Tornado: Difference between revisions

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{{distinguish|Tweester|Twister|Whirlwind}}
{{distinguish|Tweester|Twister|Whirlwind}}
[[File:Tweester.jpg|thumb|100px|Artwork of a tornado in ''[[Super Mario Bros. 3]]'']]
[[File:Tweester.jpg|thumb|100px|Artwork of a tornado in ''[[Super Mario Bros. 3]]'']]
'''Tornadoes'''<ref>''Nintendo Power'' Volume 13, pages 20 and 21.</ref><ref>''Super Mario Galaxy'' instruction booklet, page 21.</ref><ref>von Esmarch, Nick, and Cory van Grier. ''Donkey Kong Country: Tropical Freeze'' [[Prima Games|PRIMA]] Official Game Guide. Page 26.</ref> are obstacles that are found in various [[Mario (franchise)|''Mario'']] games.
'''Tornadoes'''<ref>''Nintendo Power'' Volume 13, pages 20 and 21.</ref><ref>''Super Mario Galaxy'' instruction booklet, page 21.</ref><ref>von Esmarch, Nick, and Cory van Grier. ''Donkey Kong Country: Tropical Freeze'' [[Prima Games|PRIMA]] Official Game Guide. Page 26.</ref> are obstacles that are found in various [[Mario (franchise)|''Mario'']] games. They are usually found in desert [[level]]s.
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
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===''Mario + Rabbids Kingdom Battle''===
===''Mario + Rabbids Kingdom Battle''===
Tornadoes reappear as obstacles in certain stages in ''[[Mario + Rabbids Kingdom Battle]]'', primarily in [[Sherbet Desert]]. During the turn transition between the heroes and the enemies, the tornado will start moving in a straight line from a random position, deducting some [[Heart Point|HP]] from any characters in its path, as well as bouncing them to another position, something which is actually required in certain challenges such as [[Throw Caution to the Wind]]. After moving, the direction the tornado goes next is deduced by the direction pointed to by weathercocks scattered around the battlefield. There are two kinds of tornadoes: yellow sandy ones that do not do anything outside of [[Bounce|Bouncing]] and damaging characters, and blue snowy ones that also cause the [[Freeze]] Super Effect.
Tornadoes reappear as obstacles in certain stages in ''[[Mario + Rabbids Kingdom Battle]]'', primarily in [[Sherbet Desert]]. During the turn transition between the heroes and the enemies, the tornado will start moving in a straight line from a random position, deducting some [[Heart Point|HP]] from any characters in its path, as well as bouncing them to another position, something which is actually required in certain challenges such as [[Throw Caution to the Wind]]. After moving, the direction the tornado goes next is deduced by the direction pointed to by weathercocks scattered around the battlefield. There are two kinds of tornadoes: yellow sandy ones that do not do anything outside of [[Bounce|Bouncing]] and damaging characters, and blue snowy ones that also cause the [[Freeze]] Super Effect.
==Gallery==
<gallery>
MKAGPDX Tornado.png|Artwork from ''[[Mario Kart Arcade GP DX]]''
MKDDTornadoModel.png|Model from ''[[Mario Kart: Double Dash!!]]''
</gallery>


==Names in other languages==
==Names in other languages==
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|ItaM=Gusty<br>Cyclone
|ItaM=Gusty<br>Cyclone
}}
}}
==Gallery==
<gallery>
MKAGPDX Tornado.png|Artwork from ''[[Mario Kart Arcade GP DX]]''
MKDDTornadoModel.png|Model from ''[[Mario Kart: Double Dash!!]]''
</gallery>


==Trivia==
==Trivia==
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==Interwiki links==
==Interwiki links==
*[[:it:Tornado (Mario Kart Arcade GP)|Tornado (Mario Kart Arcade GP)]], the Mario Castle article on the Tornado item from ''Mario Kart Arcade GP''
*[[:it:Tornado (Mario Kart Arcade GP)|Tornado (Mario Kart Arcade GP)]], the Mario Castle article on the Tornado item from ''Mario Kart Arcade GP''
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