List of Paper Mario: Sticker Star pre-release and unused content: Difference between revisions

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*Some images show a maze made of playing cards, but said area does not appear in the final game.
*Some images show a maze made of playing cards, but said area does not appear in the final game.
*[[Whomp]] was smaller, bluer, and most likely a regular enemy.
*[[Whomp]] was smaller, bluer, and most likely a regular enemy.
<gallery>
PaperMario3ds2.PNG|Different [[? Block]]s, and also the [[Candy Canes]] in the background.
GoombaPM3DS.PNG|''Paper Mario'' background, curtains and early stickers. There are also ''Super Paper Mario'' [[Koopa Troopa]] and [[Goomba]] sprites.
PM3DS3.png|A Maze made of playing cards which is never seen in the final game.
ScreenPM3DS.PNG|Early [[Chain Chomp]] partner.
WigglerPM3DS.PNG|The early Wiggler.
Papermario3dsmole.png|A scrapped [[Monty Mole]] boss.
PaperMario3dslog.PNG|An early bridge sticker.
Whomp PM3DS E3 2010 screenshot.png|An early [[Whomp]].
PM3DS4.png|Early battle system.
PaperMario3ds1.png| The damage Mario receives is represented by a yellow star instead of a red one.
</gallery>


===Nintendo Conference 2010 footage===
===Nintendo Conference 2010 footage===
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*The [[Frog Suit]] sticker acted as an attack sticker, not a defense one. Its original purpose was inserted into the Line Jump.
*The [[Frog Suit]] sticker acted as an attack sticker, not a defense one. Its original purpose was inserted into the Line Jump.
*Stickers were red circles with an icon on them.
*Stickers were red circles with an icon on them.
*The health meter numbers were red.
<gallery>
PaperMarioFrogSuit.png|An early [[Heart Point|HP]] HUD and early rainbow meter.
PM3DS10.png|An early sticker being used.
</gallery>


===Nintendo World 2011 trailer===
===Nintendo World 2011 trailer===
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*The Shop in Decalburg had a [[mushroom]] design that resembled the previous three ''Paper Mario'' games.
*The Shop in Decalburg had a [[mushroom]] design that resembled the previous three ''Paper Mario'' games.
*An unused area that resembled [[Whammino Mountain]] that had falling [[Parabomb]]s was shown  
*An unused area that resembled [[Whammino Mountain]] that had falling [[Parabomb]]s was shown  
<gallery>
PM3DS ghosthouse.png|An early interior of Goomba Fortress's Tower.
PaperToadTown.png|An early version of Decalburg. Note the multiple different pathways.
</gallery>


===E3 2011 trailer===
===E3 2011 trailer===
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*The stickers on the Shop in Decalburg were actual stickers instead of cardboard.
*The stickers on the Shop in Decalburg were actual stickers instead of cardboard.
*A [[Mystery Box (item)|Mystery Box]] sticker is included on an artwork released with Mario, but a Mystery Box sticker is not seen anywhere in the final game, nor in any screenshots.
*A [[Mystery Box (item)|Mystery Box]] sticker is included on an artwork released with Mario, but a Mystery Box sticker is not seen anywhere in the final game, nor in any screenshots.
<gallery>
PM3DS19.png|The early version of the Shop.
PM3DS17.png|An early in-battle Fan.
PM3DS18.png|Red Scissors.
PM3DS16.png|"Battle Chance".
PM3DS Screen11.png|Early coins.
PM3DS15.png
PM3DSart2.png|The [[Mystery Box (item)|Mystery Box]].
</gallery>
===Nintendo Conference 2011 trailer===
*Stickers had a hexagonal shape.
<gallery>
PM3DS27.png|Hexagon-shaped stickers.
</gallery>
===Miscellaneous===
*The principal Action command was assigned to the B button. In the final version, it is assigned to the A button.
*The principal Action command was assigned to the B button. In the final version, it is assigned to the A button.
===Early images===
*The Scissors were cyan-colored.
*The Scissors were cyan-colored.
*Stickers had a hexagonal shape.
*The health meter numbers were red.
*Multiple Wigglers were going to appear as enemies.
*Multiple Wigglers were going to appear as enemies.
*[[Album]] pages displayed their number and the total of pages instead of only the page number in a half circle.
*[[Album]] pages displayed their number and the total of pages instead of only the page number in a half circle.
*The [[Sticker (Paper Mario: Sticker Star)#Baahammer|Baahammer]] was simply a [[Sleepy Sheep]]-like head on a handle. The final version for this item is a purple hammer with a slightly modified Sleepy Sheep marked on its side.
*The [[Sticker (Paper Mario: Sticker Star)#Baahammer|Baahammer]] was simply a [[Sleepy Sheep]]-like head on a handle. The final version for this item is a purple hammer with a slightly modified Sleepy Sheep marked on its side.
<gallery>
PMSS early snow level.png|Early Baahammer.
PMSS Buzzy Beetle battle early screenshot.png|Cyan-colored Scissors.
</gallery>


