User talk:Salmancer: Difference between revisions

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(Asked two other questions.)
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::I wish we got unique named characters back, that would make article titles much less clunky... {{User:Alex95/sig}} 18:18, July 2, 2020 (EDT)
::I wish we got unique named characters back, that would make article titles much less clunky... {{User:Alex95/sig}} 18:18, July 2, 2020 (EDT)
:::Never mind, I see that you incorporated the information into the level article, which is really the only place the Toad is relevant in and it seems to work better. So yeah, the article is really just too generic to keep. {{User:Alex95/sig}} 18:22, July 2, 2020 (EDT)
:::Never mind, I see that you incorporated the information into the level article, which is really the only place the Toad is relevant in and it seems to work better. So yeah, the article is really just too generic to keep. {{User:Alex95/sig}} 18:22, July 2, 2020 (EDT)
::::So the second appearance in the credits doesn't count or should instead go in the Sticker Fest article? Also, does this mean that the only way to make an article is to find particularly obscure information or acquire and play through a new game quickly? [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 18:50, July 2, 2020 (EDT)

Revision as of 18:50, July 2, 2020

Green Toad

While I think your Green Toad article does violate our policy, I want some clarification on some things. What makes this Toad any different from the other Toads in the game? Most of the Toads have some sort of advice to give, so I don't see how what this particular Green Toad says is anything special. Alex95sig1.pngAlex95sig2.png 16:18, July 2, 2020 (EDT)

I think that the Toad in question is distinct because of the fact they change their dialogue multiple times over the course of the game, even when performing actions that have no relation to the Toad. Many of the other Toads either don't change their dialogue or only change it when something of importance happens at their location. An example of the latter would be the Toads at the Surfshine Harbor docks, which have a set of dialogue before Big Cheep Cheep appears, a set of dialogue while Big Cheep Cheep is in the area, and a set of dialogue after Big Cheep Cheep is defeated, and disappear at some point or after Worlds 4 or 5, presumably moving to the Sticker Fest grounds. The only exceptions in terms of characters who don't already have articles to this as far as I recall are:
  • A red Toad in Surfshine Harbor, who has a dialogue change based on if Mario has interacted with the Decalburg Fountain, and disappears at some point (although I don't recall this one perfectly)
  • A red Toad in Decalburg who changes dialogue based on if the Fan is in Bouquet Gardens or not, who disappears at some point
  • Another red Toad in Decalburg who hides from Bowser in the prologue, hides from Goombas until World 1 is cleared, and then disappears.
  • A third red Toad in Decalburg inside the blue house who remarks that they don't want to write a headline about the Sticker Fest, then disappears once any Luigi is found and newspaper articles about Luigi appear in its place.
  • A fourth red Toad outside the Decalburg shop, who mentions the shops Whammino Mountain and Outlook Point once they can be accessed.
  • The green Toad in Outlook Point, who changes dialogue multiple times based on progression in World 3, and then has one more change based on events outside of World 3 (Gate Cliff in this case) and doesn't disappear.
If I had to argue this, I would say that the difference would be that out of all of the Toads in the list, the green Toad is the only one that is green, is in a level that has a World and level identifier, is one of two who doesn't disappear, has a distinct speech style, is in the credits parade, and has a distinct appearance. All of which aren't very convincing outside of the credits, style of speech, and distinct appearance bit, but it's what I have. Salmancer (talk) 16:51, July 2, 2020 (EDT)
There is also the fact that the green Toad has to be interacted with to mark Outlook Point as complete (according to the wiki), but that may not be a relevant factor when some other Toads are similar in that they must be interacted with in the process of reaching the level goal. Salmancer (talk) 17:04, July 2, 2020 (EDT)
A character's dialogue changing based on occurrence is not really something that can solidify an article. Neither does him being green. However, him being necessary to complete the level might just end up keeping it. I'll discuss that with the others and see what they have to say.
I wish we got unique named characters back, that would make article titles much less clunky... Alex95sig1.pngAlex95sig2.png 18:18, July 2, 2020 (EDT)
Never mind, I see that you incorporated the information into the level article, which is really the only place the Toad is relevant in and it seems to work better. So yeah, the article is really just too generic to keep. Alex95sig1.pngAlex95sig2.png 18:22, July 2, 2020 (EDT)
So the second appearance in the credits doesn't count or should instead go in the Sticker Fest article? Also, does this mean that the only way to make an article is to find particularly obscure information or acquire and play through a new game quickly? Salmancer (talk) 18:50, July 2, 2020 (EDT)