List of Luigi sightings in Super Mario 3D World

Revision as of 02:15, March 5, 2022 by AgentMuffin (talk | contribs)

Similarly to New Super Luigi U, 8-bit sprites of Luigi are hidden in most levels of Super Mario 3D World and its campaign in Super Mario 3D World + Bowser's Fury to celebrate the Year of Luigi, which the original game released in. The more challenging versions of earlier levels in World Mushroom and World Flower contain 8-bit Luigis in the same locations across both counterparts; as such, only Luigis unique to those levels are listed.

While there are no 8-bit Luigis specific to the Bowser's Fury campaign of Super Mario 3D World + Bowser's Fury, methods of encountering them across both campaigns are noted in their respective sections.

World Map

World Picture Luigi Location
World 1   An 8-bit Luigi occasionally pops out of the pipe above the ground layer of the World 1-2 icon.
World 3   An 8-bit Luigi can be seen out on the ocean in the background from the platform with a 1-Up Mushroom.
World 4   By taking the Warp Pipe to the upper platform, an 8-bit Luigi can be seen ducking behind a rock to the right after the camera angle shifts.
World 5   While taking the Warp Pipe to the island, the player can briefly see a crouching 8-bit Luigi in the water. This Luigi is also visible from World 6.
World 6   By changing the camera angle near the rainbow bridge dividing the two sections of the world, an 8-bit Luigi can be seen in the water below. It is the same Luigi from World 5.
  This same Luigi can be seen if the player takes the Clear Pipe to the platform with the Toad House.
World Castle   By waiting near the Clear Pipe used to enter the world, an 8-bit Luigi will appear to its right, above the brick behind the gated-off lava.
World Bowser   Changing the camera angle when near the hidden Toad House reveals an 8-bit Luigi on the wall.
  An 8-bit Luigi can be seen riding on the Ferris wheel.

World 1

Level Number Level Name Picture Luigi Location
World 1-1 Super Bell Hill   By approaching the Sprixie with a pair of binoculars near the Checkpoint Flag and entering its view, an 8-bit Luigi can be seen behind the white fence near the bushes. However, it disappears if a character approaches its hiding location.
World 1-2 Koopa Troopa Cave   At the beginning of the stage, an 8-bit Luigi can be seen crouching in the bottom-right of the wall if the player tilts the camera to the right.
  At the beginning of the stage, an 8-bit Luigi appears out of the Warp Pipe when the Time Limit has around 105 seconds remaining; after the "hurry up" jingle plays, the Luigi will go back down the Warp Pipe.
World 1-3 Mount Beanpole   By approaching the Sprixie with a pair of binoculars at the beginning of the stage and entering its view, an 8-bit Luigi can be seen on the wall of the mountain, directly below the tallest tree.
World 1-4 Plessie's Plunging Falls   Immediately after the first set of Dash Panels, there is an 8-bit Luigi floating on the surface of the water.
World 1-5 Switch Scramble Circus   A running 8-bit Luigi can be seen in the reflection of the first spade-shaped mirror at the start of the level.
World 1- Castle Bowser's Highway Showdown   During the cutscene that plays when entering the castle, an 8-bit Luigi can be seen on the right brick on top of the arch at the entrance.
  A giant 8-bit Luigi can be seen in the background walking through the water before disappearing below the surface.

World 2

Level Number Level Name Picture Luigi Location
World 2-1 Conkdor Canyon   Underneath the platform past the shifting platforms just after the checkpoint, a large 8-bit Luigi can be seen on the wall.
World 2-2 Puffprod Peaks   When using the touch cursor to touch the Touchstones, an 8-bit Luigi appears within the resulting particle effect.
World 2-3 Shadow-Play Alley   Using the Cat Suit to climb up the wall at the start of the level reveals the shadow of an 8-bit Luigi continually crouching in the top-left corner.
World 2-4 Really Rolling Hills   An 8-bit Luigi rotates on the wall of the large Turning Floor before the Checkpoint Flag.
  An 8-bit Luigi pops out of the Warp Pipe leading to the underground section if the Time Limit reaches 100 seconds.
World 2-5 Double Cherry Pass   On the rightmost fence at the end of the level, there is an 8-bit Luigi hiding in one of the posts.
World 2- Tank Bowser's Bullet Bill Brigade   At the start of the level, an 8-bit Luigi is on the ground, along the rightmost set of tank treads.

