Flame thrower (Flame Chomp)
Flame thrower | |
---|---|
A flame thrower as it appears in Super Mario 64 DS | |
First appearance | Super Mario 64 (1996) |
Latest appearance | Super Mario 3D All-Stars (2020) |
Variant of | Flame Chomp |
A flame thrower[1] (or flame-thrower)[2] is an enemy found in Super Mario 64 and its portable remake, Super Mario 64 DS. Flame throwers are tiny black spheres that hover in place a tiny distance off the ground. In the DS remake, they appear identical to Fire Chomps without the trail of fire behind them, and they fire at a much slower pace compared to them in the original game. They usually line the edges of pathways. Flame throwers are motionless and harmless until the player character passes by, in which case they expand to about twice their size and shoot a tiny fireball that chases him for a short period of time before snuffing out. If hit by the flame, the player runs around uncontrollably while steadily losing three health wedges, although they are still able to jump. In the DS version, Yoshi is capable of spitting out fire if he ingests a flame thrower.
Flame throwers appear in the following levels:
- Vanish Cap Under the Moat
- Hazy Maze Cave
- Shifting Sand Land
- Dire, Dire Docks
- Bowser in the Fire Sea
- Wet-Dry World
- Tiny-Huge Island
- Tick Tock Clock
- Rainbow Ride
- Bowser in the Sky
Gallery
Flame throwers in Vanish Cap Under the Moat
A "broken" flame thrower in Wet-Dry World
A firing flame thrower in Tick Tock Clock
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | Bakudan ケロンパ[4] Keronpa ケロンパボール[5] Keronpa Bōru |
Bomb (Super Mario 64); shared with the game's mine Fire Chomp (Super Mario 64 DS) Flame Chomp Ball (Encyclopedia Super Mario Bros.) |
German | Flammen-Ball |
Flame Ball |
Italian | Fiammorco[6] |
Fire Chomp |
Trivia
- There are two flame throwers in the downtown area of Wet-Dry World that, due to an error in the level design, do not spit fire. Even at its shallowest point, the water level in the area is high enough that the two flame throwers are submerged, rendering them harmless. Through the use of a water-raising/lowering glitch, the water can be lowered to an abnormal level, which activates them. These flame throwers were removed in the remake.
References
- ^ M. Arakawa. Super Mario 64 Player's Guide. Pages 114 and 115.
- ^ Nintendo Magazine System (AU) Issue #53, pages 44, 45, and 48.
- ^ 「任天堂公式ガイドブック スーパーマリオ64」 (Nintendo Kōshiki Guidebook – Super Mario 64), pages 52, 70, 82, 84, 85, 86, 87, 90.
- ^ 「任天堂公式ガイドブック スーパーマリオ64DS」 (Nintendo Kōshiki Guidebook – Super Mario 64 DS), page 024.
- ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 64 section, page 92.
- ^ Super Mario Bros. Enciclopedia, pag. 92