Fireball (Donkey Kong): Difference between revisions

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|image=[[File:FireballMvsDKMOTM.png]]<br>A Fireball from ''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|image=[[File:FireballMvsDKMOTM.png]]<br>A Fireball from ''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|latest_appearance=''[[Mario Kart 8 Deluxe]]'' ([[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]], Wave 2) (cameo) (2022)
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|variants=[[Faiachū]]<br>[[Fire (100m)]]
|variants=[[Faiachū]]<br>[[Fire (100m)]]
|comparable=[[Flame (Donkey Kong 64)|Flame (''Donkey Kong 64'')]]<br>[[Hothead]]
|comparable=[[Flame (Donkey Kong 64)|Flame (''Donkey Kong 64'')]]
|relatives=[[Lava Bubble]]
}}
}}
'''Fireballs'''<ref>''Mario vs. Donkey Kong 2: March of the Minis'' object graphics filename (<tt>data/data/anims/fireball_anim.bin</tt>)</ref><ref>''Mario vs. Donkey Kong: Mini-Land Mayhem!'' Help Mode & Construction Zone</ref> (also generically called '''fireballs'''<ref>Instruction manuals for the Coleco tabletop, Commodore 64 (Atarisoft), TI-99/4A, MS-DOS, Apple II, and Coleco Adam ports.</ref><ref>Instruction manual for ''Donkey Kong Circus''.</ref> and alternatively known as '''firefoxes''')<ref>Instruction manual for the Commodore VIC-20 port.</ref> are enemies that first appeared in ''[[Donkey Kong (game)|Donkey Kong]]''. They are living embodiments of fire similar to the [[Lava Bubble]]s from ''[[Super Mario Bros.]]''  
'''Fireballs'''<ref>''Mario vs. Donkey Kong: Mini-Land Mayhem!'' Help Mode</ref> (alternatively written in lowercase<ref>Instruction manuals for the Coleco tabletop, Commodore 64 (Atarisoft), TI-99/4A, MS-DOS, Apple II, and Coleco Adam ports.</ref><ref>Instruction manual for ''Donkey Kong Circus''.</ref>), also described as '''firefoxes'''<ref>Instruction manual for the Commodore VIC-20 port.</ref>, '''fire thingies'''<ref>{{cite|quote=Ooh, this part looks like trouble! There's way more oil drums, some fire thingies, and two hammers.|author=[[Play Nintendo]]|date=April 13, 2024|title="Let’s Play Mario vs. Donkey Kong 😲🎮 Gameplay For Kids <nowiki>|</nowiki> @playnintendo". Timestamp: [https://youtu.be/gGTc_JrAYE0?t=351 5:51]|publisher=YouTube|accessdate=April 22, 2024}}</ref>, and '''fire guys'''<ref>{{cite|quote=Let's hammer through those fire guys!|author=Play Nintendo|date=April 13, 2024|title="Let’s Play Mario vs. Donkey Kong 😲🎮 Gameplay For Kids <nowiki>|</nowiki> @playnintendo". Timestamp: [https://youtu.be/gGTc_JrAYE0?t=369 6:09]|publisher=YouTube|accessdate=April 22, 2024}}</ref>, are enemies that first appeared in ''[[Donkey Kong (game)|Donkey Kong]]''. They are living embodiments of fire comparable to [[Lava Bubble]]s from ''[[Super Mario Bros.]]''  
 
