Flipsville Galaxy: Difference between revisions

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(Note: The conjectural Moving Gate Planet and Gate End Planet count as one planet, as the texture name does not give them separate names.)
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{{galaxybox
{{course infobox
|image=[[File:Flipsville Galaxy.png|250px]]
|image=[[File:Flipsville Galaxy.png|250px]]
|area=[[World 4 (Super Mario Galaxy 2)|World 4]]
|area=[[World 4 (Super Mario Galaxy 2)|World 4]]
|boss=[[Glamdozer]]
|boss=[[Glamdozer]]
|comet=[[Prankster Comet#Purple Comet|Purple Comet]]<br>[[Prankster Comet#Green Comet|Green Comet]]
|comets=[[Prankster Comet#Purple Comet|Purple Comet]]<br>[[Prankster Comet#Green Comet|Green Comet]]
|level=[[Flip-Flopping in Flipsville]]<br>[[Flipsville's New Digs]]<br>[[Purple Coin Spin Speed Run]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|missions=[[Flip-Flopping in Flipsville]]<br>[[Flipsville's New Digs]]<br>[[Purple Coin Spin Speed Run]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|stars=[[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_prankstercomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]]
|stars=[[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_prankstercomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]]
|unlock=Get a [[Power Star]] from either [[Supermassive Galaxy]] or [[Sweet Mystery Galaxy]]
|unlock=Get a [[Power Star]] from either [[Supermassive Galaxy]] or [[Sweet Mystery Galaxy]]
|icon=The [[#Starting Planet|Starting Planet]]
|icon=[[#Both Side Maze Room Planet|Both Side Maze Room Planet]]
|story=[[Supermassive Galaxy|<<]] [[Starshine Beach Galaxy|>>]]
|more=[[Supermassive Galaxy|<<]] [[Starshine Beach Galaxy|>>]]
}}
}}
{{quote|Is that our captain?! How did he get way up there...?|Bank Toad|Super Mario Galaxy 2}}
{{quote|Is that our captain?! How did he get way up there...?|Banktoad|Super Mario Galaxy 2}}


'''Flipsville Galaxy''' is a galaxy in ''[[Super Mario Galaxy 2]]'' located in [[World 4 (Super Mario Galaxy 2)|World 4]]. The galaxy is home-themed, with many dollhouse-like planets. The main gimmicks in this galaxy are Flipping platforms known as [[grate]]s, which [[Mario]] (or [[Luigi]]) needs to perform a [[Ground Pound]] to turn these platforms over and flip the gravity to gain access to different areas. Mario can also use the grates to defeat the [[Pupdozer]] enemy. A dinosaur-like boss named [[Glamdozer]] resides in the galaxy. The galaxy has some side-scrolling areas, where the [[Spin Drill]] is available. The galaxy has a lavender sky with many clouds. A bizarre screen of white arrows surrounding the galaxy shows the current gravity force affecting Mario (similar to a [[gravity field]]), which changes as the plumber pounds the grates.  
'''Flipsville Galaxy''' is the second level in [[World 4 (Super Mario Galaxy 2)|World 4]] in ''[[Super Mario Galaxy 2]]''. It is home-themed, with a few dollhouse-like planets. The main gimmick in this galaxy is [[grate]]s, which [[Mario]] can [[Ground Pound]] to flip the gravity and switch between the top and underside of each planet. This change is reflected by a screen of white arrows (similar to a [[gravity field]]) against the lavender sky, which always point to the direction of the gravitational pull. Mario can also use grates to defeat the [[Pupdozer]] enemy and its boss variation, [[Glamdozer]], both exclusive to this area. The [[Spin Drill]] is available in later missions.
 
This is one of four galaxies in ''[[Super Mario Galaxy 2]]'' in which the [[Wii#Wii Remote|Wii Remote]] forewarns the player of upcoming obstacles, the other three being the [[Beat Block Galaxy]], the [[Upside Dizzy Galaxy]], and the [[Battle Belt Galaxy]].


