Fury Bowser: Difference between revisions

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He is seen terrorizing [[Lake Lapcat]], and [[Mario]], with assistance from [[Bowser Jr.]], works to take down Fury Bowser and turn him back to normal by using the power of the [[Giga Bell]].
He is seen terrorizing [[Lake Lapcat]], and [[Mario]], with assistance from [[Bowser Jr.]], works to take down Fury Bowser and turn him back to normal by using the power of the [[Giga Bell]].


Typically, Fury Bowser is found sleeping in the middle of Lake Capcat, hiding his whole body inside his Koopa Shell, which slowly rises from the ground. When he awakens, he goes on a rampage at intervals of roughly six minutes, but using the Bowser [[amiibo]] in the game can cause him to appear at the player's command.<ref>[https://twitter.com/NintendoAmerica/status/1349363078077538304 Exclusive to the #BowsersFury adventure, the Bowser amiibo will make Fury Bowser appear when used in-game, while the Bowser Jr. amiibo unleashes a powerful shockwave to knockout nearby enemies & blocks.]</ref> After a while, or if the player collects a [[Cat Shine]],<ref>[https://www.youtube.com/watch?v=erESjl57FrI Super Mario 3D World + Bowser's Fury Co-op Gameplay]</ref> Fury Bowser will stop attacking and go back into his slumber.
Typically, Fury Bowser is found sleeping in the middle of Lake Lapcat, hiding his whole body inside his Koopa Shell, which slowly rises from the ground. When he awakens, he goes on a rampage at intervals of roughly six minutes, but using the Bowser [[amiibo]] in the game can cause him to appear at the player's command.<ref>[https://twitter.com/NintendoAmerica/status/1349363078077538304 Exclusive to the #BowsersFury adventure, the Bowser amiibo will make Fury Bowser appear when used in-game, while the Bowser Jr. amiibo unleashes a powerful shockwave to knockout nearby enemies & blocks.]</ref> After a while, or if the player collects a [[Cat Shine]],<ref>[https://www.youtube.com/watch?v=erESjl57FrI Super Mario 3D World + Bowser's Fury Co-op Gameplay]</ref> Fury Bowser will stop attacking and go back into his slumber.


After obtaining the Giga Bell and becoming Giga Cat Mario, a fight will occur. Bowser will do a few attacks: he will either use his fire breath, jump up and try to ground pound Mario, causing a fire shockwave to come out upon landing, or dig into the ground and cause spikes to rain out. Mario can damage Bowser by claw swiping him or ground pounding when Bowser is vulnerable, which is when he is on his back in his shell. A health bar in red will be above Bowser, showing his health. This will deplete when he is hit or when he is stunned by a cat shine Mario collects when not giant. It takes a total of six Giga ground pounds to deplete his health bar on the first stage. After enough damage, Bowser will be heavily knocked back and fall to the ground, seemingly unconscious. Two different cutscenes will play after the fight commences depending on the health: if there is health left when the cutscene plays, Bowser will get back up, shake his head, and then leave. If his health reaches zero, he will glow brighter and brighter until a massive explosion occurs. Bowser, in his shell, would fly up from the blast and hit the water, before sinking back down. This reveals the next island. On the final fight when he reaches zero, he will expel the black paint before glowing, and then be engulfed in a bigger explosion. Here, he will rise up again (just as a giant with glowing eyes) and prepare the final phase.
After obtaining the Giga Bell and becoming Giga Cat Mario, a fight will occur. Bowser will do a few attacks: he will either use his fire breath, jump up and try to ground pound Mario, causing a fire shockwave to come out upon landing, or dig into the ground and cause spikes to rain out. Mario can damage Bowser by claw swiping him or ground pounding when Bowser is vulnerable, which is when he is on his back in his shell. A health bar in red will be above Bowser, showing his health. This will deplete when he is hit or when he is stunned by a cat shine Mario collects when not giant. It takes a total of six Giga ground pounds to deplete his health bar on the first stage. After enough damage, Bowser will be heavily knocked back and fall to the ground, seemingly unconscious. Two different cutscenes will play after the fight commences depending on the health: if there is health left when the cutscene plays, Bowser will get back up, shake his head, and then leave. If his health reaches zero, he will glow brighter and brighter until a massive explosion occurs. Bowser, in his shell, would fly up from the blast and hit the water, before sinking back down. This reveals the next island. On the final fight when he reaches zero, he will expel the black paint before glowing, and then be engulfed in a bigger explosion. Here, he will rise up again (just as a giant with glowing eyes) and prepare the final phase.

Revision as of 11:43, February 14, 2021

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This article is about the form that Bowser takes in Super Mario 3D World + Bowser's Fury. For the status effect from Mario & Luigi: Bowser's Inside Story, see Fury.

