Weird Mario

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Weird Mario
File:SMM-SMB-WeirdMario.png
Applies to Mario
Item needed Weird Mushroom
Power(s) given Higher jumps with lower traction
First appearance Super Mario Maker (2015)
Latest appearance Super Mario Maker 2 (2019)

Weird Mario is a form of Mario acquired by using a Weird Mushroom which first appeared in Super Mario Maker. In this form, Mario becomes skinnier, much taller and lankier with long legs, making him comparable in height to Waluigi. His jumps also become similar to those of Luigi, being able to jump higher but with lower traction. According to Takashi Tezuka, the form came from a bug that happened during the development of Super Mario Maker that made Super Mario skinny. However, Tezuka and the team liked the form's design, so they implemented it into the final game. It is exclusive to the Super Mario Bros. game style, so if the player changes the game style, every Weird Mushroom turns into a Super Mushroom. In the version 1.20 update of Super Mario Maker, if the player "knocks" on a Warp Door by tapping it enough times in build mode, the door will briefly open to reveal Weird Mario in a variety of different poses and costumes, most of which are based on power-ups or mechanics from the original games that are otherwise absent in Super Mario Maker, such as Ice Mario or Hammer Mario.

In Super Mario Maker 2, Weird Mario does not appear as a selectable form, but still retains its role of "answering" a Warp Door if it is tapped enough times in a row. Weird Mario will also appear if the player fails the Catch & Win! minigame in a Super World, coming out of the Toad House and shooing the player away while making garbled noises.

In the E3 2014 prototype of Super Mario Maker, Weird Mario was originally simply an elongated version of Small Mario's sprite, instead of being tall.

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