==History==
==History==
===''Donkey Kong'' franchise===
===''Donkey Kong'' series===
====''Donkey Kong''====
====''Donkey Kong''====
{{multiframe|[[File:DK Arcade Fireball Sprite.png]] [[File:DK Blue Fire.png]]}}
[[File:DK Oil Drum and Fireball.png|thumb|120px|left|Fireball first emerging from an [[oil drum]]]]
[[File:DK Oil Drum and Fireball.png|thumb|120px|left|Fireball first emerging from an [[oil drum]]]]
[[File:DK Arcade Fireball Sprite.png|thumb|120px]]
Fireballs make their first appearance in the original ''[[Donkey Kong (game)|Donkey Kong]]'' as enemies. In levels [[25m|25 m]] and [[50m|50 m]], Fireballs emerge from the [[oil drum]]s and then chase after [[Mario]], although they have short attention spans. In the former level, they only emerge when the oil drum is hit by a blue [[barrel]]. If Mario is touched by a Fireball, he loses a [[extra life|life]] and is forced to restart the level. Fireballs can climb [[ladder]]s, no matter if they are broken or fixed, but cannot reverse directions during the climb. They cannot fall from ledges or cross gaps. Eventually, they migrate to the top of the level. If Mario jumps over a Fireball, he receives [[point]]s, but the only way to destroy them is with a [[hammer]]. Picking up a hammer causes the Fireballs to turn blue. In 25m and 50m, there can be a maximum of five Fireballs simultaneously onscreen. In [[75m|75 m]], two Fireballs patrol a set of platforms.
[[File:DK Blue Fire.png|thumb|120px]]
Fireballs make their first appearance in the original ''[[Donkey Kong (game)|Donkey Kong]]'' as enemies. In levels [[25m|25 m]] and [[50m|50 m]], Fireballs emerge from the [[oil drum]]s and then chase after [[Mario]], although they have short attention spans. In the former level, they only emerge when the oil drum is hit by a blue [[barrel]]. If Mario is touched by a Fireball, he loses a [[Extra life|life]] and is forced to restart the level. Fireballs can climb [[ladder]]s, no matter if they are broken or fixed, but cannot reverse directions during the climb. They cannot fall from ledges or cross gaps. Eventually, they migrate to the top of the level. If Mario jumps over a Fireball, he receives [[point]]s, but the only way to destroy them is with a [[hammer]]. Picking up a hammer causes the Fireballs to turn blue. In 25m and 50m, there can be a maximum of five Fireballs simultaneously onscreen. In [[75m|75 m]], two Fireballs patrol a set of platforms.
{{br}}
 
====''Donkey Kong Circus''====
In their second appearance, [[Donkey Kong]] has to dodge Fireballs while trying to juggle [[pineapple]]s in ''[[Donkey Kong Circus]]'' for the [[Game & Watch]].


====''Donkey Kong'' (Game Boy)====
In the [[Donkey Kong (Game Boy)|Game Boy version]], Fireballs appear in the [[Construction Site|Start]], which is a recreation of the arcade original, as well as in [[Stage 1-3]], [[Stage 5-6]], and [[Stage 5-8]].
[[File:DKGB Fire.png|thumb]]
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for [[Game Boy]], Fireballs appear in the [[Construction Site|Start]], which is a recreation of the arcade original, as well as in [[Stage 1-3]], [[Stage 5-6]], and [[Stage 5-8]].


====''Donkey Kong 64''====
Fireballs retain their role of enemies in ''[[Donkey Kong 64]]''{{'}}s built-in port of the ''Donkey Kong'' arcade game.
During the events of ''[[Donkey Kong 64]]'', Fireballs retain their role of enemies in a built-in port of the classic ''Donkey Kong'' game, playable through an arcade machine found inside [[Frantic Factory]].


====''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''====
====''Donkey Kong Circus''====
[[File:Shifty Fire.png|thumb]]
In their second appearance, [[Donkey Kong]] has to dodge fireballs while trying to juggle [[pineapple]]s in ''[[Donkey Kong Circus]]'' for the [[Game & Watch]].
Fireballs make cameo appearances in ''[[Donkey Kong Country Returns]]'' and its [[Donkey Kong Country Returns 3D|enhanced port]]. In a level called [[Shifty Smashers]], some crushing blocks feature renders of Donkey Kong agitatingly leaping over a Fireball enemy. The imprints are imitations of the characters' original sprites from the ''Donkey Kong'' arcade classic.


