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[[File: | {{item infobox | ||
{{ | |image=[[File:SSBU Blast-o-Matic Spirit.png|150px]]<br>The Blast-o-Matic [[spirit (Super Smash Bros. Ultimate)|spirit]] in ''Super Smash Bros. Ultimate'' | ||
|first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]]) | |||
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]]) | |||
}} | |||
{{quote|While [[Donkey Kong|you'll]] be busy looking for your precious [[Golden Banana]]s and your [[Kong|flea-bitten friends]], I'll be preparing my ''lizard flavored surprise!'' '''''MWA HA HA HA HA HA HA HA!!!'''''|King K. Rool|Donkey Kong 64}} | |||
The '''Blast-o-Matic''' is a powerful | The '''Blast-o-Matic''' (also written as '''Blast-O-Matic''')<ref>{{cite|title="Blast-O-Matic" answer in [https://play.nintendo.com/activities/skill-quizzes/super-mario-online-trivia/ Super Mario Characters Online Trivia Quiz!]|publisher=[[Play Nintendo]]|accessdate=February 21, 2023|archive=https://web.archive.org/web/20230219204620/https://play.nintendo.com/activities/skill-quizzes/super-mario-online-trivia/}}</ref><ref>{{media link|NL2023 site screenshot Day 3 quiz QA.png|Screenshots}} of the questions and answers in the [[Nintendo Live 2023]] Quiz on Day 3. "Blast-O-Matic" is one of the answers available for the sixth question.</ref> is a powerful laser-firing weapon developed by the [[Kremling]]s under [[King K. Rool]]'s orders in ''[[Donkey Kong 64]]''. It comprises a majority of K. Rool's ship, [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]]. This machine is powered by a central core, which is connected to five rooms, each with its own colored power generator; the color for each power source corresponds to one of the five [[Kong]]s. The device is capable of firing a laser from three brass rings surrounding a metal arrowhead pole. The arrow of the machine comes out from the belly of Crocodile Isle. | ||
==History== | |||
== History == | |||
===''Donkey Kong 64''=== | ===''Donkey Kong 64''=== | ||
[[File:Blast-o-Matic GG DK64 cutscene.png|thumb|K. Rool asking his chief technician on the Blast-o-Matic's progress]] | [[File:Blast-o-Matic GG DK64 cutscene.png|thumb|K. Rool asking his chief technician on the Blast-o-Matic's progress]] | ||
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When the Kongs enter [[Gloomy Galleon]] for the first time, a cutscene shows K. Rool telling a Kritter, the Blast-o-Matic's new chief technician, that he trusts the Blast-o-Matic to almost be ready for activation. The Kritter says the machine is unfinished, and in response, K. Rool sends out [[Klaptrap]] guards to ensure that the Kritters do not escape until they finish repairing the machine. | When the Kongs enter [[Gloomy Galleon]] for the first time, a cutscene shows K. Rool telling a Kritter, the Blast-o-Matic's new chief technician, that he trusts the Blast-o-Matic to almost be ready for activation. The Kritter says the machine is unfinished, and in response, K. Rool sends out [[Klaptrap]] guards to ensure that the Kritters do not escape until they finish repairing the machine. | ||
Later, when the Kongs first enter [[Creepy Castle]], a cutscene shows a Kasplat trying to escape from Crocodile Isle, hoping that K. Rool does not find out about the Kongs recovering the blueprints to the Blast-o-Matic, which | Later, when the Kongs first enter [[Creepy Castle]], a cutscene shows a Kasplat trying to escape from Crocodile Isle, hoping that K. Rool does not find out about the Kongs recovering the blueprints to the Blast-o-Matic, which it describes as a "stupid machine". | ||
Upon first entering the final world, [[Hideout Helm]], the Kongs set off the Isle's alarm system, forcing K. Rool to | Upon first entering the final world, [[Hideout Helm]], the Kongs set off the Isle's alarm system, forcing K. Rool to activate the weapon, even though the chief technician begs for a few more hours to fully test it before firing, fearing that the Blast-o-Matic may explode and destroy them all. The Kongs' main goal is to deactivate the Blast-o-Matic within the time limit, which varies depending on how many blueprints that the Kongs have recovered for Snide (one minute for each blueprint, up to a total of 50 minutes). To deactivate the machine, each Kong must complete two [[Bonus Barrel]] challenges just outside their corresponding power source. | ||
Failure to shut down the Blast-o-Matic in time (or choosing "Quit Game" from the Pause Menu) results in a Game Over cinematic where K. Rool laughs madly and presses a few buttons to activate the Blast-o-Matic. The sequence stops just before it allegedly takes fire at DK Isles. | Failure to shut down the Blast-o-Matic in time (or choosing "Quit Game" from the Pause Menu) results in a Game Over cinematic where K. Rool laughs madly and presses a few buttons to activate the Blast-o-Matic. The sequence stops just before it allegedly takes fire at DK Isles. | ||
