Donkey Kong Barrel Blast: Difference between revisions

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[[File:DKBB SaltySea 2.png|thumb|200px|left|Donkey Kong riding on [[Enguarde the Swordfish|Enguarde]] on [[Salty Sea]].]]
[[File:DKBB SaltySea 2.png|thumb|200px|left|Donkey Kong riding on [[Enguarde the Swordfish|Enguarde]] on [[Salty Sea]].]]
[[File:DKBB ScorchingCanyon Cart.png|thumb|200px|Donkey Kong riding in a [[Minecart]] on [[Scorching Canyon]].]]
[[File:DKBB ScorchingCanyon Cart.png|thumb|200px|Donkey Kong riding in a [[Minecart]] on [[Scorching Canyon]].]]
Bananas are found on the racetracks and are used to fill up a gauge that contains [[Wild Move]]s which give players a small speed boost when used that can be extended by repeatedly crashing into [[Barrel|barrels]], certain enemies like [[Zinger]]s or other players, making them lose ten bananas. Players can carry up to six Wild Moves. Players are also able to attack obstacles and other players, and any player hit by an item loses ten bananas. Rocket-powered bongos are used to race around the courses. As they remain above ground at all times, they are unaffected by the course's grounded terrain, but they move slower underwater and will automatically reach their top speed inside a wormhole. Players are also able to jump over obstacles with them but they cannot [[Drift|drift]].  
Bananas are found on the racetracks and are used to fill up a gauge that contains [[Wild Move]]s which give players a small speed boost when used that can be extended by repeatedly crashing into [[Barrel|barrels]], certain enemies like [[Zinger]]s or other players, making them lose ten bananas. Players can carry up to six Wild Moves. Players are also able to attack obstacles and other players, and any player hit by an item loses ten bananas. Rocket-powered bongos are used to race around the courses. As they remain above ground at all times, they are unaffected by the course's grounded terrain, but they move slower underwater and will automatically reach their top speed inside a wormhole and when entering a Launcher Barrel. Players are also able to jump over obstacles with them but they cannot [[Drift|drift]].  


A unique feature in this game is the ability to ride a [[Toboggan]], a [[Minecart]] as well as [[Animal Buddy|Animal Buddies]]. The former two pits the player in a small bonus game were they can obtain more bananas and use the bonus area as a shortcut, while the latter allows a player to break through obstacles. Several types of barrels are also present, each with a different purpose. Normal barrels are weak obstacles that are essential to Wild Move combos, [[Steel Keg|Iron Barrels]] will significantly slow down a player who bumps into them while [[Barrel Cannon|Launcher Barrels]] can be used as shortcuts. Players will also encounter some wooden panels with a red '''!'''-mark on them. These are known as Surprise Panels, and they will summon a wide variety of things after being touched. Some examples are [[Golden Banana]]s, barrels and Launcher Barrels. Three difficulty levels not only control how difficult CPU players will be during a race, but how fast a player will move once they reach their top speed, with Rookie being the slowest, Pro being medium and Expert being the fastest.
A unique feature in this game is the ability to ride a [[Toboggan]], a [[Minecart]] as well as [[Animal Buddy|Animal Buddies]]. The former two pits the player in a small bonus game were they can obtain more bananas and use the bonus area as a shortcut, while the latter allows a player to break through obstacles. Several types of barrels are also present, each with a different purpose. Normal barrels are weak obstacles that are essential to Wild Move combos, [[Steel Keg|Iron Barrels]] will significantly slow down a player who bumps into them while [[Barrel Cannon|Launcher Barrels]] can be used as shortcuts. Players will also encounter some wooden panels with a red '''!'''-mark on them. These are known as Surprise Panels, and they will summon a wide variety of things after being touched. Some examples are [[Golden Banana]]s, barrels and Launcher Barrels. Three difficulty levels not only control how difficult CPU players will be during a race, but how fast a player will move once they reach their top speed, with Rookie being the slowest, Pro being medium and Expert being the fastest.
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