List of references in third-party video games

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Crash Bandicoot series

Crash Bandicoot (PS1/PS4)

File:DonkeyKongReferenceInToxicWaste.png
The Donkey Kong-like enemy from Toxic Waste.
  • In early levels there are enemies resembling Piranha Plants and wandering turtles who retract into their shell once jumped on, a parody of Koopa Troopas. These enemies reappear in later installments in the series.
  • In the Toxic Waste level, there are some bear-like enemies that throw nuclear canisters similar to Donkey Kong.

Crash Bandicoot 2: Cortex Strikes Back (PS1/PS4)

A gorilla that throws barrels like Donkey Kong.
  • In some ruin levels, there is a log-throwing gorilla enemy which is a parody of Donkey Kong.
  • There are Lab Assistants in the beehive levels who are dressed in Mario outfits and wield hammers, a reference to Mario's role in Donkey Kong.

Crash Bandicoot 3: Warped (PS1/PS4)

  • Crash being able to ride Baby T, a baby dinosaur, is most likely inspired by Mario being able to ride Yoshi in several Mario games. Baby T is even found from breaking his egg and runs away when it touches an enemy, just like Yoshi (except the player cannot chase down Baby T after he is hit and must find another egg).

Crash: Mind Over Mutant (Multiplatform)

  • The FMV cutscene after defeating the brainwashed Crunch Bandicoot is named "Crunch Get!" in the cutscene viewer, likely after the phrase "Shine Get!" in the Japanese version of Super Mario Sunshine.

Crash of the Titans (Multiplatform)

  • The Ratnicians can be heard sometimes saying "You thought he was an Italian plumber or something?" when they notice Crash.

Crash Twinsanity (Multiplatform)

A Donkey Kong-like enemy from Crash Twinsanity.
The DK-esque rhino enemy.
  • In the level "High Seas Hi-Jinks", a large rhinoceros throws barrels at the player, just like Donkey Kong.

Crash Bandicoot: The Wrath of Cortex (Multiplatform)

  • In the level "Crash and Burn", there is an area that resembles 25m from the original Donkey Kong arcade game.

The Sims series

MySims Agents (Wii)

MySimsAgentsPipe.jpg
  • When investigating the sewers in the Industrial District, if the player examines a pipe, he will hope that nothing will come out of it and that no turtles live in it.

SimCity (SNES)

  • If the player's city has a population of 500,000 residents, the player will earn a Mario statue.
  • The bonus scenario Freeland has its trees shaped like Mario's head.
  • Bowser can appear and destroy the player's city by selecting him on the disasters menu. The Tokyo scenario has Bowser walking through the city, in a similar approach to Godzilla.

SimCity DS (DS)

Bowser's Castle
Bowser's Castle as seen in SimCity DS.

The Tower DS Classic (Nintendo DS)

  • There is a building called Mario Tower (マリオタワー), which the player can enter a minigame to gain more money when they are short of funds. The tower is a statue of Mario posing. The minigame also features music taken from Super Mario Bros.