The Blast-o-Matic was named the "Super Gun" in a [[List of Donkey Kong 64 pre-release and unused content|prototype build]] of ''Donkey Kong 64''.<ref>{{cite|author=TCRF|title=[[tcrf:Proto:Donkey Kong 64/Early Script#Snide|Proto:Donkey Kong 64/Early Script]]|publisher=The Cutting Room Floor|accessdate=June 9, 2017}}</ref> | |||
===''Super Smash Bros.'' series=== | |||
===''Super Smash Bros. Melee''=== | |||
The Blast-o-Matic is mentioned in K. Rool's [[Trophy (Super Smash Bros. series)|trophy]] description in ''[[Super Smash Bros. Melee]]''. | |||
===''Super Smash Bros. Ultimate''=== | ===''Super Smash Bros. Ultimate''=== | ||
The Blast-o-Matic appears as K. Rool's [[Final Smash]] in ''[[Super Smash Bros. Ultimate]]'', essentially as a recreation of the | [[File:SSBU Crocodile Isle.png|thumb|The Blast-o-Matic as seen in ''[[Super Smash Bros. Ultimate]]'']] | ||
The Blast-o-Matic appears as K. Rool's [[Final Smash]] in ''[[Super Smash Bros. Ultimate]]'', essentially as a recreation of the Game Over sequence from ''Donkey Kong 64'' down to K. Rool having to press the button multiple times while laughing maniacally before it fires; only this time, the results of him firing the cannon are actually shown. | |||
The Blast-o-Matic also appears as a Legend-class support spirit that occupies one support slot. When used, the spirit increases the damage a fighter can deal to giant opponents in battle. It can be purchased from Sheldon's Place for 10,000 Spirit Points. | The Blast-o-Matic also appears as a Legend-class support spirit that occupies one support slot. When used, the spirit increases the damage a fighter can deal to giant opponents in battle. It can be purchased from Sheldon's Place for 10,000 Spirit Points. | ||
{{br}} | |||
==Profiles== | ==Profiles== | ||
===''Super Smash Bros. Ultimate'' spirit=== | ===''Super Smash Bros. Ultimate'' spirit=== | ||
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;" | {|class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;" | ||
|- | |- | ||
!rowspan=2 width=3%|# | |||
!rowspan=2 width=8%|Name | !rowspan=2 width=8%|Name | ||
!rowspan=2 class=unsortable width=10%|Image | !rowspan=2 class=unsortable width=10%|Image | ||
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!width=7%|Song | !width=7%|Song | ||
|- | |- | ||
|164 | |||
!Blast-o-Matic | !Blast-o-Matic | ||
|[[File:SSBU Blast-o-Matic Spirit.png|x100px]] | |[[File:SSBU Blast-o-Matic Spirit.png|x100px]] | ||
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==Gallery== | ==Gallery== | ||
===Components=== | |||
<gallery> | <gallery> | ||
DK64 Blueprint Full.png|Blueprint | DK64 Blueprint Full.png|Blueprint | ||
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Blast-O-Matic - (reactor chamber).png|Reactor chamber | Blast-O-Matic - (reactor chamber).png|Reactor chamber | ||
Blast-O-Matic (bonus barrel).png|[[Bonus Barrel]] | Blast-O-Matic (bonus barrel).png|[[Bonus Barrel]] | ||
Blast-O-Matic (muzzle).png|Muzzle | |||
</gallery> | |||
===Screenshots=== | |||
<gallery> | |||
Blast-o-Matic (DK64).png|''[[Donkey Kong 64]]'' | |||
DK64 Blast-O-Matic.png|''Donkey Kong 64'' | |||
Blast-o-Matic (SSBU).png|Appearance in ''[[Super Smash Bros. Ultimate]]'' | Blast-o-Matic (SSBU).png|Appearance in ''[[Super Smash Bros. Ultimate]]'' | ||
</gallery> | </gallery> | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=ブラストマティック | ||
|JapR=Burasutomatikku-hō | |JapR=Burasutomatikku | ||
| | |JapM=Blast-o-Matic | ||
| | |Jap2=ブラストマティック{{ruby|砲|ほう}} <small>(''Super Smash Bros. Ultimate'')</small> | ||
| | |Jap2R=Burasutomatikku-hō | ||
|Jap2M=Blast-o-Matic cannon | |||
|Chi=爆裂射线炮 | |||
|ChiR=Bàoliè Shèxiàn Pào | |||
|ChiM=Blast Ray Cannon | |||
|Fre=Blast-o-Matic | |||
|Ger=Kaputt-O-Matik | |Ger=Kaputt-O-Matik | ||
|GerM=Break-O-Matic | |GerM=Break-O-Matic | ||
|Ita=Bombomatico <small>(''Donkey Kong 64'')</small> | |||
|ItaM=Bombmatic | |||
|Ita2=Blast-o-Matic <small>(''Super Smash Bros. Ultimate'')</small> | |||
|Rus=Крокобластер | |Rus=Крокобластер | ||
|RusR=Krokoblaster | |RusR=Krokoblaster | ||
|RusM=From ''крокодил'' (crocodile) and ''бластер'' (blaster) | |RusM=From ''крокодил'' ("crocodile") and ''бластер'' ("blaster") | ||
|Spa=Machacadora | |||
|SpaM=Smasher | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*Elements of the Blast-o-Matic's design resemble the [[jiggywikki:Big-O-Blaster|Big-O-Blaster]] from ''{{wp|Banjo-Tooie}}'', and even had a similar purpose and naming convention. As both ''Donkey Kong 64'' and ''Banjo Tooie'' were created by Rare within the same time period, the similarity was most likely intentional. | |||
*Elements of the Blast-o-Matic's design | |||
==References== | ==References== | ||
{{NIWA|SmashWiki | {{NIWA|SmashWiki=Blast-O-Matic}} | ||
<references/> | <references/> | ||
{{DK64}} | {{DK64}} | ||
{{SSBU}} | |||
[[Category:Final Smashes]] | [[Category:Final Smashes]] | ||
[[Category:Donkey Kong 64]] | [[Category:Donkey Kong 64 objects]] | ||
[[Category:Super Smash Bros. Ultimate | [[Category:Super Smash Bros. Ultimate special moves]] | ||
[[Category:Super Smash Bros. Ultimate | [[Category:Super Smash Bros. Ultimate spirits]] | ||
[[it:Blast-o-Matic]] | [[it:Blast-o-Matic]] |
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