Flibbee: Difference between revisions

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{{:Mario & Luigi: Dream Team bestiary|transcludesection=Flibbee|align=right}}
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Flibbee|align=right}}


'''Flibbees''' are yellow bees with red eyes and two feet that appear in ''[[Mario & Luigi: Dream Team]]'', located uncommenly in [[Mushrise Park]]. In battle, Flibbees attack differently, depending on whether they are in mid-air or standing on the ground. A Flibbee's position can change if struck by a bro on its attack turn. If in mid-air, the Flibbee will come flying at a bro on its side after possibly rolling its eyes in circles 0-3 times.
'''Flibbees''' are yellow bees with red eyes and two feet that appear in ''[[Mario & Luigi: Dream Team]]'', located uncommonly in [[Mushrise Park]]. In battle, Flibbees attack differently, depending on whether they are in mid-air or standing on the ground. A Flibbee's position can change if struck by a bro on its attack turn. If in mid-air, the Flibbee will come flying at a bro on its side after possibly rolling its eyes in circles 0-3 times.


The Flibbee will then do the same amount of loops as the number of times it rolled its eyes in a circle, and then fly into the bro, who must jump before it hits him in order to dodge. If on the ground, the Flibbee will fly at a bro and aim its spike at him as it flies back and forth barely away from the bro; he must smack it with his [[hammer]] when it comes into range to knock it into another enemy,  in normal mode dealing 7 damage to other Flibbees, 6 to [[Capnap]]s, and 5 to [[Thorb]]s, or if there are no others, into the ground. In hard mode, this deals 11 damage to Capnaps and other Flibbees.
The Flibbee will then do the same amount of loops as the number of times it rolled its eyes in a circle, and then fly into the bro, who must jump before it hits him in order to dodge. If on the ground, the Flibbee will fly at a bro and aim its spike at him as it flies back and forth barely away from the bro; he must smack it with his [[hammer]] when it comes into range to knock it into another enemy,  in normal mode dealing 7 damage to other Flibbees, 6 to [[Capnap]]s, and 5 to [[Thorb]]s, or if there are no others, into the ground. In hard mode, this deals 11 damage to Capnaps and other Flibbees.
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