==Unused data==
==Unused data==
Line 105: Line 143:


==Gallery==
==Gallery==
===Pre-release screenshots===
<gallery>
PaperMario3ds2.PNG|Different [[? Block]]s, and also the [[Candy Canes]] in the background.
GoombaPM3DS.PNG|''Paper Mario'' background, curtains and early stickers. There are also ''Super Paper Mario'' [[Koopa Troopa]] and [[Goomba]] sprites.
PM3DS3.png|A Maze made of playing cards which is never seen in the final game.
PM3DS ghosthouse.png|An early interior of Goomba Fortress's Tower.
ScreenPM3DS.PNG|Early [[Chain Chomp]] partner.
WigglerPM3DS.PNG|The early Wiggler.
Papermario3dsmole.png|A scrapped [[Monty Mole]] boss.
PaperMario3dslog.PNG|An early bridge sticker.
PaperToadTown.png|An early version of Decalburg. Note the multiple different pathways.
PM3DS19.png|The early version of the Shop.
PaperMarioFrogSuit.png|An early [[Heart Point|HP]] HUD and early rainbow meter.
PM3DS10.png|An early sticker being used.
PM3DS17.png|An early in-battle Fan.
PM3DS18.png|Red Scissors.
PM3DS16.png|"Battle Chance".
PM3DS Screen11.png|Early coins.
PM3DS27.png|Hexagon-shaped stickers.
PMSS Buzzy Beetle battle early screenshot.png|Cyan-colored Scissors.
Whomp PM3DS E3 2010 screenshot.png|An early [[Whomp]].
PM3DS4.png|Early battle system.
PaperMario3ds1.png| The damage Mario receives is represented by a yellow star instead of a red one.
PM3DS15.png
PM3DSart2.png|The [[Mystery Box (item)|Mystery Box]].
PMSS early snow level.png|Early Baahammer.
</gallery>
===Early logo===
===Early logo===
<gallery>
<gallery>

Revision as of 21:14, September 7, 2021

This is a list of pre-release and unused content for the game Paper Mario: Sticker Star.

Early ideas

  • Bowser's Sky Castle was intended to include minigames, but was cut due to development time restraints[1].
  • The PRIMA Official Game Guide mentions various enemies that did not appear in the game. These enemies include Shiny 2-Fold Goombas, 4-Fold Goombas, Shiny 4-Fold Goombas and Shiny Dry Bones. These are possibly enemies that were planned to be in the game, but taken out of the final version.
    • Shiny variants of Paper Dry Bones and Spinies later appeared in Mario & Luigi: Paper Jam.

