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In [[Super Mario Bros. 2]] keys where used to, of course, get into locked doors. [[Phanto]]'s will always be gaurding keys, so once you have a key, RUN!!! Unless you toss the key or unlock a door, a [[Phanto]] will always be chasing you. Keys are usually either in a pipe, or in a room with a massive Phanto mask on the wall. Don't bother plucking every vegetable to find one, they're always in view.
There are dozens of differnt '''keys''' for castles and fortresses all across the [[Mushrom World]].
 
In ''[[Super Mario Bros. 2]]'' keys where used to, of course, get into locked doors. [[Phanto]]'s will always be gaurding keys, so once you have a key, RUN!!! Unless you toss the key or unlock a door, a [[Phanto]] will always be chasing you. Keys are usually either in a pipe, or in a room with a massive Phanto mask on the wall. Don't bother plucking every vegetable to find one, they're always in view.


[[Category: Items]]
[[Category: Items]]

Revision as of 13:48, September 17, 2006

There are dozens of differnt keys for castles and fortresses all across the Mushrom World.

In Super Mario Bros. 2 keys where used to, of course, get into locked doors. Phanto's will always be gaurding keys, so once you have a key, RUN!!! Unless you toss the key or unlock a door, a Phanto will always be chasing you. Keys are usually either in a pipe, or in a room with a massive Phanto mask on the wall. Don't bother plucking every vegetable to find one, they're always in view.