===''Super Mario Bros. Special''===
===''Super Mario Bros. Special''===
[[File:SMBS Fireball Sharp X1.png|left|frame]]
[[File:SMBS Fireball Sharp X1.png|left|frame]]
Their third appearance is in ''[[Super Mario Bros. Special]]'', where they are credited as '''Sigebou'''. These enemies can fall off the edges of platforms. They are found only in Worlds 7-4 and 8-2 and are indestructible.
Fireballs make a third appearance in ''[[Super Mario Bros. Special]]'', where they are credited as '''Sigebou'''. These enemies can fall off the edges of platforms. They are found only in Worlds 7-4 and 8-2 and are indestructible.
{{br}}
{{br}}


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[[File:FireMvsDK.png|frame|left]]
[[File:FireMvsDK.png|frame|left]]
Fireballs appear in ''[[Mario vs. Donkey Kong]]'', where they are often seen monitoring a set area. However, they are considerably scarce during the course of the game. They will instantly burn Mario on contact, thus causing him to lose a life. Much to the plumber's advantage, they can be crushed with [[hammer]]s usually found nearby.
Fireballs appear in ''[[Mario vs. Donkey Kong]]'', where they are often seen monitoring a set area. However, they are considerably scarce during the course of the game. They will instantly burn Mario on contact, thus causing him to lose a life. Much to the plumber's advantage, they can be crushed with [[hammer]]s usually found nearby.
The [[Mario vs. Donkey Kong (Nintendo Switch)|remake]] depicts them with an updated design that gives them a closer connection to the [[Lava Bubble]]s that also return. The remake also introduces a blue, icy variant, found exclusively in the new ice-themed [[Slippery Summit]] and [[Slippery Summit Plus]] worlds. They have an identical purpose and function to Fireballs, but instead of burning, they freeze [[Mario]] and [[Mini Mario (toy)|Mini-Mario]] on contact, which causes them to lose a life.


====''Mario vs. Donkey Kong 2: March of the Minis''====
====''Mario vs. Donkey Kong 2: March of the Minis''====
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
[[File:Fire in Brawl.png|thumb|200px|Fireball as it appears in ''[[Super Smash Bros. Brawl]]'']]
[[File:Fire in Brawl.png|thumb|left|Fireball, as it appears in ''[[Super Smash Bros. Brawl]]'']]
Fireballs also appear in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'' on the [[75 m (stage)|75 m]] stage. On that stage, Fireballs can damage the fighters by touching them. Each hit does 10% damage and moderate knockback.
Fireballs also appear in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'' on the [[75 m (stage)|75 m]] stage. On that stage, Fireballs can damage the fighters by touching them. Each hit does 10% damage and moderate knockback.
{{br|left}}


===''NES Remix'' series===
===''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''===
[[File:NES Remix Stamp 082.png|left|thumb|[[List of NES Remix stamps|Stamp]]]]
[[File:Shifty Fire.png|thumb]]
Fireballs appear in ''Donkey Kong'' related challenges in ''[[NES Remix]]'', ''[[NES Remix Pack]]'', and ''[[Ultimate NES Remix]]''.
Fireballs make cameo appearances in ''[[Donkey Kong Country Returns]]'' and its [[Donkey Kong Country Returns 3D|Nintendo 3DS version]]. In a level called [[Shifty Smashers]], some crushing blocks feature renders of Donkey Kong leaping over a Fireball enemy. The imprints are imitations of the characters' original sprites from the ''Donkey Kong'' arcade classic.
 
===''Mario + Rabbids Kingdom Battle''===
Fireballs are referenced in the [[Donkey Kong Adventure]] DLC of ''[[Mario + Rabbids Kingdom Battle]]'' in the description of [[Rabbid Cranky]]'s Barrel Bolt weapon [[List of weapons in Mario + Rabbids Kingdom Battle#Oil Drum|Oil Drum]] (based on the ''Donkey Kong'' object), which states that the weapon does not turn enemies into blue flames with eyes that chase the player.


