Hyper Goomba: Difference between revisions
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{{:Paper Mario: The Thousand | {{Species-infobox | ||
'''Hyper Goombas''' | |title=Hyper Goomba | ||
|image=[[File:Hyper_Goomba.png|100px]]<br />Artwork of a Hyper Goomba from ''[[Paper Mario: The Thousand Year Door]]''. | |||
|parent_species=[[Goomba]] | |||
|derived_species=[[Hyper Paragoomba]]<br>[[Hyper Spiky Goomba]] | |||
|first_appearance=''[[Paper Mario]]'' ([[List of games by date#2000|2000]]) | |||
|latest_appearance=''[[Paper Mario: The Thousand Year Door]]'' ([[List of games by date#2004|2004]]) | |||
}} | |||
'''Hyper Goombas''' are green [[Goomba]]s that first appeared in ''[[Paper Mario]]''. They live in [[Gusty Gulch]], including the space beneath the [[Windy Mill]]. ''[[Paper Mario: The Thousand-Year Door]]'' revealed that Hyper Goombas and their clan also live in [[Twilight Trail]]. | |||
Hyper Goombas have the ability to [[Charged|raise their attack power by 6]], allowing them to do a lot of damage. It is highly suggested that they are defeated before they can attack. | Hyper Goombas have the ability to [[Charged|raise their attack power by 6]], allowing them to do a lot of damage. It is highly suggested that they are defeated before they can attack. | ||
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*[[Hyper Spiky Goomba]] | *[[Hyper Spiky Goomba]] | ||
{{br}} | {{br}} | ||
== | ==Profiles and statistics== | ||
{{:Paper Mario bestiary|transcludesection=Hyper Goomba|align=horizontal}} | {{:Paper Mario bestiary|transcludesection=Hyper Goomba|align=horizontal}} | ||
{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Hyper Goomba|align=horizontal|image=[[File:Hyper_Goomba.png|100px]]}} | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names |
Revision as of 18:49, June 5, 2019
Template:Species-infobox Hyper Goombas are green Goombas that first appeared in Paper Mario. They live in Gusty Gulch, including the space beneath the Windy Mill. Paper Mario: The Thousand-Year Door revealed that Hyper Goombas and their clan also live in Twilight Trail.
Hyper Goombas have the ability to raise their attack power by 6, allowing them to do a lot of damage. It is highly suggested that they are defeated before they can attack.
Hyper Goombas may have been inspired from the Gu Goombas from Super Mario RPG: Legend of the Seven Stars.
Related species
Profiles and statistics
Paper Mario enemy | |||||||||
---|---|---|---|---|---|---|---|---|---|
Hyper Goomba | |||||||||
Max HP | 7 | Attack | 1 | Defense | 0 | ||||
Role | Common | Type | Ground | Level | 12 | ||||
Strong | None | Weak | None | Moves | Headbonk (1), Charge Up, Missile-Bonk (8) | ||||
Sleep? | 80%, 0 | Dizzy? | 80%, 0 | Shock? | 100%, 0 | ||||
Shrink? | 80%, 0 | Stop? | 90%, 0 | Fright? | 80% | ||||
Air Lift? | 90% | Hurricane? | 90% | Coins | 1 + 0-2 | ||||
Items | Dried Shroom | Run | 24 | Location(s) | Gusty Gulch, Windy Mill | ||||
Tattle | This is a Hyper Goomba. Hyper Goombas are crazy, uncivilized Goombas living in Gusty Gulch. Max HP: 7, Attack Power: 1, Defense Power: 0 They sometimes charge their power before attacking. That charged attack will take away 8 HP, so watch out when they start to glow. It's a good idea to use Bow or an item to become transparent. The attack will miss for sure. |
Paper Mario: The Thousand-Year Door enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Hyper Goomba | ||||||||
File:Hyper Goomba.png | Max HP | 8 | Attack | 2 | Defense | 0 | ||
Location(s) | Twilight Trail | Role | Common | Level | 15 | |||
Sleep? | 80% | Dizzy? | 80% | Confuse? | 80% | |||
Tiny? | 95% | Stop? | 90% | Soft? | 95% | |||
Burn? | 100% | Freeze? | 80% | Fright? | 90% | |||
Gale Force? | 80% | KO? | 95% | Moves | Headbonk (2), Charge Up (ATK+6), Missilebonk (8) | |||
Exp. points | 0 | Coins | 1 - 3 | Items | Boo's Sheet, Fright Mask (drop only), Ice Storm, Life Shroom, Repel Cape, Tasty Tonic (drop only) | |||
Tattle Log #: 4 |
Log | When this hyperactive Goomba charges up, its Attack Power rises to 8, so watch yourself! | ||||||
Tattle | That's a Hyper Goomba. Which means… Umm… It's a hyperactive Goomba. Duh! Max HP is 8, Attack is 2, and Defense is 0. But if this nut goes BIZZ-ZOW and charges up, his Attack power will be 8 next turn! So you'd better wipe it out between the time it charges up and the time it attacks! And if you can't beat him, then run away, OK? |
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ハイパークリボー Haipā Kuribō |
Hyper Goomba |
Chinese | 超级栗子小子 Chāojí Lìzi Xiǎozi |
Super Goomba |
German | Hyper-Gumba |
Hyper Goomba |