MarioWiki:Sandbox

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Revision as of 17:50, January 16, 2021 by Doomdorm64 (talk | contribs)
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The sandbox (MarioWiki:Sandbox) is a wiki namespace page designed for testing and experimenting with wiki syntax. Feel free to try your skills at formatting here: Click on edit, make your changes, then click "Save changes" when you are finished. Content added here will not stay permanently. Feel free to remove any content when you think this page gets too crammed. This is not a page to chat.

Please do not fill the sandbox with memes. A little joking is fine, but if the sandbox is oversaturated with memes or jokes unrelated to testing, the jokes and memes in the sandbox will be removed. If you need further help editing, visit our help page.


Image Name Description
Rendered model of a bolted Ball Beamer from Super Mario Galaxy. Ball Beamer (bolt) Mechanical enemies which emit circular shockwaves that need to be jumped over in order to be dodged. Bolted Ball Beamers can be unscrewed, opening up the inside of the planet they sit on.
Model of a boltless Ball Beamer from Super Mario Galaxy. Ball Beamer (nut) Ball Beamers with nuts sit opposite bolted Ball Beamers on circular planets. Ball Beamers without screws cannot be damaged at all.
Rendered model of the spring enemy in Super Mario Galaxy. Banekiti Extremely rare spring creatures that only appear in Boo's Boneyard Galaxy. If Boo Mario/Luigi touch the Banekiti, they get bounced away.
SMG Bat Artwork.png Bat Bats dive towards Mario or Luigi when they get close. They can easily be defeated with a spin or stomp.
The sprite (by technical definition, even if it is incredibly large) of the black hole obstacle in Super Mario Galaxy. Black hole Black holes suck Mario or Luigi in when they get in range, resulting in an instant life lost.
Bomb Boo Bomb Boo Explosive black Boos which only appear in the Ghostly Galaxy. Unlike normal Boos, Bomb Boos are not shy and charge towards Mario or Luigi when approached. When spinning near a Bomb Boo, they can be grabbed by the tongue to swing into obstacles.
Rendered model of a Clampy from Super Mario Galaxy. Clampy Predatory clams which store Star Chips and coins in their shells, intending to lure Mario or Luigi in and catch them in their mouths.
Artwork of a Cluckboom from Super Mario Galaxy 2 Cluckboom Red chickens which lay explosive eggs, only appearing in the Dusty Dune Galaxy. Cluckbooms can be defeated by shooting them with a Star Bit, bringing them to the ground where they can be kicked or stomped on.
A turquoise Crabber from Super Mario Galaxy. Crabber (turquoise) Cowardly crab enemies which frantically scuttle around, producing a 1-Up Mushroom when defeated. Crabbers possess a shell which protects them from jumps and spinning them head-on, but they can be beaten by spinning at their fleshy rear.
Crabber Crabber (red) Unlike their turquoise counterparts, red Crabbers directly move in to attack Mario or Luigi, but are easier to defeat because they move slowly.
Darkmatterpools.png Dark matter Black, poisonous ooze which disintegrates Mario and Luigi upon contact. There are also translucent patches of dark matter which create cavities in moving platforms. Dark matter only appears in Bowser's Dark Matter Plant.
Mario in Battlerock Barrage Electric sphere Metal orbs which move in a circle, causing Mario or Luigi electrical damage if touched.
Electrogoomba Electrogoomba Alien Goombas which attempt to headbutt Mario or Luigi when they get in range. Electrogoombas can easily be defeated by spinning them once or jumping on their heads.
A model of an Eye Beamer from Super Mario Galaxy. Eye Beamer Mechanical eyes which emit an electrical beam, damaging Mario or Luigi on impact. Some Eye Beamers move while others are stationary, meaning that they can occasionally be used as a platform to traverse obstacles.
Rendered model of a Fire Shooter from Super Mario Galaxy. Fire Pressure Fire-emitting cannons which either shoot a stream of flames or shoot fireballs.
Flipbug.png Flipbug Cowardly Mandibug-like creatures which chase Bee Mario/Luigi, but retreat from them and stumble over in their regular forms. If approached when upright and then spun, Flipbugs fall upside down, allowing them to be kicked or stomped on.