==Planets==
==Planets==
===Both Side Maze Room Planet===
===Both Side Maze Room Planet===
[[File:SMG2 Welcome to Flipsville.png|thumb|left|200px|The Both Side Maze Room Planet.]]
[[File:SMG2 Flipsville New Digs Starting Planet.png|thumb|200px|The Starting Planet during Mission 2.]]
The Both Side Maze Room Planet<ref name=Noclip>Texture file names associated with each planet, retrieved from [https://noclip.website/#smg2/OmoteuLandGalaxy noclip.website].</ref> is modeled after the interior of a dollhouse, featuring several rooms separated by wooden walls and the floor. There are many grates that the player can use to go under the stage and vice-versa. [[Pupdozer]]s are bountiful in this area. Some [[Octoomba]]s can be found here along with the [[Comet Medal]]. The [[Launch Star]] is located at the top of the planet. During the second mission, the grates are absent and are replaced with dirt patches. Pupdozers are replaced by [[Mechakoopa|Micro Mecha-Bowser]]s and the [[Spin Drill]] appears in various places.
{{multiple image
{{multiple image
|align=left
|align=center
|direction=vertical
|direction=horizontal
|width=200
|image1=SMG2 Welcome to Flipsville.png
|caption1=The {{conjectural|Starting Planet|planet}}.
|image2=SMG2 Flipsville Starting Planet.png
|caption2=The other rooms in the {{conjectural|Starting Planet|planet}}.
}}
{{multiple image
|align=right
|direction=vertical
|width=200
|width=200
|image1=SMG2 Flipsville New Digs Starting Planet.png
|image1=SMG2 Flipsville Starting Planet.png
|caption1=The Starting Planet during Mission 2.
|caption1=The other rooms in the Both Side Maze Room Planet.
|image2=SMG2 Flipsville Starting Basement.png
|image2=SMG2 Flipsville Starting Basement.png
|caption2=The basement in Mission 1 and Mission 2.
|caption2=The basement in Mission 1 (below) and Mission 2 (above).
}}
}}
The Both Side Maze Room Planet<ref name=Noclip>Texture file names associated with each planet, retrieved from [https://noclip.website/#smg2/OmoteuLandGalaxy noclip.website].</ref> is basically one, giant dollhouse-like area. There are many grates that the player can use to go under the stage and vice-versa. [[Pupdozer]]s are bountiful in this area. Some [[Octoomba]]s can be found here along with the [[Comet Medal]]. The [[Launch Star]] is located at the top of the planet. During the second mission, the grates are absent and are replaced with dirt patches. Pupdozers are replaced by [[Micro Mecha-Bowser]]s and the [[Spin Drill]] appears in various places.
{{br}}
{{br}}


===Both Side Wanwan Planet===
===Both Side Wanwan Planet===
[[File:SMG2 Flipsville Outer House Planet.png|thumb|200px|Mario flying to the {{conjectural|Outer House Planet|planet}}.]]
[[File:SMG2 Flipsville Outer House Planet.png|thumb|200px|Mario flying to the Both Side Wanwan Planet.]]
The Both Side Wanwan Planet<ref name=Noclip></ref> is another dollhouse-like area. The only enemies here are [[Chain Chomp|Chomp]]s and [[Octoomba]]s. The player can use the grates to their advantage to avoid being hit by a Chomp. The [[Launch Star]] at the end will take the player to the Moving Gate Planet.
The Both Side Wanwan Planet<ref name=Noclip></ref> resembles a big white dollhouse, with Mario exploring its surroundings. The only enemies here are [[Chain Chomp|Chomp]]s and [[Octoomba]]s. The player can use the grates to their advantage to avoid being hit by a Chomp. The [[Launch Star]] at the end will take the player to the Both Side Lift Planet.
{{br}}
{{br}}
===Both Side Lift Planet===
===Both Side Lift Planet===
[[File:SMG2 Flipsville Moving Gate Planet.png|left|thumb|200px|Mario on the {{conjectural|Moving Gate Planet|planet}}.]]
[[File:SMG2 Flipsville Moving Gates.png|thumb|200px|Mario riding on a gate.]]
[[File:SMG2 Flipsville Moving Gates.png|thumb|200px|Mario riding on a gate.]]
When the player lands on the Both Side Lift Planet<ref name=Noclip></ref>, they will need to flip the gate to get to the underside of the planet. The player will need to wait for the moving gate to come by so the player can hop onto. The player will continue to ride the grates while avoiding spikes and jumping moving platforms to the end of this planet.
{{multiple image
[[File:SMG2 Flipsville End Gate Planet.png|thumb|200px|left|Mario at the end of the Both Side Lift Planet.]]
|align=left
At the end of the planet is a generally small area. The only enemies here are two [[Pupdozer]]s and an [[Octoomba]]. The [[Launch Star]] will take the player to the [[Starshroom]].
|direction=horizontal
|width=200
|image1=SMG2 Flipsville Moving Gate Planet.png
|caption1=Mario on the Both Side Lift Planet.
|image2=SMG2 Flipsville End Gate Planet.png
|caption2=Mario at the end of the Both Side Lift Planet.
}}
When the player lands on the Both Side Lift Planet<ref name=Noclip></ref>, they will need to flip the gate to get to the underside. The next section involves a series of moving platforms with grates in the middle, which they must use carefully to avoid spikes. At the end of the planet is a generally small area. The only enemies here are two [[Pupdozer]]s on the top and an [[Octoomba]] on the opposite side. The [[Launch Star]] among the Pupdozers will take the player to the [[Starshroom]].
{{br}}


