Wii U: Difference between revisions

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The Wii U selling 13.56 million units is enough to be considered a commercial failure. The Sega Saturn and Dreamcast sold at the 9 - 10 million ranges and are still considered commercial failures. Same with PlayStation Vita even though it did sell a bit more than the Wii U.
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(The Wii U selling 13.56 million units is enough to be considered a commercial failure. The Sega Saturn and Dreamcast sold at the 9 - 10 million ranges and are still considered commercial failures. Same with PlayStation Vita even though it did sell a bit more than the Wii U.)
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The Wii U was released in the United States on November 18, 2012, in Europe and Australia on November 30, 2012, and in Japan on December 8, 2012. The Wii U was the third Nintendo console to be released in North America before Japan, the other two being the Wii and the original [[Nintendo DS]]. It is also the first home Nintendo console since the [[Nintendo Entertainment System|NES]] to be released before its competitors' consoles of the same generation were announced.
The Wii U was released in the United States on November 18, 2012, in Europe and Australia on November 30, 2012, and in Japan on December 8, 2012. The Wii U was the third Nintendo console to be released in North America before Japan, the other two being the Wii and the original [[Nintendo DS]]. It is also the first home Nintendo console since the [[Nintendo Entertainment System|NES]] to be released before its competitors' consoles of the same generation were announced.


Unlike the original Wii and much like the [[Nintendo GameCube]], the Wii U was not very successful when compared to its contemporaries, the {{wp|Sony}} {{wp|PlayStation 4}} and {{wp|Microsoft}}'s {{wp|Xbox One}}. The Wii U was initially expected to sell 100 million units <ref>[https://www.gamesindustry.biz/articles/2016-07-07-wii-u-was-expected-to-sell-100-million-units/ Wii U was expected to sell 100 million units | GamesIndustry.biz]</ref>, however, the system only managed to sell 13.56 million units worldwide,<ref>[https://www.nintendo.co.jp/ir/en/finance/hard_soft/ IR Information : Sales Data - Dedicated Video Game Sales Units]. ''Nintendo''. Retrieved June 11, 2020.</ref> making the Wii U Nintendo's least successful home console, with its successor the [[Nintendo Switch]] outselling its lifetime sales in only nine months.<ref>https://www.bbc.co.uk/news/technology-42885803</ref><ref>https://hypebeast.com/2019/10/nintendo-switch-passes-wii-u-lifetime-sales</ref> Because of that, it was discontinued in Europe on October 1, 2016, in the United States on November 10, 2016, in Australia on November 14, 2016, and in Japan on January 31, 2017, only around 4 years after the console's initial release. Commonly cited reasons for the Wii U's weak sales include confusing marketing, complicated GamePad, few third-party titles, high initial pricing, and lack of Blu-ray and even DVD playback.<ref>https://www.lifewire.com/reasons-the-wii-u-is-a-failure-2498588</ref> However, numerous first-party Wii U titles were ported to the Nintendo Switch.
Unlike the original Wii and much like the [[Nintendo GameCube]], the Wii U was not very successful when compared to its contemporaries, the {{wp|Sony}} {{wp|PlayStation 4}} and {{wp|Microsoft}}'s {{wp|Xbox One}}. The Wii U was initially expected to sell 100 million units <ref>[https://www.gamesindustry.biz/articles/2016-07-07-wii-u-was-expected-to-sell-100-million-units/ Wii U was expected to sell 100 million units | GamesIndustry.biz]</ref>, however, the system only managed to sell 13.56 million units worldwide,<ref>[https://www.nintendo.co.jp/ir/en/finance/hard_soft/ IR Information : Sales Data - Dedicated Video Game Sales Units]. ''Nintendo''. Retrieved June 11, 2020.</ref> making it both a commercial failure and Nintendo's least successful home console to date. The [[Nintendo Switch]] outsold the Wii U's lifetime sales in only nine months.<ref>https://www.bbc.co.uk/news/technology-42885803</ref><ref>https://hypebeast.com/2019/10/nintendo-switch-passes-wii-u-lifetime-sales</ref> Because of that, it was discontinued in Europe on October 1, 2016, in the United States on November 10, 2016, in Australia on November 14, 2016, and in Japan on January 31, 2017, only around 4 years after the console's initial release. Commonly cited reasons for the Wii U's weak sales include confusing marketing, complicated GamePad, few third-party titles, high initial pricing, and lack of Blu-ray and even DVD playback.<ref>https://www.lifewire.com/reasons-the-wii-u-is-a-failure-2498588</ref> However, numerous first-party Wii U titles were ported to the Nintendo Switch.


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