A giant prickly plant from Super Mario Galaxy Giant prickly plant Giant versions of prickly plants which cause damage upon contact. They can be defeated by spinning a coconut or a rubbery bulb into them.
Artwork of a Gold Chomp from Super Mario Galaxy 2 Gold Chomp A single golden Chomp appears in the Gusty Garden Galaxy. A Rainbow Star is needed to break through it, releasing a Power Star.
Goombeetle Goombeetle Goombas wearing steel helmets, granting them immunity to being stomped. In order to defeat Goombeetles, they need to be spun upside down and stomped on.
Gringill SMG.png Gringill Large eels which either swim in bodies of water or lurk in caves, stretching out to bite Mario or Luigi. Gringills can be defeated by throwing a Shell at them.
Artwork of a Big Gringill from Super Mario Galaxy 2 Gringill (big) Giant Gringills which solely appear in caves. When defeated, they produce a 1-Up Mushroom.
Honey.png Honey Puddles of honey which slow Mario or Luigi down when they set foot in them.
An ice bat Ice bat Ice-elemental bats which can only be defeated with the aid of a Fire Flower.
Li'l Brr artwork Ice Bubble Ice-elemental enemies predominantly found in Freezeflame Galaxy, freezing Mario or Luigi on contact. Spinning near them will neutralise their icy cloud, leaving them vulnerable to being kicked. However, Stunned Ice Bubbles will make toward a pool of freezing water in order to regenerate their cold aura.
Jammyfish Bigmouth SMG.png Jammyfish Small jellyfish-like enemies which swim around in groups, hurting Mario or Luigi upon contact.
Model of a Jam-o'-War (without its cap) from Super Mario Galaxy. Jellyfish Giant, static jellyfish which cause electrical damage upon contact. Jellyfish can be defeated by throwing two Shells at them.
Spring Vault from Super Mario Galaxy Jump Beamer Spring-like robots which create circular shockwaves. Jump Beamers can also be used as springs when stunned, allowing Mario or Luigi to reach certain areas.
A Sentry Garage's model from Super Mario Galaxy Jump Guarder A single Jump Beamer-like enemy which releases four Topminis out of its sides. When stunned, the Jump Guarder can be used as a spring to reach higher areas. It only appears in the Buoy Base Galaxy.
Rendered model of the Lava Bubble enemy in Super Mario Galaxy. Lava Bubble Blue Lava Bubbles which hop towards Mario or Luigi. Lava Bubbles first appear when King Kaliente summons them in his boss battle, and later occasionally appear in volcanic galaxies, jumping out of lava to chase the player. They can only be defeated by shooting them with a Star Bit.
Li'l Cinder artwork Li'l Cinder Fire-elemental enemies predominantly found in Melty Molten Galaxy. If touched, they cause Mario or Luigi to hop around and run uncontrollably. Spinning near them will extinguish their flame and leave them vulnerable to being kicked. However, extinguished Li'l Cinders will hop towards a pool of lava in order to relight their flames.
Mandibug Mandibug Stag beetle-like enemies which quickly charge towards Mario or Luigi in a straight line. They can be defeated by ground pounding them on their backs, as indicated by the symbol on their shells.
Micro Mecha-Bowser artwork Mecha-Bowser Fire-breathing robotic Koopas which can only be defeated with a Ground Pound. Spinning them will briefly delay their fire breath attack.
Rendered model of the Mini Chomp enemy in Super Mario Galaxy. Mini Wanwan Small Chomps which roll out of doghouses in the Dreadnought Galaxy.
Rendered model of the Monty enemy in Super Mario Galaxy. Monty Bandana-wearing moles which hide in hatches and throw wrenches at Mario or Luigi. Montys can be stunned by Ground Pounding near them or shooting them with a Star Bit, and then defeated by stomping or spinning them.
Octoguysmg.png Octoguy Pink octopus-like enemies which chase Mario or Luigi and spit rocks when at a safe distance from them. Octoguys are easily defeated with a spin or jump attack, but appear in large groups.
Artwork of a Rocto from Super Mario Galaxy.[1] It has subsequently been used for Super Mario Galaxy 2. This specific image was scanned from its guidebook by Shokora (talk). Octopus Giant Electrogoomba-like enemies which hide in barrels and shoot fireballs at Mario or Luigi. However, they also spit coconuts, which can be deflected with a spin to defeat them. Octopuses are always fought in pairs.