{{br}}
===Starshroom===
===Starshroom===
[[File:SMG2 Flipsville Starshroom.png|thumb|200px|The Starshroom.]]
[[File:SMG2 Flipsville Starshroom.png|thumb|200px|The Starshroom.]]
This planet is visited right before the fight with [[Glamdozer]]. [[Hint Toad|Blue Toad]] can be found here to give Mario a hint as to how to defeat Glamdozer. The [[Prima Games]] guide mistakenly colors the Starshroom blue, but in the game, it's actually red.
This Starshroom is visited right before the fight with [[Glamdozer]]. [[Hint Toad|Blue Toad]] can be found here to give Mario a hint as to how to defeat Glamdozer. The [[Prima Games]] guide mistakenly colors the Starshroom blue, but in the game, it's actually red. As of this point, the sky becomes blue and the surrounding white arrows disappear.


===Boss Bussun Planet===
===Boss Bussun Planet===
[[File:SMG2 Flipsville Glamdozer Planet.png|thumb|left|200px|Mario on the Boss Bussun Planet.]]
[[File:SMG2 Flipsville Glamdozer Planet.png|thumb|left|200px|Mario on the Boss Bussun Planet.]]
The Boss Bussun Planet<ref name=Noclip></ref> is just a flat, circular planet with six grates and [[Coin]]s if the player needs health. The player fights [[Glamdozer]] on this planet.
The Boss Bussun Planet<ref name=Noclip></ref> is a flat, circular green planet with six grates and [[coin]]s. The player fights Glamdozer here. Unlike the planets before it, Mario can travel between its sides alternatively by walking over the edge.


{{br}}
{{br}}
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[[File:SMG2 Flipsville Dirt Tower Top Side.png|thumb|200px|left|Mario drilling through the Both Side Drill Tower Planet.]]
[[File:SMG2 Flipsville Dirt Tower Top Side.png|thumb|200px|left|Mario drilling through the Both Side Drill Tower Planet.]]
[[File:SMG2 Dirt Tower Underside.png|thumb|200px|Mario at the bottom of the Both Side Drill Tower Planet.]]
[[File:SMG2 Dirt Tower Underside.png|thumb|200px|Mario at the bottom of the Both Side Drill Tower Planet.]]
The Both Side Drill Tower Planet<ref name=Noclip></ref> is two circles being transversed by a large dirt tower straight through the middle. The player must use the [[Spin Drill]] located behind the tower to get to the top where the [[Warp Pipe]] is. The only enemies here are [[Twirlip]]s.
The Both Side Drill Tower Planet<ref name=Noclip></ref> is a small patch of dirt being transversed by a large dirt tower straight through the middle. The player must use the [[Spin Drill]] located behind the tower to get to the top where the [[Warp Pipe]] is. The only enemies here are [[Twirlip]]s.
{{br}}
{{br}}