Template:Form-infobox Fury Bowser is a form that Bowser takes in the Bowser's Fury mode of Super Mario 3D World + Bowser's Fury. In this form, Bowser becomes a gargantuan kaiju, being one of the largest physical forms he has ever taken (along with Giant Bowser). Similar to Black Bowser from Paper Mario: Color Splash, Bowser becomes corrupted by black paint, which causes his skin to become entirely black in color, complete with glowing yellow eyes without pupils, though in contrast, his hair glows a bright red and the center of his belly and the tips of his shell spikes glow yellow and red. In comparison to his normal self, his body is much larger than his head, his tail is somewhat longer, he has more spikes on his arm bands, and he also has more defined pectoral muscles, a trait shared by his Super Smash Bros. appearances. It was later revealed the form was caused by Bowser Jr. painting his dad as a prank, which massively backfired due to Bowser being left outraged by the resulting prank.

Fury Bowser has amplified versions of his fire breath attacks. He can rain meteors across entire islands, and breathe long beams of fire at his targets. Compared to Bowser's normal roar and even Dry Bowser's roar, Fury Bowser's roar is more realistic-sounding, sounding deeper and almost demonic, and has a reverberating echo effect to it.

He is seen terrorizing Lake Lapcat, and Mario, with assistance from Bowser Jr., works to take down Fury Bowser and turn him back to normal by using the power of the Giga Bell.

Typically, Fury Bowser is found sleeping in the middle of Lake Lapcat, hiding his whole body inside his Koopa Shell, which slowly rises from the ground. When he awakens, he goes on a rampage at intervals of roughly six minutes, but using the Bowser amiibo in the game can cause him to appear at the player's command.[1] After a while, or if the player collects a Cat Shine,[2] Fury Bowser will stop attacking and go back into his slumber.

After obtaining the Giga Bell and becoming Giga Cat Mario, a fight will occur. Bowser will do a few attacks: he will either use his fire breath, jump up and try to ground pound Mario, causing a fire shockwave to come out upon landing, or dig into the ground and cause spikes to rain out. Mario can damage Bowser by claw swiping him or ground pounding when Bowser is vulnerable, which is when he is on his back in his shell. A health bar in red will be above Bowser, showing his health. This will deplete when he is hit or when he is stunned by a cat shine Mario collects when not giant. It takes a total of six Giga ground pounds to deplete his health bar on the first stage. After enough damage, Bowser will be heavily knocked back and fall to the ground, seemingly unconscious. Two different cutscenes will play after the fight commences depending on the health: if there is health left when the cutscene plays, Bowser will get back up, shake his head, and then leave. If his health reaches zero, he will glow brighter and brighter until a massive explosion occurs. Bowser, in his shell, would fly up from the blast and hit the water, before sinking back down. This reveals the next island. On the final fight when he reaches zero, he will expel the black paint before glowing, and then be engulfed in a bigger explosion. Here, he will rise up again (just as a giant with glowing eyes) and prepare the final phase.

As the game progresses, Fury Bowser's behavior, and the color of the sky, changes. On the first island, the sky will be black, and Bowser will only stay for a few minutes, or until a shine is collected. During the second island, the sky will be a slight red, and Bowser will stay much longer, usually needing a shine or lighthouse to have him retreat quickly. On the third one, the sky is much redder, and Bowser will stay longer. It is on the third stage where neither the shine nor the lighthouses will repel him, meaning the only way to get rid of him is to get enough shines to activate the Giga Bell, then proceed to fight him.

Bowser will start to roll in phase two, usually on his side towards Mario. On phase three, he will now shoot spikes and fire a ring of fireballs, and ground pound multiple times. The spikes he shoots can be picked up and thrown at him to stun him.

By collecting all 100 Cat Shines in the Bowser's Fury campaign, Fury Bowser's hair, spikes and the glowing spot on his chest will become a shiny white color, though this is merely an aesthetic change that does not change any of Fury Bowser's abilities.[3]

Gallery

Names in other languages

Language Name Meaning
Japanese フューリークッパ[4]
Fyūrī Kuppa
Fury Bowser

Chinese (simplified) 狂怒酷霸王[6]
Kuángnù Kùbàwáng
Fury Bowser

Chinese (traditional) 狂怒庫巴[7]
Kuángnù Kùbā
Fury Bowser

Dutch Furie-Bowser
Fury Bowser
German Wut-Bowser
Fury Bowser
Italian Bowser furioso
Furious Bowser
Korean 퓨리쿠파
Pyuli Kupa
Fury Bowser

Portuguese (NOE) Bowser Furioso
Furious Bowser
Russian Яростный Боузер[5]
Yarostnyi Bouzer
Furious Bowser

Spanish (NOE) Bowser Furioso
Furious Bowser

Trivia

  • Fury Bowser bears a resemblance to Bowser's appearance when using his Mega Strike in Mario Strikers Charged.
  • Fury Bowser and the material in his surroundings resemble ferrofluid, a typically dark fluid that can form spikes when influenced by a magnetic field.
  • Until the third phase, each Cat Shine that is collected while Fury Bowser is active will do a little damage. However, it is impossible to defeat Fury Bowser by only collecting Cat Shines due to the damage stopping once he reaches one point of health, meaning the Giga Bell is required for the finishing blow.

References