===''Mario Kart'' series===
===''Mario Kart'' series===
In ''[[Mario Kart Tour]]'', a Fireball makes a cameo in the [[Tour New York Minute|New York Minute]] courses on the {{wp|Times Square}} jumbotron displaying gameplay of [[25m]] from the game. The jumbotron reappears in {{classic|Tour|New York Minute}} in the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]] for ''[[Mario Kart 8 Deluxe]]''.
In ''[[Mario Kart Tour]]'', a Fireball makes a cameo in the [[Tour New York Minute|New York Minute]] courses on the {{wp|Times Square}} jumbotron displaying gameplay of [[25m]] from the game. The jumbotron reappears in {{classic|Tour|New York Minute}} in the ''[[Mario Kart 8 Deluxe]] – [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]''.
{{br}}
{{br}}
===Other appearances===
[[File:NES Remix Stamp 082.png|thumb|[[List of NES Remix stamps|Stamp]]]]
In the [[NES Remix (series)|''NES Remix'' series]], Fireballs appear in ''Donkey Kong'' related challenges in ''[[NES Remix]]'', ''[[NES Remix Pack]]'', and ''[[Ultimate NES Remix]]''.


==Profiles and statistics==
==Profiles and statistics==
===''[[Perfect Ban Mario Character Daijiten]]''===
===''[[Perfect Ban Mario Character Daijiten]]''===
'''<big>ドラムカンファイア</big><br>
{{PEGMCE profile
'''{{hover|種族|しゅぞく}}''' ゴースト族<br>
|name=ドラムカンファイア (JP) / Drum Can Fire (EN)
'''{{hover|性格|せいかく}}''' 熱血<br>
|artwork=[[File:Drum Fire Perfect.png|100px]]
'''{{hover|登場|とうじょう}}ゲーム''' GBドンキー<br>
|shusshin=ゴースト{{ruby||ぞく}}
'''<big>近づくと丸こげだぞ!</big><br>
|seikaku={{ruby|熱血|ねっけつ}}
ドラム缶から出てくる火の玉。少しでち触れると、一発で丸こげになってしまう。ハンマーを持っていれば倒せるが、素手では、たちうちできない。ひたすら逃げまくろう。<ref name=Daijiten>「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://i.imgur.com/7TQ9Q1l.jpeg page 135].</ref>
|tojo_gemu={{ruby|GB|ゲームボーイ}}ドンキー
 
|desc='''<big>{{ruby|近|ちか}}づくと{{ruby|丸|まる}}こげだぞ!</big><br>
'''''<big>Drum Can Fire</big><br>
ドラム{{ruby|缶|かん}}から{{ruby|出|で}}てくる{{ruby|火|ひ}}の{{ruby|玉|たま}}。{{ruby|少|すこ}}しでち{{ruby|触|ふ}}れると、一{{ruby|発|ぱつ}}で{{ruby|丸|まる}}こげになってしまう。ハンマーを{{ruby|持|も}}っていれば{{ruby|倒|たお}}せるが、{{ruby|素手|すで}}では、たちうちできない。ひたすら{{ruby|逃|に}}げまくろう。<ref name=Daijiten>{{cite|date=1994|title=「パーフェクト版 マリオキャラクター大事典」(''Perfect Ban Mario Character Daijiten'')|page=[https://i.imgur.com/7TQ9Q1l.jpeg 135]|publisher=Shogakukan}}</ref>
''Tribe: Ghost clan''<br>
|origin=Ghost clan
''Disposition: Hot-blooded''<br>
|disposition=Hot-blooded
''Game appearances: GB Donkey''<br>
|game_appearances=''GB Donkey''
'''''<big>Get close enough and you'll get a full burn!</big><br>
|eng_desc='''''<big>Get close enough and you'll get a full burn!'''''</big><br>
''A fireball coming out of a drum. If you touch it even a little, it will burn you to a crisp. If you have a hammer, you can defeat them, but you cannot hit them with your bare hands. Just keep running away from them.''
''A fireball coming out of a drum can. If you touch it even a little, it will burn you to a crisp. If you have a hammer, you can defeat them, but you cannot hit them with your bare hands. Just keep running away from them.''
}}