===Timer Gravity Change Drill Room===
===Timer Gravity Change Drill Room===
[[File:SMG2 Flipsville Underground Gravity Area.png|thumb|200px|Mario in the {{conjectural|Underground Gravity Area|planet}}.]]
[[File:SMG2 Flipsville Underground Gravity Area.png|thumb|200px|Mario in the Timer Gravity Change Drill Room.]]
The Timer Gravity Change Drill Room<ref name=Noclip></ref> can be accessed by taking the [[Warp Pipe]] on the Both Side Drill Tower Planet. This area is separated into nine sections by the dirt. The music will change similar to that of [[Beat Block Galaxy]]'s. After a certain beat, the gravity of the area will change. The player must use the [[Spin Drill]] to collect five [[Silver Star]]s in the second mission and 100 [[Purple Coin]]s in the third mission. The only enemies here are [[Fuzzy|Fuzzies]].
The Timer Gravity Change Drill Room<ref name=Noclip></ref> can be accessed by taking the Warp Pipe on the Both Side Drill Tower Planet. The music played here is  [[Beat Block Galaxy]]'s. This area is separated into nine sections like a 3×3 grid. Each room has its own gravity field, which cycles between two specific directions following the rhythmic signal of the background music. The player must use the [[Spin Drill]] here to find five [[Silver Star]]s in the second mission and 100 [[Purple Coin]]s in the third mission. The only enemies here are [[Fuzzy|Fuzzies]].
{{br}}
{{br}}
==Enemies==
==Enemies==
<gallery>
<gallery>
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Electrogoomba.png|[[Octoomba]]s
Electrogoomba.png|[[Octoomba]]s
SMG2 Chomp.png|[[Chain Chomp|Chomp]]s
SMG2 Chomp.png|[[Chain Chomp|Chomp]]s
SMG2 Micro Mecha Bowser Artwork.png|[[Micro Mecha-Bowser]]s
SMG2 Micro Mecha Bowser Artwork.png|[[Mechakoopa|Micro Mecha-Bowser]]s
Twirlip.png|[[Twirlip]]s
Twirlip.png|[[Twirlip]]s
Fuzzy Artwork - Super Mario Galaxy 2.png|[[Fuzzy|Fuzzies]]
Fuzzy Artwork - Super Mario Galaxy 2.png|[[Fuzzy|Fuzzies]]
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====Green Star 2====
====Green Star 2====
[[File:SMG2 Flipsville Green Star 2.png|thumb|200px|Luigi about to get the second Green Star.]]
[[File:SMG2 Flipsville Green Star 2.png|thumb|200px|Luigi about to get the second Green Star.]]
The player will redo the [[Flip-Flopping in Flipsville]] mission. When the player gets to the [[#Both Side Wanwan Planet|Both Side Wanwan Planet]], they should avoid the first [[Chain Chomp|Chomp]] and use the gate to get to the second area. When the player reaches the circle with the [[Life Mushroom]], they should notice a raised platform. The player must execute either a backflip followed by Star Spin or a wall jump and Star Spin to get the [[Green Star]] on the roof.
The player will redo the [[Flip-Flopping in Flipsville]] mission. When the player gets to the [[#Both Side Wanwan Planet|Both Side Wanwan Planet]], they should avoid the first [[Chain Chomp|Chomp]] and use the gate to get to the second area. When the player reaches the circle with the [[Life Mushroom]], they should notice a raised platform with an [[Octoomba]] on it. The player must execute either a backflip followed by Star Spin or a wall jump and Star Spin to get the [[Green Star]] on the roof.


;Planets Visited
;Planets Visited
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</gallery>
</gallery>
{{br}}
{{br}}
====Green Star 3====
====Green Star 3====
[[File:SMG2 Flipsville Green Star 3.png|thumb|200px|Luigi looking at the third Green Star.]]
[[File:SMG2 Flipsville Green Star 3.png|thumb|200px|Luigi looking at the third Green Star.]]
The player will redo the [[Flip-Flopping in Flipsville]] mission. When the player gets to the end of the [[#Both Side Lift Planet Planet|Both Side Lift Planet]], they should notice the Green Star out of reach in the top right corner. The player must flip the grate to get under the level, causing the gravity to change as shown by the arrows. The player will then need to jump from the bottom right corner to get the star. If the player misses the Star, they will automatically lose a life.
The player will redo the [[Flip-Flopping in Flipsville]] mission. When the player gets to the end of the [[#Both Side Lift Planet Planet|Both Side Lift Planet]], they should notice the Green Star out of reach in the top right corner. The player must flip the grate to get under the level, causing the gravity to change as shown by the arrows. The player will then need to jump from the bottom right corner to get the star. If the player misses the Star, they will automatically lose a life.
Alternatively, the player can perform a [[Ground Pound#Super Mario Galaxy|homing Ground Pound]] to collect the Star, though the player should be positioned close enough to the star to avoid missing.


