Battle Mode: Difference between revisions

Undo revision 2209717 by 173.73.52.141 (talk)
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''[[Mario Kart 64]]'', ''[[Mario Kart: Super Circuit]]'', and ''[[Mario Kart: Double Dash!!]]'' have four-player support, allowing up to four players to battle, unlike ''[[Super Mario Kart]]'', where it is limited to two players. The latter game's LAN Mode even allows up to eight players (sixteen with Co-op Play) to play in Battle Mode. In ''Mario Kart 64'' and ''Mario Kart: Super Circuit'', once a player loses all of their balloons, they turn into a [[Mini Bomb Kart]] or a [[Bob-omb]], respectively. In this form, they can ram into other players to blow them up and steal their balloons, although after doing so in ''Mario Kart 64'', they don't respawn. Getting hit by items don't cause it to explode.
''[[Mario Kart 64]]'', ''[[Mario Kart: Super Circuit]]'', and ''[[Mario Kart: Double Dash!!]]'' have four-player support, allowing up to four players to battle, unlike ''[[Super Mario Kart]]'', where it is limited to two players. The latter game's LAN Mode even allows up to eight players (sixteen with Co-op Play) to play in Battle Mode. In ''Mario Kart 64'' and ''Mario Kart: Super Circuit'', once a player loses all of their balloons, they turn into a [[Mini Bomb Kart]] or a [[Bob-omb]], respectively. In this form, they can ram into other players to blow them up and steal their balloons, although after doing so in ''Mario Kart 64'', they don't respawn. Getting hit by items don't cause it to explode.


''[[Mario Kart DS]]'' has few changes to Balloon Battle. For the first time, it can be played in single-player mode, unlike the previous four games which require being in multiplayer to play. The player also starts out with one balloon instead of three, and more can be blown by holding {{button|DS|select}} or by blowing into the {{button|DS|Mic}}. There are four balloons in reserve (five in total), and the kart has to be stopped before blowing another balloon. The player can only choose [[Standard Kart]] in this mode.
''[[Mario Kart DS]]'' has few changes to Balloon Battle. For the first time, it can be played in single-player mode, unlike the previous four games which require being in multiplayer to play. The player also starts out with one balloon instead of three, and more can be blown by holding {{button|gba|select}} or by blowing into the {{button|DS|Mic}}. There are four balloons in reserve (five in total), and the kart has to be stopped before blowing another balloon. The player can only choose [[Standard Kart]] in this mode.


''[[Mario Kart Wii]]'' introduced a lot of changes to Balloon Battle. The match is now timed to three minutes, where the objective is to pop the most balloons within that time limit. The characters are now divided into two teams; free-for-all matches are not available. A new addition to this game is the ability to respawn after losing all balloons; this causes one point to be deducted.  
''[[Mario Kart Wii]]'' introduced a lot of changes to Balloon Battle. The match is now timed to three minutes, where the objective is to pop the most balloons within that time limit. The characters are now divided into two teams; free-for-all matches are not available. A new addition to this game is the ability to respawn after losing all balloons; this causes one point to be deducted.  
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