World 3

Level Number Level Name Picture Luigi Location
World 3-2 Chain-Link Charge   If the Arrow Sign near the Checkpoint Flag is broken, an 8-bit Luigi can be seen behind it.
World 3-3 Shifty Boo Mansion   The player must first collect all six + Clocks in the level (those in bold require the Cat Suit):
  • One in the first room next to the Boo painting
  • Three in the second room just above the bookcase
  • One following afterward next to the large mirror
  • One Green Clock just left of the final indoor room

Upon reaching the Goal Pole, they must then wait until 12 seconds remain on the timer; at that point, several 8-bit Luigis rise from the graves in the background and begin running.

World 3-5 Pipeline Lagoon   An-8 bit Luigi can be seen within the Clear Pipe before the Checkpoint Flag, but only if the player is fast enough.
  Near the beginning of the level, an 8-bit Luigi can be seen floating in the water.
World 3-6 Mount Must Dash   If the player reaches the end of the level while the Time Limit is at 325 to 320 seconds remaining, an 8-bit Luigi will passes by the finish line before vanishing.
World 3-7 Switchboard Falls   By approaching the Sprixie with a pair of binoculars and entering its view, an 8-bit Luigi can be seen above the left waterfall in the background.
  A faded 8-bit Luigi can barely be seen on the leafy ground in the area just after the Checkpoint Flag, below the bush in the corner.
World 3- Train The Bullet Bill Express   During the cutscene that plays when starting the level, an 8-bit Luigi can faintly be seen outrunning the train.
  By standing on the locomotive of the Bowser train and moving the camera, an 8-bit Luigi can be seen outrunning the Bullet Bill train.

World 4

Level Number Level Name Picture Luigi Location
World 4-1 Ant Trooper Hill   An 8-bit Luigi hides behind the platform with the Sprixie holding binoculars. Entering the Sprixie's view is not required to see the Luigi, but it will vanish in certain camera angles.
World 4-2 Piranha Creeper Creek   During the cutscene that plays after touching the Goal Pole, a small, crouching 8-bit Luigi can be seen on the bottom right corner of the screen.
World 4-3 Beep Block Skyway   Several 8-bit Luigis scroll alongside the coin and Super Star sprites on the electronic screens in the level.
World 4-4 Big Bounce Byway   By Ground Pounding the Cloud Lift under the Warp Box near the end of the level, an 8-bit Luigi can be seen before the cloud reappears.
World 4-5 Spike's Lost City   Near the beginning of the level, before the first Galoombas, an 8-bit Luigi can be found hidden in some leaves on the wall.
World 4- Castle Lava Rock Lair   An 8-bit Luigi can be found on the top of the bridge used to access the first Green Star before it is lowered.

World 5

Level Number Level Name Picture Luigi Location
World 5-1 Sunshine Seaside   By approaching the Sprixie with a pair of binoculars and entering its view, it reveals an 8-bit Luigi on top the tree closest to the Koopa Troopas.
  At the end of the Plessie section of the level, using a Fire Flower to burn the second bush from the left reveals an 8-bit Luigi.
World 5-2 Tricky Trapeze Theater   At the beginning of the level, an 8-bit Luigi can be seen at the bottom of the rightmost column in the background, somewhat obscured by the clouds in the bottomless pit below.
World 5-4 Sprawling Savanna   After blasting out of the fifth Clear Pipe Cannon, a large 8-bit Luigi is on the floor in the bottom right of the savannah area.
  By approaching the Sprixie with a pair of binoculars and entering its view, it reveals an 8-bit Luigi standing on a Clear Pipe near the top of the cliff wall.
World 5-5 Bob-ombs Below   At the beginning of the level, by waiting until the Time Limit is at 333 seconds, an 8-bit Luigi can be seen running across the bottom of the screen.

