Black Ice Battle (Donkey Kong Country 2: Diddy's Kong Quest): Difference between revisions

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m (Attack of teh n00bs. Plus... so... many links to Zinger... And since when did enemies ''greet'' the player in platformer games?)
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'''Black Ice Battle''' is the second level of the [[Lost World]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. It can be accessed via [[Klubba's Kiosk]] in [[Krem Quay]].
'''Black Ice Battle''' is the second level of the [[Lost World]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. It can be accessed via [[Klubba's Kiosk]] in [[Krem Quay]].


The Kongs must make their way to the bottom of this icy cavern. Due to the slipperiness of this level, and the positioning of many enemies, this is easier said than done. The level mostly consists of ice slides, with most positioned in a funnel formation. [[Klampon]]s, [[Klobber]]s, [[Krook]]s, [[Zinger]]s, [[Flitter]]s, [[Neek]]s and [[Spiny (Donkey Kong)|Spinys]] populate this area.
The Kongs must make their way to the bottom of this icy cavern. Due to the slipperiness of this level, and the positioning of many enemies, this is easier said than done. The level mostly consists of ice slides, with most positioned in a funnel formation. [[Klampon]]s, [[Klobber]]s, [[Krook]]s, [[Zinger]]s, [[Flitter]]s, [[Neek]]s and [[Spiny (Donkey Kong)|Spinies]] populate this area.


==Guidance==
== Walkthrough ==


WIthin starting of this level, you will be placed on an ice platform with a slope running down along with a yellow [[zinger]]. Move left and run down the slope to get some bananas and a [[DK Barrel]]. Dropping down will get you to a platform with [[Klampon]]s . Moving right and dropping down leads you to two [[zingers]] and one [[Spiny]]. Dropping on the left and avoiding the moving [[zinger]] and a [[Klobber]] leads you to two zingers, one red, and one yellow. The letter K is here. After the drop, you will see four [[Klampon]]s and a DK barrel. Another fall with a [[krook]] gets you to a platform with zingers. Move downward.  Going past the zinger will get you two lives, but to progress on, you must go down, avoiding hooks from two [[Krook]]s. Two bees will greet you here along with a klobber and a balloon life to the right. Dropping a long way puts you to the letter O and the checkpoint barrel. A DK barrel is seen to the left. Fallling any way will still go to the same place. Go down the slope and meet [[Klampon]]s and [[Neek]]s on small ice grounds. Staying to the right gives you the N. There is a secret to get the cannonball on the right. A slope with four [[zinger]]s. A drop leads you to three [[Klampon]]s. Dropping down is where you can use the cannonball and get the G. Continue on. Doing so, two [[Spiny]]s will greet you. Follow the trail of zingers to a [[Spiny]] and the end of the level.
Within starting of this level, the player will be placed on an ice platform with a slope running down along with a yellow Zinger. The Kongs have to move left and run down the slope to get some bananas and a [[DK Barrel]]. Dropping down will get the Kongs to a platform with Klampons. The player then has to move right and dropping down leads the Kongs to two Zingers and one Spiny. The player then has to drop out on the left and avoid the moving Zinger and a Klobber. This leads the Kongs to two Zingers, one red, and one yellow. The letter K is here. After the drop, the player will see four Klampons and a DK barrel. Going down again passing a Krook gets the Kongs to a platform with Zingers. The player has to go down while avoiding Zingers will get the Kongs two lives, but to progress on, the player must go down, avoiding hooks from two Krooks. The player will see twp Zingers along with a Klobber and a balloon life to the right. The player once again has to drop down a long way, which makes the Kongs near to the letter O and the [[Star Barrel]]. If the player goes in any direction will still go to the same place. The Kongs will have to go down the slope and they will see Klampons and Neeks on small icy platforms. If the player goes to the right gives the player the N. Plus, in order toget into a certain mini-game, the player has to get a [[Kannonball]] on the right of a Flitter. Next there is a slope with four Zingers. A drop leads the Kongs to three Klampons. Then the player has to drop down again to where the Kongs can use the Kannonball by putting it into a [[Kannon (cannon)|Kannon]] and the player can also get the letter G. After leaving this area, the player will encounter two Spinies. Then the player has to go through the trail of Zingers to go to the end of the level.


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{{Lost World}}
{{Lost World}}
{{Crocodile Isle}}
{{Crocodile Isle}}
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[[Category: Donkey Kong Levels]]
[[Category: Donkey Kong Levels]]
[[Category: Crocodile Isle]]
[[Category: Crocodile Isle]]

Revision as of 12:17, June 30, 2008

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Black Ice Battle is the second level of the Lost World in Donkey Kong Country 2: Diddy's Kong Quest. It can be accessed via Klubba's Kiosk in Krem Quay.

The Kongs must make their way to the bottom of this icy cavern. Due to the slipperiness of this level, and the positioning of many enemies, this is easier said than done. The level mostly consists of ice slides, with most positioned in a funnel formation. Klampons, Klobbers, Krooks, Zingers, Flitters, Neeks and Spinies populate this area.

Walkthrough

Within starting of this level, the player will be placed on an ice platform with a slope running down along with a yellow Zinger. The Kongs have to move left and run down the slope to get some bananas and a DK Barrel. Dropping down will get the Kongs to a platform with Klampons. The player then has to move right and dropping down leads the Kongs to two Zingers and one Spiny. The player then has to drop out on the left and avoid the moving Zinger and a Klobber. This leads the Kongs to two Zingers, one red, and one yellow. The letter K is here. After the drop, the player will see four Klampons and a DK barrel. Going down again passing a Krook gets the Kongs to a platform with Zingers. The player has to go down while avoiding Zingers will get the Kongs two lives, but to progress on, the player must go down, avoiding hooks from two Krooks. The player will see twp Zingers along with a Klobber and a balloon life to the right. The player once again has to drop down a long way, which makes the Kongs near to the letter O and the Star Barrel. If the player goes in any direction will still go to the same place. The Kongs will have to go down the slope and they will see Klampons and Neeks on small icy platforms. If the player goes to the right gives the player the N. Plus, in order toget into a certain mini-game, the player has to get a Kannonball on the right of a Flitter. Next there is a slope with four Zingers. A drop leads the Kongs to three Klampons. Then the player has to drop down again to where the Kongs can use the Kannonball by putting it into a Kannon and the player can also get the letter G. After leaving this area, the player will encounter two Spinies. Then the player has to go through the trail of Zingers to go to the end of the level.

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