;Planets Visited
;Planets Visited
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{{media table
{{media table
|file1=Super Mario Galaxy 2 Flipsville Chompworks.oga
|file1=Super Mario Galaxy 2 Flipsville Chompworks.oga
|title1=Super Mario Galaxy 2 Flipsville Chompworks
|title1=Flipsville Galaxy
|description1=Soundtrack for Flipsville Galaxy (full version). [[Chompworks Galaxy]] also shares this theme.
|description1=Soundtrack for Flipsville Galaxy (full version). [[Chompworks Galaxy]] also shares this theme.
|length1=2:05
|length1=0:30
}}
}}
==Prima Official Game Guide description==
*''"Flipsville Galaxy has fun with the pull of gravity. You are usually pulled toward the floor, no matter which side of the planet you stand on. Use grates to flip back and forth between sides of the planets as you pursue the [[Power Star]]s."''


==Names in other languages==
==Names in other languages==
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|Jap=オモテウランドギャラクシー
|Jap=オモテウランドギャラクシー
|JapR=Omoteurando Gyarakushī
|JapR=Omoteurando Gyarakushī
|JapM=Head and Tailand Galaxy, ''urando'' is a pun on ''ura'', "rear" and "land".
|JapM=Portmanteau of「表裏」(''omote-ura'', two sides) and "land" + "galaxy"
|Spa=Galaxia Cara y Cruz
|Spa=Galaxia Cara y Cruz
|SpaM=Heads and Tails Galaxy
|SpaM=Heads and Tails Galaxy
|FraA=Galaxie du Monde à l'envers
|FreA=Galaxie du Monde à l'envers
|FraAM=Upside World Galaxy
|FreAM=Upside World Galaxy
|FraE=Monde à l'envers
|FreE=Monde à l'envers
|FraEM=Upside world
|FreEM=Upside world
|Ita=Galassia Sottosopra
|Ita=Galassia Sottosopra
|ItaM=Upside-down Galaxy
|ItaM=Upside-down Galaxy
|Ger=Klappstadt-Galaxie
|Ger=Klappstadt-Galaxie
|GerM=Pun on ''klappen'' (German for ''to fold'') and ''stadt'' (German for ''city'').
|GerM=From "klappen" (to fold) and "stadt" (city)
|Chi=正反顛倒銀河
|Chi=正反顛倒銀河
|ChiR=Zhèngfǎn Diāndǎo Yínhé
|ChiR=Zhèngfǎn Diāndǎo Yínhé
|ChiM=Upside Down Galaxy
|ChiM=Upside Down Galaxy
|Kor=앞뒤랜드 갤럭시
|KorR=Apdwi Laendeu Gaelleogsi
|KorM=Front-and-Back Land Galaxy
}}
}}


==Trivia==
==Trivia==
*This is one of four galaxies in ''[[Super Mario Galaxy 2]]'' in which the [[Wii#Wii Remote|Wii Remote]] forewarns the player of upcoming obstacles, the other three being the [[Beat Block Galaxy]], the [[Upside Dizzy Galaxy]], and the [[Battle Belt Galaxy]].
*A glitch can occur in the first mission if the player gets to the second planet, touches the [[Checkpoint Flag]], backflips onto a nearby overhang, long jumps and spin to the first planet, and takes the Launch Star. About halfway through, [[Mario]] will lose a life.
*A glitch can occur in the first mission if the player gets to the second planet, touches the [[Checkpoint Flag]], backflips onto a nearby overhang, long jumps and spin to the first planet, and takes the Launch Star. About halfway through, [[Mario]] will lose a life.


