MIPS: Difference between revisions

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'''MIPS'''<ref>''Super Mario 64 [[Nintendo Power|Player's Guide]]'', pages 49, 43-44, 83 & 103</ref> the [[rabbit]] is found in the basement of [[Princess Peach's Castle]] when the player acquires fifteen [[Power Stars]] during the events of ''[[Super Mario 64]]''. When Mario approaches MIPS, he runs away. After [[Mario]] catches MIPS, the rabbit gives him a [[Power Star]]. MIPS appears in the basement a second time after Mario has collected fifty Power Stars. Mario can catch MIPS again and will get another Power Star from him. After getting the last power star, MIPS will not reappear for the rest of the game.  
'''MIPS'''<ref>''Super Mario 64 [[Nintendo Power|Player's Guide]]'', pages 49, 43-44, 83 & 103</ref> the [[rabbit]] is found in the basement of [[Princess Peach's Castle]] when the player acquires fifteen [[Power Stars]] during the events of ''[[Super Mario 64]]''. When Mario approaches MIPS, he runs away. After [[Mario]] catches MIPS, the rabbit gives him a [[Power Star]]. MIPS appears in the basement a second time after Mario has collected fifty Power Stars. Mario can catch MIPS again and will get another Power Star from him. After getting the last power star, MIPS will not reappear for the rest of the game.  


In the remake ''[[Super Mario 64 DS]]'', there are seven multi-colored [[rabbit]]s throughout the castle for each character to find: Yellow for Yoshi, pink for Mario, green for Luigi, and orange for Wario. At the beginning of the game, Yoshi has to eat a rabbit so he can get the key to the castle. They're modeled after MIPS, but they do not give up Power Stars. Instead, they give up [[key]]s to unlock minigames in the [[Rec Room (Super Mario 64 DS)|Rec Room]]. Two of Mario's, one of Wario's, and one of [[Yoshi]]'s rabbits can be found in the same location MIPS was in the original game, and after 50 power stars, 8 glowing rabbits appear, catch them to unlock the white door in the character room, and get a secret star. Along with Mario, MIPS was the first character created for ''Super Mario 64''. MIPS was used extensively in early [[Nintendo 64]] test simulations and ultimately made it into the final game because the development team liked him so much.<ref>[http://web.archive.org/web/20100218201702/http://www.miyamotoshrine.com/theman/interviews/1096.shtml Shigeru Miyamoto Interview from Nintendo Power (October 1996) at Miyamoto Shrine]</ref>
In the remake ''[[Super Mario 64 DS]]'', MIPS does not make a reappearance, instead, there are seven multi-colored [[rabbit]]s throughout the castle for each character to find, in addition to the one who holds the key to the castle at the beginning of the game. They're modeled after MIPS, but they do not give up Power Stars. Instead, they give up [[key]]s to unlock minigames in the [[Rec Room (Super Mario 64 DS)|Rec Room]]. Two of Mario's, one of Wario's, and one of [[Yoshi]]'s rabbits can be found in the same location MIPS was in the original game.
 
Along with Mario, MIPS was the first character created for ''Super Mario 64''. MIPS was used extensively in early [[Nintendo 64]] test simulations and ultimately made it into the final game because the development team liked him so much.<ref>[http://web.archive.org/web/20100218201702/http://www.miyamotoshrine.com/theman/interviews/1096.shtml Shigeru Miyamoto Interview from Nintendo Power (October 1996) at Miyamoto Shrine]</ref>


MIPS also makes a cameo appearance in ''[[Mario Party 3]] '' on the [[Woody Woods]] board where several can be seen around the board.
MIPS also makes a cameo appearance in ''[[Mario Party 3]] '' on the [[Woody Woods]] board where several can be seen around the board.

Revision as of 09:12, August 19, 2016

“Yeeoww! Unhand me, brute! I'm late, so late, I must make haste! This shiny thing? Mine! It's mine. Finders, keepers, losers... Late, late, late... Ouch! Take it then! A gift from Bowser, it was. Now let me be! I have a date! I cannot be late for tea!”
MIPS, Super Mario 64

MIPS[1] the rabbit is found in the basement of Princess Peach's Castle when the player acquires fifteen Power Stars during the events of Super Mario 64. When Mario approaches MIPS, he runs away. After Mario catches MIPS, the rabbit gives him a Power Star. MIPS appears in the basement a second time after Mario has collected fifty Power Stars. Mario can catch MIPS again and will get another Power Star from him. After getting the last power star, MIPS will not reappear for the rest of the game.

In the remake Super Mario 64 DS, MIPS does not make a reappearance, instead, there are seven multi-colored rabbits throughout the castle for each character to find, in addition to the one who holds the key to the castle at the beginning of the game. They're modeled after MIPS, but they do not give up Power Stars. Instead, they give up keys to unlock minigames in the Rec Room. Two of Mario's, one of Wario's, and one of Yoshi's rabbits can be found in the same location MIPS was in the original game.

Along with Mario, MIPS was the first character created for Super Mario 64. MIPS was used extensively in early Nintendo 64 test simulations and ultimately made it into the final game because the development team liked him so much.[2]

MIPS also makes a cameo appearance in Mario Party 3 on the Woody Woods board where several can be seen around the board.

Trivia

  • MIPS is named after the MIPS (Microprocessor without Interlocked Pipeline Stages) microprocessor, the type of processor used in the Nintendo 64.
  • MIPS is involved in a glitch where if the player picks him up and places him near a wall, Mario will go through that wall.
  • Although not quoted directly, several of MIPS's lines reference the White Rabbit from Alice's Adventures in Wonderland.

References

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