Tease: Difference between revisions

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Added infobox similar to other partner move pages
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(Added infobox similar to other partner move pages)
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[[File:PMTTYD Tease screenshot.png|thumb|Ms. Mowz using Tease]]
{{PM move infobox
'''Tease''' is a move used by [[Ms. Mowz]] in ''[[Paper Mario: The Thousand-Year Door]]''. 3 [[Flower Point|FP]] are required to use it, and Ms. Mowz must be leveled up to the Super Rank. It involves Ms. Mowz and three clones of herself jumping around, [[dizzy]]ing the enemy. The player can execute an [[Action Command]] by holding the {{button|gcn|A}} Button to fill up the gauge, but if it fills up, it starts to empty, so it is advised to keep the meter almost full. The closer the gauge is to being full, the more effective the move is.
|game=[[Paper Mario: The Thousand-Year Door]]
|image=PMTTYD Tease screenshot.png
|mastered_by=[[Ms. Mowz]]
|rank=Super Rank
|effect=Ms. Mowz attempts to daze all enemies
|target=All enemies
|fp=3
|ac=NICE
}}
'''Tease''' is a move that can be performed by [[Ms. Mowz]] in ''[[Paper Mario: The Thousand-Year Door]]'' at the cost 3 [[Flower Point|FP]] upon reaching Super Rank. It involves Ms. Mowz and three clones of herself jumping around, attempting to [[dizzy|daze]] the enemies based on the individual enemies' resistance and the Action Command success. To execute the [[Action Command]] the player must hold {{button|gcn|A}} to fill up the gauge, but if it overfills, it will begin to empty out of control. If at the end of the timer, the gauge is filled past two thirds, the odds of inflicting the status will equal to the enemy' susceptibility, and if the gauge is filled for less than two thirds the chance of inflicting dizziness will be decreased.
 
The player can input {{button|gcn|A}} as Ms. Mowz lands a backflips after finishing the move to perform a [[Stylish move]]. Furthermore in the Japanese version, the stylish has a increased [[Star Power]] modifier.


==Names in other languages==
==Names in other languages==