Luigi's Mansion (series)

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This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Series-infobox The Luigi's Mansion series spans over three different consoles and consists of three different games. It is the only series within the Mario franchise to have all of its games feature Luigi as the main protagonist, instead of Mario. A majority of the games in which Luigi is portrayed as the main character are in this series alone, as there are only five such games total. Throughout the series, Luigi takes on a "ghost busting" role by capturing various types of ghosts. The series commenced with the releases of Luigi's Mansion for the Nintendo GameCube. Two sequels have been produced for the Nintendo 3DS and for arcade systems, respectively.

List of games

Main games

Title
Cover, original release, and system Synopsis
Luigi's Mansion
Luigi's Mansion boxart
Template:Released Nintendo GameCube
The first game and the original namesake for the overall series, Luigi's Mansion was released in 2001 for the Nintendo GameCube. In the game, Luigi receives a message that he won his very own mansion in a contest he did not even enter. Puzzled by this, Luigi heads towards the mansion and meets Professor E. Gadd, who tells Luigi that his brother, Mario, has been captured by King Boo. King Boo made the mansion a mere illusion with intent to lure Mario and Luigi in order to capture the two. Luigi later learns that the evil ghost trapped Mario inside a portrait Luigi is gifted with the Poltergust 3000 in order to vacuum ghosts and return them to their portraits. Luigi eventually defeats King Boo and frees his brother from his captivity.
Luigi's Mansion: Dark Moon
File:Luigis Mansion dark moon boxart.png
Template:Released Nintendo 3DS
As a kickoff for the "Year of Luigi" and a revival of a series under a long hiatus, Luigi's Mansion: Dark Moon was released for the Nintendo 3DS in 2013. King Boo has somehow escaped from the painting which he was trapped inside and breaks the Dark Moon, an artifact that pacifies the ghosts it looks over. Due to its breakage, the Dark Moon's calming powers are nonexistent, causing the ghosts to become hostile. E. Gadd calls for Luigi to help restore the broken Dark Moon and bring peace back to the Evershade Valley. After collecting four out of the five pieces, Luigi learns that Mario has been taken hostage by King Boo, again. Luigi, with the help of the Poltergust 5000, is able to conquer the mansion and defeat King Boo, freeing his brother once again.

Arcade game

Title
Cover, original release, and system Synopsis
Luigi's Mansion Arcade
Japanese logo of Luigi Mansion Arcade.
Template:Released Arcade Machine
Based off of the Nintendo 3DS game in the series, Luigi's Mansion Arcade was released in 2015, continuing a modern trend of arcade games returning to the Mario franchise. This game follows traditional, arcade-styled shooters in the sense that the user does not control where to go, as he or she is simply taken from location to location in order to defeat the ghosts. The controller for the game is based off the Poltergust 5000. The main objectives are to suck up the ghosts--similar to previous installments in the series--and to rack up a high score.