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<references/>
<references/>


{{SMG2}}
{{SMG2 missions}}
{{Galaxy2}}
[[Category:Homes]]
[[Category:Galaxies]]
[[Category:Galaxies]]
[[Category:Super Mario Galaxy 2 Places]]
[[Category:Super Mario Galaxy 2 locations]]
[[de:Klappstadt-Galaxie]]
[[de:Klappstadt-Galaxie]]

Revision as of 10:20, February 3, 2024

Flipsville Galaxy
Flipsville Galaxy.png
Area World 4
How to unlock Get a Power Star from either Supermassive Galaxy or Sweet Mystery Galaxy
Boss(es) Glamdozer
Comet(s) Purple Comet
Green Comet
Mission(s) Flip-Flopping in Flipsville
Flipsville's New Digs
Purple Coin Spin Speed Run
Green Star 1
Green Star 2
Green Star 3
Stars Power Star icon from Super Mario Galaxy 2.Power Star icon from Super Mario Galaxy 2.Prankster Comet icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.
Galaxy icon Both Side Maze Room Planet
<< >>
“Is that our captain?! How did he get way up there...?”
Banktoad, Super Mario Galaxy 2

Flipsville Galaxy is the second level in World 4 in Super Mario Galaxy 2. It is home-themed, with a few dollhouse-like planets. The main gimmick in this galaxy is grates, which Mario can Ground Pound to flip the gravity and switch between the top and underside of each planet. This change is reflected by a screen of white arrows (similar to a gravity field) against the lavender sky, which always point to the direction of the gravitational pull. Mario can also use grates to defeat the Pupdozer enemy and its boss variation, Glamdozer, both exclusive to this area. The Spin Drill is available in later missions.

This is one of four galaxies in Super Mario Galaxy 2 in which the Wii Remote forewarns the player of upcoming obstacles, the other three being the Beat Block Galaxy, the Upside Dizzy Galaxy, and the Battle Belt Galaxy.

Planets

Both Side Maze Room Planet

Mission Starter
The Both Side Maze Room Planet.
The Starting Planet during Mission 2.

The Both Side Maze Room Planet[1] is modeled after the interior of a dollhouse, featuring several rooms separated by wooden walls and the floor. There are many grates that the player can use to go under the stage and vice-versa. Pupdozers are bountiful in this area. Some Octoombas can be found here along with the Comet Medal. The Launch Star is located at the top of the planet. During the second mission, the grates are absent and are replaced with dirt patches. Pupdozers are replaced by Micro Mecha-Bowsers and the Spin Drill appears in various places.

Mario on the starting planet in the Flipsville Galaxy.
The other rooms in the Both Side Maze Room Planet.
Mario on the starting planet in the Flipsville Galaxy.
The basement in Mission 1 (below) and Mission 2 (above).

Both Side Wanwan Planet

Mario flying to the Both Side Wanwan Planet.

The Both Side Wanwan Planet[1] resembles a big white dollhouse, with Mario exploring its surroundings. The only enemies here are Chomps and Octoombas. The player can use the grates to their advantage to avoid being hit by a Chomp. The Launch Star at the end will take the player to the Both Side Lift Planet.

Both Side Lift Planet

Mario riding on a gate.
SMG2 Flipsville Moving Gate Planet.png
Mario on the Both Side Lift Planet.
SMG2 Flipsville End Gate Planet.png
Mario at the end of the Both Side Lift Planet.

When the player lands on the Both Side Lift Planet[1], they will need to flip the gate to get to the underside. The next section involves a series of moving platforms with grates in the middle, which they must use carefully to avoid spikes. At the end of the planet is a generally small area. The only enemies here are two Pupdozers on the top and an Octoomba on the opposite side. The Launch Star among the Pupdozers will take the player to the Starshroom.

Starshroom

The Starshroom in the Flipsville Galaxy
The Starshroom.

This Starshroom is visited right before the fight with Glamdozer. Blue Toad can be found here to give Mario a hint as to how to defeat Glamdozer. The Prima Games guide mistakenly colors the Starshroom blue, but in the game, it's actually red. As of this point, the sky becomes blue and the surrounding white arrows disappear.

Boss Bussun Planet

Mario on the Boss Bussun Planet.

The Boss Bussun Planet[1] is a flat, circular green planet with six grates and coins. The player fights Glamdozer here. Unlike the planets before it, Mario can travel between its sides alternatively by walking over the edge.

Both Side Drill Tower Planet

Mario drilling through the Both Side Drill Tower Planet.
Mario on the Dirt Tower Planet in the Flipsville Galaxy.
Mario at the bottom of the Both Side Drill Tower Planet.