==Gallery==
==Gallery==
===Artwork===
{{main-gallery}}
<gallery>
<gallery>
Fire Perfect.png|[[Donkey Kong (game)|Arcade]] Fireball from ''Perfect Ban Mario Character Daijiten'', labeled as 「おじゃま{{hover|虫|むし}}(ファイア)」 (''ojama mushi (Faia)'', "trouble bug (Fire)").
SMBS Fireball NEC PC-8801.png|''[[Super Mario Bros. Special]]'' (NEC PC-8801)
Drum Fire Perfect.png|[[Donkey Kong (Game Boy)|Game Boy]] Fireball from ''Perfect Ban Mario Character Daijiten'', labeled as 「ドラムカンファイア」 (''Doramu Kan Faia'', "[[oil drum|Drum Can]] Fire").
DKGB Fire.png|''[[Donkey Kong (Game Boy)|Donkey Kong]]'' (Game Boy)
MLM Fireball.png|''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''
MvsDK Switch Fireball.png|[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'' (Nintendo Switch)]]
BlueFireballMvsDKSwitch.png|''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' (Nintendo Switch, blue variant)
MvDKNSBlueFireballScreenshot.jpg|''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' (Nintendo Switch, blue variant)
</gallery>
</gallery>


===Sprites===
==Additional names==
<gallery>
===Internal names===
DK Arcade Fireball Sprite.png|''[[Donkey Kong (game)|Donkey Kong]]'' (Arcade)
{{internal names
DK NES Fireball.png|''Donkey Kong'' (NES)
|game1=''[[Mario vs. Donkey Kong 2: March of the Minis]]''
DK Amstrad CPC Fireball.png|''Donkey Kong'' (Amstrad CPC)
|file1=<tt>data/data/anims/fireball_anim.bin</tt>
DK Atari 7800 Fireball.png|''Donkey Kong'' (Atari 7800)
|name1=fireball
MKT DonkeyKong TV.gif|''Mario Kart Tour''
|meaning1=-
</gallery>
|game2=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'' (Nintendo Switch)]]
|file2=<tt>Model/FireBall_Shared.bfres.zs</tt>
|name2=FireBall
|meaning2=Fire Ball
|game3=''Mario vs. Donkey Kong'' (Nintendo Switch)
|file3=<tt>FireBallBlue.bfres.zs</tt>
|name3=FireBallBlue
|meaning3=Blue Fire Ball; applied to Slippery Summit variant
}}


===Screenshots===
===Names in other languages===
<gallery>
Donkey Kong Arcade 25m Screenshot.png|''[[Donkey Kong (game)|Donkey Kong]]'' (arcade)
DK Arcade 50m Screenshot.png|''Donkey Kong'' (arcade)
SSBB 75m Stage.png|''[[Super Smash Bros. Brawl]]''
MH4 Donkey Kong Guild Card Background.jpg|''{{wp|Monster Hunter 4}}''
75m SSB4.png|''[[Super Smash Bros. for Wii U]]''
75m SSBU.png|''[[Super Smash Bros. Ultimate]]''
</gallery>
 