World 6

Level Number Level Name Picture Luigi Location
World 6-1 Clear Pipe Cruise   When collecting this level's Stamp by walking on top of the Clear Pipe Cannon, an 8-bit Luigi can very faintly be seen imprinted on the section going upward.
World 6-2 Spooky Seasick Wreck   Near the beginning of the level, an 8-bit Luigi can be seen inside one of the ships, under the bottommost grate.
World 6-3 Hands-On Hall   If the player continuously hits the gong with the touch cursor, an 8-bit Luigi will eventually appear.
  Tilting the camera on the right side of the roof at the end of the level reveals an 8-bit Luigi in one of the windows below.
World 6-4 Deep Jungle Drift   By tilting the camera near the Goal Pole, a crouching 8-bit Luigi can be seen in the background, obscured by fog.
World 6-5 Ty-Foo Flurries   By approaching the Sprixie with a pair of binoculars, entering its view, and tilting the camera to the right, a small 8-bit Luigi can be seen behind the fence where the Sprixie is.
World 6-6 Bullet Bill Base   By approaching the Sprixie with a pair of binoculars, entering its view, and tilting the camera to the right, a small 8-bit Luigi can be seen on the corner of the fence where the Sprixie is.
World 6-7 Fuzzy Time Mine   An 8-bit Luigi appears after using the Fire Flower to burn a bush near the Goal Pole.

World Castle

Level Number Level Name Picture Luigi Location
World  Castle-1 Fort Fire Bros.   After defeating the Fire Bro at the end of the level and changing the camera angle to look down and to the right, an 8-bit Luigi can be seen inside one of the windows; it only appears after the Fire Bro is defeated.
World  Castle-2 Switchblack Ruins   By lighting the wall around the location of the Stamp using the touch cursor, a crouching 8-bit Luigi can be seen.
World  Castle-3 Red-Hot Run   At the end of the level, an 8-bit Luigi can faintly be seen on top of the volcano in the background.
World  Castle-4 Boiling Blue Bully Belt   An 8-bit Luigi is on one end of the first rotating spiked rollers.
World  Castle-5 Trick Trap Tower   A large 8-bit Luigi is on the wall near the first Green Star.
World  Castle-6 Rammerhead Reef   By tilting the camera to the right near the Warp Pipe after the Checkpoint Flag, an 8-bit Luigi can be seen jumping on a rock in the distance.
World  Castle-7 Simmering Lava Lake   Changing the camera angle at the beginning of the level reveals an 8-bit Luigi on the thin side of the barrier behind the starting point.
World  Castle- Castle Bowser's Lava Lake Keep   During the cutscene that plays when entering the castle, an 8-bit Luigi can be seen on the right brick on top of the arch at the entrance.