Early builds

E3 2010 footage

  • The scenery was similar to Paper Mario's.
  • ? Blocks were smaller and had light brown outlines.
  • In-battle stickers originally appeared in big light brown and blue squares and had different designs.
    • One of the stickers had an appearance similar to the Multibounce badge from the first two Paper Mario games.
  • Paperization did not include the screen turning into a photograph. Instead, the object was simply placed in the wanted area.
  • A bridge sticker could be placed above a small gap so Mario can cross it. This was possibly changed to the Wooden Bridge scrap for the final game.
  • Enemies such as Goombas and Pokeys looked like they did in the other Paper Mario games.
  • A Chain Chomp was shown to be a partner[2].
    • Partners were removed because it was conflicting with the Sticker focused gameplay.
  • The Wiggler had more body segments and had a pink flower similar to the unused Wiggler sprite in Super Paper Mario.
  • There was going to be a Monty Mole king boss, but it was probably replaced by Gooper Blooper as it is shown in a forest area similar to World 3.
  • Some images show a maze made of playing cards, but said area does not appear in the final game.
  • Whomp was smaller, bluer, and most likely a regular enemy.

Nintendo Conference 2010 footage

  • The art style appeared to be much closer to the art style in the final game.
  • An unknown "S" rainbow HUD was placed under Mario's health meter, likely either a power generation bar, or some sort of "Limit Break" bar.
  • The Frog Suit sticker acted as an attack sticker, not a defense one. Its original purpose was inserted into the Line Jump.
  • Stickers were red circles with an icon on them.
  • The health meter numbers were red.

Nintendo World 2011 trailer

  • The health HUD was a white and yellow bar and the numbers were orange.
  • Coins were similar to Super Paper Mario's version.
  • The interior of Goomba Fortress' large tower was drastically different, as it had both Heart and Save blocks at the bottom, lacked ?-Blocks and was darker.
  • The center of Decalburg had a third path branching off from it suggesting that Surfshine Harbor was likely originally intended to be a part of Decalburg.
  • The Shop in Decalburg had a mushroom design that resembled the previous three Paper Mario games.
  • An unused area that resembled Whammino Mountain that had falling Parabombs was shown

E3 2011 trailer

  • The game was known as "Paper Mario" at this point.
  • The opening shows a very different map and seven Royal Stickers rather than six, suggesting that more worlds were planned.
  • Battle Spin was originally called "Battle Chance".
  • The Scissors' clipping effect just included bright lines to appear in the screen. They also were red instead of green.
  • In-battle Fan would appear as a sticker and right on the stage, instead of the background.
  • The stickers on the Shop in Decalburg were actual stickers instead of cardboard.
  • A Mystery Box sticker is included on an artwork released with Mario, but a Mystery Box sticker is not seen anywhere in the final game, nor in any screenshots.

Nintendo Conference 2011 trailer

  • Stickers had a hexagonal shape.

Miscellaneous

  • The principal Action command was assigned to the B button. In the final version, it is assigned to the A button.
  • The Scissors were cyan-colored.
  • Multiple Wigglers were going to appear as enemies.
  • Album pages displayed their number and the total of pages instead of only the page number in a half circle.
  • The Baahammer was simply a Sleepy Sheep-like head on a handle. The final version for this item is a purple hammer with a slightly modified Sleepy Sheep marked on its side.

Unused data

The unused Sticker Fest plaza

The Sticker Fest plaza featured a different design and a blocked-off exit most likely intended to be accessed later in the game.

Unused text

2-Fold Shiny Goomba
4-Fold Goomba
4-Fold Shiny Goomba
Shiny Spiny
Deep Cheep
Monty Mole
Inky Piranha Plant
Ptooie
Bullet Bill
Bill Blaster
Banzai Bill
Banzai Blaster
Crowber
Shiny Dry Bones

Several unused enemies.[3]

Unused graphics

It has been requested that this article be rewritten and expanded to include more information.

Gallery

References

  1. ^ East, Thomas (January 3, 2013). Paper Mario: Sticker Star mini-games were cut from Bowser's Castle. Official Nintendo Magazine UK. (Archived January 6, 2013 at 03:46:12 UTC via Internet Archive: Wayback Machine.)
  2. ^ Paper Mario 3DS footage (E3 2010)
  3. ^ [1] Paper Mario: Sticker Star text dump. Retrieved February 4, 2016.