Gulp: Difference between revisions

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(Removed the bit about this move not working on fiery enemies, since footage from this gameplay video (https://youtu.be/5B-aXxOacy4?t=1542) proves otherwise.)
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|mastered_by=[[Mini-Yoshi|Yoshi]]
|mastered_by=[[Mini-Yoshi|Yoshi]]
|rank=Base Rank
|rank=Base Rank
|effect=Swallows an enemy, and spits it at the one behind, damaging both
|effect=Swallows an enemy, and spits it at the one behind it, damaging both
|attack=4+4 Base Rank<br>5+5 Super Rank<br>6+6 Ultra Rank
|attack=4+4 Base Rank<br>5+5 Super Rank<br>6+6 Ultra Rank
|target=Single frontmost grounded enemy, and the enemy behind
|target=Single frontmost grounded enemy, and the grounded enemy behind it
}}
}}
'''Gulp''' is one of the default moves available to [[Mini-Yoshi|Yoshi]] during the events of ''[[Paper Mario: The Thousand-Year Door]]''. For the cost of 4 [[Flower Point|FP]], Yoshi will swallow an enemy, and spit it at the closest grounded enemy (if there is one), damaging both. To execute the [[Action Command]], the player must press and hold down the {{button|gcn|R}} Button as until the gauge is full. Otherwise the move will have no effect. Yoshi can target any frontmost grounded enemy with this move, but fiery enemies will cancel out the attack, and some bosses may be to large for Yoshi to swallow, resulting in no effect. This attack [[Piercing attack|pierces defense]], but the damage dealt to the second enemy (the one that is spat at), is unaffected by attack buffs. Gulp also features one opportunity to perform a [[stylish move]] by pressing {{button|gcn|A}} after Yoshi spits out the enemy.
'''Gulp''' is one of the default moves available to the [[Mini-Yoshi|Yoshi]] partner during the events of ''[[Paper Mario: The Thousand-Year Door]]''. For the cost of 4 [[Flower Point|FP]], Yoshi will swallow the frontmost grounded enemy, and spit it at the closest grounded enemy (if there is one), damaging both. In case of there not being any grounded foes behind the target, Gulp will still deal damage to the chosen enemy. To execute the [[Action Command]], the player must press and hold down the {{button|gcn|R}} Button until the gauge is full. Otherwise, the move will have no effect. Yoshi can target any frontmost grounded enemy with this move, but some bosses are too large for Yoshi to swallow. This attack [[Piercing attack|pierces defense]], but the damage dealt to the second enemy (the one that is spat at) will not benefit from [[Charged|positive status effects]] [[Huge|that raise]] [[POW-Up|Attack Power]]. Gulp also features one opportunity to perform a [[stylish move]] by pressing {{button|gcn|A}} after Yoshi spits out the enemy.


The move has a special property that lets it bypass the special defense of the [[Iron Cleft]]s. As this is the only move with this property, Yoshi is required to defeat them. Despite dialogue suggesting that the key to damaging the Iron Clefts is to find a way to make them damage each other, [[Super Hammer]] and [[Ultra Hammer]] fail to damage them. Meanwhile using gulp on a single Iron Cleft (without hitting the second) will still damage the enemy.
The move has a special property that lets it bypass the special defense of the [[Iron Cleft]]s. As this is the only move with this property, Yoshi is required to defeat them. Despite dialogue suggesting that the key to damaging the Iron Clefts is to find a way to make them damage each other, the [[Super Hammer]] and [[Ultra Hammer]]'s special moves fail to damage them.