==Names in other languages==
{{foreign names
{{foreign names
|Jap=火の玉<ref>{{media link|Mvsdk book ii.jpg|''Mario vs. Donkey Kong'' Shogakukan book}}</ref><br>''Hi no Tama''<br>おじゃまむし<ref>[http://www.smashbros.com/wii/jp/stages/stage30.html Smash Bros. DOJO!! 75m Entry] (Japanese)</ref><br>''Ojama mushi''
|Jap=火の玉<ref>{{media link|Mvsdk book ii.jpg|''Mario vs. Donkey Kong'' Shogakukan book}}</ref>
|JapM=Fireball<br><br>Trouble bug<ref>[http://www.smashbros.com/wii/en_us/stages/stage30.html Smash Bros. DOJO!! 75m Post] (US English)</ref><ref>[http://www.smashbros.com/wii/en_uk/stages/stage30.html Smash Bros. DOJO!! 75m Post] (UK English)</ref>
|JapR=Hi no Tama
|Fra=Insectes à problèmes<ref>[http://www.smashbros.com/wii/fr/stages/stage30.html Smash Bros. DOJO!! 75 m Article] (French)</ref><br>Boule de feu<ref>''Mario vs. Donkey Kong: Mini-Land Mayhem!'' Help Mode & Construction Zone</ref>
|Jap2=おじゃまむし<ref>[http://www.smashbros.com/wii/jp/stages/stage30.html Smash Bros. DOJO!! 75m Entry] (Japanese)</ref>
|FraM=Problem insects<br>Fireball
|Jap2R=Ojama mushi
|Jap3=ドラムカンファイア<ref name="Daijiten"/>
|Jap3R=Doramu Kan Faia
|JapM=Fireball
|Jap2M=Trouble bug<ref>[http://www.smashbros.com/wii/en_us/stages/stage30.html Smash Bros. DOJO!! 75m Post] (US English)</ref><ref>[http://www.smashbros.com/wii/en_uk/stages/stage30.html Smash Bros. DOJO!! 75m Post] (UK English)</ref>
|Jap3M=Drum Can Fire
|Fre=Insectes à problèmes<ref>[http://www.smashbros.com/wii/fr/stages/stage30.html Smash Bros. DOJO!! 75 m Article] (French)</ref>
|Fre2=Boule de feu<ref>''Mario vs. Donkey Kong: Mini-Land Mayhem!'' Help Mode & Construction Zone</ref>
|FreM=Problem insects
|Fre2M=Fireball
|Ger=Feuerball
|GerM=Fireball
|Ita=Volpe di fuoco<ref>{{cite|''Donkey Kong'' Atari manual|page=2}}</ref>
|ItaM=Firefox
|Ita2=Palla di fuoco<ref>{{cite|title=''[[Classic NES Series|NES Classic]] Donkey Kong'' European manual|page=80}}</ref><ref>''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', in-game help guide</ref>
|Ita2M=Fireball
|Ita3=Insetto rognoso<ref>[http://www.smashbros.com/wii/it/stages/stage30.html Smash Bros. DOJO!! 75 m Post] (Italian)</ref>
|Ita3M=Troublesome insect
|Ita4=Fiammella<ref>''[[Arcade Archives]] Donkey Kong'', in-game manual</ref>
|Ita4M=Little flame
|Spa=El brasas<ref>[http://www.smashbros.com/wii/es/stages/stage30.html Smash Bros. DOJO!! 75 m Commentary] (Spanish)</ref>
|Spa=El brasas<ref>[http://www.smashbros.com/wii/es/stages/stage30.html Smash Bros. DOJO!! 75 m Commentary] (Spanish)</ref>
|SpaM=The embers
|SpaM=The embers
|Ger=Feuerball
|GerM=Fireball
|Ita=Insetto rognoso<ref>[http://www.smashbros.com/wii/it/stages/stage30.html Smash Bros. DOJO!! 75 m Post] (Italian)</ref><br>Palla di fuoco<ref>''[[Classic NES Series|NES Classic]] ''[[Donkey Kong (game)|Donkey Kong]]''; European manual, pag. 80</ref>
|ItaM=Troublesome insect<br>Fire ball
}}
}}


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