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Ninjis also appear in ''[[Super Mario World]]'', using their previous 8-bit sprites. In this game, they serve [[Bowser]] during his rule of [[Dinosaur Land]]. They only appear in the [[Front Door]] and [[Back Door]] courses, where they blend in the darkness and are difficult to see unless the searchlight is activated. The 1991 ''Mario Mania'' [[Nintendo Power|Nintendo Player's Guide]] describes Ninjis as '''Mini-Ninjas''', stating that they have been driven mad by their isolation in [[Bowser's Castle]].<ref>"''Being cooped up in Bowser's Castle has driven the Mini-Ninja batty. He bounces up and down, waiting for a hapless hero to use for a punching bag.''" - ''Mario Mania'', page 52.</ref> They jump in place and can be defeated with stomps, fireballs, or a cape attack. They are one of the few enemies not seen in the credits. | Ninjis also appear in ''[[Super Mario World]]'', using their previous 8-bit sprites. In this game, they serve [[Bowser]] during his rule of [[Dinosaur Land]]. They only appear in the [[Front Door]] and [[Back Door]] courses, where they blend in the darkness and are difficult to see unless the searchlight is activated. The 1991 ''Mario Mania'' [[Nintendo Power|Nintendo Player's Guide]] describes Ninjis as '''Mini-Ninjas''', stating that they have been driven mad by their isolation in [[Bowser's Castle]].<ref>"''Being cooped up in Bowser's Castle has driven the Mini-Ninja batty. He bounces up and down, waiting for a hapless hero to use for a punching bag.''" - ''Mario Mania'', page 52.</ref> They jump in place and can be defeated with stomps, fireballs, or a cape attack. They are one of the few enemies not seen in the credits. | ||
===''Super Mario Run''=== | ====''Super Mario Run''==== | ||
Ninjis appear as an enemy in ''[[Super Mario Run]]'' for mobile devices, acting similarly to how it did in ''Super Mario Bros. 2''; jumping periodically in one place. Their running variants do not appear. They appear on airship stages like "[[Airship Cannons...Fire!]]". Their design in this game is similar to their ''Super Mario World'' sprites, but with a chubbier body similar to their ''Super Mario Advance'' artwork. | Ninjis appear as an enemy in ''[[Super Mario Run]]'' for mobile devices, acting similarly to how it did in ''Super Mario Bros. 2''; jumping periodically in one place. Their running variants do not appear. They appear on airship stages like "[[Airship Cannons...Fire!]]". Their design in this game is similar to their ''Super Mario World'' sprites, but with a chubbier body similar to their ''Super Mario Advance'' artwork. | ||
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