==Unused behaviors==
==Unused behaviors==
Internal code shows that Gulp was [[List of Paper Mario: The Thousand-Year Door pre-release and unused content|intended to]] work differently, including different outcomes for certain enemies. For example, the default outcome was supposed to be Yoshi swallowing an enemy outright, defeating them instantly without spitting them at a different enemy. This way of defeating enemies also bypassed any internal checks, such as preventing enemies from using Life Shrooms, and Bosses from doing scripted events. This particular behavior can still be seen in the released game, exclusive to single-segment [[Pokey]]s or [[Poison Pokey]]s, with a 50% of happening. Other unused behaviors include a special animation for eating exploding enemies, and spitting out a giant fireball that damages all enemies in its path (presumably for use after eating a fire-type enemy).<ref>[https://www.youtube.com/watch?v=UqthLjHA_Fo&ab_channel=jdaster64 Paper Mario: TTYD - (Mostly) Unused Gulp Behaviors] by jdaster64 on YouTube (Accessed on 11-28-2020)</ref>
Internal code shows that Gulp was [[List of Paper Mario: The Thousand-Year Door pre-release and unused content|intended to]] work differently, including different outcomes for certain enemies. For example, the default outcome was supposed to be Yoshi swallowing an enemy outright, defeating them instantly without spitting them at a different enemy. This way of defeating enemies also bypassed any internal checks, such as preventing enemies from using [[Life Shroom]]s, and bosses from executing scripted events. This particular behavior can still be seen in the released game, exclusive to single-segment [[Pokey]]s or [[Poison Pokey]]s, with a 50% chance of that happening. Other unused behaviors include a special animation for eating exploding enemies, and spitting out a giant fireball that damages all enemies in its path (presumably for use after eating a fiery enemy).<ref>[https://www.youtube.com/watch?v=UqthLjHA_Fo&ab_channel=jdaster64 Paper Mario: TTYD - (Mostly) Unused Gulp Behaviors] by jdaster64 on YouTube (Accessed on 11-28-2020)</ref>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=のみこみ
|Jap=のみこみ<ref>[https://youtu.be/AVYOXcsB2yA?t=1741 "Japanese gameplay video"].</ref>
|JapR=Nomikomi
|JapR=Nomikomi
|JapM=Literally means "gulp"; also means "apprehension"
|JapM=Literally means "gulp"; also means "apprehension"
|SpaE=Engullir<ref>[https://www.youtube.com/watch?v=Zhu6QQEJyLI "Paper Mario: La Puerta Milenaria en Español"].</ref>
|SpaE=Engullir<ref>[https://youtu.be/Zhu6QQEJyLI?t=194 "Paper Mario: La Puerta Milenaria en Español"].</ref>
|SpaEM=Literal meaning
|SpaEM=Literal meaning
|Fra=Gobgob
|Fra=Gobgob

Revision as of 18:13, June 18, 2023

Paper Mario: The Thousand-Year Door move
Gulp
Gulp in the game Paper Mario: The Thousand-Year Door.
Mastered by Yoshi
Rank Base Rank
Effect Swallows an enemy, and spits it at the one behind it, damaging both
Target Single frontmost grounded enemy, and the grounded enemy behind it
Attack Power 4+4 Base Rank
5+5 Super Rank
6+6 Ultra Rank

Gulp is one of the default moves available to the Yoshi partner during the events of Paper Mario: The Thousand-Year Door. For the cost of 4 FP, Yoshi will swallow the frontmost grounded enemy, and spit it at the closest grounded enemy (if there is one), damaging both. In case of there not being any grounded foes behind the target, Gulp will still deal damage to the chosen enemy. To execute the Action Command, the player must press and hold down the R Button Button until the gauge is full. Otherwise, the move will have no effect. Yoshi can target any frontmost grounded enemy with this move, but some bosses are too large for Yoshi to swallow. This attack pierces defense, but the damage dealt to the second enemy (the one that is spat at) will not benefit from positive status effects that raise Attack Power. Gulp also features one opportunity to perform a stylish move by pressing A Button after Yoshi spits out the enemy.

The move has a special property that lets it bypass the special defense of the Iron Clefts. As this is the only move with this property, Yoshi is required to defeat them. Despite dialogue suggesting that the key to damaging the Iron Clefts is to find a way to make them damage each other, the Super Hammer and Ultra Hammer's special moves fail to damage them.

Unused behaviors

Internal code shows that Gulp was intended to work differently, including different outcomes for certain enemies. For example, the default outcome was supposed to be Yoshi swallowing an enemy outright, defeating them instantly without spitting them at a different enemy. This way of defeating enemies also bypassed any internal checks, such as preventing enemies from using Life Shrooms, and bosses from executing scripted events. This particular behavior can still be seen in the released game, exclusive to single-segment Pokeys or Poison Pokeys, with a 50% chance of that happening. Other unused behaviors include a special animation for eating exploding enemies, and spitting out a giant fireball that damages all enemies in its path (presumably for use after eating a fiery enemy).[1]

Names in other languages

Language Name Meaning
Japanese のみこみ[2]
Nomikomi
Literally means "gulp"; also means "apprehension"

Spanish (NOE) Engullir[3]
Literal meaning

References