ON/OFF Switch: Difference between revisions

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[[File:SMM2screenshot5.png|thumb]]
[[File:SMM2screenshot5.png|thumb]]
In ''Super Mario Maker 2'', they appear as a placeable course element. When hit by Mario, they can transform red/blue blocks into outlines or vice versa. In this game, they have more saturated red and blue palettes rather than having magenta and slate palettes.
In ''Super Mario Maker 2'', they appear as a placeable course element. When hit by Mario, they can transform red/blue blocks into outlines or vice versa. In this game, they have more saturated red and blue palettes rather than having magenta and slate palettes. They can also transform other objects such as [[Spike Block|spike blocks]].


==See also==
==See also==

Revision as of 20:21, May 15, 2019

Template:Item-infobox

An ON/OFF switch[1], also known as ON Blocks[2], Switches[3] or ON/OFF Blocks[4], is a stationary object found in Super Mario World, its remakes, and Super Mario Maker 2.

History

Super Mario World / Super Mario World: Super Mario Advance 2

In Super Mario World, it can be used by Mario or Luigi either to change the path that a line-guided platform is traveling on or, in #4 Ludwig's Castle, to toggle the direction in which the falling ceiling is moving. The switches can be turned on or off either by jumping against them from below, whirling Cape Mario's cape next to them or throwing an object, like a Koopa Shell, at them. Since using the cape to activate a block can hit it multiple times in succession, toggling an ON/OFF Switch that way does not guarantee that it will end up in the state intended by the player.

Apart from #4 Ludwig's Castle, they are mostly found in the levels Donut Plains 3 and Way Cool, where the switches are abundant. They are sometimes guarded by a Fuzzy.

Super Mario Maker 2

This section is referring to a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this section may need major rewriting. This notice should be removed after a month has passed since the game was first released.

SMM2screenshot5.png

In Super Mario Maker 2, they appear as a placeable course element. When hit by Mario, they can transform red/blue blocks into outlines or vice versa. In this game, they have more saturated red and blue palettes rather than having magenta and slate palettes. They can also transform other objects such as spike blocks.

See also

Names in other languages

Language Name Meaning
Japanese ON/OFFスイッチ[5]
ON/OFF Suicchi
ON/OFF Switch

German Schalter
Switch

References

  1. ^ Nintendo Mario Mania Player's Guide. Page 71.
  2. ^ Nintendo Mario Mania Player's Guide. Page 100.
  3. ^ Nintendo Mario Mania Player's Guide. Page 162.
  4. ^ Stratton, Bryan. (2002) Super Mario World: Super Mario Advance 2 Prima Official Strategy Guide. Page 17.
  5. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario World section, page 60.