess Peach.jpg
Princess Peach battling King Boo in Super Princess Peach.
File:SPP-King Boo Sprite.PNG
Sprite of King Boo in Super Princess Peach.

King Boo aids Bowser in Super Princess Peach. In this game, Bowser's forces capture both Mario and Luigi with some Toads. Although King Boo does not directly watch over Mario or Luigi, he is given a captured Toad to guard, as Mario is Bowser's prisoner while Luigi is Kamek's prisoner.

After adventuring through Vibe Island, Peach discovers where King Boo is and engages him in combat. During the battle, King Boo fires blue homing fireballs at Peach. Peach can damage King Boo with direct light, which is made by having his own flames light the candles spread throughout the room. After a few attacks, King Boo uses his Gloom vibe, which causes him to cry, which extinguishes the candle flames. After enough attacks, King Boo is eventually defeated. With King Boo eliminated, Peach rescues the Toad and continues against Bowser's forces. Ultimately, Peach defeats both Kamek and Bowser and rescues Mario and Luigi.

In this game, King Boo is described and appears as a huge Boo, suggesting that he may not be the same Boo as the original King Boo from Luigi's Mansion.

Mario Party series

Mario Party 8

File:KBMP8SC.jpg
King Boo reluctantly gives Waluigi a Star in the Japanese version of Mario Party 8.

King Boo makes his first appearance in a Mario Party game in Mario Party 8. He gives out Stars on his own course King Boo's Haunted Hideaway. He hides in one out of three altars and gives the player a Star for ten coins if he or she can find him where he is hiding. If the player is able to buy the Star, he will "summon the bizarre" and disappear, causing the player to jump into a Warp Pipe that returns them to the starting point. This "makeover mojo" causes the whole layout of the course to change. However, if they do not have enough coins, King Boo will cause a pitfall to appear under the player, causing them to return to the starting point and allowing the next player that reaches him to buy the Star. Additionally, if the player fails to steal anything from the board event Pickpocket Pinball, the hosting mouse sounds like King Boo. The player can purchase King Boo sounds from the Fun Bazaar, along with a figurine titled "King Boo's Revenge". When the player presses A on the figurine during the Figurine Parade, King Boo floats up and gives off a brilliant glow, as if he is a light bulb.

Mario Party 9

King Boo appears as the stage boss of the board Boo's Horror Castle in Mario Party 9. He is fought in the minigame, King Boo's Puzzle Attack, where the competitors line up power-ups in lines of three or more to deal damage to him. Once his health reaches halfway, he throws Boos onto the field which can stun the player's cursors, making them unable to move until they shake the Boo off. What is unique about his boss battle is that if a player gets the Final Attack, they get ten points instead of the usual three, likely because the players can easily accumulate points up to fifty. In the final fight against Bowser, King Boo can also appear to hinder the players' progress. If Bowser throws the die with all the stage bosses' faces on it and King Boo's face appears on top, King Boo will materialize above the stage. Then, he will summon five Boos that move in a counterclockwise direction while moving outwards. When the Boos reach the boundaries of the stage, King Boo summons another five Boos, except this time they move clockwise. After that, King Boo disappears from the battle unless his face appears on the top of the die again. King Boo also has a constellation that can be returned to the sky; it is called the Ghost Major. It is located in the farthest left portion of the sky, near Big Bob-omb's constellation and right next to Boo's constellation. Like all constellations, it can be bought for fifty Minigame Points.

Mario & Sonic series

Mario & Sonic at the Olympic Winter Games

Mario races against King Boo in Mario & Sonic at the Olympic Winter Games.

In the Wii version of Mario & Sonic at the Olympic Winter Games, King Boo appears as the first and sixth (in Individual Festival mode only) rival. King Boo races the player in the Alpine Skiing Downhill event in both Individual and Group Festival modes but he only races the player in Giant Slalom in the Individual Festival mode. King Boo has no skis so he goes down the hill smoothly. If the player loses to him, the guide (either Cream or Toad) says that it is unfair because King Boo has no skis.

In the Adventure Tours mode in the DS version, King Boo is the boss of Polastraits. When the challenger approaches him, King Boo challenges Luigi to an Alpine Skiing Downhill race because Luigi attacked his minions earlier. In this version, King Boo is transparent and the player can ski through him. He also appears slightly larger than in his other appearances.

Mario & Sonic at the London 2012 Olympic Games

King Boo appears in the next installment of the Mario & Sonic series, Mario and Sonic at the London 2012 Olympic Games. He is one of the characters that can be found in the London Party mode, and when he is encountered, he will challenge the player in the Dream Sprint event. Since he has no feet, though, it is questionable how he gets the ball to roll. If the player reaches the goal line before him, he or she will get a sticker as an award.

In the 3DS version, King Boo teams up with a Boo to face Sonic and Tails in the Badminton Doubles event. After winning, the player finally completes Sonic's second episode.

Characteristics

Physical Appearance

King Boo's appearance has changed throughout his video game history. In his debut appearance in Luigi's Mansion, King Boo has dark red eyes, a blue tongue, two vampire-like fangs, a purplish complexion, and a ruby crown. In recent appearances, he resembles a white Boo with a golden crown, though he is noticeably larger. He first appeared in this form in Mario Kart: Double Dash!!, and it remains his current appearance to this day, though artwork for Luigi's Mansion: Dark Moon shows him with his original appearance, although he still retains a full row of teeth as well as the white color body. He also has his eyes surrounded by a black shadow.

Personality

King Boo is shown to have a deep hatred for Luigi, especially after Luigi defeats him in Luigi's Mansion. He says that he fears nothing except the Poltergust 3000, although in Super Mario 64 DS he admits that Wario's face scares him, rendering the previous statement a generalization. Also, in Mario Super Sluggers, King Boo says that he finds little Boos cute. In Mario & Sonic at the Olympic Winter Games, he says that he is unbeatable at the Alpine Skiing events, though this is proven false when the player beats him. Bowser would sometimes call upon him to aid him in his plans.

Traits and Abilities

Besides possessing the abilities of other Boos, including the ability to teleport, King Boo has a number of other powers. Notably, King Boo's power increases when he is in the presence of other Boos. For example, King Boo has the power to blow Luigi to the Foyer when enough Boos are in the mansion. King Boo also has the power to materialize things, including highly detailed mansions and lifelike robotic replicas of some of Mario's enemies. He has also shown the ability to create Boos, bubbles, and blue fire, which he spits out of his mouth. King Boo also appears to be a good Alpine Skier, as he states that he is exceptional at that event, though this remains questionable due to his lack of skis.

Although King Boo is much larger than regular Boos, he is not the largest of the Boos. However, even gigantic Boos like Boolossus follow his leadership despite their superior size. King Boo appears with a rather high power stat in many of his spin-off appearances. This is most noticeable in the Mario Baseball series, where he is able to hit home runs with relative ease.


Names in Other Languages

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References

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