Shell Shield: Difference between revisions

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(Added infobox similar to other partner move pages and provided a more in-depth, accurate explanation. Couple more details such as interactions with multi-hits could also be worth adding down the line.)
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[[File:PMTTYD_ShellShield.png|thumb|250px|Koops after using Shell Shield.]]
{{PM move infobox
|game=[[Paper Mario: The Thousand-Year Door]]
|image=PMTTYD_ShellShield.png
|mastered_by=[[Koops]]
|rank=Base Rank
|effect=Koops places a large shell over Mario, shielding him from attacks
|target=Mario
}}


'''Shell Shield''' is a defensive move that [[Koops]] can learn in ''[[Paper Mario: The Thousand-Year Door]]''. Koops learns this move as he levels up to [[Level up#Paper Mario and Paper Mario: The Thousand-Year Door|Super Rank]]. Four [[Flower Point|FP]] is required to use this move. To successfully use this attack, the {{button|gcn|A}} button must be pressed when the cursor is close to the center of the gauge. Depending how close the cursor is to the center, the shell will have two to eight [[Heart Point|HP]]. The shell will cover Mario and take damage up to its max HP for him. The only way to see its HP is to equip the [[Peekaboo (badge)|Peekaboo]] badge, as it is not possible to use [[Goombella]]'s [[Tattle]] ability on the shell.
'''Shell Shield''' is a defensive move that [[Koops]] can learn in ''[[Paper Mario: The Thousand-Year Door]]'' upon reaching [[Level up#Paper Mario and Paper Mario: The Thousand-Year Door|Super Rank]]. At the cost of four [[Flower Point|FP]], Koops will place a large Koopa Shell over [[Mario]] which will take external damage in his stead until the Shell's HP is depleted. The amount of HP the Shell has depends on the action command execution: the {{button|gcn|A}} button must be pressed when the cursor is as close as possible to the center of the gauge. Depending how close the cursor is to the center, the shell will have two, four, six or eight [[Heart Point|HP]]. While the shell is up, it will negate all damage to Mario even if an attack's damage surpasses the shell's HP. The only way to see its HP is to equip the [[Peekaboo (badge)|Peekaboo]] badge, although the cracks on the shell also help indicate how much HP is left.
 
Although the shell will protect Mario against all external damage while it is up, Bandits can still steal items from him. Furthermore the shell is not up during Mario and his partner's attacking phase, and if Mario takes damage during it (from the [[Audience|audience]], stage hazards, [[Bulky Bob-omb]] detonations or recoil), the shell will have no effect.
 
This move has an opportunity for a [[Stylish move|stylish]] by pressing {{button|gcn|A}} as the shell hits the ground.


There is a glitch in the game that affects this move. If Mario is hit by an attack that does not do damage, either due to Mario's defense negating the damage or the player guarding with the action command, the move's action command becomes bugged. The action command still functions as intended, however the audience will always react as if the action command was missed, resulting in very little SP being restored and audience members leaving. This also causes the "Good!" or "Great!" messages to not show up, even if the action command was executed correctly. The glitch is fixed if Mario is hit by a move and takes damage. <ref>Miccat87 (February 26, 2019). [https://www.youtube.com/watch?v=MudT8-Etavo Shell Shield SP Regeneration Bug]. ''YouTube''. Retrieved November 16, 2022.</ref>
There is a glitch in the game that affects this move. If Mario is hit by an attack that does not do damage, either due to Mario's defense negating the damage or the player guarding with the action command, the move's action command becomes bugged. The action command still functions as intended, however the audience will always react as if the action command was missed, resulting in very little SP being restored and audience members leaving. This also causes the "Good!" or "Great!" messages to not show up, even if the action command was executed correctly. The glitch is fixed if Mario is hit by a move and takes damage. <ref>Miccat87 (February 26, 2019). [https://www.youtube.com/watch?v=MudT8-Etavo Shell Shield SP Regeneration Bug]. ''YouTube''. Retrieved November 16, 2022.</ref>

Revision as of 16:40, May 30, 2023

Paper Mario: The Thousand-Year Door move
Shell Shield
Shell Shield in the game Paper Mario: The Thousand-Year Door.
Mastered by Koops
Rank Base Rank
Effect Koops places a large shell over Mario, shielding him from attacks
Target Mario

Shell Shield is a defensive move that Koops can learn in Paper Mario: The Thousand-Year Door upon reaching Super Rank. At the cost of four FP, Koops will place a large Koopa Shell over Mario which will take external damage in his stead until the Shell's HP is depleted. The amount of HP the Shell has depends on the action command execution: the A Button button must be pressed when the cursor is as close as possible to the center of the gauge. Depending how close the cursor is to the center, the shell will have two, four, six or eight HP. While the shell is up, it will negate all damage to Mario even if an attack's damage surpasses the shell's HP. The only way to see its HP is to equip the Peekaboo badge, although the cracks on the shell also help indicate how much HP is left.

Although the shell will protect Mario against all external damage while it is up, Bandits can still steal items from him. Furthermore the shell is not up during Mario and his partner's attacking phase, and if Mario takes damage during it (from the audience, stage hazards, Bulky Bob-omb detonations or recoil), the shell will have no effect.

This move has an opportunity for a stylish by pressing A Button as the shell hits the ground.

There is a glitch in the game that affects this move. If Mario is hit by an attack that does not do damage, either due to Mario's defense negating the damage or the player guarding with the action command, the move's action command becomes bugged. The action command still functions as intended, however the audience will always react as if the action command was missed, resulting in very little SP being restored and audience members leaving. This also causes the "Good!" or "Great!" messages to not show up, even if the action command was executed correctly. The glitch is fixed if Mario is hit by a move and takes damage. [1]

Names in other languages

Language Name Meaning
Japanese コウラのまもり
Kōra no Mamori
Shell Protection

Spanish Protegeconcha
Protect Shell

References

  1. ^ Miccat87 (February 26, 2019). Shell Shield SP Regeneration Bug. YouTube. Retrieved November 16, 2022.