Artwork of Tracks from Super Mario Galaxy 2 Petapeta Sandal-wearing sack creatures which possess the ability to turn invisible when running. They are harmless, but can be defeated to recover a large number of Star Bits.
Rendered model of the prickly plant in Super Mario Galaxy. Prickly plant Prickly plants which damage Mario or Luigi upon contact.
Floating prickly plant in Super Mario Galaxy. Prickly plant (floating) Floating versions of prickly plants.
Pumpkinhead Goomba Pumpkinhead Goomba Pumpkin-wearing Goombas which can produce blue flames on the ground to harm Mario or Luigi. Pumpkinhead Goombas can be defeated in one hit with a Ground Pound, or spinning them to destroy their pumpkin, turning them into a regular Goomba.
A Pulse Beam's model from Super Mario Galaxy Ring Beamer Spiked machines which emit circular lasers. The lasers cause electrical damage and should be jumped over to be avoided.
Rubbery bulb Rubbery bulb Bulb-like plants which stretch in the opposing direction when spun. Rubbery bulbs can be used to hit enemies or obstacles, but can also cause Mario or Luigi to lose their Star Bits if the bulb rebounds and hits them.
LaserRobot.png Sentry Beam‎ Stationary robots which shoot electric lasers from their mouths. Sentry Beams are completely invincible, although standing on top of them will temporarily stun them.
Rendered model of a Bonefin from Super Mario Galaxy. Skeletal Fish Guard Skeletal fish which aid Kingfin in its fight with Mario and Luigi. Skeletal Fish Guards charge towards the player and tackle them. They can be defeated by leading them to the water's surface, and disappear once Kingfin is defeated.
Offical artwork of Slurple Slurple Leech-like enemies which latch on to Mario or Luigi and gradually drain their health. Slurples are easily disposed of with a spin attack.
Spiky Topman Spiky Topman Robotic top enemies which spin into Mario or Luigi. Spiky Topmen cannot directly harm the player, but can push them into a hazard such an electric rail or a bottomless pit. The spike on their heads makes them fully immune to being stomped on. Mario or Luigi can only defeat Spiky Topmen by spinning them into an electric rail.
File:Prickly Piranha Plant Galaxy.png Spiny Piranha Plant Giant Piranha Plants which forcefully slam their heads into the ground. They can be defeated by jumping on their heads, or stunned by spinning into them.
Closeup of a Spoing in Super Mario Galaxy Spoing Spider-like creatures which hop up and down on the spot. To defeat Spoings, they can be stunned with a Star Bit and kicked, or simply jumped on.
A Sprangler in the Sea Slide Galaxy Sprangler Spoing relatives which hand from a thread, attempting to swing into Mario or Luigi. Sprangler are defeated by spinning into them twice or by stomping them.
Spring Topman Spring Topman Green Topmen which act similarly to their red cousins, but reveal a spring when stunned with a spin. Their spring can be used to propel Mario or Luigi up to high ledges.
A Steam Jet Steam jet Jets of steam which set Mario or Luigi aflame if touched.
Artwork of a Topmini from Super Mario Galaxy Topmini Tiny yellow robots that can be defeated by spinning into them. Topminis are incapable of damaging Mario or Luigi and can only push them around.
Rendered model of a Bone Twister from Super Mario Galaxy. Tweester Tornado-like creatures that can catch Mario or Luigi in their winds, and send the player flying when they spin to escape. Some Tweesters carry rocky debris, allowing them to harm Mario or Luigi when they make contact.
Rendered model of the Undergrunt enemy in Super Mario Galaxy. Undergrunt Overweight moles wearing military helmets, which leave a trail of mud behind as they burrow through the ground. They can be defeated by Ground Pounding the floor, forcing them to come to the surface where they can be spun.
Ground Urchin in Freezeflame Galaxy Urchin (land) Red urchins which roll into Mario or Luigi. They are immune to spinning or being stomped, but can be defeated with a fireball as Fire Mario/Luigi.
Water Shooter Water Shooter Cannons which shoot bubbles that capture Mario or Luigi and launch them, which can either act as a hindrance or occasionally transport them to a new location in the level.