The Both Side Drill Tower Planet[1] is a small patch of dirt being transversed by a large dirt tower straight through the middle. The player must use the Spin Drill located behind the tower to get to the top where the Warp Pipe is. The only enemies here are Twirlips.

Timer Gravity Change Drill Room

Mario in the Timer Gravity Change Drill Room.

The Timer Gravity Change Drill Room[1] can be accessed by taking the Warp Pipe on the Both Side Drill Tower Planet. The music played here is Beat Block Galaxy's. This area is separated into nine sections like a 3×3 grid. Each room has its own gravity field, which cycles between two specific directions following the rhythmic signal of the background music. The player must use the Spin Drill here to find five Silver Stars in the second mission and 100 Purple Coins in the third mission. The only enemies here are Fuzzies.

Enemies

Missions

Level Image Summary
Flip-Flopping in Flipsville Flip Glamdozer.png This mission's objective is to defeat Glamdozer.
Flipsville's New Digs Flipsville New Digs.png This mission's objective is to navigate a series of planets and obstacles using the Spin Drill to find the Power Star.
Purple Coin Spin Speed Run Purple Coin Spin.png This mission's objective is to collect all of the Purple Coins within a time limit.

Green Stars

Green Star 1

Luigi near the first Green Star.

The player will redo the Flip-Flopping in Flipsville mission. This time, when the player gets to the Launch Star on the Both Side Maze Room Planet, they should look around for an edge of a wall that is glimmering. The player will need to stay close to the edge of the wall and fall down to get the Star.

Planets Visited
Enemies

Green Star 2

Luigi about to get the second Green Star.

The player will redo the Flip-Flopping in Flipsville mission. When the player gets to the Both Side Wanwan Planet, they should avoid the first Chomp and use the gate to get to the second area. When the player reaches the circle with the Life Mushroom, they should notice a raised platform with an Octoomba on it. The player must execute either a backflip followed by Star Spin or a wall jump and Star Spin to get the Green Star on the roof.

Planets Visited
Enemies

Green Star 3

Luigi looking at the third Green Star.

The player will redo the Flip-Flopping in Flipsville mission. When the player gets to the end of the Both Side Lift Planet, they should notice the Green Star out of reach in the top right corner. The player must flip the grate to get under the level, causing the gravity to change as shown by the arrows. The player will then need to jump from the bottom right corner to get the star. If the player misses the Star, they will automatically lose a life.

Alternatively, the player can perform a homing Ground Pound to collect the Star, though the player should be positioned close enough to the star to avoid missing.

Planets Visited
Enemies

Music

Audio.svg Flipsville Galaxy - Soundtrack for Flipsville Galaxy (full version). Chompworks Galaxy also shares this theme.
File infoMedia:Super Mario Galaxy 2 Flipsville Chompworks.oga
0:30
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Prima Official Game Guide description

  • "Flipsville Galaxy has fun with the pull of gravity. You are usually pulled toward the floor, no matter which side of the planet you stand on. Use grates to flip back and forth between sides of the planets as you pursue the Power Stars."

Names in other languages

Language Name Meaning
Japanese オモテウランドギャラクシー
Omoteurando Gyarakushī
Portmanteau of「表裏」(omote-ura, two sides) and "land" + "galaxy"

Chinese 正反顛倒銀河
Zhèngfǎn Diāndǎo Yínhé
Upside Down Galaxy

French (NOA) Galaxie du Monde à l'envers
Upside World Galaxy
French (NOE) Monde à l'envers
Upside world
German Klappstadt-Galaxie
From "klappen" (to fold) and "stadt" (city)
Italian Galassia Sottosopra
Upside-down Galaxy
Korean 앞뒤랜드 갤럭시
Apdwi Laendeu Gaelleogsi
Front-and-Back Land Galaxy

Spanish Galaxia Cara y Cruz
Heads and Tails Galaxy

Trivia

  • A glitch can occur in the first mission if the player gets to the second planet, touches the Checkpoint Flag, backflips onto a nearby overhang, long jumps and spin to the first planet, and takes the Launch Star. About halfway through, Mario will lose a life.

References

  1. ^ a b c d e f Texture file names associated with each planet, retrieved from noclip.website.