Count Down: Difference between revisions

37 bytes added ,  4 months ago
→‎Attack pattern: Additions, corrections to Count Down's announcements
(→‎Attack pattern: Added those of Count Down's announcements that can be remembered.)
(→‎Attack pattern: Additions, corrections to Count Down's announcements)
Line 16: Line 16:
During battle, Count Down attacks in a continuous cycle, with the attack depending on what numbers the hands on its clock face are on. The order is shown below; however, when a Ring-a-Ding chants "Time is marching on!" Count Down skips to the next hour. Before the actual attack, Count Down will make an announcement:
During battle, Count Down attacks in a continuous cycle, with the attack depending on what numbers the hands on its clock face are on. The order is shown below; however, when a Ring-a-Ding chants "Time is marching on!" Count Down skips to the next hour. Before the actual attack, Count Down will make an announcement:


*[[Ice Rock]], [[Crystal (move)|Crystal]] — 1:00
*[[Ice Rock]], [[Crystal (move)|Crystal]] — 1:00 "Time to play."
*[[Recover]] — 3:00 "Time to Recover!"
*[[Recover]] — 3:00 "Time to Recover!"
*[[Aurora Flash]] — 5:00
*[[Aurora Flash]] — 5:00 "Time for a break, huh?"
*[[Mega Recover]] — 6:00 "Time to FULLY RECOVER."
*[[Mega Recover]] — 6:00 "Time to FULLY RECOVER."
*[[Water Blast]] — 7:00 "Time for DINNER."
*[[Water Blast]] — 7:00 "DINNER TIME."
*Takes a Break — 9:00 "Break time!"
*Takes a Break — 9:00 "Break time!"
*[[Petal Blast]] — 10:00
*[[Petal Blast]] — 10:00
Anonymous user