List of Super Mario Bros. 2 glitches: Difference between revisions

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→‎Drop Mushroom Blocks into scenery: actually, you can destroy doors, weird
m (→‎Trapped in a sand pit: rephrase, also mention suicide trick)
m (→‎Drop Mushroom Blocks into scenery: actually, you can destroy doors, weird)
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|valign="top"| [[Image:Super Mario Bros. 2 - Mushroom blocks in scenery.png|thumb|128px|left|Mushroom Blocks inside various other scenery, in World 7-1.]]
|valign="top"| [[Image:Super Mario Bros. 2 - Mushroom blocks in scenery.png|thumb|128px|left|Mushroom Blocks inside various other scenery, in World 7-1.]]
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[[Mushroom Block]]s can be dropped on top of certain interactive background elements. Usually these elements prevent the player from dropping a Mushroom Block, but if the player is near the edge of such elements and the normal background, sometimes it will become stuck in the element, and temporarily adopt the palette. If the player leaves the area and come back (without going through a door) the palette will return to normal. If the player picks up the Mushroom Block, the element it was in front of is no longer there (chains/vines/ladders will no longer be climbable, however doors will still operate).
[[Mushroom Block]]s can be dropped on top of certain interactive background elements. Usually these elements prevent the player from dropping a Mushroom Block, but if the player is near the edge of such elements and the normal background, sometimes it will become stuck in the element, and temporarily adopt the palette. If the player leaves the area and come back (without going through a door) the palette will return to normal. If the player picks up the Mushroom Block, the element it was in front of is no longer there (chains/vines/ladders will no longer be climbable, and doors will become unusable if you remove both the top and bottom elements).
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