World Bowser

Level Number Level Name Picture Luigi Location
World  Bowser-1 Spiky Spike Bridge   By adjusting the camera near the first Warp Box, an 8-bit Luigi can be seen on the side of the ledge towards the bottom.
World  Bowser-2 Plessie's Dune Downhill   Similarly to Sprawling Savanna, this Luigi is imprinted on the left side of the grass after the Plessie section
World  Bowser-3 Cookie Cogworks   By approaching the Sprixie with a pair of binoculars, entering its view, and viewing the wall on the left, a large 8-bit Luigi can faintly be seen on the wall.
World  Bowser- Train The Bowser Express   During the cutscene that plays when starting the level, an 8-bit Luigi can faintly be seen outrunning the train.
  An 8-bit Luigi is on the locomotive, imprinted directly below a Hidden Block.
World  Bowser-4 Footlight Lane   Occasionally, an 8-bit Luigi can be seen on the back of the first Thwomp in the level.
World  Bowser-5 Deepwater Dungeon   Immediately after the Plessie section, by using the Super Bell to climb to the platform with the Green Star and jumping to the wall adjacent to the corner, a crouching 8-bit Luigi is on the third stone block from the top.
World  Bowser-6 A Beam in the Dark   If the player waits at the first mirror in the level until the Time Limit reaches 90 seconds, an 8-bit Luigi begins to move toward the player from inside the mirror's reflection before phasing through it into the actual level.
  By waiting until the Time Limit reaches around 30 seconds and jumping on the Goal Pole, an 8-bit Luigi appears on the moon.
World  Bowser-7 Grumblump Inferno   An 8-bit Luigi can occasionally be seen on the second Grumblump after starting the level.
World  Bowser- Castle The Great Tower of Bowser Land   At the beginning of the level, attacking the Koopa Chase Lv2 may cause an 8-bit Luigi to fly out.

World Star

World Number World Name Picture Luigi Location
World  Star-2 Super Galaxy File:SM3DW Star-2 Luigi.jpg An 8-bit Luigi may appear inside Rosalina's crown. It was reportedly added in Super Mario 3D World + Bowser's Fury. As Rosalina is only present in the course before it is cleared, this sighting is also missable.
World  Star-3 Rolling Ride Run   By approaching the Sprixie with a pair of binoculars and entering its view, it reveals an 8-bit Luigi on the closest tall wall, under an arched block.
World  Star-4 The Great Goal Pole   By running along the endless path of Donut Blocks without touching the Goal Pole, an 8-bit Luigi eventually appears.
World  Star-5 Super Block Land   Breaking a giant Brick Block next to the ground after the Checkpoint Flag reveals an 8-bit Luigi on the wall behind where it was.
World  Star-6 Honeycomb Starway   An 8-bit Luigi is on the upper right honeycomb platform, next to the Warp Box.
World  Star-7 Gargantuan Grotto   An 8-bit Luigi can be seen at the bottom of one of the vines in the foreground of the level, near the first Green Star.

World Flower

World Number World Name Picture Luigi Location
World  Flower-9 Towering Sunshine Seaside   By going to the left of the level and climbing the leftmost tree, the camera angle shifts to reveal an 8-bit Luigi positioned above the Time Limit.

Other

Location Picture Luigi Location
Title screen   An icon of Luigi will appear after Luigi Bros. has been unlocked.
Electronic Manual   An 8-bit Luigi is at the bottom of Page 8 in the game's electronic manual.
  An 8-bit Luigi can be seen ducking on page 17 of the manual, above the control listings for the Crouch move.
Intro   Several 8-bit Luigis are hidden among the items that come out of the Clear Pipe.
 
Ball minigame   In rooms where the player must guide a ball to obtain a Green Star, an 8-bit Luigi design may appear on the ball.
Sprixie House   Moving towards the little birds to scare them away from the window reveals an 8-bit Luigi on the very left peeking in, which ducks down out of sight after a few seconds.
Confetti/snow   Levels featuring falling snow or confetti have 8-bit Luigis floating among the particles.
 
? Blocks   An 8-bit Luigi occasionally pops out of ? Blocks when they are hit by a character. This also applies to the Bowser's Fury campaign.
Lucky House   If two or more Slot Blocks are matched, an 8-bit Luigi appears for a split second during the resulting shower of coins.
Cheep Cheep   An 8-bit Luigi can occasionally be found inside the mouth of a Cheep Cheep, stuck head-first. This is exclusive to Pipeline Lagoon in the Super Mario 3D World campaign, but it also applies to Cat Cheep Cheeps in the Bowser's Fury campaign.
Banzai Bill   All Banzai Bills and Cat Banzai Bills have an 8-bit Luigi on their thrusters, which can be seen from behind.

See also